[Angband 3.5.1 Character Dump] Name Elromir_V Age 67 Self RB CB EB Best Sex Female Height 6'5" STR! 18/100 +1 -1 +9 18/190 Race Dunadan Weight 12st 1lb INT: 17 +2 -3 +3 18/10 Class Priest Turns used: WIS: 18/91 +2 +3 +7 18/211 Title Bishop Game 397704 DEX: 18/41 +2 -1 +5 18/101 HP -377/712 Standard 53689 CON: 18/94 +3 +1 +9 18/*** SP 21/289 Resting 10158 Level 36 Armor [40,+100] Saving Throw 98% Cur Exp 930036 Stealth Superb Max Exp 930036 Melee 2d6,+40 Disarming 60% Adv Exp 1100000 To-hit 45,+35 Magic Devices 74 Blows 3.5/turn Perception 1 in 4 Gold 173270 Searching 44% Burden 152.5 lbs Shoot to-dam +20 Infravision 50 ft Speed 17 To-hit 39,+41 Max Depth 5000' (L100) Shots 2/turn You are the illegitimate but acknowledged child of a Guildsman. You are a credit to the family. You have blue eyes, wavy blond hair, and a dark complexion. rAcid:......+.+.... Nexus:....+..+..... rElec:......+.+.... Nethr:............. rFire:......+...... Chaos:......+...... rCold:......+.+.... Disen:............. rPois:....+.++..... Feath:............. rLite:............. pFear:......+...... rDark:......+..+... pBlnd:.....+++..... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:...++..+...+. ESP:+............ Blows:............. Invis:.....+...+... Shots:.+........... FrAct:......+...... Might:.+........... HLife:........+.... S.Dig:............. Stea.:....+..++.... ImpHP:............. Sear.:....+........ Fear:............. Infra:....+........ Aggrv:............. [Last Messages] > Your Bolt of Slay Evil (1d5) (+9,+16) pierces Morgoth, Lord of Darkness (222). > You have 9 Bolts of Slay Evil (1d5) (+9,+16) (s). > Morgoth, Lord of Darkness laughs off the attack. > Morgoth, Lord of Darkness is targeted. > Your Bolt of Slay Evil (1d5) (+9,+16) pierces Morgoth, Lord of Darkness (234). > You have 8 Bolts of Slay Evil (1d5) (+9,+16) (s). > Morgoth, Lord of Darkness laughs off the attack. > Morgoth, Lord of Darkness summons major demons. > The air about you becomes charged... > Morgoth, Lord of Darkness invokes a storm of raw magic. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Greater Balrog grunts with pain. > Morgoth, Lord of Darkness invokes a storm of raw magic. > You die. Killed by Morgoth, Lord of Darkness. [Character Equipment] a) a Glaive of *Slay Evil* (2d6) (+14,+18) <+2> Dropped by Qlzqqlzuup, the Emperor Quylthulg at 4450 feet (level 89). +2 wisdom. Slays evil creatures. Blessed by the gods. Grants telepathy. Combat info: 3.5 blows/round. With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 205.9 vs. evil creatures, and 178.1 vs. others. b) a Light Crossbow of the Haradrim (x4) (+20,+20) <+1> Found lying on the floor in a vault at 4550 feet (level 91). +1 shooting speed, shooting power. Cannot be harmed by acid, fire. c) a Ring of Strength <+5> Found lying on the floor of a cavern at 4350 feet (level 87). +5 strength. Sustains strength. d) a Ring of Speed <+9> Found lying on the floor in a vault at 4550 feet (level 91). +9 speed. e) an Amulet of Trickery <+3, +2, +5> Found lying on the floor at 4550 feet (level 91). +3 dexterity. +2 stealth, speed. +5 infravision. +25% to searching. Provides resistance to poison, nexus. Sustains dexterity. f) a Lantern of True Sight (8969 turns) <+2> Bought from a store. Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) the Soft Leather Armour 'Fined' [8,+10] Dropped by Adunaphel the Quiet at 2400 feet (level 48). Provides resistance to acid, lightning, fire, cold, poison, dark, chaos. Provides protection from fear, blindness. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 243 to 297 turns to recharge at your current speed. Your chance of success is 94.1% h) the Elven Cloak of Gonwe [6,+12] <+2> Conjured forth by magic at 3350 feet (level 67). +2 dexterity, stealth, speed. Provides resistance to poison, nexus. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. When activated, it teleports you randomly up to 10 squares away. Takes 110 to 121 turns to recharge at your current speed. Your chance of success is 94.1% i) the Large Metal Shield of Peluin [12,+24] <+4> Dropped by Itangast the Fire Drake at 2350 feet (level 47). +4 strength, constitution, stealth. Provides resistance to acid, lightning, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Sustains your life force. When activated, it increases your AC and to-hit bonus for 1d24+12 turns. Takes 153 to 170 turns to recharge at your current speed. Your chance of success is 94.1% j) the Iron Helm of Ulith (+1,+7) [7,+21] <+3> Found in a chest from 4950 feet (level 99). +3 intelligence, wisdom, constitution. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. k) the Set of Gauntlets of Bereith [3,+18] <+2> Found lying on the floor in a vault at 2200 feet (level 44). +2 wisdom, constitution. Cannot be harmed by acid, electricity, fire, cold. l) a Pair of Iron Shod Boots of Speed [4,+9] <+4> Bought from a store. +4 speed. Cannot be harmed by fire. [Character Quiver] n) 10 Bolts (1d5) (+5,+6) Found lying on the floor of a special room at 4450 feet (level 89). Combat info: Hits targets up to 140 feet away. Average damage/round: 238.8. 25% chance of breaking upon contact. o) 6 Mithril Bolts (3d5) (+5,+5) Found lying on the floor in a vault at 3650 feet (level 73). Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 280. 25% chance of breaking upon contact. p) 13 Bolts (1d5) (+9,+7) Found in a chest from 4950 feet (level 99). Combat info: Hits targets up to 140 feet away. Average damage/round: 247.2. 25% chance of breaking upon contact. q) 4 Bolts of Slay Animal (1d5) (+3,+6) Bought from a store. Slays animals. Combat info: Hits targets up to 140 feet away. Average damage/round: 358.4 vs. animals, and 238.8 vs. others. 25% chance of breaking upon contact. r) 3 Seeker Bolts of Acid (4d5) (+7,+9) Found lying on the floor in a vault at 4550 feet (level 91). Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 591.2 vs. creatures not resistant to acid, and 337.8 vs. others. 25% chance of breaking upon contact. s) 8 Bolts of Slay Evil (1d5) (+9,+16) Found lying on the floor in a vault at 4550 feet (level 91). Slays evil creatures. Combat info: Hits targets up to 140 feet away. Average damage/round: 482 vs. evil creatures, and 321.2 vs. others. 25% chance of breaking upon contact. t) 27 Bolts (1d5) (+0,+0) Bought from a store. Combat info: Hits targets up to 140 feet away. Average damage/round: 189.4. 25% chance of breaking upon contact. [Character Inventory] a) 2 Holy Books of Prayers [Words of Wisdom] b) 2 Holy Books of Prayers [Chants and Blessings] c) 2 Holy Books of Prayers [Exorcism and Dispelling] d) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. e) a Holy Book of Prayers [Godly Insights] Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Purifications and Healing] Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Holy Infusions] Cannot be harmed by acid, electricity, fire, cold. h) 7 Potions of Healing i) a Potion of *Healing* It can be thrown at creatures with damaging effect. j) 8 Potions of Restore Mana k) 2 Potions of Speed l) a Scroll of Banishment m) 4 Scrolls of Word of Recall n) 3 Rods of Teleport Other o) 2 Wands of Stone to Mud (6 charges) p) 3 Wands of Drain Life (0 charges) q) a Wand of Annihilation (0 charges) Cannot be harmed by acid, electricity, fire, cold. r) a Staff of the Magi (3 charges) s) 2 Staves of Identify (1 charge) [Home Inventory] a) 32 Potions of Cure Critical Wounds b) 2 Rods of Slow Monster c) a Ring of Damage (+0,+13) Dropped by an Uruk at 3200 feet (level 64). d) the Serpent Ring 'Himbor' <+3> Dropped by Mughash the Kobold Lord at 4350 feet (level 87). +3 constitution, infravision. Provides resistance to fire, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. e) an Amulet of Weaponmastery (+4,+4) <+2> Found lying on the floor at 4950 feet (level 99). +2 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. f) Multi-Hued Dragon Scale Mail (-2) [45,+15] Found lying on the floor at 4250 feet (level 85). Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. g) Metal Scale Mail of Elvenkind (-2) [38,+11] <+2> Dropped by an Emperor wight at 2450 feet (level 49). +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. h) the Chain Mail 'Mindi' (-2) [32,+13] Found lying on the floor at 4300 feet (level 86). Provides resistance to acid, lightning, sound, disenchantment. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. i) a Robe of Permanence [2,+12] Found lying on the floor in a vault at 1550 feet (level 31). Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. j) a Fur Cloak of Aman [3,+15] <+3> Dropped by Smaug the Golden at 2350 feet (level 47). +3 stealth. Provides resistance to nether. Cannot be harmed by acid, electricity, fire, cold. k) a Leather Shield of Elvenkind [8,+10] <+2> Dropped by a Vrock at 4300 feet (level 86). +2 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid, electricity, fire, cold. l) the Hard Leather Cap of Uindil [2,+19] <+2> Dropped by Boldor, King of the Yeeks at 650 feet (level 13). +2 intelligence. Provides resistance to cold, poison. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Prevents paralysis. m) a Metal Cap of Telepathy [3,+14] Bought from a store. Grants telepathy. n) an Iron Helm of Seeing [7,+11] <+2> Found lying on the floor at 2200 feet (level 44). +10% to searching. Provides protection from blindness. Grants the ability to see invisible things. o) the Set of Gauntlets of Margistol [3,+21] <+4> Conjured forth by magic at 4300 feet (level 86). +4 strength, wisdom, tunneling. Provides resistance to acid, fire, dark, sound, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. p) the Dagger 'Anthal' (1d4) (+11,+11) [+6] <+3> Dropped by Angamaitë of Umbar at 2300 feet (level 46). +3 strength, intelligence, speed. Slays animals, giants, dragons. *Slays* demons, undead. Branded with weak acid. Provides resistance to dark, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Blessed by the gods. When activated, it deals 60 damage to all undead creatures that you can see. Takes 197 to 218 turns to recharge at your current speed. Your chance of success is 91.5% Combat info: 4.0 blows/round. Average damage/round: 175.6 vs. animals, 175.6 vs. creatures not resistant to acid, 186 vs. giants, 186 vs. dragons, 206.8 vs. demons, 206.8 vs. undead, and 164.8 vs. others. q) the Dagger of Varin (2d4) (+13,+8) [+9] <+4> Dropped by Draebor, the Imp at 2000 feet (level 40). +4 dexterity. +20% to searching. Slays animals, evil creatures, undead, orcs, trolls, dragons. *Slays* demons. Provides resistance to light, chaos. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 164.4 vs. animals, 164.4 vs. evil creatures, 185.6 vs. undead, 185.6 vs. orcs, 185.6 vs. trolls, 185.6 vs. dragons, 228 vs. demons, and 143.2 vs. others. r) the Main Gauche 'Celegon' (1d5) (+7,+19) [+6] <+2> Dropped by Sauron, the Sorcerer at 4950 feet (level 99). +2 speed, attack speed. Slays orcs, trolls. Branded with weak acid. Provides resistance to acid, fire, cold, poison, dark, shards. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Blessed by the gods. Combat info: 6.0 blows/round. Average damage/round: 289.8 vs. creatures not resistant to acid, 309 vs. orcs, 309 vs. trolls, and 271.2 vs. others. s) the Zweihander of Athodroth (5d6) (+11,+20) <+4> Found lying on the floor at 3100 feet (level 62). +4 constitution, stealth. *Slays* undead. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 3.5 blows/round. With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 505.1 vs. undead, and 227.7 vs. others. t) a Trident (Holy Avenger) (1d10) (+20,+21) [+4] <+4> Dropped by Itangast the Fire Drake at 2350 feet (level 47). +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 225.2 vs. evil creatures, 248.8 vs. undead, 248.8 vs. demons, and 202 vs. others. u) a Lochaber Axe (Defender) (3d8) (+9,+15) [+8] <+1> Found lying on the floor of a cavern at 3350 feet (level 67). +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 181.1. v) a Morning Star (Holy Avenger) (2d6) (+20,+18) [+3] <+2> Conjured forth by magic at 3350 feet (level 67). +2 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 229.6 vs. evil creatures, 260.4 vs. undead, 260.4 vs. demons, and 198.8 vs. others. w) a Mace (Holy Avenger) (2d4) (+9,+19) [+2] <+4> Found lying on the floor of a cavern at 2950 feet (level 59). +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 213.6 vs. evil creatures, 235.2 vs. undead, 235.2 vs. demons, and 192 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 236 100' Reached level 2 556 150' Reached level 3 1213 150' Reached level 4 1692 200' Killed Fang, Farmer Maggot's dog 2040 200' Reached level 5 2949 150' Reached level 6 3438 200' Reached level 7 3455 200' Killed Grip, Farmer Maggot's dog 3800 250' Reached level 8 3899 250' Reached level 9 4486 300' Reached level 10 5166 350' Reached level 11 6164 550' Reached level 12 6981 600' Reached level 13 7454 650' Killed Lagduf, the Snaga 7628 650' Killed Bullroarer the Hobbit 7628 650' Reached level 14 8088 550' Killed Orfax, Son of Boldor 8839 550' Reached level 15 10607 650' Reached level 16 10906 650' Killed Boldor, King of the Yeeks 10923 650' Found the Hard Leather Cap of Uindil 11337 0' Killed Farmer Maggot 12161 700' Killed Wormtongue, Agent of Saruman 12652 800' Reached level 17 13249 850' Killed Brodda, the Easterling 14366 1000' Reached level 18 15069 1000' Killed Gorbag, the Orc Captain 15132 1000' Reached level 19 15722 1050' Killed Ulfast, Son of Ulfang 17431 1100' Reached level 20 18179 1100' Killed Nár, the Dwarf 18429 1200' Reached level 21 19016 1250' Killed Ufthak of Cirith Ungol 20151 1450' Reached level 22 21873 1500' Reached level 23 23012 1500' Reached level 24 23337 1550' Reached level 25 23835 1550' Killed Lokkak, the Ogre Chieftain 24239 1550' Reached level 26 26472 1700' Killed Grishnákh, the Hill Orc 26488 1700' Killed Golfimbul, the Hill Orc Chief 28145 2000' Killed Draebor, the Imp 28178 2000' Found the Dagger of Varin 28977 2050' Reached level 27 30576 2150' Reached level 28 31941 2200' Found the Set of Gauntlets of Bereith 33345 2200' Killed Bert the Stone Troll 33712 2250' Reached level 29 34236 2350' Killed Sangahyando of Umbar 34245 2350' Found the Long Sword of Thiend (LOST) 34542 2350' Killed Smaug the Golden 34674 2400' Killed Adunaphel the Quiet 34674 2400' Reached level 30 34684 2400' Found the Soft Leather Armour 'Fined' 35194 2350' Killed Itangast the Fire Drake 35194 2350' Reached level 31 35204 2350' Found the Large Metal Shield of Peluin 35360 2300' Killed AngamaitĂ« of Umbar 35369 2300' Found the Dagger 'Anthal' 35694 0' -- Note: !!! Telepathy from the Black Market !!! 36133 2450' Reached level 32 36749 2650' Killed Tom the Stone Troll 36778 2650' Killed Bill the Stone Troll 36924 2650' Killed Scatha the Worm 38909 3100' Found the Zweihander of Athodroth 39139 3200' Killed Lugdush, the Uruk 39148 3200' Killed UglĂşk, the Uruk 39353 3200' Found the Phial of Harath (LOST) 40072 3250' Reached level 33 40253 3250' Killed Dwar, Dog Lord of Waw 40253 3250' Reached level 33 40531 3300' Killed Ren the Unclean 40671 3300' Killed Uvatha the Horseman 40905 3350' Found the Elven Cloak of Gonwe 41214 3450' Found the Star of Loroth (LOST) 42323 3650' Found the Great Axe 'Uluin' (LOST) 44095 4100' Reached level 34 44124 4100' Killed Shagrat, the Orc Captain 44126 4100' Found the Amulet 'Larmentar' (LOST) 44223 4150' Killed The Queen Ant 44419 4150' Killed Hoarmurath of Dir 44440 4150' Found the Soft Leather Armour of Vineiglor (LOST) 44987 4250' Killed Ulwarth, Son of Ulfang 45125 4300' Found the Chain Mail 'Mindi' 45527 4300' Found the Set of Gauntlets of Margistol 45727 4350' Killed Mughash the Kobold Lord 45729 4350' Found the Serpent Ring 'Himbor' 47174 4400' Found the Pair of Leather Boots of Nareth 47780 4450' Killed Qlzqqlzuup, the Emperor Quylthulg 47780 4450' Reached level 35 50609 4950' Found the Iron Helm of Ulith 52595 4950' Killed Sauron, the Sorcerer 52595 4950' Reached level 36 52611 4950' Found the Main Gauche 'Celegon' 52616 4950' Found the Full Plate Armour of Finume (LOST) 52944 4950' Killed Akhorahil the Blind 53258 0' -- Note: Here we go - WOR down to DL100 - this won't go well... 53403 0' -- Note: Didn't like the level, WOR, will try again... [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : no (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)