[Angband 4.2.3 Character Dump] Name Ilindon Age 106 Self RB CB EB Best Race High-Elf Height 6'8" STR: 18/20 +1 +0 +8 18/110 Class Ranger Weight 12st 6lb INT: 11 +3 +0 +2 16 Title Explorer Turns used: WIS: 11 -1 +2 +8 18/20 HP -104/410 Game 440173 DEX: 15 +3 +1 +4 18/50 SP 30/53 Standard 53729 CON: 18/67 +1 -1 +3 18/97 Resting 10449 Level 33 Armor [33,+93] Saving Throw 88% Cur Exp 386787 Stealth Superb Max Exp 386787 Melee 4d3,+8 Disarm - phys. 86% Adv Exp 398750 To-hit 67,+18 Disarm - magic 57% Blows 4.5/turn Magic Devices 83 Gold 65483 Searching 74% Burden 153.1 lb Shoot to-dam +15 Infravision 40 ft Overweight -26.8 lb To-hit 81,+21 Speed 7 (1.7x) Max Depth 3100' (L62) Shots 2.1/turn You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:........+.+.. pFear:+...+........ Elec:........+.... pBlnd:.........+... Fire:........+.... pConf:............. Cold:........+.... pStun:............. Pois:......+...... HLife:............. Light:.....+...++.+ Regen:............. Dark:....+....++.. ESP:............. Sound:............. S.Inv:+........+..+ Shard:............. FrAct:.....+....+.. Nexus:............. Feath:...........+. Nethr:........+.... S.Dig:+............ Chaos:............. TrpIm:............. Disen:....+........ Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:..+.....+.+.. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...........+. DrExp:............. Blows:............. Stick:............. Shots:............+ Fragl:............. Might:............. Light:.....+...+... D.Red:............. Moves:............. [Last Messages] > You feel yourself slow down. > You have no room for a Scroll of Enchant Weapon To-Hit. > You have 3 charges remaining. > You sense life! > You smite the green naga. > You have slain the green naga. > You have no room for a Cloak [1,+0]. > You have no room for a Glaive (2d6) (+8,+7). > You have no room for a Scroll of Identify Rune. > The Maia of Aulë intones strange words. > the Maia of Aulë shimmers and changes! > You have no room for the Metal Cap of Andorin [3,+15] {??}. > The shardstorm breathes shards. > You die. > You have a Leather Shield of Preservation [8,+22] (q). Killed by a shardstorm. [Character Equipment] a) the Throwing Axe of Rhuorilia (4d3) (+8,+13) [+10] <+5> Conjured forth by magic at 2000 feet (level 40) +5 wisdom. Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, trolls, orcs, animals, evil creatures. Provides protection from fear. Cannot be harmed by Acid, Fire. Slows your metabolism. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). When activated, it drains up to 250 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 166 to 204 turns to recharge at your current speed. Your chance of success is 95.8% Combat info: 4.5 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 250.1 vs undead, dragons, and demons, 167.9 vs giants, trolls, and orcs, 127.1 vs animals and evil creatures, and 85.8 vs. others. Average thrown damage: 540.7 vs undead, dragons, and demons, 324.4 vs giants, trolls, and orcs, 216.3 vs animals and evil creatures, and 108.1 vs. others. b) a Long Bow of Power (x3) (+11,+15) Dropped by a brigand at 1350 feet (level 27) c) a Ring of the Mouse (+0,-12) <+4, +3> Found lying on the floor at 300 feet (level 6) +4 dexterity. +3 stealth. d) a Ring of Strength <+3> Found lying on the floor in a vault at 2900 feet (level 58) +3 strength. Sustains strength. e) the Amulet of Arona <+4, +2, +3> Dropped by Orfax, Son of Boldor at 1200 feet (level 24) +4 strength. +2 intelligence. +3 wisdom. Provides resistance to Dark, Disenchantment. Provides protection from fear. When activated, it creates a line of rock remover dealing 20+1d30 damage, which your device skill increases by 21% for an average of 42.3 damage. Takes 83 to 91 turns to recharge at your current speed. Your chance of success is 95.1% f) the Arkenstone 'Rethanas' <+3> Found lying on the floor in a vault at 1050 feet (level 21) +3 constitution. +3 light. Provides resistance to Light. Cannot be harmed by Fire. Prevents paralysis. Intensity 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 86 to 170 turns to recharge at your current speed. Your chance of success is 96.2% g) Green Dragon Scale Mail of Craftsmanship [20,+19] Found lying on the floor at 750 feet (level 15) Provides resistance to Poison. h) a Fur Cloak [3,+6] Found lying on the floor in a pit at 1150 feet (level 23) i) a Wicker Shield of Elvenkind [2,+14] <+1> Found lying on the floor at 250 feet (level 5) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nether. Cannot be harmed by Acid. j) a Jewel Encrusted Crown of Night and Day [0,+9] <+1> Found lying on the floor at 2950 feet (level 59) +1 light. Provides resistance to Light, Dark. Provides protection from blindness. Cannot be harmed by Acid. Grants the ability to see invisible things. k) the Set of Leather Gloves 'Aromenwe' [1,+12] <+1> Found lying on the floor at 1450 feet (level 29) +1 strength. +1 stealth. Provides resistance to Acid, Light, Dark. Cannot be harmed by Acid, Fire. Prevents paralysis. l) the Pair of Steel Shod Boots of Ciriandor [7,+20] <+7> Conjured forth by magic at 2000 feet (level 40) +7 speed. Cannot be harmed by Acid, Fire. Feather Falling. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) a Book of Nature Magics [Nature Craft] Cannot be harmed by Fire. You can read this book. c) 4 Mushrooms of Clear Mind d) 17 Potions of Cure Serious Wounds e) 13 Potions of Cure Critical Wounds f) 6 Potions of Healing g) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. h) 20 Scrolls of Phase Door i) 2 Scrolls of Teleport Level j) 3 Scrolls of Word of Recall k) 7 Scrolls of Recharging l) a Scroll of Protection from Evil m) 2 Scrolls of *Destruction* n) a Rod of Slow Monster o) 2 Wands of Teleport Other (12 charges) p) 3 Staves of Teleportation (3 charges) q) a Leather Shield of Preservation [8,+22] Dropped by a vampire at 3000 feet (level 60) Provides resistance to Chaos, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. [Character Quiver] 0) 11 Arrows (1d4) (+5,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 131.6. 35% chance of breaking upon contact. 1) 26 Arrows (1d4) (+7,+1) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 118.8. 35% chance of breaking upon contact. 2) 28 Arrows (1d4) (+6,+3) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 131.6. 35% chance of breaking upon contact. 3) 19 Arrows (1d4) (+6,+5) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 144.4. 35% chance of breaking upon contact. 4) 27 Arrows (1d4) (+5,+7) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 157.2. 35% chance of breaking upon contact. 5) 21 Arrows of Slay Animal (1d4) (+4,+5) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 240.8 vs animals and 144.4 vs. others. 35% chance of breaking upon contact. 6) 25 Arrows of Slay Animal (1d5) (+9,+4) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 235.6 vs animals and 141.3 vs. others. 35% chance of breaking upon contact. 7) 17 Arrows of Slay Animal (1d4) (+11,+6) Slays animals. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 254.1 vs animals and 152.4 vs. others. 35% chance of breaking upon contact. 8) 21 Arrows of Frost (1d5) (+8,+8) Branded with cold. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 334.1 vs creatures not resistant to cold and 166.9 vs. others. 35% chance of breaking upon contact. 9) 22 Arrows of Flame (1d4) (+9,+13) Branded with fire. Cannot be harmed by Fire. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 391.8 vs creatures not resistant to fire and 195.9 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 4 Potions of Restore Mana c) 7 Scrolls of Identify Rune d) a Scroll of Mass Banishment e) 2 Rods of Light f) a Ring of Constitution <+3> Bought from a store +3 constitution. Sustains constitution. g) a Ring of Resist Fire and Cold Found lying on the floor at 750 feet (level 15) Provides resistance to Fire, Cold. h) a Ring of Damage (+0,+8) Found lying on the floor in a vault at 1050 feet (level 21) i) the Pendant of Calduivie <+5> Taken from a chest found at 1350 feet (level 27) +5 constitution. Provides resistance to Cold, Light. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. j) the Elfstone of Eroste <+4> Found lying on the floor in a pit at 1150 feet (level 23) +4 wisdom. Provides immunity to Lightning. Feather Falling. Speeds regeneration. When activated, it cures confusion. Takes 56 to 61 turns to recharge at your current speed. Your chance of success is 95.8% k) the Wooden Torch of Isilmen <+4, +2, +1> Dropped by a mind flayer at 2000 feet (level 40) +4 strength. +4 wisdom. +2 dexterity. +1 constitution. Cannot be harmed by Fire. Slows your metabolism. Intensity 2 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 21% for an average of 19.3 damage. Takes 56 to 61 turns to recharge at your current speed. Your chance of success is 95.1% l) the Star of Nastirdo <+3> Dropped by Azog, Enemy of the Dwarves at 1200 feet (level 24) +3 light. Provides resistance to Poison, Dark. Cannot be harmed by Fire. Sustains strength, wisdom. Slows your metabolism. Intensity 3 light. When activated, it maps the area around you. Takes 86 to 170 turns to recharge at your current speed. Your chance of success is 96.4% m) Metal Brigandine Armour (Dwarven) (-3) [48,+24] <+1, +2> Dropped by Khîm, Son of Mîm at 1250 feet (level 25) +1 strength. +1 constitution. +2 infravision. Cannot be harmed by Acid. Prevents paralysis. n) a Wicker Shield of Elvenkind [2,+17] <+1> Found lying on the floor in a vault at 1500 feet (level 30) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Cannot be harmed by Acid. o) a Pair of Leather Sandals of Stability [1,+7] Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12) Provides resistance to Nexus. Feather Falling. p) a Throwing Axe (Blessed) (2d3) (+6,+4) <+3> Found lying on the floor at 1250 feet (level 25) +3 wisdom. Provides protection from blindness. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.5 blows/round. With +0 STR and +1 DEX you would get 4.7 blows Average damage/round: 19. Average thrown damage: 41.2. q) a Lucerne Hammer (Defender) (2d5) (+15,+15) [+6] <+1> Dropped by Castamir the Usurper at 1500 feet (level 30) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Sustains constitution. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 2.7 blows/round. With +2 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.0 blows Average damage/round: 55.1. r) the Sling 'Fuinie' (x2) (+7,+18) <+1> Dropped by a young gold dragon at 2900 feet (level 58) +1 constitution. Provides immunity to Fire. Provides resistance to Poison, Nether. Provides protection from confusion. Cannot be harmed by Acid, Fire. s) a Light Crossbow of Accuracy (x3) (+15,+7) Dropped by Grishnákh, the Hill Orc at 500 feet (level 10) t) 22 Iron Shots (1d4) (+2,+5) Combat info: Average thrown damage: 15.3. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 824 50' Reached level 2 1339 50' Reached level 3 2339 0' Killed Farmer Maggot 2558 50' Reached level 4 3624 50' Killed Grip, Farmer Maggot's Dog 3639 50' Reached level 5 5717 50' Reached level 6 6624 100' Killed Fang, Farmer Maggot's Dog 7777 150' Reached level 7 8995 200' Reached level 8 9751 250' Reached level 9 10552 300' Reached level 10 10835 350' Reached level 11 12084 400' Reached level 12 12570 450' Killed Mughash the Kobold Lord 12617 450' Reached level 13 13197 500' Reached level 14 13293 500' Killed Grishnákh, the Hill Orc 13883 550' Reached level 15 14218 600' Killed Wormtongue, Agent of Saruman 14528 600' Reached level 16 17075 0' Reached level 17 17280 750' Killed Lagduf, the Snaga 18070 750' Reached level 18 18867 750' Killed Sméagol 19287 750' Reached level 19 20877 900' Reached level 20 22216 950' Killed Ufthak of Cirith Ungol 22480 1000' Reached level 21 24016 1050' Reached level 22 24308 1050' Killed Bullroarer the Hobbit 24442 1050' Killed Golfimbul, the Hill Orc Chief 25043 1050' Reached level 22 25385 1050' Killed Shagrat, the Orc Captain 26019 1050' Killed Bolg, Son of Azog 26055 1050' Reached level 23 26700 1050' Found the Arkenstone 'Rethanas' 27525 1150' Reached level 24 27736 1150' Reached level 25 27975 1150' Found the Star of Siancari (LOST) 27994 1150' Found the Elfstone of Eroste 28171 1150' Killed Gorbag, the Orc Captain 28277 1150' Killed Sangahyando of Umbar 28381 1150' Killed Angamaitë of Umbar 28388 1150' Found the Pair of Steel Shod Boots of Thrierech (LOST) 28926 1150' Reached level 26 30245 1200' Reached level 27 30417 1200' Killed Orfax, Son of Boldor 30420 1200' Found the Amulet of Arona 30642 1200' Killed Azog, Enemy of the Dwarves 30647 1200' Found the Star of Nastirdo 31445 1250' Killed Mîm, Betrayer of Turin 31785 1250' Killed Ibun, Son of Mîm 31878 1250' Killed Khîm, Son of Mîm 32850 1250' Killed Uglúk, the Uruk 32853 1250' Killed Lugdush, the Uruk 33485 1250' Reached level 28 35610 1350' Found the Pendant of Calduivie 36076 1450' Found the Set of Leather Gloves 'Aromenwe' 37816 1500' Reached level 29 38092 1500' Killed Castamir the Usurper 40847 2000' Found the Wooden Torch of Isilmen 40936 2000' Found the Throwing Axe of Rhuorilia 40937 2000' Found the Pair of Steel Shod Boots of Ciriandor 41325 2050' Reached level 30 42551 2050' Killed Draebor, the Imp 42760 2050' Reached level 31 44224 2050' Killed Lorgan, Chief of the Easterlings 44299 2050' Reached level 32 47040 2900' Found the Sling 'Fuinie' 47167 2900' Reached level 33 53726 3100' Found the Metal Cap of Andorin [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)