[Angband 3.0.9b Character Dump] Name Zili Self RB CB EB Best Sex Female Age 48 STR! 18/100 +2 +5 +15 18/320 Race Dwarf Height 46 INT! 18/100 -3 -2 +6 18/110 Class Warrior Weight 120 WIS! 18/100 +2 -2 +0 18/100 Title ***WINNER*** Status 60 DEX! 18/100 -2 +2 +6 18/160 HP 1110/1110 Maximize Y CON! 18/100 +2 +2 +6 18/200 SP 0/0 CHR! 18/100 -3 -1 +14 18/200 Level 50 Armor [30,+118] Saving Throw Heroic Cur Exp 8455302 Fight (+24,+34) Stealth Good Max Exp 8455302 Melee (+42,+49) Fighting Legendary Adv Exp ******** Shoot (+28,+3) Shooting Legendary MaxDepth 5050 ft Blows 8/turn Disarming Superb Turns 2365815 Shots 1/turn Magic Device Superb Gold 12005388 Infra 50 ft Perception Excellent Burden 307.4 lbs Speed 29 Searching Superb You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:.+....+...... Blind:.+..........+ Elec:....*.+.+.... Confu:.....++...... Fire:......+.+.... Sound:....+.++..... Cold:......+...... Shard:............. Pois:......+.+.... Nexus:............. Fear:+...........+ Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:........+.... Stea.:.......+..... Feath:...........+. Sear.:....+.+...... PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:...++..++.++. Invis:....+.+...... Blows:+............ FrAct:.........+... Shots:............. HLife:......+...... Might:.+........... [Last Messages] > You feel the Bastard Sword (s) in your pack is good... > You drop a Bastard Sword (3d4) {good} (s). > You have no more Bastard Swords (3d4) {good} (s). > You have found 548 gold pieces worth of adamantite. > You see a Dagger (1d4). > You have a Dagger (1d4) (r). > You feel the Seeker Bolts (w) in your pack are good... > You drop 22 Seeker Bolts (4d5) {good} (w). > You have no more Seeker Bolts (4d5) {good} (w). > You see a Locust Staff of Perception. > You have found 290 gold pieces worth of adamantite. > You feel the Long Sword (t) in your pack is excellent... > You sink through the floor. > You have 9 Scrolls titled "pos sus lad" of Teleport Level (f). > You have a very good feeling... [Character Equipment] a) a Beaked Axe of Fury (2d6) (+18,+15) (+2) It increases your strength by 2. It increases your attack speed by 2. It provides resistance to fear. It aggravates creatures around you. It cannot be harmed by acid or fire. b) The Heavy Crossbow of Mirel (x4) (+4,+3) (+3) It increases your shooting power by 3. It provides resistance to acid and blindness. It activates for phase door every 2 turns. It cannot be harmed by the elements. c) a Malachite Ring of Damage (+14) d) an Azurite Ring of Speed (+11) {Floor 4900} It increases your speed by 11. e) The Necklace 'Valdo' (+5) It increases your searching and speed by 5. It provides immunity to lightning. It provides resistance to sound. It grants you the ability to see invisible things. It cannot be harmed by the elements. f) The Palantir 'Gelebri' (+3) (charging) It increases your strength, dexterity, and charisma by 3. It provides resistance to confusion. It sustains your dexterity and charisma. It usually provides light of radius 3. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Double Chain Mail of Duinath (-2) [16,+15] (+3) It increases your intelligence and constitution by 3. It increases your searching by 3. It provides resistance to acid, lightning, fire, cold, poison, confusion, sound, and life draining. It sustains your constitution and charisma. It grants you the ability to see invisible things. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. h) The Cloak of Uinaur [1,+23] (+4) {WitchKing} It increases your strength by 4. It increases your stealth and speed by 4. It provides resistance to sound. It sustains your strength. It cannot be harmed by the elements. i) The Shield of Deflection of Elebor [10,+19] (+3) It increases your strength and intelligence by 3. It increases your speed by 3. It provides resistance to lightning, fire, and poison. It sustains your strength and intelligence. It slows your metabolism. It cannot be harmed by the elements. j) a Golden Crown of Might [0,+11] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. k) The Set of Leather Gloves of Dagorodos [1,+8] (+4) It increases your charisma by 4. It increases your speed by 4. It sustains your charisma. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots of Thoront [2,+31] (+7) It increases your charisma by 7. It increases your speed by 7. It sustains your charisma. It makes you fall like a feather. It cannot be harmed by the elements. [Character Inventory] a) 23 Dark Green Potions of Speed b) 8 Cloudy Potions of Healing c) 15 Copper Speckled Potions of *Healing* d) 3 Puce Potions of Life e) 15 Scrolls titled "mang no andir" of Phase Door f) 9 Scrolls titled "pos sus lad" of Teleport Level g) 16 Scrolls titled "ero formar" of Identify h) 4 Scrolls titled "tram inquen" of *Identify* i) 8 Scrolls titled "cantio aversil" of Rune of Protection j) 4 Scrolls titled "an hil urion" of *Destruction* k) 2 Steel-Plated Rods of Recall It cannot be harmed by electricity. l) 3 Zinc-Plated Rods of Illumination m) 6 Lead Rods of Detection It cannot be harmed by electricity. n) 9 Tin-Plated Rods of Teleport Other o) 3 Aluminum Rods of Light p) Partial Plate Armour (-3) [22,+5] q) Mithril Chain Mail of Resist Cold (-1) [28,+8] It provides resistance to cold. It cannot be harmed by acid or cold. r) a Large Metal Shield [5,+0] s) a Dagger of *Slay Dragon* (1d4) (+17,+9) (+1) It increases your constitution by 1. It is especially deadly against dragons. It provides resistance to fear. t) a Long Sword of Slay Demon (2d5) (+13,+16) It slays demons. u) a Lance of Acid (2d8) (+17,+11) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. v) a Scythe of Slicing (8d4) (+9,+8) w) 27 Seeker Bolts (4d5) (+6,+6) [Home Inventory] a) The Ring of Iryar (+5) It increases your constitution and charisma by 5. It provides resistance to acid, fire, sound, and nether. It sustains your wisdom, constitution, and charisma. It usually provides light of radius 4. It slows your metabolism. It aggravates creatures around you. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. b) The Ring of Neglarot (+4) It increases your strength, intelligence, wisdom, and charisma by 4. It provides immunity to lightning. It provides resistance to confusion, chaos, and life draining. It sustains your strength and charisma. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. c) The Ring of Alarwenwe (+5) {Vault 4750} It increases your intelligence, wisdom, and dexterity by 5. It provides resistance to acid, cold, poison, dark, confusion, sound, and shards. It sustains your dexterity. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, but it also aggravates creatures around you. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. d) a Coral Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It usually provides light of radius 1. e) a Tortoise Shell Amulet of Weaponmastery (+4,+3) (+3) It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) Balance Dragon Scale Mail (-2) [30,+15] It provides resistance to sound, shards, chaos, and disenchantment. It activates for breathe balance (250) every 300+d300 turns. It cannot be harmed by the elements. g) The Adamantite Plate Mail 'Vinquen' (-4) [40,+33] {Hoarmurath 3700} It provides resistance to acid, lightning, fire, cold, and confusion. It sustains your wisdom. It speeds your regeneration. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Leather Scale Mail of Borin (-1) [11,+13] (+4) It increases your strength and dexterity by 4. It provides resistance to lightning, fire, cold, shards, nether, and life draining. It cannot be harmed by the elements. i) The Shield of Deflection of Argirien [10,+20] (+3) It increases your wisdom by 3. It increases your stealth and searching by 3. It provides resistance to acid, cold, nether, chaos, and life draining. It sustains your wisdom. It slows your metabolism. It grants you the ability to see invisible things. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. j) The Set of Gauntlets of Ellodrech (+2,+3) [2,+18] (+2) It increases your dexterity by 2. It provides resistance to life draining. It makes you fall like a feather. It grants you immunity to paralysis. It cannot be harmed by the elements. k) The Pair of Metal Shod Boots of Lingoron [6,+12] (+5) It increases your dexterity by 5. It increases your stealth and speed by 5. It provides resistance to nexus. It sustains your dexterity. It makes you fall like a feather. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. l) The Katana 'Unacir' (9d4) (+6,+4) (+2) It increases your intelligence by 2. It slays trolls and demons. It provides immunity to fire. It provides resistance to confusion and life draining. It sustains your intelligence. It grants you the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. m) a Bastard Sword (Holy Avenger) (3d4) (+15,+21) [+2] (+1) It increases your wisdom by 1. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. n) The Two-Handed Sword 'Delen' (3d6) (+11,+16) (+3) It increases your wisdom and charisma by 3. It slays orcs, trolls, and giants. It provides resistance to acid, cold, poison, confusion, and shards. It sustains your intelligence, wisdom, and charisma. It is blessed by the gods. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. o) a Halberd of Gondolin (3d5) (+17,+19) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It usually provides light of radius 1. It makes you fall like a feather. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. p) The Great Axe 'Athune' (4d4) (+14,+19) (+3) It increases your strength and wisdom by 3. It slays trolls, demons, and all evil creatures. It provides resistance to light and confusion. It sustains your strength, wisdom, and charisma. It is blessed by the gods and speeds your regeneration. It cannot be harmed by the elements. q) a Scythe of Slicing of Slay Dragon (8d4) (+15,+19) It slays dragons. r) The Mace of Disruption of Lionas (5d8) (+9,+25) It slays undead. It is branded with electricity. It provides resistance to lightning. It activates for word of recall every 200 turns. It cannot be harmed by the elements. s) a Light Crossbow of the Haradrim (x3) (+20,+20) (+1) It increases your shooting speed and shooting power by 1. It cannot be harmed by acid or fire. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)