[ToME 2.2.5 Character Dump] Name : Berab Age 46 STR: 16 Sex : Neuter Height 89 INT: 22 Race : Vampire Half-Ogre Weight 177 WIS: 12 Class : Sorceror Social Class 13 DEX: 21 Body : Player CON: 21 God : Eru Iluvatar CHR: 6 + To Melee Hit 0 Level 28 Max Hit Points 185 + To Melee Damage 1 Experience 106218 Cur Hit Points -3 + To Ranged Hit -4 Max Exp 106218 Max SP (Mana) 222 + To Ranged Damage 0 Exp to Adv. 130000 Cur SP (Mana) 67 AC 21+80 Gold 187638 Piety -1628 (Miscellaneous Abilities) Fighting : Fair Perception : Superb Blows/Round: 1 Bows/Throw : Bad Searching : Superb Shots/Round: 1 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 1d4+1 Stealth : Bad Magic Device: Excellent Infra-Vision: 70 feet Tactic: normal Explor: normal (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have hazel eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 29 (1450') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Orc Cave: Level 22 (1100') A lost temple: Level 2 (100') Your body was a Player. You have defeated 3148 enemies. You saved 8 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 4th Quelle of the 2890th year of the third age. Your adventure lasted 18 days. Your Attributes: You are dead, killed by a Fastitocalon in a deep water area southwest of Lothlorien. You can drain life from a foe. You can set explosive runes. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You have ESP. You are lucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nether forces. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Corruption list: Vampiric Teeth: Your teeth allows you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 0) . Sneakiness 06.400 [0.900] - Magic 32.150 [1.000] . Magic-Device 06.000 [1.000] . Spell-power 32.400 [0.600] . Sorcery 32.500 [0.700] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 08.700 [0.550] . Prayer 02.500 [0.500] . Mindcraft 01.000 [0.300] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff [Identify] (1d4) (+4,+6) It can be wielded two-handed. It has a spell stored inside. d) (nothing) e) The Ring of Tiruindon (+3 to speed) It increases your charisma and speed by 3. It sustains your strength, dexterity and constitution. It provides resistance to acid and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature blue dragon in the town of Gondolin . f) a Ring of Protection [+14] k) an Amulet of the Serpents [+5] (+6) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 6. It provides resistance to poison. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Feathers Cloak of Protection [1,+14] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) a Dwarven Hard Leather Cap of Seeing [2,+5] (+4 to searching) It increases your constitution, searching and infravision by 4. It provides resistance to fire and blindness. It allows you to see invisible monsters. It gives telepathic powers. You found it in the remains of a Black orc on level 21 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots [6,+5] z) (nothing) {) (nothing) |) a Gnomish Shovel (+3,+4) (+2) [Character Inventory] a) a Tome of the Eternal Flame {100% off} It cannot be harmed by fire. b) 2 Books of Beginner Cantrips c) a Book of Teleportation d) 2 Spellbooks of Tidal Wave e) a Spellbook of Vision f) 2 Spellbooks of Noxious Cloud g) 2 Spellbooks of Vapor h) 2 Spellbooks of Stone Skin i) 2 Spellbooks of Geyser {25% off} j) Mordekainen's Pocket Magician k) 2 Potions of Speed l) 8 Scrolls of Darkness m) 4 Scrolls of Teleportation n) 4 Scrolls of Word of Recall o) a Ring of Protection [+11] p) a Ring of Free Action q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips b) a Spellbook of Firewall c) a Spellbook of Recharge d) Kelek's Wormhole Machine It can be activated for Destruction. You found it lying on the ground on level 2 of Barrow-Downs. e) The Tome of Collected Weird Magic It can be activated for remove fear and cure poison every 5 turns. You found it lying on the ground on level 1 of Barrow-Downs. f) a Parchment titled ``Demigods and their Uses'' It can be activated for summon pet. You found it lying on the ground on level 3 of Barrow-Downs. g) 3 Mushrooms of Cure Poison h) a Mushroom of Cure Paranoia i) a Silver Rod of the Istari of Nothing (200/200) j) a Golden Rod of Acid Bolts (125/125) k) a Rod Tip of Trap Location (8 Mana to cast) l) a Wand of Tidal Wave[4|22] (10 charges) m) a Ring of Levitation n) a Ring of Fire Resistance o) a Ring of Sustain Intelligence p) a Ring of Sustain Wisdom q) a Ring of Dexterity (+2) r) a Ring of Invisibility s) a Ring of Spell [Fireflash] t) 2 Amulets of Nothing u) an Amulet of Lightning Resistance v) a Hard Leather Cap of Seeing [2,+7] (+4 to searching) It increases your searching by 4. It provides resistance to blindness. It allows you to see invisible monsters. You found it in the remains of a Novice paladin on level 9 of Barrow-Downs. w) The Hatchet of Maglir (1d5) (+5,+4) (-4) {cursed} It can be wielded two-handed. It decreases your strength by 4. It is especially deadly against giants. It drains experience. It has been blessed by the gods. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. x) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Gondolin ] a) an Indestructible Ring of Levitation b) a Ring of Sustain Strength c) 4 Rings of Sustain Dexterity d) 2 Rings of Free Action e) a Ring of Searching (+3) f) a Ring of Strength (+2) g) an Indestructible Ring of Flying h) an Amulet of Wisdom (+2) i) an Amulet of Lightning Resistance [Home Inventory - Lothlorien ] a) 2 Books of Summoning b) a Spellbook of Greater Identify c) a Spellbook of Banishment d) a Spellbook of Vision e) a Spellbook of Teleportation f) 2 Spellbooks of Identify g) 2 Spellbooks of Fireflash {25% off} h) The Bag of Tricks It can be activated for hallucination. You found it in the remains of a Guardian naga on level 11 of Mirkwood. i) Baalzebub's Tormented Skullcap (charging) It can be activated for acquirement. You found it lying on the ground on level 1 of Barrow-Downs. j) a Parchment titled ``Household Magic'' It can be activated for satisfy hunger. You found it lying on the ground on level 28 of Mirkwood. k) a Potion of Curing l) a Scroll of Reset Recall m) a Copper Rod of Nothing (20/20) n) a Mithril Rod of Capacity of Lightning Balls (320/320) {50% off} It can hold more mana. You bought it from the Black Market. o) a Wand of Tidal Wave[6|25] (9 charges) p) The Wand of Digging of Thrain (11 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. q) a Fireproof Staff of Genocide[1|5] (4 charges) It cannot be harmed by fire. You bought it from the Black Market. r) a Ring of Sustain Strength s) a Ring of Sustain Intelligence t) a Ring of Searching (+2) u) an Amulet of Acid Resistance v) an Indestructible Amulet of Infravision (+1) w) an Amulet of Spell x) Chaos Dragon Scale Mail (-2 to accuracy) [30,+15] It can be activated for breathe chaos/disenchant (220) every 60+d90 turns if it is being worn. It provides resistance to chaos and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. [The Mathom-house Inventory - Bree ] a) The Gem of Venom It can be activated for create hunger. You found it lying on the ground on level 2 of Barrow-Downs. b) a Harp (+1) It increases your charisma by 1.