[Psionic Angband 1.3.0 Character Dump] Name Kamrin Self RB CB EB Best Sex Male Age 20 STR: 15 +0 -5 +0 10 Race Human Height 64 INT: 15 +0 +3 +0 18 Class Psionicist Weight 194 WIS: 10 +0 +1 +0 11 Title Talent Status 23 DEX: 10 +0 +1 +0 11 HP 70/70 Maximize Y CON: 12 +0 -2 +0 10 SP 16/16 Preserve Y CHR: 10 +0 +1 +0 11 Level 10 Armor [0,+0] Saving Throw Good Cur Exp 565 Fight (+0,+0) Stealth Fair Max Exp 565 Melee (+0,+0) Fighting Fair Adv Exp 650 Shoot (+0,+6) Shooting Fair Blows 1/turn Disarming Fair Gold 816 Shots 1/turn Magic Device Excellent Perception Good Burden 60.7 lbs Infra 0 ft Searching Poor You are the illegitimate but acknowledged child of a Yeoman. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. [Character Equipment] a) a Dagger (1d4) (+0,+0) b) a Short Bow (x2) (+0,+6) c) (nothing) d) (nothing) e) a Psionic Focus [Psychokinesis 1] f) a Brass Lantern (with 4430 turns of light) It provides light (radius 2) when fueled. g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Inventory] a) a Psionic Focus [Telepathy 1] (+2) {@w1} b) a Psionic Focus [Psychoportation 1] [+2] {50% off} c) a Psionic Focus [Clairsentience 1] (+4) d) 8 Rations of Food e) 3 Flasks of oil f) 5 Scrolls titled "mivly hefu" of Phase Door {10% off} g) a Brass Lantern (with 0 turns of light) It provides light (radius 2) when fueled. h) a Set of Leather Gloves [1] i) a Rapier (1d6) (+0,+0) j) a Trident (1d8) (+0,+0) k) a Sling (x2) l) a Sling (x2) m) a Sling (x2) n) 96 Arrows (1d4) (+0,+0) {@f1 =g} [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)