[Angband 4.2.2 Character Dump] Name Luian Age 58 Self RB CB EB Best Race Dunadan Height 6'8" Str: 17 +1 +1 +0 18/10 17 Class Paladin Weight 13st 13lb INT: 10 +2 -3 +0 9 Title Protector Turns used: WIS: 13 +2 +1 +0 16 HP -1/160 Game 68479 DEX: 16 +2 -1 +0 17 SP 2/19 Standard 6851 CON: 13 +3 +2 +0 18 Resting 420 Level 14 Armor [30,+8] Saving Throw 47% Cur Exp 1589 Stealth Fair Max Exp 1589 Melee 3d3,+6 Disarm - phys. 45% Adv Exp 1680 To-hit 45,+19 Disarm - magic 37% Blows 1.0/turn Magic Devices 45 Gold 3094 Searching 49% Burden 112.8 lb Shoot to-dam +9 Infravision 0 ft Overweight -1.1 lb To-hit 34,+28 Speed Normal Max Depth 700' (L14) Shots 1.0/turn You are the illegitimate but acknowledged child of a Guildsman. You are a credit to the family. You have brown eyes, straight auburn hair, and an average complexion. Resistances Abilities Acid:............. pFear:............! Elec:............. pBlnd:............. Fire:........+.... pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:..+.......... Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:...+......... Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > The blubbering icky thing crawls on you. > You have 9 Scrolls of Phase Door (i). > *** LOW HITPOINT WARNING! *** > You are no longer bleeding. > Something commands you to return. > Something makes a high-pitched shriek. > Orfax, Son of Boldor looks even faster! > Orfax, Son of Boldor misses you. > Orfax, Son of Boldor hits you. > *** LOW HITPOINT WARNING! *** > Orfax, Son of Boldor humiliates you! > Orfax, Son of Boldor makes obscene gestures! > Orfax, Son of Boldor hits you. > You die. > You have an Amulet of Resist Acid {cursed} (r). Killed by Orfax, Son of Boldor. [Character Equipment] a) a War Hammer (3d3) (+6,+4) Found lying on the floor of a special room at 400 feet (level 8) Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 14. b) a Short Bow of Accuracy (x2) (+15,+9) Dropped by an acolyte at 550 feet (level 11) c) a Ring of Slow Digestion Found lying on the floor at 500 feet (level 10) Slows your metabolism. d) a Ring of Searching <+4> Found lying on the floor at 700 feet (level 14) +4 searching skill. f) a Wooden Torch of Brightness (1427 turns) <+1> Found lying on the floor at 300 feet (level 6) +1 light. Intensity 3 light. g) Studded Leather Armour (-1) [12,+2] Bought from a store h) a Cloak of Stealth [1,+2] <+3> Found lying on the floor at 350 feet (level 7) +3 stealth. i) a Small Metal Shield of Resist Fire [5,+3] Bought from a store Provides resistance to Fire. j) an Iron Helm [7,-3] Bought from a store k) a Set of Leather Gloves [1,+1] Bought from a store l) a Pair of Iron Shod Boots [4,+2] Bought from a store Cannot be harmed by Fire. [Character Inventory] a) a Holy Book of Prayers [Novice's Handbook] You can read this book. b) 2 Mushrooms of Clear Mind c) 9 Potions of Cure Light Wounds d) 2 Potions of Cure Serious Wounds e) 3 Potions of Speed f) a Potion of Berserk Strength g) a Potion of Sleep It can be thrown at creatures with damaging effect. h) 7 Potions of Confusion It can be thrown at creatures with damaging effect. i) 9 Scrolls of Phase Door j) 4 Scrolls of Light k) 7 Scrolls of Word of Recall l) a Scroll of Blessing m) 9 Scrolls of Remove Hunger n) a Scroll of Aggravate Monster o) 2 Scrolls of Magic Mapping p) a Rod of Treasure Location q) a Wand of Stun Monster (2 charges) r) an Amulet of Resist Acid {cursed} Found lying on the floor at 550 feet (level 11) It makes you too scared to fight. Provides resistance to Acid. s) a Lantern (7500 turns) Dropped by a kobold at 400 feet (level 8) Cannot be harmed by Fire. Intensity 3 light. t) a Set of Caestus (+0,+3) [5,+0] Dropped by an unknown monster at 550 feet (level 11) u) a Broad Axe (2d6) (+8,+4) Dropped by Mughash the Kobold Lord at 500 feet (level 10) Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 15.5. v) a War Hammer (3d3) (+0,+0) {cursed} Dropped by a scout at 550 feet (level 11) It makes it hard to hit anything. It occasionally makes a loud noise. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 9.2. [Character Quiver] [Home Inventory] a) 3 Rations of Food b) 4 Scrolls of Identify Rune c) a Scroll of Protection from Evil [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 212 100' Reached level 2 239 100' Killed Fang, Farmer Maggot's Dog 239 100' Reached level 3 475 150' Reached level 4 1119 150' Reached level 5 1221 150' Reached level 6 1370 200' Reached level 7 1750 300' Reached level 8 2357 300' Reached level 9 2985 300' Reached level 10 3797 400' Reached level 11 5118 500' Killed Mughash the Kobold Lord 5139 500' Reached level 12 5636 550' Reached level 13 6102 550' Reached level 14 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)