[Angband 4.1.3 Character Dump] Name Fobar L Age 77 Self RB CB EB Best Race Elf Height 4'7" STR: 17 -1 -3 +4 17 Class Mage Weight 6st 9lb INT: 18 +2 +3 +2 18/70 Title Trickster Turns used: WIS: 10 -1 +0 +0 9 HP 61/61 Game 72321 DEX: 10 +1 +0 +6 17 SP 28/28 Standard 7274 CON: 10 -1 -2 +0 7 Resting 3523 Level 11 Armor [0,+1] Saving Throw 46% Cur Exp 929 Stealth Fair Max Exp 929 Melee 1d1,+2 Disarm - phys. 46% Adv Exp 975 To-hit 15,+2 Disarm - magic 58% Blows 1.0/turn Magic Devices 61 Gold 475 Searching 39% Burden 77.1 lb Shoot to-dam +0 Infravision 90 ft Overweight -36.8 lb To-hit 17,+2 Speed Normal Max Depth 700' (L14) Shots 0/turn You are the only child of a Sindarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:..*.......... Nexus:............. rElec:..*.......... Nethr:............. rFire:............. Chaos:..+.......... rCold:..+.......... Disen:..+.......... rPois:..+.......... pFear:............. rLite:............+ pBlnd:..+.......... rDark:..+.......... pConf:............. Sound:..+.......... pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:..+.......... Invis:............. Infra:..+.........+ FrAct:..+.......... Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:..+.......... [Character Equipment] c) the Band of Anduinor <+4, +2, +6, +1> Dropped by a scruffy looking hobbit at 150 feet (level 3) +4 strength. +2 intelligence. +6 dexterity. +2 searching skill. +6 infravision. +1 light. Provides immunity to acid, lightning. Provides resistance to cold, poison, dark, sound, chaos, disenchantment. Provides protection from blindness. Cannot be harmed by lightning. Sustains intelligence. Prevents paralysis. When activated, it hastens you for d75+75 turns. Takes 106 to 130 turns to recharge. Your chance of success is 92.5% [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {!d!k!v@m1} b) a Book of Magic Spells [Conjurings and Tricks] {!d!k!v@m2} c) a Book of Magic Spells [Incantations and Illusions] {!d!k!v@m3} d) 4 Rations of Food e) 5 Potions of Cure Light Wounds f) a Potion of Cure Critical Wounds g) a Potion of Neutralize Poison h) a Potion of Speed i) a Potion of Heroism j) 4 Potions of Sleep It can be thrown at creatures with damaging effect. k) 9 Scrolls of Phase Door {!d!k!v!r} l) a Scroll of Teleportation {!d!k!v!r} m) a Scroll of Treasure Detection n) 2 Scrolls of Detect Invisible o) 9 Scrolls of Satisfy Hunger p) 2 Scrolls of Word of Recall {!d!k!v!r} q) 3 Wands of Magic Missile (41 charges) r) 3 Wooden Torches (5000 turns) Bought from a store Radius 1 light. s) an Awl-Pike (1d8) (+7,+5) {cursed} Found lying on the floor at 350 feet (level 7) It makes it hard to hit anything. It occasionally summons a demon. Combat info: 1.0 blows/round. With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 12.6. t) a Whip (1d3) (+5,+4) {@w0, cursed} Found lying on the floor of a special room at 300 feet (level 6) It makes your weapon attack you. It occasionally summons an undead. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 8.4. [Character Quiver] 0) 19 Bolts of Slay Dragon (1d5) (+1,+5) Slays dragons. 1) 18 Rounded Pebbles (1d2) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1057 100' Reached level 2 1503 150' Found the Band of Anduinor 1631 150' Reached level 3 2122 150' Reached level 4 2918 200' Reached level 5 3191 200' Killed Fang, Farmer Maggot's Dog 3361 200' Reached level 6 3431 200' Reached level 7 3625 200' Reached level 8 4394 300' Reached level 9 5812 600' Reached level 10 5848 600' Killed Grip, Farmer Maggot's Dog 6284 0' Killed Farmer Maggot 6596 700' Reached level 11 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)