[ToME 2.2.5 Character Dump] Name : Alfus Age 87 STR: 28 Sex : Male Height 47 INT: 6 Race : Zombie Dwarf Weight 144 WIS: 3 Class : Warrior Social Class 44 Dex: 20 20 Body : Player CON: 26 God : Tulkas CHR: 3 + To Melee Hit 33 Level 21 Max Hit Points 295 + To Melee Damage 33 Experience 10646 Cur Hit Points -27 + To Ranged Hit 9 Max Exp 10646 Max SP (Mana) 7 + To Ranged Damage 0 Exp to Adv. 11560 Cur SP (Mana) 7 AC 23+41 Gold 49316 Piety 358 (Miscellaneous Abilities) Fighting : Legendary[15]Perception : Fair Blows/Round: 5 Bows/Throw : Superb Searching : Good Shots/Round: 1 Saving Throw: Very Good Disarming : Fair Mel.dmg/Rnd: 5d4+165 Stealth : Bad Magic Device: Very Good Infra-Vision: 60 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 13 (650') Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Your body was a Player. You have defeated 880 enemies. You saved 11 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by an Aranea in the town of Lothlorien. You can cause mold to grow near you. You can use secret passages. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of giants. You are lucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to disenchantment. You are completely fearless. Your eyes are resistant to blindness. Your intelligence is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is especially deadly against orcs. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. Skills (points left: 0) - Combat 21.552 [0.800] - Weaponmastery 20.971 [0.850] . Sword-mastery 16.800 [0.400] . Axe-mastery 00.000 [0.600] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 07.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 10.000 [0.900] . Disarming 01.000 [0.900] - Magic 02.605 [0.300] . Magic-Device 06.750 [1.150] - Spirituality 03.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a Dagger of Westernesse (1d4) (+8,+10) (+1) It increases your strength, dexterity and constitution by 1. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. You found it lying on the floor of a special level. d) (nothing) e) a Ring of Fear Resistance {cursed} It makes you completely fearless. It is cursed. f) a Ring of Slow Digestion It slows your metabolism. You bought it from the Magic shop. k) an Amulet of Acid Resistance {cursed} It provides resistance to acid. It is cursed. It cannot be harmed by acid. You bought it from the Magic shop. m) a Brass Lantern (with 12546 turns of light) {25% off} It provides light (radius 2) when fueled. It cannot be harmed by fire. n) Elven Ring Mail (-2 to accuracy) [12,+16] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) (nothing) p) a Large Leather Shield of Resist Cold [4,+2] It provides resistance to cold. It cannot be harmed by cold. It was given to you as a reward. s) The Metal Cap 'Lostar' [3,+9] It provides light (radius 2) forever. It sustains your intelligence. It makes you completely fearless. It provides resistance to fire, cold and light. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Set of Gauntlets of Slaying (+3,+5) [2,+7] You found it in the remains of Mughash, the Kobold Lord on level 3 of Barrow-Downs. x) a Pair of Soft Leather Boots of Levitation [2,+5] It allows you to levitate. It was given to you as a reward. z) (nothing) {) (nothing) |) a Shovel (+4,+4) (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Ration of Food b) 2 Lembases c) 2 Scrolls of Identify d) 7 Scrolls of Satisfy Hunger e) a Wand of Manathrust[1|15] (17 charges) f) a Staff of Globe of Light[1|10] (11 charges) g) a Fireproof Staff of Globe of Light[3|12] (11 charges) h) a Staff of Vision[1|10] (6 charges) i) a Staff of Sense Monsters[3|16] (7 charges) j) a Staff of Disarm[2|10] (10 charges) k) 2 Rings of Fire Resistance l) a Ring of Invisibility m) a Brass Lantern (with 7500 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Parchment - Adventurer's Guide to Middle-earth o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [The Mathom-house Inventory - Bree ] a) Smeagol's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 3 of Barrow-Downs.