[Angband 4.2.3 Character Dump] Name Gunsout Age 76 Self RB CB EB Best Race Gnome Height 3'3" STR: 18/76 -1 +3 +12 18/216 Class Warrior Weight 5st 6lb INT: 18/81 +2 -2 +3 18/111 Title ***WINNER*** Turns used: WIS! 18/100 +0 -2 +3 18/110 HP 1001/1011 Game 367726 DEX! 18/100 +2 +2 +15 18/*** SP 0/0 Standard 71042 CON! 18/100 +1 +2 +8 18/210 Resting 7631 Level 46 Armor [78,+111] Saving Throw 84% Cur Exp 3359308 Stealth Very Good Max Exp 3359308 Melee 3d10,+49 Disarm - phys. 100% Adv Exp 3600000 To-hit 89,+59 Disarm - magic 66% Blows 6.0/turn Magic Devices 79 Gold 10211521 Searching 94% Burden 197.1 lb Shoot to-dam +19 Infravision 90 ft Overweight 17.2 lb To-hit 91,+60 Speed 4.0x (36) Max Depth 5000' (L100) Shots 1.0/turn You are one of several children of a Gnome Beggar. You are a credit to the family. You have brown eyes, straight blond hair, and a very dark complexion. Resistances Abilities Acid:......+..+... pFear:......+.....+ Elec:...*..+...... pBlnd:............. Fire:......+...... pConf:......+...... Cold:......+..+... pStun:............. Pois:...++........ HLife:...+....+.... Light:+............ Regen:...+......... Dark:+..+.....+... ESP:...+......... Sound:......+...... S.Inv:+..+......... Shard:............. FrAct:.+.+.....++.+ Nexus:....+..+.+.+. Feath:...+......... Nethr:............. S.Dig:...+......... Chaos:........+.... TrpIm:............. Disen:........+.... Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:....+..+.-... ImpSP:............. Sear.:....+........ Fear:............. Infra:....+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:.++++..+...+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Last Messages] > Morgoth, Lord of Darkness winces. > You have 24 Seeker Arrows of Holy Might (4d4) (+26,+26) {@t0} (0). > You smite Morgoth, Lord of Darkness (89). > You have slain Morgoth, Lord of Darkness. > Welcome to level 46. > You feel something roll beneath your feet. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (commit suicide) when you are ready. > Character dump successful. > You have no room for a Shovel of Earthquakes (1d2) (+25,+20) <+1, +4>. > You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You have no room for a Pair of Leather Boots of Stability [2,+13]. Killed by Ripe Old Age. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> Found lying on the floor in a vault at 4850 feet (level 97) +2 strength. +2 dexterity. Slays undead (powerfully), evil creatures. Branded with poison. Provides resistance to Light, Dark. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 6.0 blows/round. Average damage/round: 924 vs undead, 682.2 vs creatures not resistant to poison, 561.6 vs evil creatures, and 441 vs. others. b) the Long Bow of Bard (x5) (+17,+19) <+1, +2> Found lying on the floor at 2400 feet (level 48) +1 dexterity. +1 speed. +2 shooting power. Cannot be harmed by Acid, Fire. Prevents paralysis. c) a Ring of Speed <+11> Conjured forth by magic at 4500 feet (level 90) +11 speed. d) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5> Taken from a chest found at 4700 feet (level 94) +3 strength. +3 intelligence. +3 wisdom. +3 dexterity. +3 constitution. +5 speed. Provides immunity to Lightning. Provides resistance to Poison, Dark. Cannot be harmed by Lightning. Sustains intelligence, dexterity, constitution. Slows your metabolism. Feather Falling. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it heals 1000 hit points. Takes 808 to 1200 turns to recharge at your current speed. Your chance of success is 37.0% e) an Amulet of Trickery <+4, +3, +5> Dropped by Akhorahil the Blind at 4050 feet (level 81) +4 dexterity. +3 stealth. +5 searching skill. +5 infravision. +3 speed. Provides resistance to Poison, Nexus. Sustains dexterity. f) the Phial of Galadriel <+4> Dropped by Bullroarer the Hobbit at 2150 feet (level 43) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 37% for an average of 21.9 damage. Takes 44 to 80 turns to recharge at your current speed. Your chance of success is 96.6% g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Found lying on the floor in a vault at 3900 feet (level 78) +2 strength. +2 dexterity. Provides resistance to Acid, Lightning, Fire, Cold, Sound. Provides protection from fear, confusion. Cannot be harmed by Acid. h) the Cloak 'Colannon' [1,+15] <+2> Dropped by Lagduf, the Snaga at 600 feet (level 12) +2 stealth. +2 speed. Provides resistance to Nexus. Cannot be harmed by Acid, Fire. When activated, it teleports you randomly about 60 per cent of the largest distance you could go. Takes 180 turns to recharge at your current speed. Your chance of success is 96.6% i) a Knight's Shield of Preservation [15,+11] Conjured forth by magic at 2100 feet (level 42) Provides resistance to Chaos, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. j) the Steel Helm of Hammerhand [9,+20] <+3, -2> Found lying on the floor at 2400 feet (level 48) +3 strength. +3 dexterity. +3 constitution. -2 stealth. Provides resistance to Acid, Cold, Dark, Nexus. Cannot be harmed by Acid. Prevents paralysis. k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2> Found lying on the floor in a vault at 4850 feet (level 97) +2 strength. +2 constitution. Cannot be harmed by Acid, Fire. Prevents paralysis. l) the Pair of Leather Boots of Fëanor [2,+20] <+15> Found lying on the floor in a vault at 4700 feet (level 94) +15 speed. Provides resistance to Nexus. Cannot be harmed by Acid, Fire. When activated, it hastens you for d20+20 turns. Takes 800 turns to recharge at your current speed. Your chance of success is 94.8% [Character Inventory] a) 10 Rations of Food b) 10 Potions of Healing c) 11 Potions of *Healing* It can be thrown at creatures with damaging effect. d) 4 Potions of Life It can be thrown at creatures with damaging effect. e) 2 Potions of Enlightenment f) 11 Scrolls of Phase Door g) 4 Scrolls of Teleport Level h) 5 Scrolls of Banishment i) 5 Scrolls of Mass Banishment j) 6 Scrolls of Word of Recall k) 5 Scrolls of Recharging l) 3 Scrolls of Rune of Protection m) 6 Scrolls of *Destruction* n) 9 Rods of Detection (5 charging) Cannot be harmed by Lightning. o) 11 Rods of Magic Mapping (2 charging) p) 8 Rods of Slow Monster (2 charging) q) 6 Rods of Teleport Other r) 4 Rods of Light s) 3 Wands of Annihilation (0 charges) Cannot be harmed by Lightning. t) a Pick of Earthquakes (1d3) (+15,+14) <+3, +5> Dropped by a master vampire at 4850 feet (level 97) +3 strength. +5 tunneling. Branded with acid. Sometimes creates earthquakes on impact. Combat info: 5.8 blows/round. Average damage/round: 348.6 vs creatures not resistant to acid and 318.6 vs. others. [Character Quiver] 0) 24 Seeker Arrows of Holy Might (4d4) (+26,+26) {@t0} Slays undead, demons, evil creatures. Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 470.8 vs undead and demons, 411.9 vs evil creatures, and 294.2 vs. others. 35% chance of breaking upon contact. 1) 6 Arrows of Wounding (1d4) (+23,+20) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 222. 35% chance of breaking upon contact. 2) 12 Arrows of Wounding (1d5) (+25,+22) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 235.4. 35% chance of breaking upon contact. 3) 5 Seeker Arrows of Lightning (4d4) (+12,+14) Branded with lightning. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 364.6 vs creatures not resistant to lightning and 227.9 vs. others. 35% chance of breaking upon contact. 4) 7 Seeker Arrows of Wounding (4d4) (+21,+23) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 278.2. 35% chance of breaking upon contact. 5) 2 Mithril Arrows of Slay Demon (3d4) (+9,+11) Slays demons. Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 318 vs demons and 198.7 vs. others. 35% chance of breaking upon contact. 6) 9 Mithril Arrows of Wounding (3d5) (+19,+12) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 212. 35% chance of breaking upon contact. 7) 33 Mithril Arrows of Wounding (3d4) (+18,+22) Cannot be harmed by Acid, Fire. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 257. 35% chance of breaking upon contact. [Home Inventory] a) 6 Scrolls of Identify Rune b) 2 Wands of Stun Monster (8 charges) c) 3 Staves of *Destruction* (8 charges) d) 2 Staves of Banishment (4 charges) e) an Amulet of the Magi [+6] <+3, +2> Dropped by a mummified chieftain at 1850 feet (level 37) +3 intelligence. +2 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. f) an Amulet of ESP Found lying on the floor at 3450 feet (level 69) Grants telepathy. g) Partial Plate Armour of Elvenkind (-3) [40,+13] <+2> Dropped by The Queen Ant at 2550 feet (level 51) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Shards. Cannot be harmed by Acid. h) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+5> Found lying on the floor in a vault at 4050 feet (level 81) +5 damage reduction. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid. When activated, it teleports you randomly up to 10 squares away. Takes 8 turns to recharge at your current speed. Your chance of success is 94.8% i) Adamantite Plate Mail of Elvenkind (-4) [80,+17] <+1> Found lying on the floor at 3900 feet (level 78) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark. Cannot be harmed by Acid. j) the Hard Leather Armour of Himring [20,+15] Dropped by a balance drake at 2200 feet (level 44) Provides resistance to Poison, Nether, Chaos. Cannot be harmed by Acid, Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 404 to 800 turns to recharge at your current speed. Your chance of success is 93.6% k) the Wicker Shield of Elros [2,+20] <+1, +4> Found lying on the floor in a vault at 4850 feet (level 97) +1 intelligence. +1 wisdom. +4 constitution. Provides resistance to Lightning, Shards. Provides protection from confusion. Cannot be harmed by Acid. Sustains your life force. l) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Dropped by Scatha the Worm at 3000 feet (level 60) +3 strength. +4 constitution. -1 stealth. Provides immunity to Acid. Provides resistance to Sound, Chaos. Provides protection from fear. Cannot be harmed by Acid. Prevents paralysis. m) the Leather Shield of Celegorm [8,+20] Found under some rubble at 1850 feet (level 37) Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark. Provides protection from blindness. Cannot be harmed by Acid. n) the Hard Leather Cap of Thranduil [2,+10] <+2> Dropped by a mature black dragon at 2300 feet (level 46) +2 intelligence. +2 wisdom. Provides protection from blindness. Cannot be harmed by Acid. Grants telepathy. o) the Iron Helm 'Holhenneth' [7,+9] <+2> Dropped by a young black dragon at 2200 feet (level 44) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 224 to 440 turns to recharge at your current speed. Your chance of success is 96.1% p) the Set of Gauntlets of Eöl [3,+14] <+3> Found lying on the floor at 2200 feet (level 44) +3 intelligence. Provides immunity to Fire. Provides resistance to Lightning, Poison, Dark. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. Aggravates creatures nearby. When activated, it casts a bolt of mana dealing 12d8 damage, which your device skill increases by 12% for an average of 60.4 damage. Takes 124 to 240 turns to recharge at your current speed. Your chance of success is 92.7% q) 9 Arrows of Wounding (1d4) (+23,+20) Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 222. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 182 50' Reached level 2 216 100' Reached level 3 669 100' Reached level 4 985 200' Reached level 5 1095 200' Reached level 6 1239 250' Reached level 7 1549 250' Reached level 8 1864 300' Killed Grip, Farmer Maggot's Dog 1886 300' Killed Fang, Farmer Maggot's Dog 1904 300' Reached level 9 2521 400' Reached level 10 2790 450' Reached level 11 4682 450' Reached level 12 5247 500' Reached level 13 6011 550' Reached level 14 6719 600' Reached level 15 7163 600' Killed Lagduf, the Snaga 7163 600' Found the Cloak 'Colannon' 7184 600' Reached level 16 8089 800' Reached level 17 8835 800' Reached level 18 9239 800' Reached level 19 9577 850' Reached level 19 10419 900' Reached level 20 11435 950' Reached level 21 11506 950' Killed Lugdush, the Uruk 12087 1050' Reached level 22 12575 1200' Reached level 23 13186 1200' Killed Grishnákh, the Hill Orc 13848 1200' Reached level 24 14029 1200' Killed Draebor, the Imp 14714 1200' Reached level 25 14750 1200' Killed Uglúk, the Uruk 15257 1200' Killed Sangahyando of Umbar 15367 1200' Killed Angamaitë of Umbar 15491 1200' Reached level 26 15859 1200' Killed Shagrat, the Orc Captain 16473 1200' Killed Boldor, King of the Yeeks 16491 1200' Killed Orfax, Son of Boldor 16492 1200' Found the Rapier 'Forasgil' (LOST) 16501 1200' Found the Short Sword 'Dagmor' (LOST) 17031 1500' Killed Gorbag, the Orc Captain 17162 1500' Reached level 27 17630 1500' Found the Halberd 'Osondir' (LOST) 18184 1750' Found the Cloak 'Holcolleth' (LOST) 18535 1800' Killed Ibun, Son of Mîm 18611 1800' Reached level 28 19641 1850' Found the Rapier 'Careth Asdriag' (LOST) 20951 1850' Reached level 29 21302 1850' Found the Leather Shield of Celegorm 21604 1850' Reached level 30 23027 1850' Killed Lorgan, Chief of the Easterlings 23118 1900' Killed Ulfast, Son of Ulfang 23146 1900' Killed Ulfang the Black 23182 1900' Killed Ulwarth, Son of Ulfang 23723 1850' Reached level 31 25931 2150' Killed Rogrog the Black Troll 25931 2150' Reached level 32 26001 2150' Killed Golfimbul, the Hill Orc Chief 26016 2150' Killed Bullroarer the Hobbit 26016 2150' Found the Phial of Galadriel 26592 2200' Found the Hard Leather Armour of Himring 27392 2150' Killed Lokkak, the Ogre Chieftain 28404 2200' Found the Set of Gauntlets 'Pauraegen' (LOST) 28784 2200' Reached level 33 28941 2200' Found the Set of Gauntlets of Eöl 29248 2200' Found the Iron Helm 'Holhenneth' 29565 2200' Killed Wormtongue, Agent of Saruman 30933 2300' Found the Hard Leather Cap of Thranduil 31075 2300' Killed Mughash the Kobold Lord 32022 2300' Killed Waldern, King of Water 32538 2300' Reached level 34 33619 2350' Killed Khîm, Son of Mîm 34440 2400' Found the Battle Axe 'Lotharang' (LOST) 34452 2400' Killed Azog, Enemy of the Dwarves 34453 2400' Found the Bastard Sword of Éowyn (LOST) 34556 2400' Found the Steel Helm of Hammerhand 34795 2400' Found the Long Bow of Bard 35409 2400' Killed Uldor the Accursed 35524 2450' Reached level 35 36278 2550' Killed The Queen Ant 37747 0' Killed Farmer Maggot 38030 2600' Killed Kavlax the Many-Headed 38766 2750' Reached level 36 39324 2850' Killed Itangast the Fire Drake 39900 2950' Reached level 37 40603 3000' Killed Scatha the Worm 40603 3000' Found the Small Metal Shield of Thorin 41734 3050' Killed Saruman of Many Colours 41908 3050' Killed Castamir the Usurper 43446 3200' Reached level 38 44510 3300' Killed Shelob, Spider of Darkness 45482 3300' Killed Wiruin, the Maelstrom 45662 3250' Reached level 39 46319 3350' Found the Bastard Sword 'Calris' (LOST) 46988 3400' Killed The Phoenix 46988 3400' Reached level 40 47762 3450' Found the Cloak of Thingol (LOST) 50456 3750' Killed Smaug the Golden 51823 3900' Reached level 41 52552 3900' Found the Metal Brigandine Armour of the Rohirrim 53132 3900' Found the Ring of Barahir (LOST) 53787 4050' Killed Dwar, Dog Lord of Waw 53791 4050' Found the Scythe 'Avavir' (LOST) 53810 4050' Found the Mithril Chain Mail 'Belegennon' 54230 4050' Killed Akhorahil the Blind 54879 4300' Killed Uvatha the Horseman 55314 4300' Killed Ren the Unclean 55314 4300' Reached level 42 55317 4300' Found the Metal Cap of Thengel (LOST) 56537 4400' Killed Adunaphel the Quiet 57205 4450' Reached level 43 58555 4500' Found the Mattock of Náin (LOST) 59513 4500' Killed Vargo, Tyrant of Fire 59575 4500' Killed Ji Indur Dawndeath 60588 4650' Found the Zweihander 'Gurthang' (LOST) 61631 4700' Killed Quaker, Master of Earth 61893 4700' Found the Katana 'Aglarang' (LOST) 62234 4700' Found the Pair of Leather Boots 'Dal-i-thalion' (LOST) 62268 4700' Killed Brodda, the Easterling 62485 4700' Found the Full Plate Armour of Isildur (LOST) 62801 4700' Found the Amulet of Carlammas (LOST) 62809 4700' Found the Ring of Firmament 'Vilya' 62883 4700' Killed Gorlim, Betrayer of Barahir 62883 4700' Reached level 44 62988 4700' Found the Mithril Shield of Gil-galad (LOST) 63088 4700' Found the Pair of Leather Boots of Fëanor 63678 4700' Killed Pazuzu, Lord of Air 63678 4700' Found the Pair of Steel Shod Boots of Thrór (LOST) 64626 4850' Killed Hoarmurath of Dir 64626 4850' Reached level 45 64723 4850' Found the Trident of Wrath 64891 4850' Found the Set of Leather Gloves 'Cambeleg' 64944 4850' Found the Broad Sword 'Aranrúth' (LOST) 65073 4850' Found the Wicker Shield of Elros 67830 4950' Killed Old Man Willow 69575 4950' Killed Sauron, the Sorcerer 69635 4950' Killed Nár, the Dwarf 71038 5000' Killed Morgoth, Lord of Darkness 71038 5000' Reached level 46 71038 5000' Found the Massive Iron Crown of Morgoth 71040 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)