[Angband 3.0.3 Character Dump] Name Kagnus Self RB CB EB Best Sex Male Age 37 STR: 18/44 +2 +5 +6 18/174 Race Dwarf Height 47 INT! 18/100 -3 -2 +2 18/70 Class Warrior Weight 140 WIS: 18/30 +2 -2 +2 18/50 Title Champion Status 41 DEX: 18/89 -2 +2 +4 18/129 HP -9/622 Maximize Y CON: 18/78 +2 +2 +2 18/138 SP 0/0 Preserve Y CHR: 18/70 -3 -1 +0 18/30 Level 37 Armor [28,+91] Saving Throw Superb Cur Exp 675771 Fight (-2,+16) Stealth Good Max Exp 675771 Melee (+8,+31) Fighting Legendary Adv Exp 840000 Shoot (+9,+6) Shooting Legendary Blows 5/turn Disarming Superb Gold 1687 Shots 2/turn Magic Device Superb Perception Poor Burden 140.3 lbs Infra 70 ft Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. [Last Messages] > *** LOW HITPOINT WARNING! *** > The Vibration hound bites you. > *** LOW HITPOINT WARNING! *** > The Vibration hound misses you. > The Vibration hound claws you. > *** LOW HITPOINT WARNING! *** > The Vibration hound breathes sound. > The Vibration hound resists. <2x> > *** LOW HITPOINT WARNING! *** > The Vibration hound breathes sound. > The Vibration hound resists. <2x> > *** LOW HITPOINT WARNING! *** > The Vibration hound breathes sound. > The Vibration hound resists. <2x> > You die. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {@w1@A1} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. b) a Heavy Crossbow of Extra Shots (x4) (+11,+6) (+1) It increases your shooting speed by 1. c) a Tortoise Shell Ring of Damage (+12) d) a Tortoise Shell Ring of Damage (+11) e) a Coral Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel (charging) {@A2} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Chain Mail (Dwarven) (-2) [14,+19] (+2) It increases your strength and constitution by 2. It increases your infravision by 2. It grants you immunity to paralysis. It cannot be harmed by acid and fire. h) a Cloak of Aman [1,+11] (+2 to stealth) It increases your stealth by 2. It provides resistance to disenchantment. It cannot be harmed by the elements. i) a Small Metal Shield of Resistance [3,+17] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Gauntlets of Free Action [2,+8] It grants you immunity to paralysis. l) a Pair of Metal Shod Boots of Stealth [6,+8] (+2) It increases your stealth by 2. [Character Inventory] a) 12 Violet Speckled Potions of Cure Critical Wounds b) 4 Clotted Red Potions of Healing c) 3 Dark Green Potions of Restore Life Levels d) a Scroll titled "monox arze" of Trap Creation e) 10 Scrolls titled "shupay satri" of Phase Door f) 21 Scrolls titled "bekla mivly" of Teleportation g) 23 Scrolls titled "plubit marnej" of Identify h) a Scroll titled "biebie er" of Door/Stair Location i) 23 Scrolls titled "alaite bietem" of Satisfy Hunger j) a Chromium Rod of Recall {@z2} k) a Pewter Rod of Detection {@z1} l) a Lead Rod of Healing {z@4} m) a Copper-Plated Rod of Teleport Other {@z3, 10% off} n) an Eucalyptus Staff of Teleportation (7 charges) o) a Gnomish Shovel of Digging (1d2) (+4,+9) (+5) {@w1} It increases your tunneling by 5. It is branded with acid. [Home Inventory] a) 8 Scrolls titled "aksmon uni" of *Identify* b) 2 Scrolls titled "vly mar oxy" of Remove Curse c) a Scroll titled "hapo ausplu" of *Remove Curse* d) a Scroll titled "mar nelgerk" of Banishment e) a Gold Wand of Clone Monster (6 charges) f) a Chromium Wand of Stone to Mud (7 charges) g) a Chromium Wand of Stone to Mud (4 charges) h) a Chromium Wand of Stone to Mud (5 charges) i) a Hawthorn Staff of Perception (19 charges) j) a Hawthorn Staff of Perception (14 charges) k) a Mistletoe Staff of Light (13 charges) l) a Golden Staff of Enlightenment (8 charges) m) a Runed Staff of *Destruction* (3 charges) n) a Quartzite Ring of Flames [+8] (charging) It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. o) a Lapis Lazuli Ring of Strength (+2) It increases your strength by 2. It sustains your strength. p) an Ivory Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. q) The Metal Cap of Thengel [3,+10] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. r) a Pair of Hard Leather Boots of Free Action [3,+4] It grants you immunity to paralysis. s) The Dagger 'Belangil' (2d4) (+7,+9) (+2) {@w1@A1} It increases your dexterity by 2. It is branded with frost. It provides resistance to cold. It slows your metabolism and speeds your regeneration. It grants you the ability to see invisible things. It activates for frost ball (48) every 5+d5 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)