[ToME 2.2.3 Character Dump] Name : Iberrasean Age 21 STR: 25 Sex : Male Height 58 INT: 9 Race : RohanKnight Weight 77 Wis: 7 14 Class : Swordmaster Social Class 6 DEX: 20 Body : Player Con: 21 21 God : Nobody Chr: 11 13 + To Melee Hit 30 Level 16 Max Hit Points 246 + To Melee Damage 21 Experience 4139 Cur Hit Points -4 + To Ranged Hit 4 Max Exp 4139 Max SP (Mana) 13 + To Ranged Damage 0 Exp to Adv. 5060 Cur SP (Mana) 13 AC 14+32 Gold 11909 (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Fair Blows/Round: 4 Bows/Throw : Excellent Searching : Good Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 4d4+84 Stealth : Bad Magic Device: Fair Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are the first child of a Devoted Mercenary. You have brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Your body was a Player. You have defeated 437 enemies. You saved 9 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 44th Yavie of the 2890th year of the third age. Your adventure lasted 1 day. Your Attributes: You are dead, killed by starvation on level 10 of Barrow-Downs. You can use rohir powers. You levitate just over the ground. Your appetite is small. You can sense the presence of evil beings. You are unlucky. You are resistant to acid. You are resistant to fire. You are resistant to cold. You are completely fearless. Your wisdom is affected by your equipment. Your digging ability is affected by your equipment. Your weapon has been blessed by the gods. Your weapon strikes at evil with extra force. Skills (points left: 0) - Combat 20.864 [0.900] - Weaponmastery 21.696 [1.150] . Sword-mastery 20.600 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 20.440 [0.900] . Disarming 06.400 [0.900] - Magic 01.000 [0.300] . Magic-Device 01.000 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a Dagger of *Slay Evil* (1d4) (+6,+3) (+1) It increases your wisdom by 1. It fights against evil with holy fury. It makes you completely fearless. It allows you to levitate. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. d) (nothing) e) a Ring of Fear Resistance It makes you completely fearless. f) a Ring of Levitation {cursed} k) an Amulet of Slow Digestion It slows your metabolism. You bought it from the Magic shop. m) a Brass Lantern (with 3738 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Rhino Hide Armour of Resist Acid (-1) [8,+8] o) (nothing) p) a Large Leather Shield of Resist Cold [4,+7] s) (nothing) u) The Set of Gauntlets 'Paurhach' [2,+15] x) (nothing) z) (nothing) {) (nothing) |) a Shovel (1d2) (+0,+0) (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 6 Rations of Food b) 7 Flasks of oil c) 2 Potions of Cure Light Wounds d) a Potion of Lose Memories e) 7 Scrolls of Word of Recall f) a Scroll of Identify g) a Staff of Globe of Light[1|10] (14 charges) h) a Staff of Globe of Light[2|10] (11 charges) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Raal's Tome of Unconventional Warfare It can be activated for blindness. You found it lying on the ground on level 3 of Barrow-Downs. b) The Tome of Elven Household Magic It can be activated for cure cuts. You found it lying on the ground on level 2 of Barrow-Downs. c) the Skull of Vecna d) a Chaotic Scimitar (2d5) (+5,+2) It produces chaotic effects. It provides resistance to acid and chaos. It cannot be harmed by acid. It cannot be harmed by electricity. It cannot be harmed by fire. It was given to you as a reward. e) a Parchment - Adventurer's Guide to Middle-earth