[Angband 4.2.3 Character Dump] Name Abi21 Age 24 Self RB CB EB Best Race Hobbit Height 2'8" STR: 18/33 -2 +2 +0 18/33 Class Blackguard Weight 3st 13lb INT: 12 +2 +0 +2 16 Title Tormentor Turns used: WIS: 10 +1 -3 +2 10 HP -1/315 Game 436199 DEX: 18/56 +3 +0 +0 18/86 SP 41/41 Standard 52448 CON: 13 +2 +2 +0 17 Resting 3044 Level 31 Armor [43,+42] Saving Throw 68% Cur Exp 133773 Stealth Fair Max Exp 133773 Melee 1d12,+21 Disarm - phys. 83% Adv Exp 180000 To-hit 84,+16 Disarm - magic 62% Blows 2.8/turn Magic Devices 70 Gold 36473 Searching 45% Burden 133.1 lb Shoot to-dam +8 Infravision 40 ft Overweight -22.8 lb To-hit 33,+20 Speed 2.0x (10) Max Depth 1650' (L33) Shots 1.0/turn You are one of several children of a Hobbit Miller. You are a credit to the family. You have blue-gray eyes, straight auburn hair, and a very dark complexion. Resistances Abilities Acid:.......+..... pFear:............! Elec:....+........ pBlnd:............. Fire:..+.....+.... pConf:............. Cold:+............ pStun:............. Pois:......+...... HLife:............+ Light:+............ Regen:............. Dark:............. ESP:.........+... Sound:............. S.Inv:...+......... Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:......+...... S.Dig:............. Chaos:......+...... TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...........+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:+....+....... D.Red:............. Moves:............. [Last Messages] > You have a Potion of Speed (k). > You feel like a killing machine! > Target Selected. > Your Bolt of Slay Evil (1d5) (+7,+4) hits the drolem (133). It was a good hit! > You have 10 Bolts of Slay Evil (1d5) (+7,+4) (2). > The Bolt of Slay Evil breaks. > The drolem grunts with pain. > You have 9 Bolts of Slay Evil (1d5) (+7,+4) (2). > You have 8 Bolts of Slay Evil (1d5) (+7,+4) (2). > You hit the drolem (23). > You hit the drolem (22). > You failed to concentrate hard enough! > The drolem breathes poison. > You die. > The fire elemental resists a lot. Killed by a drolem. [Character Equipment] a) the Rapier 'Forasgil' (1d12) (+11,+18) <+1> Found lying on the floor at 400 feet (level 8) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 2.8 blows/round. With +1 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 133.3 vs creatures not resistant to cold, 111.7 vs animals, and 90.3 vs. others. b) a Heavy Crossbow of Accuracy (x4) (+15,+8) Dropped by a ranger at 1400 feet (level 28) c) a Ring of Flames [+15] Found lying on the floor of a special room at 1250 feet (level 25) Provides resistance to Fire. d) a Ring of See Invisible Bought from a store Grants the ability to see invisible things. e) an Amulet of Resist Lightning Found lying on the floor at 950 feet (level 19) Provides resistance to Lightning. f) the Phial of Galadriel <+4> Found lying on the floor of a labyrinth at 700 feet (level 14) +4 light. Cannot be harmed by Fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 32% for an average of 21.1 damage. Takes 33 to 60 turns to recharge at your current speed. Your chance of success is 96.3% g) the Hard Leather Armour of Himring [20,+15] Dropped by Draebor, the Imp at 1400 feet (level 28) Provides resistance to Poison, Nether, Chaos. Cannot be harmed by Acid, Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 303 to 600 turns to recharge at your current speed. Your chance of success is 91.7% h) the Cloak 'Holcolleth' [1,+4] <+2, +3> Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8) +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to Acid. Cannot be harmed by Acid, Fire. When activated, it puts to sleep the monsters around you. Takes 165 turns to recharge at your current speed. Your chance of success is 96.3% i) a Small Metal Shield of Resist Fire [5,+1] Found lying on the floor of a special room at 1250 feet (level 25) Provides resistance to Fire. j) a Steel Helm of Telepathy [9,+4] Dropped by Bert the Stone Troll at 1400 feet (level 28) Grants telepathy. k) a Set of Leather Gloves of Free Action [1,+6] Dropped by a grave wight at 1550 feet (level 31) Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [7,+3] <+10> Dropped by a rogue at 1300 feet (level 26) +10 speed. Cannot be harmed by Fire. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) a Necromantic Tome [Fear and Torment] You can read this book. c) 6 Mushrooms of Second Sight d) 7 Mushrooms of Fast Recovery e) a Mushroom of Clear Mind f) 4 Mushrooms of Stoneskin g) 9 Rations of Food h) 28 Potions of Cure Critical Wounds i) a Potion of Healing j) 6 Potions of Restore Mana k) a Potion of Speed l) a Potion of Berserk Strength m) 25 Scrolls of Phase Door n) 2 Scrolls of Teleportation o) a Scroll of Word of Recall p) a Rod of Treasure Location q) a Rod of Curing r) a Wand of Teleport Other (5 charges) s) a Wand of Frost Bolts (11 charges) t) 3 Staves of Teleportation (20 charges) u) a Cloak of Stealth [1,+14] <+3> Found lying on the floor in a vault at 1650 feet (level 33) +3 stealth. [Character Quiver] 0) 6 Bolts (1d5) (+0,+0) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 44.4. 20% chance of breaking upon contact. 1) 18 Bolts (1d5) (+5,+2) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 53. 20% chance of breaking upon contact. 2) 8 Bolts of Slay Evil (1d5) (+7,+4) Slays evil creatures. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 91.8 vs evil creatures and 61.2 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) 11 Necromantic Tomes [Into the Shadows] You can read this book. b) 3 Mushrooms of Fast Recovery c) a Mushroom of Vigor d) 2 Sips of Miruvor e) 2 Potions of Healing f) 4 Potions of Speed g) 20 Scrolls of Phase Door h) 7 Scrolls of Identify Rune i) 2 Scrolls of Remove Hunger j) a Rod of Light k) 2 Staves of Teleportation (15 charges) l) a Staff of Speed (4 charges) m) a Ring of Ice [+10] Found lying on the floor at 1000 feet (level 20) Provides resistance to Cold. n) a Ring of Protection [+9] Found lying on the floor of a special room at 500 feet (level 10) o) 3 Wooden Torches (5000 turns) Intensity 2 light. p) a Wicker Shield of Resist Acid [2,+6] Found lying on the floor at 50 feet (level 1) Provides resistance to Acid. Cannot be harmed by Acid. q) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor of a special room at 1000 feet (level 20) Provides resistance to Fire. Cannot be harmed by Acid, Fire. Speeds regeneration. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 34% for an average of 53.6 damage. Takes 27 to 48 turns to recharge at your current speed. Your chance of success is 96.5% r) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] Dropped by Brodda, the Easterling at 1000 feet (level 20) Branded with fire. Provides resistance to Fire. Cannot be harmed by Acid. When activated, it casts a bolt of fire dealing 9d8 damage, which your device skill increases by 34% for an average of 53.6 damage. Takes 27 to 48 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 2.8 blows/round. With +1 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 73.2 vs creatures not resistant to fire and 56.7 vs. others. Average thrown damage: 133.1 vs creatures not resistant to fire and 44.3 vs. others. s) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] Found lying on the floor at 1200 feet (level 24) Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid. When activated, it casts a bolt or beam of cold dealing 6d8 damage, which your device skill increases by 34% for an average of 36.1 damage. Takes 24 to 45 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 2.8 blows/round. With +1 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 73.2 vs creatures not resistant to cold and 56.7 vs. others. Average thrown damage: 133.1 vs creatures not resistant to cold and 44.3 vs. others. t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Ulwarth, Son of Ulfang at 1400 feet (level 28) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by Acid. Feather Falling. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 112.2 vs trolls and orcs, and 71.2 vs. others. u) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Found lying on the floor at 1400 feet (level 28) +1 searching skill. +1 light. Slays demons, orcs, evil creatures. Branded with fire. Provides resistance to Fire, Light. Cannot be harmed by Acid. Slows your metabolism. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 103 vs demons, orcs, and creatures not resistant to fire, 85.6 vs evil creatures, and 68.5 vs. others. v) the Lead-Filled Mace 'Turmil' (4d4) (+10,+11) [+8] <+4, +1> Dropped by Angamaitë of Umbar at 1400 feet (level 28) +4 wisdom. +4 infravision. +1 light. Slays orcs. Branded with cold. Provides immunity to Cold. Provides resistance to Light. Cannot be harmed by Acid, Fire. Speeds regeneration. Blessed by the gods (combat bonuses for holy casters). When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 120 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 2.8 blows/round. With +3 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 148.4 vs orcs and creatures not resistant to cold, and 80.6 vs. others. w) a Sling of Accuracy (x2) (+15,+7) Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15) x) a Light Crossbow of the Nazgûl (x3) (+9,+5) Bought from a store Grants the ability to see invisible things. Drains experience. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 298 50' Reached level 2 785 0' Killed Farmer Maggot 1216 50' Reached level 3 1711 100' Reached level 4 1856 100' Reached level 5 2216 150' Reached level 6 2886 150' Reached level 7 2956 150' Killed Fang, Farmer Maggot's Dog 3208 150' Killed Grip, Farmer Maggot's Dog 3514 150' Reached level 8 3896 400' Reached level 9 4084 400' Found the Rapier 'Forasgil' 4732 400' Killed Sméagol 4945 400' Reached level 10 5177 400' Killed Wormtongue, Agent of Saruman 5177 400' Reached level 11 5179 400' Found the Cloak 'Holcolleth' 5508 400' Reached level 12 5522 400' Killed Lagduf, the Snaga 5650 450' Reached level 13 6515 500' Reached level 14 6958 500' Reached level 15 8207 600' Reached level 16 9711 700' Reached level 17 10538 700' Found the Phial of Galadriel 10815 750' Reached level 18 10936 750' Killed Golfimbul, the Hill Orc Chief 10950 750' Killed Bullroarer the Hobbit 10963 750' Killed Grishnákh, the Hill Orc 11397 800' Reached level 19 12488 900' Reached level 20 13525 950' Reached level 21 13988 950' Killed Nár, the Dwarf 14374 950' Reached level 22 14403 950' Killed Shagrat, the Orc Captain 14788 1000' Killed Orfax, Son of Boldor 14808 1000' Killed Brodda, the Easterling 14809 1000' Found the Dagger 'Narthanc' 15444 1000' Reached level 23 16795 1000' Reached level 24 17417 1000' Found the Set of Gauntlets 'Paurhach' 18205 1050' Reached level 25 19559 1100' Reached level 26 20111 1150' Killed Lugdush, the Uruk 24485 1150' Killed Ufthak of Cirith Ungol 25797 1200' Killed Gorbag, the Orc Captain 25945 1200' Reached level 27 26257 1200' Killed Khîm, Son of Mîm 26394 1200' Killed Uglúk, the Uruk 28471 1200' Found the Dagger 'Nimthanc' 29852 1250' Killed Ibun, Son of Mîm 30654 1250' Killed Sangahyando of Umbar 30892 1250' Killed Old Man Willow 30892 1250' Reached level 28 36819 1400' Reached level 29 36823 1400' Killed Azog, Enemy of the Dwarves 36847 1400' Killed Bolg, Son of Azog 37218 1400' Killed Angamaitë of Umbar 37221 1400' Found the Lead-Filled Mace 'Turmil' 37496 1400' Killed Ulfast, Son of Ulfang 37502 1400' Killed Ulwarth, Son of Ulfang 37503 1400' Found the Long Sword 'Elvagil' 37869 1400' Found the Broad Sword 'Glamdring' 41288 1400' Killed Bill the Stone Troll 41310 1400' Killed Tom the Stone Troll 41367 1400' Killed Bert the Stone Troll 43876 1350' Reached level 30 44723 1400' Killed Draebor, the Imp 44723 1400' Found the Hard Leather Armour of Himring 50561 1600' Reached level 31 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)