[Angband 4.2.3 Character Dump] Name Areth Age 42 Self RB CB EB Best Race Dwarf Height 4'0" Str: 15 +2 -1 +0 16 13 Class Priest Weight 9st 6lb INT: 12 -3 -3 +0 6 Title Evangelist Turns used: WIS: 17 +2 +3 +2 18/60 HP -5/169 Game 315439 DEX: 14 -2 -1 +1 12 SP 6/55 Standard 31542 CON: 11 +2 +1 +0 14 Resting 8602 Level 24 Armor [6,+10] Saving Throw 73% Cur Exp 12362 Stealth Bad Max Exp 12362 Melee 1d10,+4 Disarm - phys. 52% Adv Exp 15000 To-hit 36,+21 Disarm - magic 51% Blows 1.0/turn Magic Devices 63 Gold 5501 Searching 45% Burden 64.7 lb Shoot to-dam +0 Infravision 50 ft Overweight -25.2 lb To-hit 27,+17 Speed Normal Max Depth 1200' (L24) Shots 1.0/turn You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:....+........ pFear:.....+....... Elec:+............ pBlnd:............+ Fire:..+.......... pConf:............. Cold:..+.......... pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:.....+....... Shard:............. FrAct:............. Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The dark dwarven lord hits you. > *** LOW HITPOINT WARNING! *** > You have 17 Scrolls of Phase Door (j). > The stonefoot warrior wakes up. > You have 16 Scrolls of Phase Door (j). > The dark dwarven lord casts a bolt of frost. > *** LOW HITPOINT WARNING! *** > The dark dwarven lord conjures up weird things. > You retain your presence of mind. > You have 12 charges remaining. > The dark dwarven lord grunts with pain. > The dark dwarven lord hits you. > *** LOW HITPOINT WARNING! *** > The dark dwarven lord hits you. > You die. Killed by a dark dwarven lord. [Character Equipment] a) a Trident of Lightning (1d10) (+4,+4) Bought from a store Branded with lightning. Provides resistance to Lightning. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +6 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 22.5 vs creatures not resistant to lightning and 10.5 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1) c) a Ring of Resist Fire and Cold Found lying on the floor at 550 feet (level 11) Provides resistance to Fire, Cold. d) a Ring of Accuracy (+17,+0) e) an Amulet of Resist Acid Bought from a store Provides resistance to Acid. f) the Lantern 'Gothmo' <+2, +1> Found lying on the floor at 950 feet (level 19) +2 wisdom. +1 dexterity. Provides protection from fear. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. When activated, it cures blindness. Takes 33 to 36 turns to recharge. Your chance of success is 95.1% h) a Cloak [1,+4] Found lying on the floor at 50 feet (level 1) k) a Set of Gauntlets [3,+1] Found lying on the floor at 650 feet (level 13) l) a Pair of Leather Boots of Slow Descent [2,+5] Bought from a store Feather Falling. [Character Inventory] a) a Holy Book of Prayers [Novice's Handbook] You can read this book. b) a Holy Book of Prayers [Cleansing Power] You can read this book. c) 3 Mushrooms of Second Sight d) 7 Potions of Cure Light Wounds e) 4 Potions of Cure Serious Wounds f) 4 Potions of Cure Critical Wounds g) 2 Potions of Neutralize Poison h) a Potion of Restore Mana i) 4 Potions of Speed j) 16 Scrolls of Phase Door k) 2 Scrolls of Teleportation l) 4 Scrolls of Identify Rune m) 4 Scrolls of Remove Hunger n) a Scroll of Word of Recall o) a Rod of Treasure Location p) 2 Rods of Curing q) a Rod of Disable Traps r) 2 Wands of Stinking Cloud (12 charges) s) 2 Wands of Slow Monster (9 charges) t) 2 Wands of Wonder (21 charges) Cannot be harmed by Lightning. u) a Staff of Mapping (2 charges) v) a Ring of Flames [+6] Found lying on the floor at 1000 feet (level 20) Provides resistance to Fire. w) a Ring of Reckless Attacks (+5,+3) [-18] Dropped by an eastern dwarf at 1000 feet (level 20) [Character Quiver] [Home Inventory] a) 5 Potions of Cure Light Wounds b) a Potion of Enlightenment c) 4 Scrolls of Teleportation d) 6 Scrolls of Identify Rune e) 4 Scrolls of Enchant Armour f) a Scroll of Remove Curse g) 4 Scrolls of Deep Descent h) a Staff of Confuse Monsters (4 charges) i) a Staff of Dispel Evil (6 charges) j) a Ring of Accuracy (+17,+0) k) an Amulet of Resist Lightning Found lying on the floor of a special room at 750 feet (level 15) Provides resistance to Lightning. l) a Robe of Resist Cold [2,+6] Found lying on the floor at 100 feet (level 2) Provides resistance to Cold. m) Studded Leather Armour of Resist Fire (-1) [12,+1] Bought from a store Provides resistance to Fire. Cannot be harmed by Fire. n) a Small Metal Shield of Resist Cold [5,+4] Bought from a store Provides resistance to Cold. o) a Spear of Slay Giant (1d6) (+7,+6) Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9) Slays giants. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +4 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 17.9 vs giants and 10.4 vs. others. Average thrown damage: 176.1 vs giants and 58.7 vs. others. p) a Quarterstaff of Slay Undead (1d9) (+4,+7) Bought from a store Slays undead. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +8 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 24.6 vs undead and 13.5 vs. others. q) 17 Bolts of Slay Demon (1d5) (+6,+5) Slays demons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 291 50' Reached level 2 755 50' Reached level 3 1628 50' Reached level 4 2747 0' Killed Farmer Maggot 2894 50' Reached level 5 3046 50' Reached level 6 3120 50' Killed Grip, Farmer Maggot's Dog 4676 100' Reached level 7 4921 100' Reached level 8 6112 150' Killed Fang, Farmer Maggot's Dog 6976 250' Reached level 9 9027 250' Reached level 10 10097 300' Killed Bullroarer the Hobbit 10524 300' Reached level 11 12412 350' Reached level 12 13351 400' Reached level 13 14506 450' Killed Lagduf, the Snaga 14531 450' Reached level 14 15249 450' Killed Sméagol 15398 450' Killed Wormtongue, Agent of Saruman 15768 450' Killed Brodda, the Easterling 15768 450' Reached level 15 17111 550' Reached level 16 17828 600' Reached level 17 19361 650' Reached level 18 22885 750' Killed Orfax, Son of Boldor 22895 750' Reached level 19 24495 850' Reached level 20 25899 900' Reached level 21 26434 950' Killed Boldor, King of the Yeeks 27266 950' Found the Lantern 'Gothmo' 28008 950' Reached level 22 30403 1100' Reached level 23 31415 1200' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)