[ToME 2.3.6 (ah) Character Sheet] Name : Aselag Age 16 STR! 40 Sex : Male Height 10 INT! 40 Race : DeathMold LostSoul Weight 52 WIS! 40 Class : Sorceror Social Class 13 DEX! 40 Body : Player CON! 40 God : Melkor Bauglir CHR! 36 + To Melee Hit 62 Level 45 Hit Points 372/ 376 + To Melee Damage 52 Experience 7063111 Spell Points 342/ 1812 + To Ranged Hit 65 Max Exp 7063111 Sanity 837/ 837 + To Ranged Damage 12 Exp to Adv. 7560000 Piety 41777 AC 16+149 Gold 814166 Speed Fast (+70) (Miscellaneous Abilities) Fighting : Heroic Perception : Superb Blows/Round: 9 Bows/Throw : Heroic Searching : Superb Shots/Round: 1 Saving Throw: Good Disarming : Bad Mel.dmg/Rnd: 9d4+468 Stealth : Bad Magic Device: Bad Infra-Vision: 210 feet Tactic: berserker Explor: running (Character Background) You were born in sand, created by a corrupted apprentice. Since then you have given life to uncounted multitudes of foul offspring. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Angband: Level 101 (5050') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Halls of Mandos: Level 98 (4900') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 69 (3450') The Land Of Rhun: Level 39 (1950') You have done something experimental. Your body is a Player. You are currently on level 100 of Angband. You have defeated 2513 enemies. You fell under the evil influence of the One Ring and decided to wear it. You saved Gondolin from destruction. You became a new force of darkness and enslaved all free people. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefghmnopuz{|@ Add Str : ..5..3...4...6+ Add Int : ..5.53..2.....+ Add Wis : ..5..3..2.....+ Add Dex : .45..3.3....... Add Con : ..5..3...4....+ Add Chr : ..5*.3........+ Mul Mana : +.+............ Mul SPower: +.+............ Add Stea. : ........2...... Add Sear. : ...*.........6. Add Infra : ....5........6. Add Tun.. : .............6. Add Speed : .45*53332...... Add Blows : ....5.......... Slay Orc : .............+. Slay Troll: .............+. Slay Giant: .............+. Slay Drag.: .............+. Acid Brand: .............+. Sust Str : ..+..+......... Sust Int : ..+............ Sust Wis : ..+............ Sust Dex : ..+..+......... Sust Con : ..++.+....+.... Sust Chr : ..+............ Invisible : ..+.+.........+ Mul life : ..............+ Sens Fire : ............... Reflect : ............... Free Act : ..+..+...++.... Hold Life : .....++.......+ Imm Acid : .+*....++*...+. Imm Elec : .+*..*......... Imm Fire : .+*...........* Imm Cold : .+*............ Res Pois : ..+..+......... Res Fear : ............... Res Light : ...+..+...+.... Res Dark : ....+.+......+. Res Blind : ..+............ Res Conf : ....+.+..+..... Res Sound : .........+..... Res Shard : .......+....... Res Neth : ..+...........+ Res Nexus : ..............+ Res Chaos : ......+..+..... Res Disen : ..+..+.+.....+. Auto Curse: ..+............ Levitate : ...+.+......... Lite : ..........+.... See Invis : ..+..++.......+ Digestion : .....+......... Regen : ..+..+......... Activate : ..+..++.+.+..+. Drain Exp : ..+............ Cursed : ..+............ Hvy Curse : ..+............ Prm Curse : ..+............ B.Breath : ..............+ Climb : .............+. Orc.ESP : ......+..+...+. Full ESP : ..+............ Skills (points left: 1) . Archery 02.500 [0.000] - Sneakiness 01.000 [0.900] . Stealth 25.000 [0.400] . Disarming 01.500 [0.000] - Magic 50.000 [1.000] . Magic-Device 00.500 [1.000] . Spell-power 49.800 [0.600] . Sorcery 49.300 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 05.200 [0.400] . Necromancy 00.000 [1.100] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 13.010 [0.550] . Prayer 41.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff of Wizardry (1d4) (+10,+8)(100%) (+5) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 5. It increases your mana capacity by 100%. You found it in the remains of Sauron, the Sorcerer on level 100 of Angband. d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 72 of Halls of Mandos. e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed} It can be activated for powerful things if it is being worn. It grants you the power of change the world if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma , speed and spell power by 5. It increases your mana capacity by 100% . It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It provides resistance to poison, blindness, nether and disenchantment . It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It drains mana, life and experience. It is permanently cursed. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. f) The Ring 'Beldaur' (+11) It increases your charisma, searching and speed by 11. It sustains your constitution. It provides resistance to light. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Halls of Mandos. g) The Ring 'Corimbor' (+5) It increases your intelligence, infravision, speed and attack speed by 5. It makes you invisible. It provides resistance to dark and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 77 of Halls of Mandos. h) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 91 of Halls of Mandos. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 84 of Halls of Mandos. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Holcolleth' [1,+10] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 87 of Halls of Mandos. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. z) (nothing) {) (nothing) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 75 of Halls of Mandos. [Character Inventory] a) a Fireproof Tome of Magical Energy b) a Fireproof Tome of the Eternal Flame c) a Fireproof Tome of the Blowing Wind d) a Fireproof Tome of the Impenetrable Earth e) a Fireproof Tome of the Everrunning Wave f) a Fireproof Tome of Translocation g) a Fireproof Tome of the Tree h) a Fireproof Tome of Knowledge i) a Fireproof Tome of the Time j) a Fireproof Unholy Tome of the Hellflame k) a Fireproof Corrupted Tome of Melkor l) 6 Morphic Oils of Wolf m) 3 Potions of *Healing* {100% off} n) 3 Potions of Life o) 2 Potions of Restore Mana p) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 96 of Halls of Mandos. q) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. r) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 94 of Halls of Mandos. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) 5 Morphic Oils of Vapour b) a Fireproof Scroll of Artifact Creation {100% off} It cannot be harmed by fire. You stole it from the Black Market. c) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. d) a Mage Staff of Power (1d4) (+8,+8) (+11) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 11. You found it lying in a vault on level 92 of Halls of Mandos. [Home Inventory - Lothlorien ] a) The Ring 'Anele' (+10) b) The Ring of Durin (+2) c) a Mage Staff of Mana (1d4) (-8,-13)(100%) {!k}