[Angband 4.2.3 Character Dump] Name Alandi Age 22 Self RB CB EB Best Race Half-Troll Height 6'6" STR: 15 +4 +3 +0 18/40 Class Warrior Weight 16st 2lb INT: 11 -4 -2 +0 5 Title Veteran Turns used: WIS: 9 -2 -2 +0 5 HP -6/322 Game 109172 DEX: 14 -4 +2 +0 12 SP 0/0 Standard 10977 CON: 15 +3 +2 +0 18/20 Resting 952 Level 21 Armor [20,+0] Saving Throw 31% Cur Exp 6772 Stealth Bad Max Exp 6772 Melee 1d5,+16 Disarm - phys. 48% Adv Exp 8160 To-hit 61,+6 Disarm - magic 32% Blows 3.3/turn Magic Devices 24 Gold 8303 Searching 26% Burden 73.7 lb Shoot to-dam +0 Infravision 30 ft Overweight -94.2 lb To-hit 46,+4 Speed Normal Max Depth 1050' (L21) Shots 0.0/turn Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes, mangy sea-weed green hair, and black scabby skin. Resistances Abilities Acid:....+........ pFear:............. Elec:............. pBlnd:............. Fire:...+....+.... pConf:............. Cold:...+......... pStun:............. Pois:............. HLife:............. Light:............. Regen:............+ Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > You are too confused to read! > You feel much better. > You are no longer confused. > You have 10 Potions of Cure Light Wounds (a). > The blood falcon claws you. > *** LOW HITPOINT WARNING! *** > The blood falcon claws you. > *** LOW HITPOINT WARNING! *** > The blood falcon bites you. > *** LOW HITPOINT WARNING! *** > The blood falcon claws you. > *** LOW HITPOINT WARNING! *** > The blood falcon misses you. > The blood falcon bites you. > You die. Killed by a blood falcon. [Character Equipment] a) a Main Gauche (1d5) (+2,+8) Bought from a store Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows With +0 STR and +5 DEX you would get 3.7 blows Average damage/round: 67.9. c) a Ring of Reckless Attacks (+3,+5) [-14] Found lying on the floor at 700 feet (level 14) d) a Ring of Resist Fire and Cold Found lying on the floor at 600 feet (level 12) Provides resistance to Fire, Cold. e) an Amulet of Resist Acid Dropped by a snaga at 700 feet (level 14) Provides resistance to Acid. f) a Lantern (1762 turns) Found lying on the floor at 450 feet (level 9) Cannot be harmed by Fire. Intensity 3 light. g) Soft Leather Armour [8,+3] Found lying on the floor of a labyrinth at 800 feet (level 16) i) a Small Metal Shield of Resist Fire [5,+5] Dropped by Mughash the Kobold Lord at 400 feet (level 8) Provides resistance to Fire. j) a Metal Cap [3,+3] Dropped by Grishnákh, the Hill Orc at 600 feet (level 12) k) a Set of Gauntlets of Free Action [3,+1] Taken from a chest found at 400 feet (level 8) Prevents paralysis. l) a Pair of Leather Sandals [1,+2] Dropped by a kobold shaman at 450 feet (level 9) [Character Inventory] a) 10 Potions of Cure Light Wounds b) 3 Potions of Berserk Strength c) 3 Potions of Boldness d) 2 Potions of True Seeing e) a Potion of Infravision f) 19 Scrolls of Phase Door g) a Scroll of Identify Rune h) a Scroll of Word of Recall i) 6 Scrolls of Recharging j) 4 Scrolls of Blessing k) a Rod of Treasure Location l) a Rod of Illumination m) a Wand of Stinking Cloud (9 charges) n) a Wand of Confuse Monster (6 charges) o) a Wand of Wonder (11 charges) Cannot be harmed by Lightning. p) a Staff of Curing (4 charges) q) 2 Staves of Cure Light Wounds (7 charges) r) a Ring of Escaping <+2> Found lying on the floor of a special room at 1050 feet (level 21) +2 speed. Makes you afraid of melee, and worse at shooting and casting spells. s) a Ring of Digging <+3> Found lying on the floor at 500 feet (level 10) +3 tunneling. [Character Quiver] [Home Inventory] a) 2 Potions of Restore Life Levels b) a Short Bow of Power (x2) (+8,+20) Found lying on the floor at 400 feet (level 8) c) 27 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. d) 24 Rounded Pebbles (1d2) (+4,+2) Combat info: Average thrown damage: 7. e) 13 Iron Shots of Slay Demon (1d4) (+2,+6) Slays demons. Combat info: Average thrown damage: 51.5 vs demons and 17.1 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 372 50' Reached level 2 1286 100' Reached level 3 1292 100' Reached level 4 1296 100' Killed Fang, Farmer Maggot's Dog 1546 150' Killed Grip, Farmer Maggot's Dog 1546 150' Reached level 5 1722 150' Reached level 6 2096 150' Reached level 7 3069 300' Reached level 8 3585 400' Reached level 9 4432 400' Killed Mughash the Kobold Lord 4432 400' Reached level 10 4556 400' Reached level 11 5248 500' Reached level 12 5695 550' Reached level 13 6630 600' Reached level 14 6832 600' Killed Grishnákh, the Hill Orc 7255 600' Reached level 15 7774 700' Killed Lagduf, the Snaga 7776 700' Reached level 16 9255 800' Reached level 17 9560 800' Reached level 18 9894 1050' Reached level 19 10240 1050' Reached level 20 10669 0' Killed Farmer Maggot 10852 1050' Reached level 21 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)