[Angband 4.2.3 Character Dump] Name Billy Age 58 Self RB CB EB Best Race Dunadan Height 6'8" STR: 17 +1 +3 +0 18/30 Class Warrior Weight 16st 3lb INT: 10 +2 -2 +0 10 Title Myrmidon Turns used: WIS: 10 +2 -2 +0 10 HP 335/335 Game 858299 DEX: 16 +2 +2 +3 18/50 SP 0/0 Standard 82495 CON: 16 +3 +2 +0 18/30 Resting 0 Level 27 Armor [53,+81] Saving Throw 51% Cur Exp 34631 Stealth Bad Max Exp 34631 Melee 1d4,+22 Disarm - phys. 74% Adv Exp 42000 To-hit 68,+12 Disarm - magic 52% Blows 3.8/turn Magic Devices 42 Gold 49063 Searching 45% Burden 144.9 lb Shoot to-dam +15 Infravision 0 ft Overweight -11.0 lb To-hit 62,+10 Speed Normal Max Depth 1050' (L21) Shots 1.0/turn You are one of several children of a Serf. You are a credit to the family. You have blue eyes, straight black hair, and an average complexion. Resistances Abilities Acid:....+..++.... pFear:............. Elec:........+.... pBlnd:............. Fire:+......++.+.. pConf:............. Cold:.......++.... pStun:............. Pois:............. HLife:............. Light:............. Regen:..........+.. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:.......+..... Nexus:...........+. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] Dropped by Bullroarer the Hobbit at 450 feet (level 9) Branded with fire. Provides resistance to Fire. Cannot be harmed by Acid. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 20% for an average of 48.0 damage. Takes 9 to 16 turns to recharge. Your chance of success is 95.0% Combat info: 3.8 blows/round. With +1 STR and +0 DEX you would get 4.3 blows With +0 STR and +1 DEX you would get 4.1 blows Average damage/round: 122.8 vs creatures not resistant to fire and 101.3 vs. others. Average thrown damage: 133.1 vs creatures not resistant to fire and 44.3 vs. others. b) a Short Bow of Power (x2) (+7,+15) Bought from a store c) a Ring of Damage (+0,+7) Found lying on the floor at 1000 feet (level 20) d) a Ring of Protection [+15] Bought from a store e) an Amulet of Resist Acid Provides resistance to Acid. f) the Phial of Galadriel <+4> Dropped by Mughash the Kobold Lord at 400 feet (level 8) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 18% for an average of 18.8 damage. Takes 11 to 20 turns to recharge. Your chance of success is 94.6% g) Metal Scale Mail (-2) [38,+1] Bought from a store h) the Cloak of Thingol [1,+18] <+3> Dropped by a scout at 450 feet (level 9) +3 dexterity. Provides resistance to Acid, Fire, Cold. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 70 turns to recharge. Your chance of success is 94.6% i) a Wicker Shield of Resistance [2,+11] Bought from a store Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) an Iron Helm [7,+3] Bought from a store k) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor at 750 feet (level 15) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 20% for an average of 48.0 damage. Takes 9 to 16 turns to recharge. Your chance of success is 95.0% l) a Pair of Leather Boots of Stability [2,+6] Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13) Provides resistance to Nexus. Feather Falling. [Character Inventory] a) 6 Rations of Food b) a Slice of Meat c) 30 Potions of Cure Light Wounds d) 29 Potions of Cure Serious Wounds e) 31 Potions of Cure Critical Wounds f) 20 Potions of Neutralize Poison g) 5 Potions of True Seeing h) 23 Scrolls of Phase Door i) 4 Scrolls of Magic Mapping j) 10 Scrolls of Word of Recall k) a Staff of Detect Invisible (13 charges) l) a Staff of Detect Evil (18 charges) m) a Staff of Light (11 charges) n) a Shovel of Digging (1d2) (+3,+3) <+1> Found lying on the floor at 400 feet (level 8) +1 tunneling. Branded with acid. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.0 blows Average damage/round: 51.7 vs creatures not resistant to acid and 42.3 vs. others. [Character Quiver] 0) 24 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 35.3. 35% chance of breaking upon contact. 1) 3 Arrows (1d4) (+1,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 41.4. 35% chance of breaking upon contact. 2) 19 Arrows (1d4) (+3,+4) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 43.4. 35% chance of breaking upon contact. [Home Inventory] a) 2 Sips of Miruvor b) 20 Potions of Cure Serious Wounds c) a Potion of Healing d) 9 Potions of Restore Life Levels e) a Potion of Enlightenment f) 3 Scrolls of Teleportation g) 11 Scrolls of Identify Rune h) 2 Scrolls of Enchant Weapon To-Dam i) a Wand of Stun Monster (1 charge) j) a Wand of Scare Monster (5 charges) k) a Wand of Stone to Mud (12 charges) l) a Wand of Dragon's Flame (2 charges) Cannot be harmed by Lightning. m) a Staff of Curing (6 charges) n) a Staff of Cure Light Wounds (9 charges) o) 5 Staves of Light (58 charges) p) 3 Staves of Teleportation (19 charges) q) a Ring of Light <+1> Found lying on the floor of a special room at 50 feet (level 1) +1 searching skill. +1 light. Provides resistance to Light. r) a Ring of Protection [+14] Found lying on the floor at 700 feet (level 14) s) a Pair of Leather Boots of Free Action [2,+8] Found lying on the floor in a vault at 1050 feet (level 21) Prevents paralysis. t) a Main Gauche of *Slay Troll* (1d5) (+7,+6) <+1> Found lying on the floor in a vault at 1050 feet (level 21) +1 strength. Slays trolls. Provides resistance to Acid. Cannot be harmed by Acid. Combat info: 4.3 blows/round. With +1 STR and +0 DEX you would get 4.5 blows With +0 STR and +1 DEX you would get 4.5 blows Average damage/round: 117.1 vs trolls and 88.1 vs. others. u) a Throwing Axe of Slay Undead (2d3) (+2,+6) Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) Slays undead. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +1 DEX you would get 3.7 blows Average damage/round: 100.8 vs undead and 71.2 vs. others. Average thrown damage: 153 vs undead and 51 vs. others. v) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4> Dropped by Khîm, Son of Mîm at 1050 feet (level 21) +4 intelligence. Slays animals. Branded with fire. Provides resistance to Fire, Poison. Cannot be harmed by Acid, Fire. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 85.1 vs creatures not resistant to fire, 75.3 vs animals, and 65.7 vs. others. w) a Maul (Defender) (4d4) (+9,+11) [+6] <+2> Found lying on the floor in a pit at 800 feet (level 16) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Sustains wisdom. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 59. x) a Sling of Accuracy (x2) (+15,+8) Found lying on the floor at 300 feet (level 6) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 505 50' Reached level 2 1168 50' Reached level 3 1901 50' Reached level 4 5503 100' Reached level 5 6143 100' Reached level 6 6668 100' Killed Grip, Farmer Maggot's Dog 8492 150' Reached level 7 11317 200' Reached level 8 11697 250' Reached level 9 11821 250' Reached level 10 11846 250' Reached level 11 11892 250' Reached level 12 12143 250' Reached level 13 13418 200' Killed Fang, Farmer Maggot's Dog 15179 250' Reached level 14 18164 400' Killed Mughash the Kobold Lord 18164 400' Found the Phial of Galadriel 18450 400' Killed Wormtongue, Agent of Saruman 18450 400' Reached level 15 20891 450' Killed Bullroarer the Hobbit 20891 450' Found the Dagger 'Narthanc' 21927 450' Reached level 16 25424 450' Found the Cloak of Thingol 34378 250' Reached level 17 39196 400' Reached level 18 42010 450' Killed Lagduf, the Snaga 43947 500' Reached level 19 44747 500' Killed Grishnákh, the Hill Orc 46797 0' Killed Farmer Maggot 47837 550' Reached level 20 48592 600' Killed Orfax, Son of Boldor 50264 650' Reached level 21 52030 650' Reached level 22 54352 750' Found the Set of Gauntlets 'Paurhach' 54650 750' Killed Brodda, the Easterling 55715 750' Reached level 23 57292 750' Reached level 24 60413 800' Reached level 25 60509 800' Killed Ulfast, Son of Ulfang 65941 550' Killed Sméagol 69280 650' Killed Golfimbul, the Hill Orc Chief 70553 700' Reached level 26 70578 700' Killed Ufthak of Cirith Ungol 73931 850' Killed Nár, the Dwarf 74632 950' Killed Gorbag, the Orc Captain 80364 1000' Reached level 27 81533 1050' Killed Khîm, Son of Mîm 81534 1050' Found the Quarterstaff 'Nar-i-vagil' 81615 1050' Killed Boldor, King of the Yeeks 81788 1050' Killed Angamaitë of Umbar [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)