[Angband 4.2.4 Character Dump] Name RicoSuave Age 66 Self RB CB EB Best Race Gnome Height 3'0" STR: 18/72 -1 +0 +5 18/112 Class Ranger Weight 5st 10lb INT: 10 +2 +0 +0 12 Title Explorer Turns used: WIS: 12 +0 +2 +7 18/30 HP -89/248 Game 178819 DEX: 18/48 +2 +1 +3 18/108 SP 56/56 Standard 17909 CON: 15 +1 -1 +0 15 Resting 281 Level 33 Armor [48,+68] Saving Throw 80% Cur Exp 243181 Stealth Superb Max Exp 243181 Melee 3d7,+29 Disarm - phys. 100% Adv Exp 330000 To-hit 61,+26 Disarm - magic 65% Blows 3.5/turn Magic Devices 84 Gold 27247 Searching 68% Burden 137.1 lb Shoot to-dam +17 Infravision 40 ft Overweight -42.8 lb To-hit 77,+19 Speed Normal Max Depth 2250' (L45) Shots 2.1/turn You are one of several children of a Gnome Braggart. You are a credit to the family. You have blue eyes, straight brown hair, and a dark complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:............. Fire:+.....+...... pConf:............. Cold:......+...... pStun:............. Pois:............. HLife:........+.... Light:............. Regen:............. Dark:............. ESP:.........+... Sound:+............ S.Inv:+............ Shard:......+...... FrAct:............+ Nexus:......+...... Feath:+............ Nethr:............. S.Dig:............. Chaos:........+.... TrpIm:............. Disen:........+.... Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.......+...+. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > The 3-headed hydra cries out feebly. > The 3-headed hydra tries to cast a spell, but fails. > Your Rounded Pebble (1d2) (+5,+5) hits the 3-headed hydra. > The 3-headed hydra dies. > You have 10 Rounded Pebbles (1d2) (+5,+5) (0). > You drop 2 Rods of Light (n). > You have no more Rods of Light (n). > You have a Potion of Healing (e). > You have no room for 2 Rods of Light. > The dreadmaster wakes up. > You have found 580 gold pieces worth of silver. > You have 12 Rounded Pebbles (1d2) (+5,+5) (0). > You have found 425 gold pieces worth of garnets. > The werewolf of Sauron breathes darkness. > You die. Killed by a werewolf of Sauron. [Character Equipment] a) the Halberd 'Osondir' (3d7) (+16,+12) <+3> Dropped by a hill giant at 1550 feet (level 31) +3 strength. +3 wisdom. Slays undead, giants. Branded with fire. Provides resistance to Fire, Sound. Cannot be harmed by Acid, Fire. Feather Falling. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 3.5 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 262.3 vs undead, giants, and creatures not resistant to fire, and 162 vs. others. b) a Sling of Power (x2) (+9,+17) Found lying on the floor at 850 feet (level 17) c) a Ring of Dexterity <+3> Dropped by a young multi-hued dragon at 1150 feet (level 23) +3 dexterity. Sustains dexterity. d) a Ring of Damage (+0,+10) Found lying on the floor in a vault at 1050 feet (level 21) e) an Amulet of Wisdom <+4> Bought from a store +4 wisdom. Sustains wisdom. f) the Phial of Galadriel <+4> Dropped by Golfimbul, the Hill Orc Chief, at 850 feet (level 17) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 39% for an average of 22.2 damage. Takes 11 to 20 turns to recharge. Your chance of success is 96.8% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor in a vault at 1300 feet (level 26) +2 strength. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus. Cannot be harmed by Acid. h) a Cloak of Stealth [1,+5] <+3> Found lying on the floor in a vault at 1100 feet (level 22) +3 stealth. i) a Wicker Shield of Preservation [2,+22] Dropped by a master thief at 1950 feet (level 39) Provides resistance to Chaos, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. j) a Metal Cap of Telepathy [3,+6] Bought from a store Grants telepathy. k) a Set of Leather Gloves [1,+6] Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20) l) a Pair of Leather Sandals of Stealth [1,+8] <+2> Bought from a store +2 stealth. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. c) 11 Potions of Cure Serious Wounds d) 34 Potions of Cure Critical Wounds e) a Potion of Healing f) 2 Potions of Restore Mana g) 6 Potions of Speed h) 33 Scrolls of Phase Door i) 3 Scrolls of Word of Recall j) 6 Scrolls of Recharging k) a Scroll of *Destruction* l) 2 Rods of Treasure Location m) 2 Rods of Magic Mapping n) 4 Rods of Frost Bolts o) a Wand of Fire Bolts (9 charges) p) 2 Wands of Slow Monster (10 charges) q) 3 Wands of Stone to Mud (4 charges) r) 3 Wands of Teleport Other (15 charges) s) a Wand of Drain Life (4 charges) t) a Staff of Teleportation (0 charges) u) the Metal Cap of Thengel [3,+12] <+3> Dropped by Bullroarer the Hobbit at 850 feet (level 17) +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. v) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> Conjured forth by magic at 2050 feet (level 41) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 5.0 blows/round. Average damage/round: 291.5 vs creatures not resistant to cold, 255 vs animals, and 218.5 vs. others. [Character Quiver] 0) 12 Rounded Pebbles (1d2) (+5,+5) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 100.5. Average thrown damage: 13.2. 0% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 2 Sips of Miruvor c) 2 Potions of Healing d) a Potion of *Healing* It can be thrown at creatures with damaging effect. e) 3 Potions of Restore Mana f) 2 Potions of Restore Life Levels g) 26 Scrolls of Teleportation h) 2 Scrolls of Teleport Level i) a Scroll of Deep Descent j) a Rod of Disable Traps (charging) k) a Wand of Acid Bolts (0 charges) l) a Staff of Starlight (8 charges) m) 2 Staves of Teleportation (11 charges) n) a Ring of Flames [+10] Found lying on the floor in a vault at 1150 feet (level 23) Provides resistance to Fire. o) the Beaked Axe of Théoden (2d6) (+8,+10) <+3> Found lying on the floor in a vault at 1100 feet (level 22) +3 wisdom. +3 constitution. Slays dragons. Cannot be harmed by Acid, Fire. Slows your metabolism. Grants telepathy. When activated, it drains up to 120 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 40 turns to recharge. Your chance of success is 96.3% Combat info: 3.3 blows/round. With +4 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 171.8 vs dragons and 117.2 vs. others. p) 23 Bolts of Slay Evil (1d5) (+7,+6) Slays evil creatures. q) 17 Bolts of Slay Animal (1d5) (+11,+11) Slays animals. r) 18 Arrows (1d4) (+2,+1) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 115 50' Reached level 2 425 50' Reached level 3 703 100' Reached level 4 789 100' Killed Grip, Farmer Maggot's Dog 921 100' Reached level 5 1478 350' Reached level 6 1738 350' Reached level 7 1825 350' Reached level 8 2167 400' Reached level 9 2373 450' Reached level 10 2895 500' Killed Orfax, Son of Boldor 2895 500' Reached level 11 3432 550' Reached level 12 3961 800' Reached level 13 4126 850' Killed Bullroarer the Hobbit 4157 850' Reached level 14 4307 850' Killed Golfimbul, the Hill Orc Chief 4307 850' Found the Phial of Galadriel 4384 850' Killed Grishnákh, the Hill Orc 4384 850' Reached level 15 4548 850' Found the Metal Cap of Thengel 4919 950' Reached level 16 5151 1000' Killed Ufthak of Cirith Ungol 5199 1000' Reached level 17 5578 1050' Reached level 18 5715 1050' Reached level 19 5966 1100' Reached level 20 6501 1100' Killed Bolg, Son of Azog 6501 1100' Reached level 21 7093 1100' Reached level 22 7134 1100' Found the Beaked Axe of Théoden 7894 1150' Reached level 23 7973 1150' Reached level 24 8772 1200' Killed Uldor the Accursed 9154 1200' Reached level 25 9308 0' Killed Farmer Maggot 10597 1300' Found the Chain Mail of Arvedui 10907 1400' Killed Sangahyando of Umbar 10959 1400' Killed Angamaitë of Umbar 10959 1400' Reached level 26 12473 1550' Reached level 27 12576 1550' Found the Halberd 'Osondir' 13184 1600' Reached level 28 13318 1600' Killed Ibun, Son of Mîm 13470 1600' Killed Khîm, Son of Mîm 13932 1700' Killed Nár, the Dwarf 14406 1750' Killed Shagrat, the Orc Captain 14750 1800' Reached level 29 16116 1950' Found the Long Sword 'Elvagil' (LOST) 16226 2000' Reached level 30 16461 2050' Reached level 31 16461 2050' Reached level 32 16609 2050' Found the Rapier 'Forasgil' 17877 2250' Reached level 33 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)