[Angband 3.0.3 Character Dump] Name Bipple Self RB CB EB Best Sex Male Age 40 STR: 18/85 +2 +3 +2 18/155 Race Dwarf Height 46 INT: 18 -3 -3 +0 12 Class Paladin Weight 148 WIS! 18/100 +2 +1 +7 18/200 Title Chevalier Status 32 DEX: 18/95 -2 +0 +5 18/125 HP 594/594 Maximize Y CON: 18/91 +2 +2 +0 18/131 SP 289/289 Preserve Y CHR: 18/59 -3 +2 +5 18/99 Level 36 Armor [30,+89] Saving Throw Heroic Cur Exp 814732 Fight (+16,+11) Stealth Bad Max Exp 814732 Melee (+30,+22) Fighting Legendary Adv Exp 852500 Shoot (+25,+9) Shooting Legendary Blows 5/turn Disarming Excellent Gold 330624 Shots 1/turn Magic Device Superb Perception Poor Burden 189.8 lbs Infra 50 ft Searching Fair You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Character Equipment] a) a Tulwar (Holy Avenger) (2d4) (+14,+11) [+3] (+4) It increases your wisdom by 4. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your dexterity . It is blessed by the gods. It grants you the ability to see invisible things. b) a Heavy Crossbow (x4) (+9,+9) c) a Garnet Ring of Speed (+3) It increases your speed by 3. d) a Garnet Ring of Speed (+3) It increases your speed by 3. e) a Bone Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) a Shadow Cloak [6,+11] i) a Large Leather Shield of Preservation [4,+15] It provides resistance to sound, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] c) 4 Holy Books of Prayers [Chants and Blessings] {25% off} d) 4 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) 7 Vermilion Potions of Speed g) 16 Coagulated Crimson Potions of Cure Critical Wounds {25% off} h) 4 Metallic Blue Potions of Healing i) 7 Violet Potions of Restore Mana {25% off} j) 2 Gloopy Green Potions of Enlightenment k) 30 Scrolls titled "yerg po" of Identify l) a Pewter Rod of Recall m) a Zirconium Rod of Detection n) a Runed Rod of Healing o) a Cast Iron Rod of Disarming p) a Locust Staff of Perception (7 charges) q) 99 Bolts (1d5) (+0,+0) {@f1=g} [Home Inventory] a) a Holy Book of Prayers [Purifications and Healing] It cannot be harmed by the elements. b) 2 Indigo Potions of Restore Strength c) 2 Viscous Pink Potions of Restore Dexterity d) a Violet Speckled Potion of Restore Constitution e) 3 Scrolls titled "nisnin flitsol" of *Identify* f) an Amethyst Ring of Accuracy (+10) g) an Opal Ring of Damage (+9) h) a Granite Ring of Slaying (+7,+5) i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It cannot be harmed by the elements. It might have hidden powers. j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It cannot be harmed by the elements. It might have hidden powers. k) a Large Metal Shield of Resistance [5,+12] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. l) a Golden Crown of the Magi [0,+11] (+1) It increases your intelligence by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your intelligence. It cannot be harmed by the elements. It might have hidden powers. m) The Set of Gauntlets 'Paurnimmen' [2,+15] It cannot be harmed by the elements. It might have hidden powers. n) a Broad Sword of *Slay Evil* (2d5) (+5,+9) (+2) It increases your wisdom by 2. It slays all evil creatures. It is blessed by the gods. It might have hidden powers. o) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It cannot be harmed by the elements. It might have hidden powers. p) a Scimitar of Westernesse (2d5) (+13,+9) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. q) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It increases your strength by 2. It cannot be harmed by the elements. It might have hidden powers. r) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It cannot be harmed by the elements. It might have hidden powers. s) a Quarterstaff (Defender) (1d9) (+8,+10) [+6] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. t) 25 Seeker Bolts (4d5) (+2,+1) {@f2=g} [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)