[Angband 3.0.6 Character Dump] Name Belegur Self RB CB EB Best Sex Male Age 142 STR! 18/100 -1 +2 +7 18/180 Race Elf Height 55 INT! 18/100 +2 +1 +4 18/170 Class Rogue Weight 99 WIS: 18/29 -1 -2 +3 18/29 Title ***WINNER*** Status 88 DEX: 18/28 +1 +3 +8 18/148 HP 501/501 Maximize Y CON: 15 -2 +1 +5 18/10 SP 301/301 Preserve Y CHR: 18/80 +1 -1 +6 18/140 Level 44 Armor [20,+114] Saving Throw Superb Cur Exp 3147773 Fight (+45,+37) Stealth Excellent Max Exp 3147773 Melee (+67,+62) Fighting Legendary Adv Exp 3480000 Shoot (+55,+14) Shooting Legendary MaxDepth Lev 100 Blows 5/turn Disarming Heroic Gold 1860706 Shots 1/turn Magic Device Heroic Burden 251.6 lbs Perception Excellent Speed +39 Infra 30 ft Searching Superb You are one of several children of an Avarin King. You have light green eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*++.. Blind:............. Elec:......+...... Confu:............. Fire:.+*.+.+..+... Sound:........+.... Cold:+.....+...... Shard:.........+... Pois:....+........ Nexus:............. Fear:+.+.+..++.... Nethr:..+.......... Lite:+...........+ Chaos:........+.... Dark:............. Disen:......+..+... abcdefghijkl@ abcdefghijkl@ S.Dig:+.+.......... Stea.:............. Feath:............. Sear.:.........+... PLite:+............ Infra:............. Regen:+.+.......... Tunn.:............. Telep:............. Speed:+++++......+. Invis:+.+....+..... Blows:............. FrAct:+.+....++.+.. Shots:............. HLife:......+...... Might:............. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) a Ring of Speed (+11) It increases your speed by 11. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) a Robe of Permanence [2,+13] It provides resistance to acid, lightning, fire, cold, disenchantment, and life draining. It sustains all your stats. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Speed [6,+9] (+8) It increases your speed by 8. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. e) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) a Potion of Speed h) 5 Potions of Cure Critical Wounds i) 5 Potions of Restore Life Levels j) a Scroll of Enchant Armor k) a Rod of Recall It cannot be harmed by electricity. l) 2 Rods of Teleport Other m) a Rod of Disarming n) a Rod of Drain Life o) 2 Wands of Annihilation (3 charges) It cannot be harmed by the elements. p) a Wand of Dragon's Flame (0 charges) It cannot be harmed by the elements. q) a Staff of Banishment (0 charges) r) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It is cursed. It cannot be harmed by the elements. It might have hidden powers. s) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It cannot be harmed by the elements. It might have hidden powers. [Home Inventory] a) 3 Books of Magic Spells [Sorcery and Evocations] b) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. c) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. d) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. e) 3 Potions of Restore Mana f) 7 Potions of Restore Life Levels g) 5 Potions of Enlightenment h) 3 Scrolls of *Identify* i) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It cannot be harmed by the elements. It might have hidden powers. j) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It cannot be harmed by the elements. It might have hidden powers. k) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It cannot be harmed by the elements. It might have hidden powers. l) The Amulet of Carlammas (+2) It increases your constitution by 2. It cannot be harmed by the elements. It might have hidden powers. m) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It cannot be harmed by the elements. It might have hidden powers. n) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It cannot be harmed by the elements. It might have hidden powers. o) The Jewel 'Evenstar' It cannot be harmed by the elements. It might have hidden powers. p) The Star of Elendil It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. q) The Arkenstone of Thrain It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. r) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. s) The Small Sword 'Sting' (1d6) (+7,+8) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. t) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It cannot be harmed by the elements. It might have hidden powers. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)