[Angband 4.2.4 Character Dump] Name CaroleKing Age 119 Self RB CB EB Best Race High-Elf Height 7'0" STR: 17 +1 -2 +0 16 Class Druid Weight 15st 1lb INT: 10 +3 +0 +0 13 Title Nurturer Turns used: WIS: 17 -1 +3 +3 18/40 HP 84/95 Game 49647 DEX: 10 +3 -2 +0 11 SP 29/29 Standard 4993 Con: 14 +1 +0 +0 15 14 Resting 29 Level 15 Armor [50,+36] Saving Throw 68% Cur Exp 2399 Stealth Good Max Exp 2399 Melee 2d6,+18 Disarm - phys. 47% Adv Exp 2610 To-hit 28,+13 Disarm - magic 47% Blows 1.0/turn Magic Devices 60 Gold 1996 Searching 40% Burden 97.8 lb Shoot to-dam +0 Infravision 40 ft Overweight -10.1 lb To-hit 36,-2 Speed Normal Max Depth 800' (L16) Shots 0.0/turn You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:............. Fire:*.....+...... pConf:............. Cold:......+...... pStun:............. Pois:......+...... HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:............. S.Dig:...+......... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Morning Star 'Firestar' (2d6) (+15,+17) [+2] Found lying on the floor at 800 feet (level 16) Branded with fire. Provides immunity to Fire. Cannot be harmed by Acid, Fire. When activated, it fires a ball of fire with radius 2, dealing 72 damage at the centre, which your device skill increases by 20% for an average of 86.4 damage. Takes 20 turns to recharge. Your chance of success is 94.9% Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +6 DEX you would attack a bit faster With +5 STR and +6 DEX you would get 1.1 blows With +0 STR and +9 DEX you would get 1.1 blows Average damage/round: 42.6 vs creatures not resistant to fire and 27.3 vs. others. c) a Ring of Protection [+6] Found lying on the floor at 400 feet (level 8) d) a Ring of Slow Digestion Found lying on the floor at 800 feet (level 16) Slows your metabolism. e) an Amulet of Wisdom <+3> Bought from a store +3 wisdom. Sustains wisdom. f) a Lantern (Everburning) Found lying on the floor at 250 feet (level 5) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Multi-Hued Dragon Scale Mail (-2) [45,+10] Found lying on the floor of a special room at 200 feet (level 4) Provides resistance to Acid, Lightning, Fire, Cold, Poison. h) a Cloak [1,+5] Found lying on the floor at 200 feet (level 4) i) a Wicker Shield [2,+1] Found lying on the floor at 50 feet (level 1) k) a Set of Leather Gloves of Free Action [1,+4] Dropped by a black naga at 400 feet (level 8) Prevents paralysis. l) a Pair of Leather Sandals [1,+8] Found lying on the floor at 400 feet (level 8) [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) a Book of Nature Magics [Gifts of Nature] You can read this book. c) 3 Mushrooms of Debility d) 19 Potions of Cure Light Wounds e) 3 Potions of Cure Serious Wounds f) 7 Potions of Cure Critical Wounds g) a Potion of Heroism h) 2 Potions of Berserk Strength i) 13 Scrolls of Phase Door j) 2 Scrolls of Treasure Detection k) a Scroll of Identify Rune l) 3 Scrolls of Word of Recall m) 4 Scrolls of Recharging n) a Rod of Light o) a Rod of Illumination p) a Wand of Slow Monster (7 charges) q) a Wand of Light (6 charges) r) a Wand of Wonder (16 charges) Cannot be harmed by Lightning. s) a Staff of Light (21 charges) [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 72 50' Reached level 2 228 100' Killed Grip, Farmer Maggot's Dog 228 100' Reached level 3 228 100' Reached level 4 714 200' Reached level 5 1176 200' Reached level 6 1325 200' Reached level 7 1898 250' Reached level 8 2649 250' Killed Sméagol 2726 250' Killed Bullroarer the Hobbit 2726 250' Reached level 9 2744 250' Found the Dagger 'Narthanc' 2956 300' Reached level 10 3391 400' Reached level 11 3662 500' Killed Orfax, Son of Boldor 3662 500' Reached level 12 4205 550' Reached level 13 4449 600' Reached level 14 4644 700' Reached level 15 4983 800' Found the Morning Star 'Firestar' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)