[Angband 4.2.3 Character Dump] Name Silya Age 22 Self RB CB EB Best Race Hobbit Height 2'10" STR! 18/100 -2 +0 +9 18/170 Class Ranger Weight 3st 13lb INT: 18/47 +2 +0 +7 18/137 Title ***WINNER*** Turns used: WIS! 18/100 +1 +2 +7 18/200 HP 700/700 Game 362179 DEX! 18/100 +3 +1 +5 18/190 SP 321/321 Standard 51380 CON! 18/100 +2 -1 +7 18/180 Resting 4059 Level 42 Armor [46,+103] Saving Throw 100% Cur Exp 2112825 Stealth Good Max Exp 2112825 Melee 5d4,+49 Disarm - phys. 100% Adv Exp 2160000 To-hit 72,+58 Disarm - magic 79% Blows 5.0/turn Magic Devices 96 Gold 10180704 Searching 94% Burden 185.2 lb Shoot to-dam +23 Infravision 40 ft Overweight 5.3 lb To-hit 93,+55 Speed 3.2x (22) Max Depth 5000' (L100) Shots 2.4/turn You are one of several children of a Hobbit Tavern Owner. You are the black sheep of the family. You have blue eyes, straight red hair, and an average complexion. Resistances Abilities Acid:.......+..... pFear:+...+...+.... Elec:...*...+..... pBlnd:........++... Fire:.......+..... pConf:.........+... Cold:*......+..... pStun:............. Pois:...+..+++.... HLife:...+.+......+ Light:.....+....+.. Regen:...+......... Dark:...+.+....... ESP:...+......... Sound:............. S.Inv:+..+.+...+... Shard:............. FrAct:+..++.....+.. Nexus:............. Feath:...+......... Nethr:......+...... S.Dig:...+......... Chaos:......+...... TrpIm:............. Disen:....+........ Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:........-.... ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:..++.......+! DrExp:............. Blows:............. Stick:............. Shots:............+ Fragl:............. Might:.+........... Light:.....+....+.. D.Red:............. Moves:............. [Last Messages] > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (commit suicide) when you are ready. > You have 2 Arrows of Wounding (1d4) (+13,+14) {@t0} (0). > You see an Arrow of Wounding (1d4) (+13,+14) {@t0}. > You see a Quarterstaff of Extra Attacks (1d9) (+17,+14) <+1>. > You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You see 28 Mithril Arrows of Wounding (3d4) (+16,+19). > You see a Katana of *Slay Evil* (3d5) (+16,+17) <+2>. > You see an Iron Crown [0,+6]. > You see a War Hammer of *Slay Evil* (3d3) (+13,+9) <+1>. > You see a Throwing Hammer of *Slay Evil* (2d4) (+13,+15) <+2>. > You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) the Great Axe of Eönwë (5d4) (+14,+17) [+8] <+2> (charging) Dropped by The Queen Ant at 2150 feet (level 43) +2 strength. +2 intelligence. +2 wisdom. +2 dexterity. +2 constitution. Slays demons (powerfully), undead, orcs, evil creatures. Branded with cold. Provides immunity to Cold. Provides protection from fear. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it removes all non-unique monsters within 20 squares, dealing you damage in the process. Takes 3900 turns to recharge at your current speed. Your chance of success is 96.4% Combat info: 5.0 blows/round. Average damage/round: 671.5 vs demons, 511.5 vs undead, orcs, and creatures not resistant to cold, 431.5 vs evil creatures, and 351.5 vs. others. b) a Long Bow of Extra Might (x4) (+11,+23) <+1> Dropped by Saruman of Many Colours at 4050 feet (level 81) +1 shooting power. c) a Ring of Speed <+9> Found lying on the floor of a labyrinth at 3700 feet (level 74) +9 speed. d) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5> Found lying on the floor in a vault at 4550 feet (level 91) +3 strength. +3 intelligence. +3 wisdom. +3 dexterity. +3 constitution. +5 speed. Provides immunity to Lightning. Provides resistance to Poison, Dark. Cannot be harmed by Lightning. Sustains intelligence, dexterity, constitution. Slows your metabolism. Feather Falling. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it heals 1000 hit points. Takes 787 to 1170 turns to recharge at your current speed. Your chance of success is 82.9% e) an Amulet of Weaponmastery (+3,+4) <+2> Found lying on the floor in a vault at 3650 feet (level 73) +2 strength. Provides resistance to Disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. f) the Arkenstone of Thráin <+4> Found lying on the floor in a vault at 3100 feet (level 62) +4 light. Provides resistance to Light, Dark. Cannot be harmed by Fire. Grants the ability to see invisible things. Sustains your life force. Intensity 4 light. When activated, it lights and maps the entire level, sensing objects. Takes 198 to 390 turns to recharge at your current speed. Your chance of success is 95.4% g) the Hard Leather Armour of Himring [20,+15] Found lying on the floor at 3400 feet (level 68) Provides resistance to Poison, Nether, Chaos. Cannot be harmed by Acid, Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 393 to 780 turns to recharge at your current speed. Your chance of success is 95.4% h) the Cloak 'Colluin' [1,+15] Found lying on the floor of a labyrinth at 4400 feet (level 88) Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid, Fire. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 432 turns to recharge at your current speed. Your chance of success is 97.0% i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2, -2> Found lying on the floor in a vault at 3800 feet (level 76) +2 strength. +2 constitution. -2 stealth. Provides resistance to Poison. Provides protection from fear, blindness. Cannot be harmed by Acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 195 turns to recharge at your current speed. Your chance of success is 96.2% j) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by Ulfang the Black at 1800 feet (level 36) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 218 to 429 turns to recharge at your current speed. Your chance of success is 96.7% k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Found lying on the floor at 2100 feet (level 42) +1 light. Provides resistance to Light. Cannot be harmed by Acid, Fire. Sustains constitution. Prevents paralysis. When activated, it casts a bolt or beam of a missile dealing 3d4 damage, which your device skill increases by 43% for an average of 10.0 damage. Takes 7 turns to recharge at your current speed. Your chance of success is 96.9% l) a Pair of Mithril Shod Boots of Speed [8,+16] <+9> Found lying on the floor at 5000 feet (level 100) +9 speed. Cannot be harmed by Acid, Fire. [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] You can read this book. b) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. c) 23 Potions of Cure Critical Wounds d) 9 Potions of *Healing* It can be thrown at creatures with damaging effect. e) 14 Potions of Restore Mana f) a Potion of Enlightenment g) 16 Scrolls of Phase Door h) 5 Scrolls of Word of Recall i) 5 Scrolls of Recharging j) 6 Rods of Detection (3 charging) Cannot be harmed by Lightning. k) 7 Rods of Slow Monster (2 charging) l) 5 Rods of Teleport Other (1 charging) m) 4 Wands of Stun Monster (8 charges) n) 5 Wands of Teleport Other (9 charges) o) 2 Staves of *Destruction* (2 charges) p) a Staff of Banishment (2 charges) q) a Pair of Iron Shod Boots of Stability [4,+15] Found lying on the floor in a vault at 3800 feet (level 76) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. [Character Quiver] 0) 2 Arrows of Wounding (1d4) (+13,+14) {@t0} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 402. 35% chance of breaking upon contact. 1) 8 Arrows of Venom (1d4) (+7,+6) Branded with poison. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 555.6 vs creatures not resistant to poison and 317.5 vs. others. 35% chance of breaking upon contact. 2) 20 Arrows of Slay Demon (1d4) (+5,+9) Slays demons. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 608.6 vs demons and 347.7 vs. others. 35% chance of breaking upon contact. 3) 24 Arrows of Frost (1d4) (+7,+7) Branded with cold. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 573.3 vs creatures not resistant to cold and 327.6 vs. others. 35% chance of breaking upon contact. 4) 10 Arrows of Acid (1d4) (+14,+10) Branded with acid. Cannot be harmed by Acid. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 632.1 vs creatures not resistant to acid and 361.2 vs. others. 35% chance of breaking upon contact. 5) 26 Seeker Arrows (4d4) (+6,+4) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 372.9. 35% chance of breaking upon contact. 6) 5 Seeker Arrows (4d4) (+8,+9) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 423.3. 35% chance of breaking upon contact. 7) 22 Seeker Arrows (4d4) (+9,+8) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 413.2. 35% chance of breaking upon contact. 8) 29 Seeker Arrows of Flame (4d4) (+9,+5) Branded with fire. Cannot be harmed by Fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 670.3 vs creatures not resistant to fire and 383 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. b) 7 Potions of Healing c) a Scroll of Banishment d) 27 Scrolls of Recharging e) 3 Scrolls of *Destruction* f) a Staff of *Destruction* (3 charges) g) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5> Found lying on the floor of a cavern at 2750 feet (level 55) +2 strength. +2 intelligence. +2 wisdom. +2 dexterity. +2 constitution. +5 speed. Provides immunity to Cold. Provides protection from blindness. Cannot be harmed by Lightning. Sustains intelligence, wisdom, constitution. Feather Falling. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it restores your experience to full. Takes 787 to 1170 turns to recharge at your current speed. Your chance of success is 90.3% h) an Amulet of Wisdom <+4> Dropped by a master thief at 2700 feet (level 54) +4 wisdom. Sustains wisdom. i) an Amulet of Sustenance Found lying on the floor of a labyrinth at 3400 feet (level 68) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. j) the Chain Mail of Arvedui (-2) [40,+13] <+2> Found lying on the floor of a special room at 2100 feet (level 42) +2 strength. Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus. Cannot be harmed by Acid. k) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> Found lying on the floor in a vault at 3400 feet (level 68) +2 intelligence. +2 wisdom. +3 constitution. Provides resistance to Acid, Poison. Provides protection from confusion. Cannot be harmed by Acid. When activated, it destroys all doors surrounding you. Takes 39 turns to recharge at your current speed. Your chance of success is 96.5% l) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Found lying on the floor at 4000 feet (level 80) +2 strength. +2 dexterity. Provides resistance to Acid, Lightning, Fire, Cold, Sound. Provides protection from fear, confusion. Cannot be harmed by Acid. m) the Full Plate Armour of Isildur [75,+25] <+1> Found lying on the floor in a vault at 3100 feet (level 62) +1 constitution. Provides resistance to Acid, Lightning, Fire, Cold, Sound, Nexus. Provides protection from confusion. Cannot be harmed by Acid. n) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by Shagrat, the Orc Captain at 1750 feet (level 35) +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether. Cannot be harmed by Acid, Fire. o) a Fur Cloak of the Magi [3,+14] <+2> Found lying on the floor in a pit at 3250 feet (level 65) +2 intelligence. +2 stealth. Provides protection from confusion. Cannot be harmed by Acid. Sustains intelligence. p) a Fur Cloak of the Magi [3,+17] <+2, +3> Found lying on the floor in a vault at 3400 feet (level 68) +2 intelligence. +3 stealth. Cannot be harmed by Acid. Sustains intelligence. Grants the ability to see invisible things. q) an Elven Cloak [6,+11] <+1> Found lying on the floor in a vault at 3650 feet (level 73) +1 stealth. +1 speed. r) a Large Metal Shield of Preservation [12,+12] Conjured forth by magic at 3750 feet (level 75) Provides resistance to Shards, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. s) a Mithril Shield of Resistance [16,+34] Found lying on the floor in a vault at 2150 feet (level 43) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. t) the Spear of Oromë (4d6) (+15,+15) <+4, +1> {@v9} Dropped by Old Man Willow at 1650 feet (level 33) +4 intelligence. +4 infravision. +4 speed. +1 light. Slays giants, animals. Branded with fire. Provides resistance to Fire, Light. Cannot be harmed by Acid, Fire. Feather Falling. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). When activated, it creates a line of rock remover dealing 20+1d30 damage, which your device skill increases by 40% for an average of 49.0 damage. Takes 19 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 488 vs giants and creatures not resistant to fire, 405 vs animals, and 322.5 vs. others. Average thrown damage: 558.5 vs giants and creatures not resistant to fire, 372.4 vs animals, and 186.2 vs. others. u) the Trident of Ulmo (4d10) (+15,+19) <+4> Found lying on the floor in a vault at 4550 feet (level 91) +4 dexterity. Slays dragons, animals. Provides immunity to Acid. Provides resistance to Nether. Cannot be harmed by Acid, Fire. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. Blessed by the gods (combat bonuses for holy casters). When activated, it teleports a target monster away. Takes 195 turns to recharge at your current speed. Your chance of success is 96.4% Combat info: 5.0 blows/round. Average damage/round: 657.5 vs dragons, 526.5 vs animals, and 395.5 vs. others. v) a Heavy Crossbow of Extra Might (x5) (+16,+25) <+1> Found lying on the floor in a vault at 4550 feet (level 91) +1 shooting power. w) 9 Arrows of Flame (1d4) (+4,+4) Branded with fire. Cannot be harmed by Fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 520.3 vs creatures not resistant to fire and 297.3 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 99 50' Reached level 2 350 100' Reached level 3 354 100' Reached level 4 624 150' Reached level 5 633 150' Killed Fang, Farmer Maggot's Dog 856 200' Reached level 6 1135 250' Reached level 7 1562 300' Reached level 8 2414 350' Reached level 9 3337 400' Reached level 10 3462 400' Killed Wormtongue, Agent of Saruman 3856 400' Reached level 11 4134 450' Killed Brodda, the Easterling 4233 450' Reached level 12 4609 500' Killed Grip, Farmer Maggot's Dog 4870 500' Reached level 13 4968 500' Killed Orfax, Son of Boldor 4977 500' Found the Dagger 'Narthanc' (LOST) 5430 700' Killed Lagduf, the Snaga 5471 700' Reached level 14 5786 700' Killed Ufthak of Cirith Ungol 5824 700' Reached level 15 6318 800' Reached level 16 6910 800' Killed Boldor, King of the Yeeks 7035 800' Reached level 17 8039 900' Killed Nár, the Dwarf 8244 900' Reached level 18 8989 950' Reached level 19 10007 1000' Reached level 20 10653 1000' Reached level 21 11975 1000' Reached level 22 13006 1000' Reached level 23 13724 1100' Killed Ulfast, Son of Ulfang 13745 1100' Reached level 24 13981 0' Killed Farmer Maggot 15852 1550' Reached level 25 15986 1550' Killed Sangahyando of Umbar 15996 1550' Killed Angamaitë of Umbar 16986 1550' Reached level 26 17057 1550' Killed Draebor, the Imp 17061 1550' Found the Cloak of Thorongil (LOST) 17065 1550' Found the Scimitar 'Haradekket' 17090 1550' Found the Broad Axe 'Barukkheled' (LOST) 17752 1650' Killed Old Man Willow 17754 1650' Found the Spear of Oromë 17785 1650' Found the Phial of Galadriel (LOST) 18138 1650' Reached level 27 18524 1650' Killed Ulwarth, Son of Ulfang 19362 1750' Killed Shagrat, the Orc Captain 19363 1750' Found the Soft Leather Armour 'Hithlomir' 19946 1800' Reached level 28 20202 1800' Killed Ulfang the Black 20210 1800' Found the Iron Helm 'Holhenneth' 20550 1800' Killed Uldor the Accursed 21508 1900' Reached level 29 21622 1900' Killed Bolg, Son of Azog 22485 2100' Found the Chain Mail of Arvedui 23679 2050' Reached level 30 23828 2100' Killed Gorbag, the Orc Captain 24703 2100' Found the Set of Leather Gloves 'Cammithrim' 25242 2150' Killed The Queen Ant 25242 2150' Found the Great Axe of Eönwë 25581 2150' Reached level 31 25755 2150' Found the Iron Helm of Gorlim (LOST) 25759 2150' Reached level 32 25935 2150' Reached level 33 25948 2150' Found the Rapier 'Forasgil' (LOST) 28229 2300' Killed Lokkak, the Ogre Chieftain 30110 2750' Found the Ring of Adamant 'Nenya' 31096 3100' Reached level 34 31419 3050' Reached level 35 31989 3100' Killed Bullroarer the Hobbit 31999 3100' Found the Metal Cap of Celebrimbor (LOST) 32502 3100' Found the Arkenstone of Thráin 32504 3100' Found the Full Plate Armour of Isildur 33174 3250' Found the Cutlass 'Gondricam' (LOST) 34434 3350' Killed Rogrog the Black Troll 34667 3400' Reached level 36 34771 3400' Found the Hard Leather Armour of Himring 35275 3400' Reached level 37 35653 3400' Found the Augmented Chain Mail of Caspanion 36246 3400' Killed Waldern, King of Water 36383 3400' Killed Uglúk, the Uruk 36399 3400' Killed Lugdush, the Uruk 36617 3450' Killed Gorlim, Betrayer of Barahir 36746 3450' Killed The Phoenix 36992 3550' Reached level 38 37375 3600' Killed Itangast the Fire Drake 38423 3650' Found the Amulet of Carlammas (LOST) 39584 3800' Found the Leather Shield of the Haradrim 39806 3800' Killed Ibun, Son of Mîm 39968 3850' Reached level 39 40721 3900' Killed Adunaphel the Quiet 41021 3850' Reached level 40 41027 3850' Found the Scythe 'Avavir' (LOST) 41939 4000' Found the Metal Brigandine Armour of the Rohirrim 42951 4050' Killed Saruman of Many Colours 43429 4200' Reached level 41 43558 4200' Killed Akhorahil the Blind 44220 4400' Found the Cloak 'Colluin' 45180 4500' Killed Wiruin, the Maelstrom 45909 4550' Found the Metal Cap of Thengel (LOST) 46033 4550' Found the Pick of Erebor (LOST) 46087 4550' Found the Necklace of the Dwarves (LOST) 46286 4550' Found the Ring of Firmament 'Vilya' 46390 4550' Found the Trident of Ulmo 46850 4550' Killed Qlzqqlzuup, the Emperor Quylthulg 46852 4550' Found the Pendant of Ingwë 47744 4900' Reached level 42 48389 4950' Killed Sauron, the Sorcerer 48392 4950' Found the Set of Gauntlets 'Paurnimmen' 48397 4950' Found the Set of Gauntlets 'Camlost' (LOST) 51368 5000' Killed Morgoth, Lord of Darkness 51372 5000' Found the Mighty Hammer 'Grond' 51379 5000' Found the Massive Iron Crown of Morgoth [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)