[Angband 4.2.4 Character Dump] Name Glog Age 21 Self RB CB EB Best Race Half-Troll Height 7'6" STR: 17 +4 -2 +0 18/10 Class Druid Weight 7st 12lb INT: 10 -4 +0 +0 6 Title Gardener Turns used: WIS: 18 -2 +3 +2 18/30 HP 195/195 Game 152284 DEX: 10 -4 -2 +2 6 SP 37/37 Standard 16538 CON: 11 +3 +0 +0 14 Resting 5594 Level 20 Armor [14,+20] Saving Throw 45% Cur Exp 5919 Stealth Bad Max Exp 5919 Melee 2d8,+15 Disarm - phys. 42% Adv Exp 6480 To-hit 35,+5 Disarm - magic 42% Blows 1.0/turn Magic Devices 36 Gold 5424 Searching 27% Burden 117.5 lb Shoot to-dam +20 Infravision 40 ft Overweight -14.4 lb To-hit 30,+12 Speed 12 (2.2x) Max Depth 850' (L17) Shots 1.0/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, mangy bright red hair, and black scabby skin. Resistances Abilities Acid:............. pFear:............. Elec:........+.... pBlnd:............. Fire:............. pConf:............. Cold:+............ pStun:............. Pois:............. HLife:............. Light:............. Regen:............+ Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:..++......... DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Lance of *Slay Orc* (2d8) (+4,+10) <+2> Found lying on the floor at 500 feet (level 10) +2 dexterity. Slays orcs. Provides resistance to Cold. Combat info: 1.0 blow/round. With +17 STR and +0 DEX you would attack a bit faster With +7 STR and +4 DEX you would attack a bit faster With +17 STR and +4 DEX you would get 1.1 blows With +0 STR and +11 DEX you would attack a bit faster With +7 STR and +11 DEX you would get 1.1 blows With +0 STR and +14 DEX you would get 1.1 blows Average damage/round: 48.2 vs orcs and 27.3 vs. others. b) a Long Bow of Power (x3) (+11,+20) Dropped by Golfimbul, the Hill Orc Chief, at 800 feet (level 16) c) a Ring of Speed <+5> Found lying on the floor at 850 feet (level 17) +5 speed. d) a Ring of Speed <+7> Found lying on the floor in a vault at 700 feet (level 14) +7 speed. e) an Amulet of Infravision <+1> Found lying on the floor of a special room at 300 feet (level 6) +1 infravision. f) a Lantern (14263 turns) Found lying on the floor at 300 feet (level 6) Cannot be harmed by Fire. Intensity 3 light. i) a Small Metal Shield of Resist Lightning [5,+11] Dropped by Boldor, King of the Yeeks, at 650 feet (level 13) Provides resistance to Lightning. j) a Hard Leather Cap of Wisdom [2,+5] <+2> Dropped by a scruffy looking hobbit at 350 feet (level 7) +2 wisdom. Sustains wisdom. k) a Set of Gauntlets of Slaying (+1,+3) [3,+2] Bought from a store l) a Pair of Iron Shod Boots of Free Action [4,+3] Dropped by Orfax, Son of Boldor, at 650 feet (level 13) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) 4 Books of Nature Magics [Lesser Charms] {@m1!d!k!v} You can read this book. b) 2 Books of Nature Magics [Gifts of Nature] {@m2!d!k!v} You can read this book. c) a Smelly Mushroom d) 16 Potions of Cure Serious Wounds e) 6 Potions of Cure Critical Wounds f) a Potion of Speed g) 4 Potions of True Seeing h) 18 Scrolls of Phase Door i) 5 Scrolls of Detect Invisible j) 3 Scrolls of Word of Recall k) a Rod of Treasure Location {@z1} l) a Rod of Detection {@z1} Cannot be harmed by Lightning. m) a Rod of Illumination {@z3} n) a Wand of Light (7 charges) o) a Wand of Stone to Mud (10 charges) p) 2 Wands of Wonder (22 charges) Cannot be harmed by Lightning. q) a Ring of Digging <+3> Bought from a store +3 tunneling. [Character Quiver] 0) 21 Arrows (1d4) (+1,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 77.2. 35% chance of breaking upon contact. 1) 28 Arrows (1d4) (+5,+4) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 80.3. 35% chance of breaking upon contact. 2) 17 Arrows of Slay Animal (1d4) (+2,+5) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 138.8 vs animals and 83.3 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 24 Bolts (1d5) (+5,+2) c) 17 Bolts of Slay Animal (1d6) (+2,+4) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 84 50' Reached level 2 203 300' Reached level 3 424 300' Reached level 4 536 300' Reached level 5 652 300' Reached level 6 863 300' Reached level 7 1174 350' Killed Bullroarer the Hobbit 1174 350' Reached level 8 1506 350' Reached level 9 2601 400' Reached level 10 3065 450' Reached level 11 3800 450' Reached level 12 4789 500' Reached level 13 5499 500' Reached level 14 5542 500' Killed Brodda, the Easterling 7483 500' Killed Mughash the Kobold Lord 7484 500' Killed Fang, Farmer Maggot's Dog 7680 500' Reached level 15 8950 550' Reached level 16 9895 650' Reached level 17 11454 650' Reached level 18 11752 650' Killed Orfax, Son of Boldor 12101 650' Killed Boldor, King of the Yeeks 12955 650' Reached level 19 15121 800' Killed Grishnákh, the Hill Orc 15121 800' Reached level 20 15439 800' Killed Golfimbul, the Hill Orc Chief [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) [Randart seed] 060ad3f7