[Angband 4.2.3 Character Dump] Name Dumbor Age 30 Self RB CB EB Best Race Hobbit Height 2'3" STR! 18/100 -2 +0 +14 18/*** Class Ranger Weight 4st 2lb INT: 18/35 +2 +0 +10 18/155 Title ***WINNER*** Turns used: Wis! 18/100 +1 +2 +7 18/200 18/190 HP 915/915 Game 306414 DEX! 18/100 +3 +1 +5 18/190 SP 357/357 Standard 42819 Con! 18/100 +2 -1 +10 18/210 18/200 Resting 2031 Level 47 Armor [66,+119] Saving Throw 100% Cur Exp 4196127 Stealth Superb Max Exp 4196127 Melee 2d5,+49 Disarm - phys. 100% Adv Exp 4200000 To-hit 79,+48 Disarm - magic 86% Blows 5.0/turn Magic Devices 102 Gold 91836 Searching 91% Burden 233.6 lb Shoot to-dam +20 Infravision 40 ft Overweight 53.7 lb To-hit 101,+46 Speed 20 (3.0x) Max Depth 5000' (L100) Shots 2.5/turn You are one of several children of a Hobbit Tavern Owner. You are the black sheep of the family. You have green eyes, straight black hair, and an average complexion. Resistances Abilities Acid:..+.+.+...... pFear:............. Elec:...+.++...... pBlnd:.........+... Fire:...+..+.++... pConf:..+.......... Cold:..+...+.+.... pStun:............. Pois:..+...+...... HLife:............+ Light:....+........ Regen:....+........ Dark:+..+......... ESP:+............ Sound:............. S.Inv:+.++.....+... Shard:............. FrAct:+.++......... Nexus:....+........ Feath:...++........ Nethr:....+..+..... S.Dig:..+.+...+.... Chaos:...+......... TrpIm:............. Disen:...+.....+... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...+..+.+..+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:+..+++....... D.Red:............. Moves:............. [Character Equipment] a) a Lucerne Hammer of Gondolin (2d5) (+16,+25) <+1> {@1} Dropped by Saruman of Many Colours at 3500 feet (level 70) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to Dark. Cannot be harmed by Acid, Fire. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 384.5 vs dragons, demons, trolls, and orcs, and 311 vs. others. b) a Heavy Crossbow of Extra Might (x5) (+14,+20) <+1> {@2} Dropped by Akhorahil the Blind at 3950 feet (level 79) +1 shooting power. c) the Ring of Losgathel <+2, +3, +5> Found lying on the floor at 1850 feet (level 37) +2 strength. +3 dexterity. +5 constitution. Provides resistance to Acid, Cold, Poison. Provides protection from confusion. Cannot be harmed by Lightning. Sustains dexterity. Slows your metabolism. Grants the ability to see invisible things. Prevents paralysis. When activated, it heals 40 hitpoints, cut damage, and cures blindness and confusion. Takes 186 to 205 turns to recharge at your current speed. Your chance of success is 94.0% d) the Ring 'Haladrith' <+3, +6, +1, +5> Found lying on the floor in a vault at 3650 feet (level 73) +3 strength. +6 intelligence. +1 dexterity. +5 speed. +1 light. Provides resistance to Lightning, Fire, Dark, Chaos, Disenchantment. Cannot be harmed by Lightning. Feather Falling. Grants the ability to see invisible things. Prevents paralysis. When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 467 to 627 turns to recharge at your current speed. Your chance of success is 97.0% e) the Elfstone 'Halfingas' [+6] <+4, +1> Found lying on the floor in a vault at 2200 feet (level 44) +4 wisdom. +1 light. Provides resistance to Acid, Light, Nexus, Nether. Slows your metabolism. Feather Falling. Speeds regeneration. f) the Phial 'Mornie' <+4, +3> Dropped by Gorbag, the Orc Captain at 1000 feet (level 20) +4 intelligence. +3 light. Provides resistance to Lightning. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 31% for an average of 20.9 damage. Takes 41 to 76 turns to recharge at your current speed. Your chance of success is 96.2% g) Multi-Hued Dragon Scale Mail of Speed (-2) [45,+21] <+4> Found lying on the floor in a vault at 4100 feet (level 82) +4 speed. Provides resistance to Acid, Lightning, Fire, Cold, Poison. h) a Fur Cloak of Aman [3,+29] <+3> Dropped by a nightwalker at 3500 feet (level 70) +3 stealth. Provides resistance to Nether. Cannot be harmed by Acid, Fire. i) the Leather Shield 'Istelwe' [8,+15] <+1, +3, +4> Dropped by a gelatinous cube at 2650 feet (level 53) +1 strength. +3 wisdom. +1 dexterity. +4 speed. Provides resistance to Fire, Cold. Cannot be harmed by Acid. Slows your metabolism. j) the Golden Crown 'Dilothmog' [0,+11] <+3, +5> Found lying on the floor in a vault at 3500 feet (level 70) +3 strength. +5 constitution. Provides resistance to Fire, Disenchantment. Provides protection from blindness. Cannot be harmed by Acid. Sustains strength. Grants the ability to see invisible things. k) a Set of Mithril Gauntlets of Power (+5,+4) [6,+13] <+5> Dropped by Akhorahil the Blind at 3950 feet (level 79) +5 strength. Cannot be harmed by Acid, Fire. l) a Pair of Iron Shod Boots of Speed [4,+10] <+9> Dropped by Saruman of Many Colours at 3500 feet (level 70) +9 speed. Cannot be harmed by Fire. [Character Inventory] a) a Book of Nature Magics [Nature Craft] {@3!g} Cannot be harmed by Fire. You can read this book. b) a Draught of the Ents c) 40 Potions of Cure Critical Wounds d) 8 Potions of Healing e) 5 Potions of *Healing* {!q} It can be thrown at creatures with damaging effect. f) 10 Potions of Restore Mana g) 35 Scrolls of Phase Door h) 8 Scrolls of Teleportation {!r} i) 8 Scrolls of *Destruction* {!r} j) 7 Rods of Detection (3 charging) {@6} Cannot be harmed by Lightning. k) 2 Rods of Slow Monster (1 charging) {@7} l) 7 Rods of Teleport Other (2 charging) {@8} m) 7 Wands of Slow Monster (26 charges) n) 2 Staves of Teleportation (7 charges) {!u} o) the Great Axe of Iannin (4d4) (+6,+13) <+3, +5, +1> Dropped by Dwar, Dog Lord of Waw at 5000 feet (level 100) +3 dexterity. +5 speed. +1 light. Provides resistance to Dark. Cannot be harmed by Acid, Fire. Combat info: 5.0 blows/round. Average damage/round: 268.5. p) 2 Mithril Bolts of Slay Evil (3d5) (+10,+13) Slays evil creatures. Cannot be harmed by Acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 771.7 vs evil creatures and 551.2 vs. others. 20% chance of breaking upon contact. q) 35 Mithril Arrows of Flame (3d4) (+11,+8) Branded with fire. Cannot be harmed by Acid, Fire. [Character Quiver] 0) 24 Bolts of Venom (1d5) (+5,+5) Branded with poison. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 582.2 vs creatures not resistant to poison and 364 vs. others. 20% chance of breaking upon contact. 1) a Bolt of Flame (1d5) (+6,+9) Branded with fire. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 665.5 vs creatures not resistant to fire and 416 vs. others. 20% chance of breaking upon contact. 2) 16 Bolts of Frost (1d5) (+9,+8) Branded with cold. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 651 vs creatures not resistant to cold and 406.7 vs. others. 20% chance of breaking upon contact. 3) 5 Bolts of Frost (1d5) (+11,+8) Branded with cold. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 651 vs creatures not resistant to cold and 406.7 vs. others. 20% chance of breaking upon contact. 4) 5 Bolts of Flame (1d5) (+9,+10) Branded with fire. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 693 vs creatures not resistant to fire and 433 vs. others. 20% chance of breaking upon contact. 5) 15 Bolts of Slay Demon (1d5) (+10,+14) Slays demons. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 777 vs demons and 485.5 vs. others. 20% chance of breaking upon contact. 6) 16 Bolts of Acid (1d5) (+16,+10) Branded with acid. Cannot be harmed by Acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 693 vs creatures not resistant to acid and 433 vs. others. 20% chance of breaking upon contact. 7) 5 Seeker Bolts of Frost (4d5) (+8,+9) Branded with cold. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 861 vs creatures not resistant to cold and 538 vs. others. 20% chance of breaking upon contact. 8) 4 Seeker Bolts of Venom (4d5) (+9,+10) Branded with poison. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 882 vs creatures not resistant to poison and 551.2 vs. others. 20% chance of breaking upon contact. 9) 8 Mithril Bolts of Flame (3d5) (+9,+7) Branded with fire. Cannot be harmed by Acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 756 vs creatures not resistant to fire and 472.5 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) 21 Potions of Cure Critical Wounds b) 2 Scrolls of Recharging c) a Ring of Speed <+9> Found lying on the floor in a vault at 3500 feet (level 70) +9 speed. d) a Ring of Damage (+0,+14) Bought from a store e) the Band of Valathil [+6] <+2, +6, +3> Dropped by Ji Indur Dawndeath at 3850 feet (level 77) +2 strength. +6 constitution. +3 searching skill. Provides resistance to Lightning, Fire, Cold, Poison, Light, Dark, Disenchantment. Provides protection from confusion. Cannot be harmed by Lightning. When activated, it fires a ball of fire with radius 2, dealing 144 damage at the centre, which your device skill increases by 21% for an average of 174.2 damage. Takes 342 to 418 turns to recharge at your current speed. Your chance of success is 95.1% f) an Amulet of Sustenance Dropped by a vrock at 4650 feet (level 93) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. g) the Necklace of Lingalim <+4, +1, +5> Found lying on the floor in a vault at 2100 feet (level 42) +4 constitution. +1 stealth. +5 searching skill. Provides resistance to Light. Provides protection from fear. Speeds regeneration. h) Metal Lamellar Armour of Elvenkind (-3) [58,+19] <+2> Dropped by a nether wraith at 3500 feet (level 70) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid. i) Mithril Plate Mail (Dwarven) (-3) [60,+21] <+2, +4> Dropped by a great swamp wyrm at 3500 feet (level 70) +2 strength. +2 constitution. +4 infravision. Cannot be harmed by Acid. Prevents paralysis. j) an Iron Crown of Might [0,+13] <+2, +3> Found lying on the floor in a vault at 3450 feet (level 69) +2 strength. +3 dexterity. +3 constitution. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Prevents paralysis. k) the Hard Leather Cap of Arist [2,+18] <+5, +2, +4> Dropped by a werebear at 2450 feet (level 49) +5 strength. +2 constitution. +4 searching skill. Provides resistance to Acid, Fire. Provides protection from blindness. Cannot be harmed by Acid. Grants the ability to see invisible things. l) a Metal Cap of Telepathy [3,+19] Dropped by The Witch-King of Angmar at 4950 feet (level 99) Grants telepathy. m) the Iron Helm 'Eroth' [7,+15] <+2> Found lying on the floor in a vault at 2400 feet (level 48) +2 wisdom. +2 stealth. Provides resistance to Nether. Cannot be harmed by Acid. n) the War Hammer of Hirya (8d3) (+18,+6) [+9] <+2> Found lying on the floor in a vault at 4650 feet (level 93) +2 speed. Slays undead (powerfully), dragons (powerfully), orcs, animals. Branded with acid. Cannot be harmed by Acid, Fire. Feather Falling. Combat info: 5.0 blows/round. Average damage/round: 646.5 vs undead and dragons, 451.5 vs orcs and creatures not resistant to acid, 354 vs animals, and 256 vs. others. o) a Maul (Defender) (4d4) (+9,+15) [+4] <+4> {@1} Dropped by Nár, the Dwarf at 850 feet (level 17) +4 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Sustains constitution. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 280. p) 27 Seeker Arrows (4d4) (+3,+7) q) 21 Seeker Arrows of Flame (4d4) (+10,+9) Branded with fire. Cannot be harmed by Fire. r) 18 Seeker Arrows of Flame (4d4) (+10,+13) Branded with fire. Cannot be harmed by Fire. s) 22 Mithril Arrows of Flame (3d4) (+6,+10) Branded with fire. Cannot be harmed by Acid, Fire. t) 20 Mithril Shots of Slay Demon (2d4) (+17,+14) {@9} Slays demons. Combat info: Average thrown damage: 119.7 vs demons and 39.9 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 275 100' Reached level 2 441 100' Reached level 3 517 150' Reached level 4 877 150' Killed Grip, Farmer Maggot's Dog 877 150' Reached level 5 1348 150' Reached level 6 1792 150' Reached level 7 2200 200' Killed Fang, Farmer Maggot's Dog 2423 450' Reached level 8 2707 550' Reached level 9 3078 550' Reached level 10 3139 550' Reached level 11 3693 600' Reached level 12 3984 650' Reached level 13 4130 650' Reached level 14 4381 650' Killed Bullroarer the Hobbit 4419 650' Reached level 15 4483 650' Killed Grishnákh, the Hill Orc 4878 650' Killed Golfimbul, the Hill Orc Chief 4878 650' Reached level 16 4878 650' Found the Cutlass of Celeth (LOST) 5926 750' Reached level 17 6003 750' Killed Lagduf, the Snaga 6361 800' Reached level 18 6682 850' Killed Sméagol 6886 850' Reached level 19 7208 850' Killed Nár, the Dwarf 8411 900' Reached level 20 8797 950' Reached level 21 9344 1000' Reached level 22 9396 1000' Killed Gorbag, the Orc Captain 9406 1000' Found the Phial 'Mornie' 9717 1000' Reached level 23 9987 1000' Reached level 24 10481 1100' Killed Ufthak of Cirith Ungol 10832 1150' Killed Tom the Stone Troll 10832 1150' Reached level 25 11079 1150' Killed Bert the Stone Troll 11166 1150' Killed Bill the Stone Troll 11166 1150' Reached level 26 11977 1300' Killed Mîm, Betrayer of Turin 11980 1300' Found the Long Sword 'Finwe' 12563 1400' Killed Shagrat, the Orc Captain 13087 1550' Killed Bolg, Son of Azog 13087 1550' Reached level 27 13309 1550' Found the Hard Leather Armour of Nardh (LOST) 14410 1850' Reached level 28 14791 1850' Killed Ulfast, Son of Ulfang 14886 1850' Reached level 29 15278 1850' Found the Ring of Losgathel 16487 2050' Reached level 30 16786 2100' Found the Necklace of Lingalim 16932 2100' Killed Angamaitë of Umbar 18227 2200' Found the Elfstone 'Halfingas' 18278 2200' Killed Ibun, Son of Mîm 19612 2250' Reached level 31 20202 2250' Killed Kavlax the Many-Headed 20797 2350' Found the Katana 'Maith' (LOST) 21808 2400' Found the Iron Helm 'Eroth' 21925 2450' Killed Gorlim, Betrayer of Barahir 21928 2450' Found the Katana of Telluindi (LOST) 21958 2450' Reached level 32 22023 2450' Killed Beorn, the Shape-Changer 22031 2450' Found the Lochaber Axe of Halmothon (LOST) 22080 2450' Found the Hard Leather Cap of Arist 22681 2550' Killed Sangahyando of Umbar 23122 2650' Found the Leather Shield 'Istelwe' 23980 2800' Reached level 33 24061 2800' Killed Lorgan, Chief of the Easterlings 25236 3200' Killed Wormtongue, Agent of Saruman 25274 3200' Found the Amulet of Luingon (LOST) 25341 3200' Found the Great Axe of Fuinath (LOST) 25409 3200' Reached level 34 27284 3400' Reached level 35 27618 3450' Reached level 36 28286 3500' Found the Golden Crown 'Dilothmog' 28447 3500' Reached level 37 29540 3500' Killed Saruman of Many Colours 29695 3500' Killed Nan, the Giant 29695 3500' Reached level 38 29704 3500' Found the Main Gauche 'Dalma' (LOST) 30470 3500' Reached level 39 31105 3500' Reached level 40 31922 3500' Killed Ar-Pharazôn the Golden 31922 3500' Reached level 41 32575 3650' Killed Baphomet the Minotaur Lord 32619 3650' Killed Shelob, Spider of Darkness 32661 3650' Found the Ring 'Haladrith' 32745 3650' Killed Scatha the Worm 33069 3750' Reached level 42 33170 3800' Killed Smaug the Golden 34549 3850' Killed Gilim, the Giant of Eruman 34612 3850' Killed Ji Indur Dawndeath 34620 3850' Found the Band of Valathil 34751 3850' Killed Qlzqqlzuup, the Emperor Quylthulg 34759 3850' Found the Rapier 'Nildacar' (LOST) 35432 3950' Killed Akhorahil the Blind 35456 3950' Killed Khamûl, the Black Easterling 35456 3950' Reached level 43 35956 3950' Killed Fundin Bluecloak 36484 4000' Killed Makar, the Warrior 36505 4000' Found the Great Hammer of Nenen (LOST) 36654 4100' Killed Tselakus, the Dreadlord 36654 4100' Reached level 44 37692 4200' Killed Vecna, the Emperor Lich 38229 4500' Killed Carcharoth, the Jaws of Thirst 38319 4550' Killed Wiruin, the Maelstrom 38319 4550' Reached level 45 38425 4550' Killed Hoarmurath of Dir 38598 4650' Killed Eöl, the Dark Elf 38749 4650' Killed Glaurung, Father of the Dragons 38869 4650' Killed The Balrog of Moria 39031 4650' Killed Feagwath, the Undead Sorcerer 39183 4650' Killed The Phoenix 39295 4650' Found the War Hammer of Hirya 39335 4650' Reached level 46 39955 4750' Killed Uvatha the Horseman 40844 4850' Reached level 47 41241 4950' Killed Sauron, the Sorcerer 41462 4950' Killed The Witch-King of Angmar 41968 5000' Killed Dwar, Dog Lord of Waw 41980 5000' Found the Great Axe of Iannin 42818 5000' Killed Morgoth, Lord of Darkness [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)