[ToME 2.4.1 (ah, git) Character Sheet] Name : Lizbeth STR: 23 Race : Vampire Half-Ogre INT: 11 Class : Druid WIS: 16 Body : Player DEX: 12 God : Yavanna Kementari CON: 14 CHR: 7 + To Melee Hit 20 Level 22 Hit Points -10/ 170 + To Melee Damage 32 Experience 17554 Spell Points 85/ 92 + To Ranged Hit 8 Max Exp 17554 Sanity 126/ 126 + To Ranged Damage 0 Exp to Adv. 21000 Piety -287 AC 20+26 Gold 43209 Speed Fast (+10) (Miscellaneous Abilities) Fighting : Superb Blows/Round: 3 Bows/Throw : Fair Shots/Round: 1 Saving Throw: Bad Mel.dmg/Rnd: 6d5+96 Stealth : Bad Infra-Vision: 30 feet Magic Device: Superb Tactic: berserker Explor: running Add Speed :3.....3.......... Poison Brd:................. Add Blows :................. Acid Brand:................. Chaotic :................. Elec Brand:................. Vampiric :................. Fire Brand:................. Cold Brand:................. [Miscellaneous information] Joke monsters: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Recall Depth: Barrow-Downs: Level 10 Maze: Level 25 Orc Cave: Level 22 The Sandworm lair: Level 30 Your body was a Player. You have defeated 518 enemies. You have completed seven princess quests. You have completed one lost sword quest. You found none of the relic pieces. Your adventure lasted 3 days. adefkmnopsuxz{|z@ Add Wis :.........1....... Add Dex :3.....3.......... Add Tun.. :..............1.. Add Speed :3.....3.......... Sust Str :................+ Sust Int :................. Sust Wis :.........+....... Sust Dex :................. Sust Con :..........+...... Sust Chr :................. Invisible :................. Mul life :................. Sens Fire :................. Reflect :................. Free Act :+......+..+...... Hold Life :................+ Res Acid :......++......... Res Elec :................. Res Fire :................. Res Cold :........+.......+ Res Pois :................+ Res Fear :.......+......... Res Light :..........+...... Res Dark :................+ Res Blind :................. Res Conf :......+.......... Res Sound :................. Res Shard :......+.......... Res Neth :................+ Res Nexus :................. Res Chaos :................. Res Disen :................. Lite :..........1.....1 See Invis :+.+....+......... Activate :..........+...... Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 0) - %s 11.800 [0.700] . Weaponmastery 26.250 [0.750] . Stealth -02.000 [0.400] - %s 20.035 [0.900] . Magic-Device 26.750 [1.050] . Spell-power 00.000 [0.600] - %s 02.900 [1.000] . Prayer 01.000 [1.500] . Mindcraft 26.400 [0.600] - %s 11.320 [1.200] . Summoning 05.200 [0.700] Abilities * Perfect casting [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) (nothing) e) a Ring of See Invisible It allows you to see invisible monsters. You found it lying on the ground on level 8 of Barrow-Downs. f) (nothing) k) (nothing) m) (nothing) n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Large Leather Shield of Resist Cold [4,+4] It provides resistance to cold. It cannot be harmed by cold. It was given to you as a reward. s) a Metal Cap of Wisdom [3,+2] (+1) It increases your wisdom by 1. It sustains your wisdom. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1). It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) (nothing) z) (nothing) {) (nothing) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) The Grail of Kenault {!d!v!k!s, restoration@200} It can be activated for restore stats and life levels every 200 turns. You found it lying on the ground on level 30 of The Sandworm lair. b) a Mushroom of Unhealth c) a Mushroom of Cure Paranoia d) a Morphic Oil of Serpent e) 2 Potions of Cure Light Insanity f) 2 Potions of Cure Serious Insanity g) a Potion of Detect Invisible h) a Potion of Neutralise Poison i) 4 Potions of Boldness j) a Potion of Speed k) 2 Potions of Resist Heat l) 7 Potions of Cure Critical Wounds {50% off} m) 7 Scrolls of Teleportation n) a Scroll of Teleport Level o) 4 Scrolls of Word of Recall {75% off} p) 4 Scrolls of Reset Recall q) 27 Scrolls of Satisfy Hunger {50% off} r) a Wand of Manathrust[1|15] (8 charges) s) a Wand of Disperse Magic[5|11] (7 charges) t) The Wand of Digging of Thrain (17 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. u) a Partial Totem of a Guardian naga v) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. w) (nothing)