[Angband 4.2.3 Character Dump] Name Grillo Age 37 Self RB CB EB Best Race Half-Elf Height 5'11" STR: 15 +0 +0 +1 16 Class Rogue Weight 6st 11lb INT: 11 +1 +1 +0 13 Title Burglar Turns used: WIS: 10 -1 -3 +0 6 HP 189/200 Game 472413 DEX: 18 +1 +3 +0 18/40 SP 20/21 Standard 46536 CON: 12 -1 -1 +1 11 Resting 257 Level 24 Armor [18,+29] Saving Throw 55% Cur Exp 12576 Stealth Very Good Max Exp 12576 Melee 1d4,+13 Disarm - phys. 99% Adv Exp 15000 To-hit 47,+13 Disarm - magic 96% Blows 2.3/turn Magic Devices 60 Gold 12109 Searching 86% Burden 68.0 lb Shoot to-dam +15 Infravision 40 ft Overweight -39.9 lb To-hit 47,+11 Speed Normal Max Depth 1000' (L20) Shots 1.0/turn Your mother was of the Avari. You are one of several children of a Yeoman. You are a well liked child. You have hazel eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:........+.... pFear:............. Elec:........+.... pBlnd:.........+... Fire:+.......+.... pConf:............. Cold:........+.... pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:.........+... Shard:.......+..... FrAct:..........++. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:.........+... Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Narthanc' (1d4) (+10,+12) [+10] Found lying on the floor of a special room at 50 feet (level 1) Branded with fire. Provides resistance to Fire. Cannot be harmed by Acid. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 29% for an average of 51.6 damage. Takes 9 to 16 turns to recharge. Your chance of success is 96.1% Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 52.8 vs creatures not resistant to fire and 39.9 vs. others. Average thrown damage: 133.1 vs creatures not resistant to fire and 44.3 vs. others. b) a Sling of Power (x2) (+8,+15) Found lying on the floor at 450 feet (level 9) c) a Ring of Strength <+1> Found lying on the floor of a special room at 850 feet (level 17) +1 strength. Sustains strength. d) a Ring of Constitution <+1> Found lying on the floor at 50 feet (level 1) +1 constitution. Sustains constitution. e) an Amulet of Infravision <+2> Found lying on the floor of a special room at 850 feet (level 17) +2 infravision. f) a Lantern (5108 turns) Found lying on the floor at 500 feet (level 10) Cannot be harmed by Fire. Intensity 3 light. g) Soft Leather Armour [8,+0] Found lying on the floor in a vault at 750 feet (level 15) h) a Cloak of Protection [1,+7] Found lying on the floor at 250 feet (level 5) Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) a Wicker Shield of Resistance [2,+7] Dropped by Wormtongue, Agent of Saruman at 800 feet (level 16) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) a Hard Leather Cap of Seeing [2,+8] <+5> Bought from a store +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,-1] Bought from a store Prevents paralysis. l) a Pair of Iron Shod Boots of Free Action [4,-4] Found lying on the floor at 750 feet (level 15) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) a Ration of Food c) 2 Flasks of oil d) 10 Potions of Cure Light Wounds e) 10 Potions of Cure Critical Wounds f) a Potion of Infravision g) 13 Scrolls of Remove Hunger h) 4 Scrolls of Word of Recall i) a Scroll of *Destruction* j) a Rod of Curing k) a Wand of Hold Monster (7 charges) l) the Metal Cap of Thengel [3,+12] <+3> Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. m) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] (charging) Found lying on the floor at 300 feet (level 6) Branded with lightning. Provides resistance to Lightning. Cannot be harmed by Acid. When activated, it casts a beam of lightning dealing 6d6 damage, which your device skill increases by 29% for an average of 27.0 damage. Takes 7 to 12 turns to recharge. Your chance of success is 96.1% Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 52.8 vs creatures not resistant to lightning and 39.9 vs. others. Average thrown damage: 133.1 vs creatures not resistant to lightning and 44.3 vs. others. n) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Found lying on the floor at 900 feet (level 18) Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid. When activated, it casts a bolt or beam of cold dealing 6d8 damage, which your device skill increases by 29% for an average of 34.8 damage. Takes 8 to 15 turns to recharge. Your chance of success is 96.1% Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 52.8 vs creatures not resistant to cold and 39.9 vs. others. Average thrown damage: 133.1 vs creatures not resistant to cold and 44.3 vs. others. [Character Quiver] 0) 8 Iron Shots of Slay Animal (1d5) (+5,+4) Slays animals. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 88.8 vs animals and 44.4 vs. others. Average thrown damage: 28.2 vs animals and 14.1 vs. others. 0% chance of breaking upon contact. [Home Inventory] a) a Striped Mushroom b) a Furry Mushroom c) a Sip of Miruvor d) a Potion of Restore Life Levels e) 8 Scrolls of Phase Door f) 5 Scrolls of Remove Curse g) 3 Scrolls of Blessing h) a Rod of Treasure Location i) a Staff of Light (10 charges) j) a Ring of Searching <+4> +4 searching skill. k) 4 Rings of Resist Fire and Cold Provides resistance to Fire, Cold. l) a Ring of Accuracy (+11,+0) Dropped by a ranger at 1000 feet (level 20) m) an Amulet of Resist Acid Found lying on the floor at 500 feet (level 10) Provides resistance to Acid. n) an Amulet of Searching <+4> Found lying on the floor at 800 feet (level 16) +4 searching skill. o) an Amulet of Slow Digestion Slows your metabolism. p) a Set of Leather Gloves of Slaying (+1,+5) [1,+6] Dropped by a green naga at 450 feet (level 9) q) a Rapier (1d6) (+3,+6) {??} Found lying on the floor of a special room at 850 feet (level 17) You do not know the full extent of this item's powers. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 18.9. r) a Whip (1d3) (+2,+5) <+2> {??} Found lying on the floor at 150 feet (level 3) You do not know the full extent of this item's powers. +2 dexterity. Provides resistance to Fire. Cannot be harmed by Fire. Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 20.7. s) a Long Bow of Accuracy (x3) (+15,+7) Found lying on the floor at 850 feet (level 17) t) a Long Bow (x3) (+6,+6) Found lying on the floor at 850 feet (level 17) u) 10 Arrows (1d4) (+2,+2) v) 27 Arrows (1d4) (+5,+3) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 850 50' Reached level 2 2026 50' Reached level 3 3271 50' Reached level 4 3386 50' Found the Dagger 'Narthanc' 4391 100' Killed Fang, Farmer Maggot's Dog 4391 100' Reached level 5 4582 100' Reached level 6 5653 100' Reached level 7 7080 150' Reached level 8 8172 250' Reached level 9 8233 250' Killed Grip, Farmer Maggot's Dog 8252 250' Killed Bullroarer the Hobbit 8963 250' Reached level 10 14115 50' Reached level 11 14257 500' Killed Grishnákh, the Hill Orc 14257 500' Reached level 12 14365 500' Reached level 13 15922 450' Killed Brodda, the Easterling 15922 450' Reached level 14 17808 250' Reached level 15 18801 150' Killed Sméagol 30197 300' Found the Dagger 'Dethanc' 30884 750' Reached level 16 31044 750' Reached level 17 31662 750' Reached level 18 32526 750' Reached level 19 34330 800' Killed Wormtongue, Agent of Saruman 34897 850' Reached level 20 35904 850' Reached level 21 38341 0' Killed Farmer Maggot 38441 850' Reached level 22 40183 900' Killed Ufthak of Cirith Ungol 40445 900' Reached level 23 42234 900' Killed Golfimbul, the Hill Orc Chief 42240 900' Found the Dagger 'Nimthanc' 42241 900' Found the Metal Cap of Thengel 43428 950' Reached level 24 45906 1000' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)