[Angband 4.2.3 Character Dump] Name Vandil Age 109 Self RB CB EB Best Race High-Elf Height 6'8" STR: 17 +1 -3 +0 15 Class Mage Weight 13st 8lb INT: 17 +3 +3 +0 18/50 Title Illusionist Turns used: WIS: 10 -1 +0 +0 9 HP -1/121 Game 158132 DEX: 9 +3 +0 +0 12 SP 23/37 Standard 15781 CON: 16 +1 -2 +0 15 Resting 6714 Level 18 Armor [25,+16] Saving Throw 67% Cur Exp 4681 Stealth Poor Max Exp 4681 Melee 2d5,+9 Disarm - phys. 51% Adv Exp 5220 To-hit 24,+4 Disarm - magic 63% Blows 3.0/turn Magic Devices 83 Gold 2439 Searching 41% Burden 90.1 lb Shoot to-dam +0 Infravision 40 ft Overweight -11.8 lb To-hit 24,+0 Speed Normal Max Depth 700' (L14) Shots 0.0/turn You are one of several children of a Noldorin Mage. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:....+........ pFear:...+......... Elec:......+...... pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:............. Nexus:............. Feath:...........+. Nethr:............. S.Dig:..+.......... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:...-......... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > The priest casts an orb of draining. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The druid grunts with pain. > The druid screams in pain. > The priest screams in pain. > The hippogriff cries out in pain. > The druid hits you. > *** LOW HITPOINT WARNING! *** > The druid hits you. > *** LOW HITPOINT WARNING! *** > The priest summons his kin. > The priest casts an orb of draining. > You die. > The druid cries out in pain. Killed by a priest. [Character Equipment] a) a Lucerne Hammer of Extra Attacks (2d5) (+4,+6) <+2> Found lying on the floor at 500 feet (level 10) +2 extra blows. Combat info: 3.0 blows/round. With +7 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 3.1 blows With +0 STR and +5 DEX you would attack a bit faster With +7 STR and +5 DEX you would get 3.1 blows With +0 STR and +8 DEX you would get 3.1 blows Average damage/round: 47.4. c) a Ring of Slow Digestion Found lying on the floor at 500 feet (level 10) Slows your metabolism. d) a Ring of the Dog <-2> Found lying on the floor at 500 feet (level 10) -2 stealth. Provides protection from fear. e) an Amulet of Resist Acid Found lying on the floor at 600 feet (level 12) Provides resistance to Acid. f) a Lantern (12502 turns) Found lying on the floor at 400 feet (level 8) Cannot be harmed by Fire. Intensity 3 light. g) Soft Leather Armour of Resist Lightning [8,+6] Dropped by a druid at 600 feet (level 12) Provides resistance to Lightning. i) a Leather Shield [8,+2] Dropped by Brodda, the Easterling at 500 feet (level 10) k) a Set of Caestus (+0,+3) [5,+3] Dropped by Mughash the Kobold Lord at 500 feet (level 10) l) a Pair of Iron Shod Boots of Slow Descent [4,+5] Dropped by a snaga at 450 feet (level 9) Cannot be harmed by Fire. Feather Falling. [Character Inventory] a) a Book of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Attacks and Knowledge] You can read this book. c) a Book of Magic Spells [Magical Defences] You can read this book. d) 16 Potions of Cure Light Wounds e) 14 Potions of Cure Serious Wounds f) 8 Potions of Cure Critical Wounds g) a Potion of Neutralize Poison h) a Potion of Heroism i) 4 Potions of Boldness j) 8 Scrolls of Phase Door k) 4 Scrolls of Remove Hunger l) 4 Scrolls of Word of Recall m) 5 Scrolls of Blessing n) 2 Scrolls of Monster Confusion o) a Rod of Treasure Location p) a Rod of Light q) a Wand of Stone to Mud (10 charges) r) a Staff of Curing (7 charges) s) a Ring of Digging <+4> Found lying on the floor at 600 feet (level 12) +4 tunneling. t) 2 Amulets of Resist Lightning Provides resistance to Lightning. [Character Quiver] [Home Inventory] a) 6 Rations of Food b) 10 Scrolls of Word of Recall c) a Staff of Detect Invisible (15 charges) d) a Staff of Cure Light Wounds (9 charges) e) a Ring of Teleportation <+2> {cursed} Found lying on the floor at 500 feet (level 10) It randomly makes you teleport; this curse cannot be removed. +2 speed. f) a Ring of the Mouse (+0,-12) <+4, +3> Dropped by an unknown monster at 450 feet (level 9) +4 dexterity. +3 stealth. g) a Dagger of Slay Dragon (1d4) (+5,+7) Found lying on the floor at 200 feet (level 4) Slays dragons. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +3 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 18 vs dragons and 12.8 vs. others. Average thrown damage: 86.3 vs dragons and 28.7 vs. others. h) a Short Bow (x2) (+4,+5) Found lying on the floor at 200 feet (level 4) i) 17 Bolts (1d5) (+0,+0) j) 13 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 361 50' Reached level 2 1510 150' Reached level 3 2201 150' Reached level 4 2667 150' Reached level 5 2696 150' Reached level 6 2886 200' Killed Fang, Farmer Maggot's Dog 3090 200' Reached level 7 4378 250' Killed Grip, Farmer Maggot's Dog 4521 250' Reached level 8 5354 400' Reached level 9 5738 400' Killed Lagduf, the Snaga 6049 0' Reached level 10 6581 400' Reached level 11 7960 450' Reached level 12 9240 500' Reached level 13 9577 500' Killed Grishnákh, the Hill Orc 9861 500' Killed Brodda, the Easterling 9861 500' Reached level 14 11356 500' Reached level 15 11454 500' Killed Mughash the Kobold Lord 12585 550' Reached level 16 14149 600' Reached level 17 15111 650' Reached level 18 15399 650' Killed Ufthak of Cirith Ungol [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)