[Angband 4.2.3 Character Dump] Name Mendurth Age 25 Self RB CB EB Best Race Hobbit Height 2'7" STR: 18/52 -2 +0 +3 18/62 Class Ranger Weight 3st 13lb INT: 9 +2 +0 +0 11 Title Guide Turns used: WIS: 16 +1 +2 +5 18/60 HP 213/213 Game 177508 DEX: 11 +3 +1 +7 18/40 SP 45/55 Standard 17287 CON: 13 +2 -1 +6 18/20 Resting 267 Level 26 Armor [55,+62] Saving Throw 80% Cur Exp 25093 Stealth Superb Max Exp 25093 Melee 4d3,+21 Disarm - phys. 98% Adv Exp 30000 To-hit 51,+15 Disarm - magic 72% Blows 1.6/turn Magic Devices 73 Gold 26109 Searching 60% Burden 169.3 lb Shoot to-dam +18 Infravision 70 ft Overweight -10.6 lb To-hit 69,+9 Speed 5 (1.5x) Max Depth 1350' (L27) Shots 1.8/turn You are one of several children of a Hobbit Warrior. You are the black sheep of the family. You have blue-gray eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:+.....+.+.... pFear:.+........... Elec:......+.+.... pBlnd:........?.... Fire:......+.+.... pConf:............. Cold:......+.+.... pStun:........?.... Pois:........+.... HLife:............+ Light:.+....+...... Regen:............. Dark:........?.... ESP:........?.... Sound:........?.... S.Inv:+............ Shard:............. FrAct:.....+....... Nexus:.+........... Feath:........?.... Nethr:........?.... S.Dig:+.......+.... Chaos:........?.... TrpIm:........?.... Disen:........?.... Bless:........?.... Hindrances Modifiers ImpHP:............. Stea.:...+..++..... ImpSP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:+............ NoTel:........?.... Speed:+......+..... DrExp:............. Blows:............. Stick:........?.... Shots:............+ Fragl:........?.... Might:............. Light:+....+....... D.Red:............. Moves:............. [Character Equipment] a) the Lead-Filled Mace of Idramar (4d3) (+13,+14) [+8] <+5, +3, +4, +1> Found lying on the floor at 1150 feet (level 23) +5 wisdom. +3 tunneling. +4 speed. +1 light. Slays trolls. Branded with poison. Provides resistance to Acid. Cannot be harmed by Acid, Fire. Slows your metabolism. Grants the ability to see invisible things. When activated, it fires a ball of fire with radius 2, dealing 144 damage at the centre, which your device skill increases by 26% for an average of 181.4 damage. Takes 135 to 165 turns to recharge at your current speed. Your chance of success is 95.8% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 84.6 vs trolls and creatures not resistant to poison, and 54.1 vs. others. b) the Short Bow 'Vathador' (x2) (+7,+18) <+3, +6> Dropped by a pseudo-dragon at 600 feet (level 12) +3 dexterity. +6 constitution. Provides resistance to Light, Nexus. Provides protection from fear. Cannot be harmed by Acid, Fire. c) a Ring of Damage (+0,+10) Found lying on the floor in a vault at 1050 feet (level 21) d) a Ring of the Mouse (+0,-6) <+4, +3> Bought from a store +4 dexterity. +3 stealth. e) an Amulet of Infravision <+3> Found lying on the floor in a vault at 1050 feet (level 21) +3 infravision. f) the Phial of Arianath <+3> Dropped by Orfax, Son of Boldor at 1050 feet (level 21) +3 strength. +3 light. Cannot be harmed by Fire. Prevents paralysis. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 29% for an average of 20.6 damage. Takes 16 to 30 turns to recharge at your current speed. Your chance of success is 96.0% g) Chain Mail of Elvenkind (-2) [32,+17] <+2> Dropped by Azog, Enemy of the Dwarves at 1150 feet (level 23) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Light. Cannot be harmed by Acid. h) an Elven Cloak [6,+3] <+1> Dropped by Gorbag, the Orc Captain at 1200 feet (level 24) +1 stealth. +1 speed. i) the Large Metal Shield 'Huardagol' [12,+22] {??} Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15) You do not know the full extent of this item's powers. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid. Slows your metabolism. When activated, it fires a ball of poison gas with radius 3, dealing 12 damage at the centre, which your device skill increases by 21% for an average of 14.5 damage. Takes 37 to 40 turns to recharge at your current speed. Your chance of success is 95.1% j) a Metal Cap [3,+4] Found lying on the floor at 1350 feet (level 27) k) a Set of Leather Gloves [1,+3] Found lying on the floor at 300 feet (level 6) l) a Pair of Leather Sandals [1,+3] Found lying on the floor of a special room at 600 feet (level 12) [Character Inventory] a) a Book of Nature Magics [Lesser Charms] {@1} You can read this book. b) a Book of Nature Magics [Nature Craft] {@3!g} Cannot be harmed by Fire. You can read this book. c) a Mushroom of Emergency d) a Mushroom of Terror e) 8 Potions of Cure Light Wounds f) 16 Potions of Cure Serious Wounds g) 8 Potions of Cure Critical Wounds h) 2 Potions of Restore Mana i) 2 Potions of Speed j) 4 Potions of Heroism k) 24 Scrolls of Phase Door l) 4 Scrolls of Word of Recall m) 2 Rods of Treasure Location {@3} n) a Rod of Light {@4} o) 3 Wands of Slow Monster (16 charges) p) 2 Wands of Stun Monster (11 charges) q) a Staff of Detect Evil (12 charges) r) 2 Staves of Teleportation (12 charges) {!u!g} s) a Spear (1d6) (+12,+13) <+1> {@1, ??} Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12) You do not know the full extent of this item's powers. +1 light. Slays dragons, trolls, orcs. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.7 blows Average damage/round: 109.8 vs dragons, trolls, and orcs, and 84.2 vs. others. Average thrown damage: 305.9 vs dragons, trolls, and orcs, and 101.9 vs. others. t) the Halberd 'Nelrol' (3d5) (+12,+16) [+7] <+3, +2, +1> (charging) {??} Dropped by Lagduf, the Snaga at 1250 feet (level 25) You do not know the full extent of this item's powers. +3 stealth. +2 searching skill. +1 light. Slays dragons, orcs. Provides resistance to Acid, Lightning, Cold. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it fires a ball of fire with radius 2, dealing 144 damage at the centre, which your device skill increases by 36% for an average of 195.8 damage. Takes 135 to 165 turns to recharge at your current speed. Your chance of success is 96.6% Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 94.9 vs dragons and orcs, and 60.2 vs. others. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 74.5. 35% chance of breaking upon contact. 1) 10 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 74.5. 35% chance of breaking upon contact. 2) 26 Arrows (1d4) (+6,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 85.3. 35% chance of breaking upon contact. 3) 10 Arrows (1d4) (+4,+6) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 96.3. 35% chance of breaking upon contact. 4) 26 Seeker Arrows of Flame (4d4) (+11,+9) Branded with fire. Cannot be harmed by Fire. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 339.6 vs creatures not resistant to fire and 135.7 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 28 Potions of Cure Light Wounds b) 5 Scrolls of Recharging c) a Sling of Accuracy (x2) (+15,+12) Found lying on the floor at 50 feet (level 1) d) 30 Bolts (1d5) (+0,+0) e) 37 Bolts (1d5) (+5,+4) f) 11 Rounded Pebbles (1d2) (+5,+4) Combat info: Average thrown damage: 11.1. g) 24 Iron Shots (1d4) (+1,+4) Combat info: Average thrown damage: 13.1. h) 40 Iron Shots (1d4) (+1,+5) {@9} Combat info: Average thrown damage: 15.1. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 93 50' Reached level 2 909 50' Reached level 3 2224 50' Reached level 4 2502 100' Killed Fang, Farmer Maggot's Dog 2550 100' Reached level 5 3336 150' Reached level 6 3597 150' Reached level 7 4065 200' Reached level 8 4849 300' Killed Grip, Farmer Maggot's Dog 4937 350' Reached level 9 5191 350' Reached level 10 5787 400' Reached level 11 6456 550' Reached level 12 6863 550' Reached level 13 7138 600' Reached level 14 7706 600' Found the Short Bow 'Vathador' 7804 600' Reached level 15 7819 600' Killed Wormtongue, Agent of Saruman 8576 650' Reached level 16 9138 650' Reached level 17 9506 650' Reached level 18 9568 650' Reached level 19 10111 0' Killed Farmer Maggot 10513 750' Reached level 20 10702 750' Killed Grishnákh, the Hill Orc 10713 750' Killed Golfimbul, the Hill Orc Chief 10714 750' Found the Large Metal Shield 'Huardagol' 10833 750' Killed Bullroarer the Hobbit 11879 1050' Reached level 21 12114 1050' Killed Orfax, Son of Boldor 12114 1050' Found the Phial of Arianath 12610 1050' Reached level 22 12923 1050' Reached level 23 12943 1050' Found the Star of Helemnorn (LOST) 13705 1050' Reached level 24 14827 1100' Reached level 25 14998 1150' Found the Lead-Filled Mace of Idramar 15095 1150' Killed Azog, Enemy of the Dwarves 15106 1150' Killed Bolg, Son of Azog 15508 1200' Killed Gorbag, the Orc Captain 15639 1200' Killed Sméagol 16123 1200' Reached level 26 16316 1250' Killed Lagduf, the Snaga 16318 1250' Found the Halberd 'Nelrol' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)