[Angband 4.2.3 Character Dump] Name Ninarsil Age 73 Self RB CB EB Best Race Gnome Height 3'7" STR: 18 -1 -3 +4 18 Class Mage Weight 5st 8lb INT: 18 +2 +3 +5 18/100 Title Conjurer Turns used: WIS: 16 +0 +0 +0 16 HP 190/237 Game 316118 DEX: 13 +2 +0 +0 15 SP 101/101 Standard 38259 CON: 17 +1 -2 +9 18/70 Resting 5275 Level 32 Armor [84,+85] Saving Throw 72% Cur Exp 204757 Stealth Excellent Max Exp 204757 Melee 4d6,+14 Disarm - phys. 74% Adv Exp 240000 To-hit 25,+11 Disarm - magic 93% Blows 1.0/turn Magic Devices 105 Gold 41500 Searching 52% Burden 182.6 lb Shoot to-dam +20 Infravision 60 ft Overweight 62.7 lb To-hit 26,+16 Speed 14 (2.4x) Max Depth 3050' (L61) Shots 1.0/turn You are one of several children of a Gnome Braggart. You are a credit to the family. You have hazel eyes, straight brown hair, and a very dark complexion. Resistances Abilities Acid:........+.... pFear:............. Elec:........+.... pBlnd:.....+....... Fire:........+.... pConf:+............ Cold:........+.... pStun:............. Pois:............. HLife:............. Light:+............ Regen:............. Dark:.........+... ESP:............. Sound:............. S.Inv:.....+...+... Shard:............. FrAct:+.....+.....+ Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:+............ Hindrances Modifiers ImpHP:............. Stea.:.........+... ImpSP:............. Sear.:............. Fear:............. Infra:......+.....+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...++......+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:+...+........ D.Red:............. Moves:............. [Character Equipment] a) the Flail of Valin (4d6) (+9,+7) <+3, +1> Taken from a chest found at 1400 feet (level 28) +3 constitution. +1 light. Slays demons (powerfully). Provides resistance to Light. Provides protection from confusion. Cannot be harmed by Acid, Fire. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it casts a beam of lightning dealing 6d6 damage, which your device skill increases by 47% for an average of 30.8 damage. Takes 98 to 108 turns to recharge at your current speed. Your chance of success is 97.1% Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +6 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 90.3 vs demons and 29.8 vs. others. b) a Sling of Power (x2) (+14,+20) Found lying on the floor in a vault at 2200 feet (level 44) c) a Ring of Constitution <+4> Dropped by an ethereal drake at 2250 feet (level 45) +4 constitution. Sustains constitution. d) a Ring of Speed <+4> Found lying on the floor in a vault at 2250 feet (level 45) +4 speed. e) the Elfstone of Galas <+2, +4, +1> Found lying on the floor at 1400 feet (level 28) +2 strength. +4 speed. +1 light. f) a Lantern of True Sight (6059 turns) Dropped by a ranger at 2400 feet (level 48) Provides protection from blindness. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. g) Metal Lamellar Armour (Dwarven) (-3) [58,+20] <+2> Found lying on the floor in a vault at 2250 feet (level 45) +2 strength. +2 constitution. +2 infravision. Cannot be harmed by Acid. Prevents paralysis. h) a Fur Cloak [3,+7] Taken from a chest found at 2100 feet (level 42) i) a Leather Shield of Resistance [8,+17] Found lying on the floor in a vault at 1400 feet (level 28) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) the Metal Cap of Herest [3,+20] <+5, +3> Found lying on the floor at 1450 feet (level 29) +5 intelligence. +3 stealth. Provides resistance to Dark. Cannot be harmed by Acid. Grants the ability to see invisible things. k) a Set of Caestus of Slaying (+4,+5) [5,+8] Found lying on the floor at 3050 feet (level 61) l) a Pair of Steel Shod Boots of Speed [7,+12] <+10> Found lying on the floor in a vault at 2200 feet (level 44) +10 speed. Cannot be harmed by Fire. [Character Inventory] a) 2 Books of Magic Spells [First Spells] {@1} You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] {@2!g} You can read this book. c) 2 Books of Magic Spells [Magical Defences] {@3} You can read this book. d) a Book of Magic Spells [Arcane Control] {@4!g} Cannot be harmed by Fire. You can read this book. e) 2 Mushrooms of Second Sight f) 7 Potions of Cure Critical Wounds g) 2 Potions of Healing h) 6 Potions of *Healing* {!q} It can be thrown at creatures with damaging effect. i) 7 Potions of Restore Mana j) a Potion of Enlightenment k) 12 Scrolls of Phase Door l) 7 Scrolls of Teleportation {!r} m) 4 Scrolls of Word of Recall n) a Rod of Teleport Other {@8} o) 6 Rods of Light {@4} p) 2 Wands of Frost Bolts (11 charges) q) a Wand of Fire Bolts (3 charges) r) 4 Wands of Slow Monster (3 charges) s) a Wand of Stone to Mud (8 charges) t) a Staff of Mapping (3 charges) u) a Staff of Teleportation (6 charges) {!u} v) a Battle Axe (Defender) (2d8) (+11,+10) [+2] <+2> Conjured forth by magic at 2850 feet (level 57) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Sustains dexterity. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster With +15 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +7 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 27.9. [Character Quiver] 0) 14 Rounded Pebbles of Venom (1d2) (+6,+9) Branded with poison. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 155.5 vs creatures not resistant to poison and 62.2 vs. others. Average thrown damage: 64.2 vs creatures not resistant to poison and 21.4 vs. others. 0% chance of breaking upon contact. 1) 8 Rounded Pebbles of Wounding (1d3) (+8,+12) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 69.3. Average thrown damage: 28.5. 0% chance of breaking upon contact. 2) 10 Rounded Pebbles of Wounding (1d2) (+11,+14) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 72.4. Average thrown damage: 31.6. 0% chance of breaking upon contact. 3) 8 Mithril Shots (2d4) (+10,+12) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 75.4. Average thrown damage: 34.6. 0% chance of breaking upon contact. [Home Inventory] a) 2 Books of Magic Spells [Attacks and Knowledge] {@2} You can read this book. b) 11 Potions of Cure Critical Wounds c) 5 Potions of Speed d) 13 Scrolls of Phase Door e) 4 Scrolls of Teleportation {!r} f) 5 Scrolls of Treasure Detection g) 2 Scrolls of Deep Descent h) a Scroll of *Destruction* {!r} i) a Staff of Teleportation (6 charges) {!u} j) a Staff of Speed (4 charges) k) the Phial 'Romin' <+3> Found lying on the floor of a cavern at 1200 feet (level 24) +3 light. Provides resistance to Acid, Lightning, Dark. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on and hitting the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 42% for an average of 22.7 damage. Takes 26 to 48 turns to recharge at your current speed. Your chance of success is 96.9% l) a Robe of Permanence [2,+14] Dropped by a dúnadan of Angmar at 2350 feet (level 47) Provides resistance to Acid, Lightning, Fire, Cold, Light. Cannot be harmed by Acid, Fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. m) a Small Metal Shield of Resistance [5,+12] Found lying on the floor in a vault at 1400 feet (level 28) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. n) a Metal Cap of Seeing [3,+9] <+5> Found lying on the floor in a vault at 1850 feet (level 37) +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. o) a Trident of *Slay Giant* (1d10) (+3,+3) <+2> Found lying on the floor at 400 feet (level 8) +2 strength. Slays giants. Provides resistance to Lightning. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 29.9 vs giants and 17.8 vs. others. p) the Battle Axe 'Eleborth' (3d8) (+14,+11) [+6] <+3, +1> Found lying on the floor in a vault at 2250 feet (level 45) +3 constitution. +3 tunneling. +1 light. Slays undead, dragons, trolls. Branded with fire. Provides resistance to Acid, Fire. Cannot be harmed by Acid, Fire. Prevents paralysis. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster With +15 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +7 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 63.3 vs undead, dragons, trolls, and creatures not resistant to fire, and 33.9 vs. others. q) a Heavy Crossbow of Accuracy (x4) (+15,+17) Taken from a chest found at 1950 feet (level 39) r) 20 Rounded Pebbles (1d2) (+5,+3) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 49.4. Average thrown damage: 9. 0% chance of breaking upon contact. s) 10 Rounded Pebbles of Wounding (1d3) (+8,+12) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 69.3. Average thrown damage: 28.5. 0% chance of breaking upon contact. t) 9 Bolts (1d5) (+0,+0) u) 15 Bolts (1d5) (+2,+6) v) 8 Bolts (1d5) (+2,+7) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 302 50' Reached level 2 842 50' Reached level 3 1570 100' Reached level 4 1827 100' Reached level 5 2291 100' Reached level 6 2941 150' Killed Grip, Farmer Maggot's Dog 3014 150' Reached level 7 3852 200' Reached level 8 4354 250' Killed Fang, Farmer Maggot's Dog 4442 250' Reached level 9 5604 400' Reached level 10 6092 400' Reached level 11 6887 750' Reached level 12 7023 750' Killed Orfax, Son of Boldor 7059 750' Reached level 13 7142 750' Reached level 14 7335 750' Reached level 15 7999 750' Reached level 16 8398 800' Killed Lagduf, the Snaga 8445 800' Reached level 17 9338 900' Reached level 18 10311 950' Reached level 19 10913 1050' Reached level 20 11639 1050' Reached level 21 12973 1050' Reached level 22 14103 1100' Reached level 23 14976 1150' Reached level 24 15093 1150' Reached level 24 15664 1150' Killed Grishnákh, the Hill Orc 16089 1150' Killed Angamaitë of Umbar 17040 1200' Killed Brodda, the Easterling 17565 1200' Killed Bullroarer the Hobbit 17591 1200' Killed Golfimbul, the Hill Orc Chief 17792 1200' Found the Phial 'Romin' 18215 1250' Reached level 25 20102 1400' Found the Elfstone of Galas 20208 1400' Reached level 26 20215 1400' Found the Flail of Valin 20895 1450' Found the Metal Cap of Herest 21514 0' Killed Farmer Maggot 21825 1550' Reached level 27 21913 1550' Killed Uglúk, the Uruk 21945 1550' Killed Lugdush, the Uruk 23476 1650' Killed Ulfast, Son of Ulfang 23513 1650' Killed Ulwarth, Son of Ulfang 23864 1650' Reached level 28 24308 1700' Killed Sangahyando of Umbar 25723 1850' Reached level 29 27830 2050' Reached level 30 29724 2200' Reached level 31 32317 2250' Found the Battle Axe 'Eleborth' 33019 2300' Reached level 32 33328 2300' Killed Beorn, the Shape-Changer 34520 2400' Reached level 32 37595 2950' Killed Wormtongue, Agent of Saruman [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)