[Angband 4.2.2 Character Dump] Name Serin Age 30 Self RB CB EB Best Race Hobbit Height 2'10" STR: 17 -2 +0 +0 15 Class Rogue Weight 3st 10lb INT: 13 +2 +1 +0 16 Title Robber Turns used: WIS: 10 +1 -3 +0 8 HP -4/109 Game 245796 DEX: 16 +3 +3 +0 18/40 SP 15/17 Standard 24355 CON: 13 +2 -1 +0 14 Resting 0 Level 17 Armor [27,+28] Saving Throw 64% Cur Exp 2991 Stealth Excellent Max Exp 2991 Melee 2d4,+5 Disarm - phys. 96% Adv Exp 3480 To-hit 58,+6 Disarm - magic 94% Blows 1.3/turn Magic Devices 64 Gold 2679 Searching 53% Burden 92.3 lb Shoot to-dam +3 Infravision 40 ft Overweight -9.6 lb To-hit 45,+7 Speed Normal Max Depth 650' (L13) Shots 1.0/turn You are the only child of a Hobbit Burglar. You are the black sheep of the family. You have brown eyes, straight auburn hair, and a dark complexion. Resistances Abilities Acid:....+........ pFear:............! Elec:+............ pBlnd:............. Fire:......+...... pConf:............. Cold:............. pStun:............. Pois:............. HLife:............+ Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > Nár, the Dwarf misses you. > Nár, the Dwarf hits you. > Nár, the Dwarf misses you. > Nár, the Dwarf hits you. > You miss Nár, the Dwarf. > Nár, the Dwarf hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Nár, the Dwarf hits you. > *** LOW HITPOINT WARNING! *** > Nár, the Dwarf hits you. > *** LOW HITPOINT WARNING! *** > Nár, the Dwarf hits you. > You die. > You have an Amulet of Infravision <+2> (s). Killed by Nár, the Dwarf. [Character Equipment] a) a Tulwar of Lightning (2d4) (+4,+5) Bought from a store Branded with lightning. Provides resistance to Lightning. Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 30 vs creatures not resistant to lightning and 15.1 vs. others. b) a Sling (x2) (+5,+3) Dropped by a small kobold at 50 feet (level 1) c) a Ring of Protection [+10] Bought from a store d) a Ring of Protection [+8] e) an Amulet of Resist Acid Bought from a store Provides resistance to Acid. f) a Lantern (Everburning) Found lying on the floor at 550 feet (level 11) Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Studded Leather Armour of Resist Fire (-1) [12,+4] Dropped by a small kobold at 450 feet (level 9) Provides resistance to Fire. Cannot be harmed by Fire. h) a Cloak [1,-1] Found lying on the floor at 50 feet (level 1) i) a Wicker Shield [2,+4] Found lying on the floor at 50 feet (level 1) j) an Iron Helm [7,-1] Bought from a store k) a Set of Leather Gloves of Free Action [1,+7] Bought from a store Prevents paralysis. l) a Pair of Iron Shod Boots [4,+5] Dropped by a drúadan mage at 550 feet (level 11) Cannot be harmed by Fire. [Character Inventory] a) a Book of Magic Spells [First Spells] You can read this book. b) a Ration of Food c) 2 Potions of Cure Serious Wounds d) 3 Potions of Neutralize Poison e) 2 Potions of Speed f) 8 Potions of Heroism g) a Potion of True Seeing h) 3 Potions of Cure Critical Wounds i) 4 Scrolls of Phase Door j) 2 Scrolls of Detect Invisible k) 2 Scrolls of Word of Recall l) 2 Scrolls of Blessing m) a Rod of Treasure Location n) a Staff of Confuse Monsters (4 charges) o) a Staff of Detect Invisible (10 charges) p) a Ring of the Mouse (+0,-9) <+3> Found lying on the floor at 600 feet (level 12) +3 dexterity. +3 stealth. q) an Amulet of Resist Lightning Found lying on the floor at 650 feet (level 13) Provides resistance to Lightning. r) an Amulet of Searching <+1> Found lying on the floor at 600 feet (level 12) +1 searching skill. s) an Amulet of Infravision <+2> Found lying on the floor at 650 feet (level 13) +2 infravision. t) a Pick (1d3) (+0,+0) Bought from a store Combat info: 1.3 blows/round. With +6 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 3.4. [Character Quiver] 0) 14 Rounded Pebbles (1d2) (+4,+2) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 13.1. Average thrown damage: 7. 25% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Attacks and Knowledge] b) a Potion of True Seeing c) 7 Scrolls of Phase Door d) 7 Scrolls of Treasure Detection e) 2 Scrolls of Deep Descent f) a Wand of Slow Monster (7 charges) g) a Wand of Wonder (11 charges) Cannot be harmed by Lightning. h) an Amulet of Resist Lightning Found lying on the floor at 550 feet (level 11) Provides resistance to Lightning. i) Metal Scale Mail of Resist Lightning (-2) [38,+5] Bought from a store Provides resistance to Lightning. j) 2 Robes [2,+0] k) Soft Leather Armour of Resist Acid [8,+7] Found lying on the floor at 400 feet (level 8) Provides resistance to Acid. Cannot be harmed by Acid. l) Soft Leather Armour of Resist Lightning [8,+4] Bought from a store Provides resistance to Lightning. m) Soft Leather Armour [8,+0] An inheritance from your family n) a Wicker Shield [2,+3] Bought from a store o) a Set of Leather Gloves of Free Action [1,+2] Found lying on the floor at 50 feet (level 1) Prevents paralysis. p) a Pair of Leather Boots [2,+3] Dropped by a snaga at 400 feet (level 8) q) a Main Gauche of Slay Undead (1d5) (+10,+6) Found lying on the floor at 400 feet (level 8) Slays undead. Combat info: 2.0 blows/round. With +4 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 33.6 vs undead and 20.2 vs. others. r) a Trident (1d10) (+5,+5) Dropped by a kobold shaman at 450 feet (level 9) Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 15.6. s) 25 Rounded Pebbles of Slay Animal (1d2) (+2,+1) Slays animals. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 22.2 vs animals and 11.1 vs. others. Average thrown damage: 10.1 vs animals and 5 vs. others. 25% chance of breaking upon contact. t) 15 Bolts of Slay Undead (1d5) (+4,+10) Slays undead. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 602 50' Reached level 2 1792 50' Reached level 3 7169 100' Reached level 4 7306 100' Killed Fang, Farmer Maggot's Dog 7464 100' Reached level 5 9255 100' Killed Grip, Farmer Maggot's Dog 10971 50' Reached level 6 13764 150' Reached level 7 14263 400' Reached level 8 14376 400' Reached level 9 14552 450' Reached level 10 15029 450' Reached level 11 16015 450' Reached level 12 17988 450' Reached level 13 19235 500' Reached level 14 20665 550' Reached level 15 23313 600' Reached level 16 23994 650' Reached level 17 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)