[ToME 2.3.6 (ah) Character Sheet] Name : Dactred Age 12 STR! 33 Sex : Female Height 36 INT! 30 Race : Yeek Weight 44 WIS! 40 Class : Possessor Social Class 59 DEX! 33 Body : Marda, rider of gold Laronth CON! 35 God : Eru Iluvatar CHR! 37 + To Melee Hit 49 Level 50 Hit Points 3183/ 3183 + To Melee Damage 46 Experience 41164029 Spell Points 52/ 52 + To Ranged Hit 53 Max Exp 41164029 Sanity 930/ 930 + To Ranged Damage 13 Exp to Adv. ***** Piety 299218 AC 147+71 Gold 1919475 Speed Fast (+48) (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Bad Blows/Round: 4 Bows/Throw : Heroic Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 4d4+184 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: berserker Explor: running (Character Background) You are one of five children of a master Yeek. You are a credit to the family. You have brown eyes, wavy brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 107 (5350') Barrow-Downs: Level 5 (250') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Illusory Castle: Level 52 (2600') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') Death fate: Level 1 (50') The Helcaraxe: Level 35 (1750') A lost temple: Level 32 (1600') Your body is Marda, rider of gold Laronth. You are currently on level 105 of Angband. You have defeated 3745 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You have completed 67 princess quests. You have completed 26 lost sword quests. You saved Arda and became a famed Queen. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 47th Hrive of the 2890th year of the third age. You have been adventuring for 115 days. adefkmnopsuxz{|@ Add Str : .4.2.....3...... Add Int : .4.22........... Add Wis : .4722....3.....+ Add Dex : ..72............ Add Con : ..72.....3...... Add Chr : .472............ Mul Mana : +...+..........+ Add Stea. : ...2............ Add Sear. : ...........4.... Add Infra : ...........4.... Add Tun.. : ...........4..3. Add Speed : .472.3...3...5.. Chaotic : .............+.. Slay Und. : .............+.. Slay Demon: .............+.. Poison Brd: .............+.. Elec Brand: .............+.. Sust Str : ..........+..... Sust Int : ...++........... Sust Wis : ...++........... Sust Dex : ......++........ Sust Con : ......+...+..... Sust Chr : ..++..+.+....... Invisible : ............+... Mul life : ...............+ Sens Fire : ................ Reflect : ................ Free Act : ..++.....++..... Hold Life : ...+++....+..... Imm Acid : ......*...+..... Imm Elec : .......*.++....+ Imm Fire : ......*.*+...... Imm Cold : ...*....*++..... Res Pois : ........+......+ Res Fear : ........+....... Res Light : .....+...+...... Res Dark : .....+....+..... Res Blind : ...+.....+...... Res Conf : .....+.+++...... Res Sound : ......+..+...... Res Shard : ......+...+..... Res Neth : ........+....... Res Nexus : .........+...... Res Chaos : .....+.+.+...... Res Disen : ..+............. Aura Elec : .......+........ Auto Curse: ....+........... Levitate : ...............+ Lite : ....+....+...+.. See Invis : ...+.+...+...... Digestion : ..+.+........... Regen : ....+....+.....+ Xtra Shots: .+.............. Activate : ...+.++..+...... Blessed : .............+.. Hvy Curse : ....+........... Fly : ......+......... Climb : ...........+.... Orc.ESP : .....+.......... Evil.ESP : ....+........... Good.ESP : ....+........... Full ESP : ...+............ Skills (points left: 12) - Combat 33.100 [0.600] . Weaponmastery 06.500 [0.600] . Archery 00.900 [0.500] . Barehand-combat 01.000 [0.300] - Sneakiness 00.500 [0.700] . Stealth -01.900 [0.700] . Disarming 00.500 [0.500] - Magic 04.560 [0.600] . Magic-Device 00.500 [1.000] . Conveyance 01.700 [0.500] - Spirituality 05.300 [0.500] . Prayer 23.000 [0.500] . Music 00.000 [0.300] - Monster-lore 50.000 [1.100] . Corpse-preservation 50.000 [0.900] . Possession 50.000 [0.800] . Symbiosis 50.000 [0.500] 34 of your companions have been killed. [Fates] You are fated to find a Scroll of Treasure Detection on level 8. [Character Equipment] a) a Mage Staff of Mana [Phase Door] (1d4) (+17,+10)(100%) {!k} It can be wielded two-handed. It has a spell stored inside. It increases your mana capacity by 100%. You found it lying in a vault on level 98 of Mount Doom. d) The Light Crossbow 'Maloromen' (x3) (+13,+13) (+4 to speed) It increases your strength, intelligence, wisdom, charisma and speed by 4. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 98 of Angband. e) The Ring 'Beran' (+7) {100% off} It increases your wisdom, dexterity, constitution, charisma and speed by 7. It sustains your charisma. It provides immunity to paralysis. It provides resistance to disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 97 of Mount Doom. k) The Blue Stone 'Toris Mejistos'(40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 65 of Mordor. n) The Gold Dragon Scale Mail of Anenwe (-2 to accuracy) [30,+24] It can be activated for breathe sound (130) every 90+d90 turns if it is being worn. It sustains your dexterity, constitution and charisma. It provides immunity to acid and fire. It provides resistance to sound and shards. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 68 of Angband. o) The Fur Cloak 'Loros' [3,+12] It sustains your dexterity. It provides immunity to electricity. It provides resistance to confusion and chaos. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. p) The Large Metal Shield 'Valad' [5,+10] It sustains your charisma. It provides immunity to fire and cold. It makes you completely fearless. It provides resistance to poison, confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon on level 56 of Mordor. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It provides immunity to paralysis. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound, nexus and chaos. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 81 of Angband. u) The Set of Cesti 'Rahadorod' [5,+15] It sustains your strength and constitution. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity , cold, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gabriel, the Messenger on level 91 of Mount Doom. x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 83 of Angband. z) a Master quylthulg (4600 hp) {) The Bolt 'Belerd' (1d5) (+18,+19) (+5 to speed) It provides light (radius 1) forever. It increases your speed by 5. It does extra damage from electricity. It poisons your foes. It produces chaotic effects. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 84 of Angband. |) a Magical Mattock (+3) {!k} It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 3. It was given to you as a reward. [Character Inventory] a) a Fireproof Tome of Magical Energy {!k!d!t} b) a Fireproof Tome of Knowledge {!k!d!t} c) a Fireproof Holy Tome of Eru Iluvatar {!k!d!t} It cannot be harmed by fire. You found it lying on the ground on level 59 of The Sacred Land Of Mountains. d) a Sprig of Athelas {100% off} e) a Potion of Cure Insanity f) 20 Potions of *Healing* {!k} g) 3 Potions of Life h) 17 Potions of Restore Mana i) 16 Scrolls of Summon Never-Moving Pet {50% off} j) 7 Scrolls of *Identify* k) 4 Scrolls of Satisfy Hunger l) 4 Scrolls of *Destruction* m) 3 Scrolls of Mass Genocide {!k} n) a Silver Rod of Simplicity of Home Summoning (100/100) o) a Silver Rod of Simplicity of Recall (100/100) p) a Silver Rod of Simplicity of Disarming (100/100) q) an Adamantite Rod of Restoration (60/200) r) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 65 of Mordor. s) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 69 of Paths of the Dead. t) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) b) The Ring of Valadelch (+5) {100% off} It increases your wisdom, charisma, infravision and speed by 5. It provides resistance to poison, confusion and nexus. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. c) an Indestructible Ring of Speed (+16) {!} It increases your speed by 16. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. d) The Ring of Nibil (+9) {100% off} It increases your constitution, speed and ability to score critical hits by 9. It sustains your intelligence. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. e) The Ring 'Imras' (+8) {100% off} It increases your strength, constitution and speed by 8. It sustains your wisdom. It provides resistance to cold and poison. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. f) The Ring 'Anrumedh' (+6) {100% off} It increases your dexterity and speed by 6. It makes you invisible. It sustains your intelligence. It provides resistance to poison, blindness and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. g) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 65 of Mordor. h) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Fundin Bluecloak on level 91 of Mount Doom. i) The Amulet of Brocalion (+1) {100% off} It increases your intelligence by 1. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, cold, dark and chaos. It allows you to levitate. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. j) The Bronze Dragon Scale Mail of Maresta (-2 to accuracy) [30,+20] It can be activated for breathe confusion (120) every 90+d90 turns if it is being worn. It sustains your charisma. It provides immunity to fire. It makes you completely fearless. It provides resistance to poison, confusion, sound, nether, chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 59 of Mordor. k) The Double Chain Mail 'Herriel' (-17,-51) [16,+14](40%) It increases your hit points by 40%. It sustains your intelligence, wisdom and constitution. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to acid, fire, light, dark, confusion, sound, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archon on level 91 of Mount Doom. l) The Double Chain Mail of Silorossa (-2 to accuracy) [16,+10] It sustains your intelligence, wisdom and constitution. It provides immunity to fire. It makes you completely fearless. It provides resistance to electricity, cold, confusion and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven lord on level 26 of A lost temple. m) The Robe 'Annar' [2,+14] It sustains your wisdom and charisma. It provides immunity to acid. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity, confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Balance drake on level 91 of Mount Doom. n) The Paper Armour 'Mindol' (-9,-52) [4,+6](20%) It increases your hit points by 20%. It provides immunity to fire. It provides resistance to life draining and electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dreadmaster on level 41 of Mordor. o) The Hard Studded Leather of Mindil (-1 to accuracy) [7,+13] It sustains your dexterity and charisma. It provides immunity to acid . It provides immunity to paralysis. It provides resistance to life draining, fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 69 of Paths of the Dead. p) an Elven Cloak of Stealth [4,+10] (+5 to stealth) It increases your stealth, searching and luck by 5. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Large Metal Shield 'Manruiath' [5,+9] It sustains your constitution. It provides immunity to electricity. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire and light. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Fallen angel on level 91 of Mount Doom. s) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) It increases your strength, dexterity and constitution by 4. It does extra damage from frost. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining , cold, nether and chaos. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lugdush, the Uruk on level 28 of Mirkwood. t) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed) It increases your stealth, infravision and speed by 3. It does extra damage from frost. It strikes at undead with holy wrath. It provides resistance to cold and dark. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Large kobold on level 15 of Orc Cave. u) The Whip 'Lasher' (1d6) (+10,+13) (+3) It increases your dexterity and attack speed by 3. It poisons your foes. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Gondolin ] a) The Ring of Fingwaith (+7) It increases your intelligence, speed and attack speed by 7. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 84 of Angband. b) The Double Ring Mail of Ecthrond (-13,-25) [15,+10](40%) It increases your hit points by 40%. It sustains your intelligence and constitution. It provides immunity to electricity and fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Wyrm on level 91 of Angband. c) The Mithril Chain Mail 'Halion' (-1 to accuracy) [28,+12] It sustains your strength, intelligence, constitution and charisma. It provides immunity to fire and cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, electricity, poison, dark, sound, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elder vampire on level 77 of Angband. d) The Mithril Chain Mail 'Mindamael' (-62,-69) [28,+18](20%) It increases your hit points by 20%. It sustains your wisdom. It provides immunity to acid and cold. It provides immunity to paralysis. It provides resistance to dark and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Mount Doom. e) The Robe of Great Luck [-30,-20] (+60) It increases your luck by 60. It provides immunity to paralysis. It drains mana and life. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 83 of Angband. f) The Robe 'Tiltath' [2,+11] It provides immunity to acid, fire and cold. It provides resistance to electricity, poison, dark and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Fallen angel on level 78 of Angband. g) The Hard Studded Leather 'Guinque' (-1 to accuracy) [7,+4] It sustains your charisma. It provides immunity to electricity, fire and cold. It provides resistance to life draining, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient gold dragon on level 73 of Angband. h) The Shadow Cloak of Luthien [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Osyluth on level 97 of Mount Doom. j) The Small Metal Shield of Valdanel [3,+11] It sustains your charisma. It provides immunity to acid and fire. It provides resistance to confusion, shards, nether and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Swamp Wyrm on level 93 of Angband. k) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 97 of Mount Doom. l) The Jewel Encrusted Crown of Guroth [0,+11] m) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 78 of Angband. n) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) p) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 98 of Mount Doom. q) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It can be activated for remove fear and cure poison every 5 turns if it is being worn. It increases your dexterity and charisma by 5. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to confusion, nether and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Mount Doom. r) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) s) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It does extra damage from frost. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom. t) The Long Sword of the Dawn (E:37, L:2) (3d5) (+20,+20) (+3 to infravision) It can be activated for summon the Legion of the Dawn every 500+d500 turns if it is being worn. It increases your charisma and infravision by 3. It does extra damage from fire. It is very sharp and can cut your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, fire, light and blindness. It speeds your regenerative powers. It can clone monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom. u) The Bolt 'Osgas' (1d5) (+10,+12) (+3 to speed) It increases your wisdom, dexterity and speed by 3. It drains life from your foes. It is especially deadly against dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Thunder on level 83 of Angband. v) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) w) Eol, the Dark Elf's corpse x) a Mage Staff of Power (1d4) (+10,+10) (+9) {!k} It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 9. You found it lying in a vault on level 98 of Mount Doom. [Home Inventory - Lothlorien ] a) a Fireproof Tome of Translocation {!k!d!t} b) 4 Potions of Healing c) 30 Potions of *Healing* {!k} d) a Silver Rod of Simplicity of Nothing (100/100) e) 3 Rod Tips of Healing (120 Mana to cast) f) 2 Rod Tips of Restoration (140 Mana to cast) g) an Amulet of Doom [+4] (+9) {!k} It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 9. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of a Ranger chieftain on level 97 of Mount Doom. h) Draebor, the Imp's corpse i) Durin's Bane's corpse j) The Watcher in the Water's corpse k) Ar-Pharazon the Golden's corpse l) Shelob, Spider of Darkness's corpse m) Glaurung, Father of the Dragons's corpse