[Angband 4.2.4 Character Dump] Name Grunnhiel Age 112 Self RB CB EB Best Race High-Elf Height 6'6" STR: 18/84 +1 +2 +6 18/174 Class Blackguard Weight 14st 4lb INT: 18/22 +3 +0 +2 18/72 Title Tormentor Turns used: Wis: 12 -1 -3 +2 10 9 HP -63/374 Game 817050 DEX: 18/38 +3 +0 +2 18/88 SP 83/83 Standard 80809 CON: 17 +1 +2 +0 18/20 Resting 6457 Level 33 Armor [68,+67] Saving Throw 72% Cur Exp 372630 Stealth Bad Max Exp 405022 Melee 4d2,+43 Disarm - phys. 73% Adv Exp 398750 To-hit 94,+28 Disarm - magic 56% Blows 7.1/turn Magic Devices 77 Gold 81137 Searching 61% Burden 161.4 lb Shoot to-dam +18 Infravision 40 ft Overweight -18.5 lb To-hit 36,+32 Speed Normal Max Depth 2050' (L41) Shots 1.0/turn You are one of several children of a Noldorin Warrior. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:......+++.... pFear:............! Elec:......+++.... pBlnd:........++... Fire:......+++.... pConf:.........+... Cold:......+++.... pStun:............. Pois:.......+..... HLife:............. Light:........+...+ Regen:....+.......+ Dark:........+.... ESP:............. Sound:............. S.Inv:+........+..+ Shard:......+...... FrAct:..........++. Nexus:......+...... Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:............. ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:+...........+ Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............+ [Last Messages] > The ancient multi-hued dragon breathes lightning. > You feel something roll beneath your feet. > *** LOW HITPOINT WARNING! *** > One of your Rods of Probing (n) was destroyed! > The night mare is destroyed. > The shadow touches you (0). > You feel your life draining away! > The shadow touches you (0). > You feel your life draining away! > The shadow misses you. > The shadow claws you (18). > *** LOW HITPOINT WARNING! *** > You feel very naive. > The shadow casts a bolt of nether. > You die. Killed by a shadow. [Character Equipment] a) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Conjured forth by magic at 1250 feet (level 25) +2 dexterity. +2 extra blows. Slays undead, animals, evil creatures. Cannot be harmed by Acid. Grants the ability to see invisible things. Combat info: 7.1 blows/round. With +2 STR and +0 DEX you would get 7.5 blows With +0 STR and +2 DEX you would get 7.5 blows Average damage/round: 487.5 vs undead, 434.6 vs animals and evil creatures, and 381.6 vs. others. b) a Long Bow of Power (x3) (+13,+18) Found lying on the floor at 1750 feet (level 35) c) a Ring of Damage (+0,+11) Found lying on the floor at 1750 feet (level 35) d) a Ring of Strength <+4> Found lying on the floor at 1550 feet (level 31) +4 strength. Sustains strength. e) an Amulet of Regeneration Found lying on the floor at 1650 feet (level 33) Speeds regeneration. f) the Phial of Galadriel <+4> Found lying on the floor at 1300 feet (level 26) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 36% for an average of 21.7 damage. Takes 11 to 20 turns to recharge. Your chance of success is 96.6% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by a gorgon at 1750 feet (level 35) +2 strength. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus. Cannot be harmed by Acid. h) the Cloak 'Colluin' [1,+15] Found lying on the floor at 850 feet (level 17) Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 111 turns to recharge. Your chance of success is 96.6% i) the Leather Shield of Celegorm [8,+20] Dropped by a brigand at 1600 feet (level 32) Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark. Provides protection from blindness. Cannot be harmed by Acid. j) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by a nruling at 1300 feet (level 26) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 56 to 110 turns to recharge. Your chance of success is 96.0% k) a Set of Caestus of Free Action (+0,+3) [5,+6] Found lying on the floor at 1800 feet (level 36) Prevents paralysis. l) a Pair of Steel Shod Boots of Free Action [7,+7] Dropped by an Easterling champion at 1400 feet (level 28) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) a Necromantic Tome [Into the Shadows] {!d =g1 @m1} You can read this book. b) a Necromantic Tome [Fear and Torment] You can read this book. c) a Mushroom of Vigor d) 32 Potions of Cure Serious Wounds {=g20} e) 23 Potions of Cure Critical Wounds {=g20} f) a Potion of Restore Mana g) 2 Potions of Enlightenment h) 13 Potions of Speed i) 36 Scrolls of Phase Door {=g20} j) 10 Scrolls of Teleportation k) 5 Scrolls of Word of Recall {!r} l) 4 Rods of Treasure Location m) a Rod of Magic Mapping n) a Rod of Probing o) a Rod of Fire Balls p) 7 Rods of Curing {=z3} q) 2 Rods of Light {@z1} r) a Rod of Recall Cannot be harmed by Lightning. s) a Wand of Teleport Other (5 charges) [Character Quiver] 0) 13 Arrows (1d4) (+3,+4) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 75.7. 35% chance of breaking upon contact. 1) 40 Arrows (1d4) (+5,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 78.8. 35% chance of breaking upon contact. 2) 8 Arrows (1d4) (+8,+7) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 84.9. 35% chance of breaking upon contact. [Home Inventory] a) a Sip of Miruvor b) 10 Potions of Healing c) a Potion of *Healing* It can be thrown at creatures with damaging effect. d) 9 Potions of Restore Mana e) 2 Potions of Restore Life Levels f) 5 Potions of Enlightenment g) 40 Scrolls of Phase Door {=g20} h) 2 Scrolls of Identify Rune i) 4 Staves of Teleportation (33 charges) j) a Staff of Remove Curse (6 charges) k) a Ring of Intelligence <+5> Dropped by an unknown monster at 1200 feet (level 24) +5 intelligence. Sustains intelligence. l) a Ring of Accuracy (+18,+0) Found lying on the floor in a vault at 1200 feet (level 24) m) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Conjured forth by magic at 1600 feet (level 32) +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether. Cannot be harmed by Acid, Fire. n) the Metal Cap of Thengel [3,+12] <+3> Dropped by Uglúk, the Uruk, at 1100 feet (level 22) +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. o) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> Found lying on the floor of a special room at 1300 feet (level 26) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 5.5 blows/round. With +3 STR and +0 DEX you would get 5.7 blows With +0 STR and +2 DEX you would get 5.7 blows Average damage/round: 432.6 vs creatures not resistant to cold, 390 vs animals, and 347.3 vs. others. p) 3 Bolts (1d5) (+2,+5) q) 20 Bolts (1d5) (+3,+6) r) 26 Bolts (1d5) (+4,+7) s) 18 Bolts (1d5) (+7,+5) t) 13 Bolts of Slay Evil (1d5) (+5,+4) Slays evil creatures. u) 22 Bolts of Acid (1d6) (+5,+6) Branded with acid. Cannot be harmed by Acid. v) 24 Rounded Pebbles (1d2) (+4,+3) {@f0@v0} Combat info: Average thrown damage: 9.2. w) 20 Rounded Pebbles (1d2) (+6,+2) {@f0@v0} Combat info: Average thrown damage: 7.2. x) 14 Iron Shots (1d4) (+2,+3) {@f0@v0} Combat info: Average thrown damage: 11.3. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 159 50' Reached level 2 436 100' Reached level 3 555 150' Killed Fang, Farmer Maggot's Dog 555 150' Reached level 4 961 150' Killed Grip, Farmer Maggot's Dog 961 150' Reached level 5 1320 150' Reached level 6 1559 200' Reached level 7 1616 200' Reached level 8 2731 250' Reached level 9 3660 250' Reached level 10 4267 300' Reached level 11 5778 300' Reached level 12 7548 350' Killed Mughash the Kobold Lord 8215 400' Killed Lagduf, the Snaga 8215 400' Reached level 13 8850 400' Reached level 14 9371 450' Killed Brodda, the Easterling 9443 450' Killed Bullroarer the Hobbit 10944 500' Reached level 15 10951 500' Killed Orfax, Son of Boldor 11912 500' Killed Grishnákh, the Hill Orc 12114 500' Reached level 16 14558 600' Reached level 17 16151 600' Reached level 18 17417 650' Killed Wormtongue, Agent of Saruman 18161 700' Reached level 19 19262 750' Killed Ulfast, Son of Ulfang 19762 750' Reached level 20 22495 850' Reached level 21 22538 850' Found the Cloak 'Colluin' 24924 950' Reached level 22 25830 1000' Reached level 23 26125 1000' Killed Ufthak of Cirith Ungol 27097 1000' Killed Nár, the Dwarf 27981 1000' Reached level 24 29900 1050' Killed Lugdush, the Uruk 30700 1100' Reached level 25 31269 1100' Killed Uglúk, the Uruk 31271 1100' Found the Metal Cap of Thengel 32782 1150' Killed Boldor, King of the Yeeks 33897 1150' Reached level 26 35374 1200' Killed Ibun, Son of Mîm 37812 1250' Killed Khîm, Son of Mîm 38573 1200' Reached level 27 39543 1200' Killed Shagrat, the Orc Captain 43724 1200' Reached level 28 43724 1200' Reached level 29 43724 1200' Reached level 30 43724 1200' Reached level 31 44257 1200' Killed Sangahyando of Umbar 45729 1250' Found the Scimitar 'Haradekket' 45906 1250' Reached level 31 45936 1250' Killed Ulwarth, Son of Ulfang 46024 1250' Killed Bolg, Son of Azog 48360 1300' Killed Angamaitë of Umbar 48627 1300' Killed Old Man Willow 55960 1300' Found the Phial of Galadriel 56163 1300' Killed Sméagol 56663 1300' Found the Iron Helm 'Holhenneth' 56729 1300' Found the Rapier 'Forasgil' 57142 1300' Killed Golfimbul, the Hill Orc Chief 59297 1400' Killed Uldor the Accursed 61733 1450' Killed Beorn, the Shape-Changer 64033 1500' Killed Bert the Stone Troll 64090 1500' Killed Bill the Stone Troll 64115 1500' Killed Tom the Stone Troll 67384 1550' Reached level 32 67875 1600' Found the Leather Shield of Celegorm 68158 1600' Found the Soft Leather Armour 'Hithlomir' 72632 1750' Reached level 33 73096 1750' Found the Chain Mail of Arvedui 73410 0' Reached level 33 73581 1750' Killed Lokkak, the Ogre Chieftain 74361 1750' Reached level 32 74419 1750' Reached level 32 74419 1750' Reached level 33 75717 1850' Killed Lorgan, Chief of the Easterlings 75717 1850' Reached level 33 75736 1850' Reached level 33 78785 1950' Killed Ulfang the Black 80364 2050' Killed Gorbag, the Orc Captain 80535 0' Reached level 34 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)