[Angband 3.5.1 Character Dump] Name Elromir_III Age 56 Self RB CB EB Best Sex Female Height 7'3" STR: 17 +1 -1 +7 18/60 Race Dunadan Weight 12st 6lb INT: 9 +2 -3 +0 8 Class Priest Turns used: WIS: 18 +2 +3 +6 18/110 Title Curate Game 333682 DEX: 10 +2 -1 +5 16 HP -1/246 Standard 32298 CON: 17 +3 +1 +0 18/30 SP 76/114 Resting 3541 Level 26 Armor [55,+47] Saving Throw 76% Cur Exp 47997 Stealth Superb Max Exp 56900 Melee 3d5,+18 Disarming 45% Adv Exp 50000 To-hit 38,+15 Magic Devices 62 Blows 1.1/turn Perception 1 in 29 Gold 15379 Searching 19% Burden 166.9 lbs Shoot to-dam +10 Infravision 0 ft Speed Normal To-hit 32,+18 Max Depth 1800' (L36) Shots 2/turn You are the illegitimate but acknowledged child of a Yeoman. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. rAcid:......+...... Nexus:............. rElec:......+....+. Nethr:............. rFire:......+.+.... Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:............. rLite:............. pFear:+............ rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:......+...... pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:+............ Shots:.+........... FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:......++...+. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > Adunaphel the Quiet hits you. > Adunaphel the Quiet touches you. > *** LOW HITPOINT WARNING! *** > You feel your life draining away! > Adunaphel the Quiet misses you. > Adunaphel the Quiet hits you. > *** LOW HITPOINT WARNING! *** > Adunaphel the Quiet hits you. > *** LOW HITPOINT WARNING! *** > Adunaphel the Quiet misses you. > Adunaphel the Quiet conjures up scary horrors. > You avoid the effects! > You can move again. > Adunaphel the Quiet hits you. > You die. Killed by Adunaphel the Quiet. [Character Equipment] a) a Katana (Holy Avenger) (3d5) (+13,+10) [+4] <+4> Dropped by Uldor the Accursed at 1600 feet (level 32). +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains dexterity. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 44.1 vs. evil creatures, 55.3 vs. undead, 55.3 vs. demons, and 32.9 vs. others. b) a Light Crossbow of Extra Shots (x3) (+16,+10) <+1> Dropped by an unknown monster at 950 feet (level 19). +1 shooting speed. c) a Ring of Strength <+2> Found lying on the floor of a cavern at 1600 feet (level 32). +2 strength. Sustains strength. d) a Ring of Dexterity <+5> Dropped by a Ghost at 1700 feet (level 34). +5 dexterity. Sustains dexterity. e) an Amulet of Wisdom <+2> Found lying on the floor of a special room at 1400 feet (level 28). +2 wisdom. Sustains wisdom. f) a Lantern (Everburning) <+2> Found under some rubble at town. Cannot be harmed by fire. Radius 2 light. No fuel required. g) Partial Plate Armour of Elvenkind (-3) [40,+14] <+1> Found lying on the floor in a vault at 1800 feet (level 36). +1 stealth. Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Stealth [1,+5] <+3> Dropped by a Master rogue at 1100 feet (level 22). +3 stealth. i) a Wicker Shield of Resist Fire [2,+3] Bought from a store. Provides resistance to fire. Cannot be harmed by fire. j) an Iron Helm [7,+4] Found lying on the floor in a vault at 1800 feet (level 36). k) a Set of Gauntlets of Power (+3,+5) [3,-1] <+5> Bought from a store. +5 strength. l) the Pair of Leather Boots 'Minquen' [2,+17] <+2> Dropped by Shagrat, the Orc Captain at 1000 feet (level 20). +2 stealth. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. [Character Quiver] n) a Bolt (1d5) (+3,+4) Found lying on the floor at 1550 feet (level 31). Combat info: Hits targets up to 120 feet away. Average damage/round: 103. 25% chance of breaking upon contact. o) a Bolt (1d5) (+3,+3) Found lying on the floor of a cavern at 1600 feet (level 32). Combat info: Hits targets up to 120 feet away. Average damage/round: 96.8. 25% chance of breaking upon contact. p) a Bolt (1d5) (+4,+4) Found lying on the floor at 750 feet (level 15). Combat info: Hits targets up to 120 feet away. Average damage/round: 103. 25% chance of breaking upon contact. q) 6 Bolts (1d5) (+5,+6) Found lying on the floor of a cavern at 1450 feet (level 29). Combat info: Hits targets up to 120 feet away. Average damage/round: 115. 25% chance of breaking upon contact. r) 3 Bolts (1d5) (+5,+5) Found lying on the floor at 200 feet (level 4). Combat info: Hits targets up to 120 feet away. Average damage/round: 109. 25% chance of breaking upon contact. s) 5 Bolts (1d5) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 78.6. 25% chance of breaking upon contact. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Mushroom of Clear Mind f) 4 Potions of Cure Critical Wounds g) 3 Potions of Restore Mana h) 6 Scrolls of Phase Door i) a Scroll of Teleport Level j) 2 Scrolls of Identify k) 4 Scrolls of Word of Recall l) 3 Rods of Treasure Location m) a Rod of Disarming n) 2 Wands of Lightning Bolts (0 charges) o) 3 Wands of Stone to Mud (7 charges) p) a Wand of Teleport Other (0 charges) q) 2 Staves of Slow Monsters (9 charges) r) a Staff of Teleportation (5 charges) s) a Ring of Soulkeeping Found lying on the floor in a vault at 1800 feet (level 36). Sustains strength, intelligence, wisdom. t) the Zweihander of Telomen (5d6) (+7,+6) <+4> Found lying on the floor in a vault at 1800 feet (level 36). +4 strength. *Slays* demons. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 117.7 vs. demons, and 38.3 vs. others. u) a Pike of Flame (2d5) (+8,+8) Found lying on the floor in a vault at 1800 feet (level 36). Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 37.3 vs. creatures not resistant to fire, and 24 vs. others. [Home Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Exorcism and Dispelling] d) a Mushroom of Vigor e) 18 Potions of Cure Critical Wounds f) a Potion of *Healing* It can be thrown at creatures with damaging effect. g) a Potion of Restore Life Levels h) 4 Scrolls of Magic Mapping i) 6 Scrolls of Identify j) 10 Scrolls of Recharging k) a Rod of Curing l) a Staff of Mapping (4 charges) m) a Ring of Constitution <+3> Found lying on the floor of a cavern at 1600 feet (level 32). +3 constitution. Sustains constitution. n) a Ring of Free Action Prevents paralysis. o) a Pair of Steel Shod Boots of Free Action [7,+12] Dropped by Brodda, the Easterling at 1150 feet (level 23). Cannot be harmed by fire. Prevents paralysis. p) a Scimitar of Westernesse (4d2) (+9,+7) <+1, +2> Dropped by Sangahyando of Umbar at 1200 feet (level 24). +1 strength, constitution. +2 dexterity. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 41.6 vs. orcs, 41.6 vs. trolls, 41.6 vs. giants, and 26.7 vs. others. q) the Great Axe of Raurundor (4d4) (+13,+10) Dropped by Sangahyando of Umbar at 1200 feet (level 24). Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1.0 blows/round. With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 31.5. r) a Lead-Filled Mace (Holy Avenger) (4d3) (+8,+6) [+4] <+1> Bought from a store. +1 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 33.1 vs. evil creatures, 42.2 vs. undead, 42.2 vs. demons, and 24.2 vs. others. s) 26 Arrows of Wounding (1d4) (+11,+16) Conjured forth by magic at 900 feet (level 18). t) 30 Arrows of Lightning (1d4) (+4,+1) Found lying on the floor of a special room at 500 feet (level 10). Branded with lightning. Cannot be harmed by electricity. u) 33 Arrows (1d4) (+5,+5) Dropped by Boldor, King of the Yeeks at 800 feet (level 16). v) 28 Arrows (1d4) (+4,+4) Dropped by Angamaitë of Umbar at 1200 feet (level 24). w) 16 Iron Shots (1d4) (+3,+5) Bought from a store. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 628 50' Reached level 2 1600 50' Reached level 3 2957 100' Reached level 4 2987 100' Killed Fang, Farmer Maggot's dog 3348 100' Killed Grip, Farmer Maggot's dog 3496 150' Reached level 5 4806 200' Reached level 6 5724 150' Reached level 7 6791 250' Reached level 8 7100 250' Killed Bullroarer the Hobbit 7718 300' Reached level 9 8563 450' Reached level 10 9266 450' Reached level 11 9645 450' Reached level 12 10371 500' Reached level 12 11923 700' Reached level 13 12020 700' Reached level 14 12056 700' Reached level 15 13547 800' Killed Orfax, Son of Boldor 13547 800' Reached level 16 13947 800' Killed Boldor, King of the Yeeks 14609 850' Reached level 17 15948 0' Killed Farmer Maggot 17505 900' Reached level 18 18506 900' Killed Nár, the Dwarf 18958 950' Reached level 19 18967 950' Killed Lagduf, the Snaga 19877 1000' Killed Shagrat, the Orc Captain 19878 1000' Found the Pair of Leather Boots 'Minquen' 20072 1000' Reached level 20 20318 1000' Killed Grishnákh, the Hill Orc 21257 1150' Reached level 21 21574 1150' Killed Brodda, the Easterling 22145 1200' Killed Ufthak of Cirith Ungol 22145 1200' Reached level 22 22338 1200' Killed Sangahyando of Umbar 22342 1200' Found the Great Axe of Raurundor 22350 1200' Killed AngamaitĂ« of Umbar 23635 1300' Reached level 23 25883 1450' Reached level 24 27939 1600' Reached level 25 27986 1600' Killed Mughash the Kobold Lord 28433 1600' Killed Uldor the Accursed 29447 1700' Killed Ulfast, Son of Ulfang 29625 1700' Killed Ulwarth, Son of Ulfang 30603 1800' Reached level 26 31491 1800' Reached level 27 31586 1800' Found the Zweihander of Telomen [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : no (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)