[Angband 4.2.2-182-g6e7f4e89 Character Dump] Name Ranger Age 22 Self RB CB EB Best Race Hobbit Height 2'11" STR! 18/100 -2 +0 +1 18/90 Class Ranger Weight 3st 12lb INT! 18/100 +2 +0 +7 18/190 Title ***WINNER*** Turns used: WIS! 18/100 +1 +2 +3 18/160 HP 980/980 Game 972325 DEX! 18/100 +3 +1 +14 18/*** SP 308/337 Standard 174505 CON! 18/100 +2 -1 +10 18/210 Resting 47871 Level 50 Armor [46,+122] Saving Throw 100% Cur Exp 10444903 Stealth Superb Max Exp 10444903 Melee 5d4,+19 Disarm - phys. 100% Adv Exp ******** To-hit 108,+45 Disarm - magic 93% Blows 5.0/turn Magic Devices 104 Gold 10668694 Searching 96% Burden 323.7 lb Shoot to-dam +16 Infravision 40 ft Overweight 143.8 lb To-hit 105,+49 Speed 3.1x (21) Max Depth 5000' (L100) Shots 3.2/turn You are one of several children of a Hobbit Miller. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:+..+.+..+.+.. pFear:.....+..+...! Elec:....+...+.+.. pBlnd:......+...... Fire:...++.+...+.! pConf:....+.+.+.... Cold:...+.+..*.+.! pStun:...+......... Pois:......+...... HLife:............+ Light:+..+..+.+.... Regen:............. Dark:............. ESP:.........+... Sound:......+...... S.Inv:...+......... Shard:...+...+..... FrAct:.....++...... Nexus:......+...... Feath:...+......... Nethr:............. S.Dig:....++....... Chaos:....+.....+.. TrpIm:............. Disen:..........+.. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:......+...... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:.....+....... NoTel:............. Speed:..+.......++! DrExp:............. Blows:............. Stick:............. Shots:.+........... Fragl:............. Might:.+........... Light:...+......+.. D.Red:............. Moves:............. [Last Messages] > You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You have an Arrow of Slay Evil (1d4) (+8,+9) {=g} (2). > You have 5 Arrows of Slay Evil (1d4) (+8,+9) {=g} (2). > You have 7 Arrows of Slay Evil (1d4) (+8,+9) {=g} (2). > You have 11 Arrows of Slay Evil (1d4) (+8,+9) {=g} (2). > You have 3 Arrows of Slay Evil (1d4) (+9,+11) {=g} (3). > You have 4 Arrows of Slay Evil (1d4) (+9,+11) {=g} (3). > You have 19 Mithril Shots of Slay Evil (2d5) (+16,+18) {=g} (1). > You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (r). > You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You have the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??} (r). > You re-arrange your quiver. > You feel anxious about this place, and there may be something worthwhile here. > There is no clear floor on which to cast the spell. Killed by Ripe Old Age. [Character Equipment] a) the Ball-and-Chain 'Carancar' (5d4) (+17,+14) <+3> Dropped by The Witch-King of Angmar at 4850 feet (level 97) +3 wisdom. Slays undead (powerfully), dragons (powerfully), demons, trolls, animals, evil creatures. Branded with weak lightning. Provides resistance to Acid, Light. Cannot be harmed by Acid, Fire. When activated, it heals 30 hitpoints, cut damage, and cures stunning, poison and blindness. Takes 216 to 239 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 517 vs undead and dragons, 357 vs demons and trolls, 277 vs animals, evil creatures, and creatures not resistant to lightning, and 197 vs. others. b) a Sling of Buckland (x4) (+21,+16) <+4, +6, +2> Found lying on the floor in a vault at 4850 feet (level 97) +4 dexterity. +6 shooting speed. +2 shooting power. Cannot be harmed by Acid, Fire. c) a Ring of Speed <+14> Dropped by a great storm wyrm at 4850 feet (level 97) +14 speed. d) the Ring of Duron [+6] <+3, +6, +1> Dropped by Saruman of Many Colours at 4800 feet (level 96) +3 intelligence. +6 dexterity. +6 constitution. +1 light. Provides resistance to Acid, Fire, Cold, Light, Shards. Provides protection from stunning. Cannot be harmed by Lightning. Sustains intelligence. Feather Falling. Grants the ability to see invisible things. When activated, it fires a ball of acid with radius 2, dealing 70 damage at the centre, which your device skill increases by 32% for an average of 92.4 damage and extends acid resistance for 20+1d20 turns. Takes 342 to 418 turns to recharge at your current speed. Your chance of success is 95.1% e) the Amulet of Aeredeb <+3, +1, +4> Dropped by a cloud giant at 1550 feet (level 31) +3 intelligence. +1 dexterity. +4 constitution. Provides resistance to Lightning, Fire, Chaos. Provides protection from confusion. Slows your metabolism. When activated, it attempts to magically slow a single monster. Takes 95 to 102 turns to recharge at your current speed. Your chance of success is 92.2% f) the Wooden Torch 'Enyaraudh' [+10] <+1, +3> Found lying on the floor at 1600 feet (level 32) +1 strength. +3 dexterity. +3 tunneling. Provides resistance to Acid, Cold. Provides protection from fear. Cannot be harmed by Fire. Sustains intelligence. Slows your metabolism. Prevents paralysis. Intensity 2 light. When activated, it cures blindness and allows you to see invisible things for 2d6+12 turns. Takes 216 to 239 turns to recharge at your current speed. Your chance of success is 97.2% g) the Studded Leather Armour of Teloth (-1) [12,+15] <+2> Dropped by Adunaphel the Quiet at 4850 feet (level 97) +2 stealth. Provides resistance to Fire, Poison, Light, Sound, Nexus. Provides protection from blindness, confusion. Cannot be harmed by Acid, Fire. Prevents paralysis. h) a Fur Cloak of Protection [3,+13] Dropped by a black ogre at 1550 feet (level 31) Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) the Large Metal Shield of Mangorim [12,+27] <+1> Dropped by The Witch-King of Angmar at 4850 feet (level 97) +1 intelligence. Provides immunity to Cold. Provides resistance to Acid, Lightning, Light. Provides protection from fear, confusion. Cannot be harmed by Acid. j) a Steel Helm of Telepathy [9,+14] {@w2!k} Found lying on the floor in a vault at 4850 feet (level 97) Grants telepathy. k) the Set of Gauntlets of Anduin [3,+14] <+2, +1> Taken from a chest found at 1550 feet (level 31) +2 speed. +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Chaos, Disenchantment. Cannot be harmed by Acid, Fire. l) a Pair of Steel Shod Boots of Speed [7,+13] <+10> Taken from a chest found at 4800 feet (level 96) +10 speed. Cannot be harmed by Fire. [Character Inventory] a) 3 Books of Nature Magics [Lesser Charms] {@m1} You can read this book. b) 2 Books of Nature Magics [Nature Craft] {@m4} Cannot be harmed by Fire. You can read this book. c) 37 Potions of Cure Critical Wounds {@q1} d) 18 Potions of Healing {@q7} e) 14 Potions of *Healing* It can be thrown at creatures with damaging effect. f) 3 Potions of Life It can be thrown at creatures with damaging effect. g) 9 Scrolls of Phase Door h) 4 Scrolls of Banishment i) 12 Scrolls of Recharging j) 4 Scrolls of Rune of Protection k) 5 Scrolls of *Destruction* l) 5 Rods of Slow Monster (2 charging) {@z2} m) 3 Rods of Healing {@z7} Cannot be harmed by Lightning. n) 4 Rods of Teleport Other (1 charging) {@z9} o) 3 Rods of Recall {@z0!d!z} Cannot be harmed by Lightning. p) 4 Staves of Healing (3 charges) {@u7} q) the Iron Crown of Onentir [0,+18] <+2> {@w2} Found lying on the floor in a vault at 1400 feet (level 28) +2 intelligence. Provides immunity to Fire. Provides protection from fear. Cannot be harmed by Acid. Sustains constitution. r) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100) +50 strength. +50 intelligence. +50 wisdom. +50 dexterity. +50 constitution. +50 infravision. +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Nexus, Nether. Provides protection from fear, confusion. Cannot be harmed by Acid. Grants telepathy. Grants the ability to see invisible things. Can't be removed. s) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100) Slays undead (powerfully), dragons (powerfully), demons (powerfully), trolls, orcs, animals, evil creatures. Cannot be harmed by Acid, Fire. Grants telepathy. Grants the ability to see invisible things. Sometimes creates earthquakes on impact. Aggravates creatures nearby. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +11 STR and +0 DEX you would get 4.3 blows Average damage/round: 481.8 vs undead, dragons, and demons, 310.8 vs trolls and orcs, 225.3 vs animals and evil creatures, and 139.8 vs. others. t) the Short Bow of Luthan (x4) (+13,+24) <+4, +2> Taken from a chest found at 1800 feet (level 36) +4 shooting speed. +2 shooting power. Provides resistance to Acid, Lightning, Fire, Cold, Light, Sound. Cannot be harmed by Acid, Fire. Speeds regeneration. Grants the ability to see invisible things. [Character Quiver] 0) 28 Rounded Pebbles of Slay Evil (1d2) (+8,+13) {=g} Slays evil creatures. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 608.9 vs evil creatures and 406 vs. others. Average thrown damage: 60.3 vs evil creatures and 30.1 vs. others. 0% chance of breaking upon contact. 1) 19 Mithril Shots of Slay Evil (2d5) (+16,+18) {=g} Slays evil creatures. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 806.4 vs evil creatures and 537.6 vs. others. Average thrown damage: 100.8 vs evil creatures and 50.4 vs. others. 0% chance of breaking upon contact. 2) 11 Arrows of Slay Evil (1d4) (+8,+9) {=g} Slays evil creatures. 3) 4 Arrows of Slay Evil (1d4) (+9,+11) {=g} Slays evil creatures. [Home Inventory] a) 20 Books of Nature Magics [Lesser Charms] {@m1} You can read this book. b) 8 Books of Nature Magics [Nature Craft] {@m4} Cannot be harmed by Fire. You can read this book. c) 12 Mushrooms of Vigor d) 40 Potions of Cure Critical Wounds {@q1} e) 18 Potions of Cure Critical Wounds {@q1} f) 36 Potions of Restore Mana g) a Potion of Enlightenment h) 6 Potions of Speed {@q4} i) 36 Potions of Speed {@q4} j) 29 Scrolls of Teleportation {@r8} k) 6 Scrolls of Teleport Level {@r9} l) a Scroll of Remove Curse {ignore} m) 12 Rods of Detection (4 charging) {@z1} Cannot be harmed by Lightning. n) 10 Rods of Slow Monster (1 charging) {@z2} o) 3 Rods of Restoration (3 charging) Cannot be harmed by Lightning. p) 5 Rods of Illumination {@z4, ignore} q) 4 Rods of Recall (2 charging) {@z0!d!z} Cannot be harmed by Lightning. r) 9 Wands of Teleport Other (36 charges) {ignore} s) 2 Staves of *Destruction* (5 charges) t) a Ring of Speed <+12> Dropped by a dracolich at 4850 feet (level 97) +12 speed. u) the Ring of Aminwen <+1, +5, +2, +4> Dropped by Glaurung, Father of the Dragons at 4850 feet (level 97) +1 strength. +5 intelligence. +5 dexterity. +2 infravision. +4 speed. Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark, Sound, Shards, Nether, Chaos. Provides protection from fear. Cannot be harmed by Lightning. Sustains dexterity. Feather Falling. Speeds regeneration. When activated, it restores 10SP, cures confusion and hallucination, removes fear and grants you temporary resistance to confusion. Takes 247 to 273 turns to recharge at your current speed. Your chance of success is 97.2% v) an Amulet of the Magi [+8] <+3, +4> {!k} Dropped by Gothmog, the High Captain of Balrogs at 4850 feet (level 97) +3 intelligence. +4 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. w) an Amulet of ESP {cursed} Dropped by a great swamp wyrm at 4600 feet (level 92) It prevents you from teleporting. It paralyses you every now and then. Grants telepathy. x) an Amulet of Weaponmastery (+5,+4) <+2> Dropped by Saruman of Many Colours at 4800 feet (level 96) +2 strength. Provides resistance to Disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. y) an Amulet of Trickery <+4, +3, +6> {!k} Dropped by Saruman of Many Colours at 4800 feet (level 96) +4 dexterity. +3 stealth. +4 searching skill. +6 infravision. +3 speed. Provides resistance to Poison, Nexus. Sustains dexterity. z) the Amulet of Duine <+1, +3> Found lying on the floor in a vault at 1550 feet (level 31) +1 strength. +3 constitution. Provides resistance to Light, Dark. Provides protection from blindness. Speeds regeneration. Sustains your life force. When activated, it casts a beam of lightning dealing 6d6 damage, which your device skill increases by 37% for an average of 28.7 damage. Takes 155 to 171 turns to recharge at your current speed. Your chance of success is 96.0% {) the Amulet 'Helenwe' <+4, +1> Dropped by Mîm, Betrayer of Turin at 1350 feet (level 27) +4 intelligence. +1 infravision. Provides resistance to Acid, Lightning, Fire, Cold, Poison. Provides protection from fear. |) the Necklace of Tungwe <+2, +1> Found lying on the floor in a vault at 1550 feet (level 31) +2 strength. +1 stealth. Provides resistance to Lightning, Fire, Cold, Dark, Shards, Nether. Sustains strength. Slows your metabolism. When activated, it lights up the surrounding area and creates a ball of weak light with radius 2, centred on and hitting the player, with full intensity to radius 2, dealing 2d8 damage at the centre, which your device skill increases by 17% for an average of 10.5 damage. Takes 125 to 136 turns to recharge at your current speed. Your chance of success is 91.5% }) the Lantern of Rimon Dropped by a young red dragon at 2050 feet (level 41) Provides resistance to Lightning. Provides protection from blindness. Cannot be harmed by Fire. Prevents paralysis. Intensity 3 light. ~) a Lantern of True Sight (14785 turns) Bought from a store Provides protection from blindness. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. ) Blue Dragon Scale Mail of Speed (-2) [12,+22] <+4> Dropped by The Tarrasque at 4850 feet (level 97) +4 speed. Provides resistance to Lightning. ) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+26] Dropped by a great hell wyrm at 4700 feet (level 94) Provides resistance to Acid, Lightning, Fire, Cold, Poison. ) Balance Dragon Scale Mail (-2) [50,+15] Dropped by a nether wraith at 4850 feet (level 97) Provides resistance to Sound, Shards, Chaos, Disenchantment. ) the Partial Plate Armour 'Dosseruin' (-3) [40,+13] <+4> Dropped by Ancalagon the Black at 4900 feet (level 98) +4 dexterity. +4 stealth. Provides immunity to Acid. Provides resistance to Fire, Cold, Poison. Provides protection from fear. Cannot be harmed by Acid. ) a Robe of Permanence [2,+24] Found lying on the floor in a vault at 1500 feet (level 30) Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid, Fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. ) a Cloak of Stealth [1,+10] <+3> Found lying on the floor at 200 feet (level 4) +3 stealth. ) a Fur Cloak of Aman [3,+25] <+3> {cursed} Found lying on the floor at 4850 feet (level 97) It makes you vulnerable to fire attacks, but resistant to cold. It paralyses you every now and then. It poisons you from time to time. +3 stealth. Provides resistance to Shards. Cannot be harmed by Acid, Fire. ) the Wicker Shield of Sheru [2,+21] <+1, +5, +2> Taken from a chest found at 1500 feet (level 30) +1 wisdom. +5 dexterity. +2 constitution. Provides resistance to Lightning, Fire, Disenchantment. Cannot be harmed by Acid. Sustains strength. Slows your metabolism. ) a Large Metal Shield of Elvenkind [12,+13] <+1> Dropped by a great hell wyrm at 4700 feet (level 94) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Light. Cannot be harmed by Acid. ) a Golden Crown of Might [0,+13] <+3, +2> {@w2} Dropped by an ancient gold dragon at 4750 feet (level 95) +3 strength. +3 dexterity. +2 constitution. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Prevents paralysis. ) the Metal Cap of Wentir [3,+23] <+5, +6, +3> Found lying on the floor at 1550 feet (level 31) +5 intelligence. +6 wisdom. +3 searching skill. Cannot be harmed by Acid. ) the Iron Helm of Nenaxe [7,+21] <+5> {@w2} Dropped by a shadow drake at 1500 feet (level 30) +5 intelligence. Provides resistance to Lightning, Cold, Light. Provides protection from blindness. Cannot be harmed by Acid. Sustains intelligence. Grants the ability to see invisible things. ) the Set of Gauntlets of Guind (+8,+1) [3,+9] <+3, +1> Conjured forth by magic at 4750 feet (level 95) +3 strength. +3 intelligence. +1 light. It causes your melee attacks to slay undead. Provides resistance to Acid, Lightning, Fire. Cannot be harmed by Acid, Fire. Slows your metabolism. Prevents paralysis. ) a Set of Gauntlets of Power (+5,+3) [3,+14] <+4> {ignore} Conjured forth by magic at 4750 feet (level 95) +4 strength. ) a Set of Mithril Gauntlets of Slaying (+1,+2) [6,+6] {ignore} Found lying on the floor in a vault at 1550 feet (level 31) Cannot be harmed by Acid, Fire. ) a Set of Alchemist's Gloves of Thievery (+2,+3) [0,+24] <+4, +5> {!k} Dropped by Adunaphel the Quiet at 4850 feet (level 97) +4 dexterity. +5 searching skill. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. ) a Pair of Leather Sandals of Speed [1,+17] <+9> Found lying on the floor of a cavern at 4900 feet (level 98) +9 speed. ) a Pair of Iron Shod Boots of Elvenkind [4,+12] <+4, +7> Dropped by Ar-Pharazôn the Golden at 4850 feet (level 97) +4 stealth. +7 speed. Cannot be harmed by Acid, Fire. Feather Falling. ) a Pair of Mithril Shod Boots of Speed [8,+15] <+10> {cursed} Taken from a chest found at 4850 feet (level 97) It paralyses you every now and then. +10 speed. Cannot be harmed by Acid, Fire. ) the Cutlass 'Hundor' (1d8) (+16,+22) <+5, +2> Dropped by a ghost at 1500 feet (level 30) +5 strength. +2 tunneling. Slays undead (powerfully), evil creatures. Branded with acid. Provides resistance to Cold. Cannot be harmed by Acid. Combat info: 5.0 blows/round. Average damage/round: 335 vs undead, 278 vs creatures not resistant to acid, 249 vs evil creatures, and 220.5 vs. others. ) the Katana 'Silladarn' (3d5) (+14,+9) [+10] Found lying on the floor at 1550 feet (level 31) Slays demons, giants. Branded with weak lightning. Provides immunity to Fire. Provides resistance to Dark, Chaos. Cannot be harmed by Acid. Combat info: 5.0 blows/round. Average damage/round: 256 vs demons and giants, 199 vs creatures not resistant to lightning, and 142 vs. others. ) a Blade of Chaos of Gondolin (6d5) (+20,+22) <+1> Found lying on the floor in a vault at 4850 feet (level 97) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to Dark, Chaos. Cannot be harmed by Acid. Feather Falling. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 529.5 vs dragons, demons, trolls, and orcs, and 292 vs. others. ) the Spear 'Niond' (3d6) (+7,+13) [+2] <+3> Dropped by a vrock at 2050 feet (level 41) +3 strength. Slays undead. Branded with fire. Provides resistance to Lightning, Light, Disenchantment. Cannot be harmed by Acid, Fire. Slows your metabolism. Feather Falling. When activated, it casts a bolt or beam of fire dealing 12d8 damage, which your device skill increases by 42% for an average of 76.6 damage. Takes 216 to 239 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 315.5 vs undead and creatures not resistant to fire, and 186.5 vs. others. Average thrown damage: 370.1 vs undead and creatures not resistant to fire, and 123.4 vs. others. ) the Beaked Axe of Orothonir (2d6) (+19,+13) [+18] <+1> Dropped by Old Man Willow at 1100 feet (level 22) +1 dexterity. Slays undead (powerfully). Provides resistance to Lightning, Cold, Light. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it casts a bolt or beam of fire dealing 16d8 damage, which your device skill increases by 42% for an average of 102.2 damage. Takes 277 to 307 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 342.5 vs undead and 159 vs. others. ) the Heavy Crossbow 'Elegrinog' (x4) (+8,+29) <+3, +4, +1> Dropped by a master thief at 2100 feet (level 42) +3 dexterity. +4 shooting speed. +1 light. Cannot be harmed by Acid, Fire. Sustains your life force. ) 22 Rounded Pebbles of Acid (1d2) (+6,+9) {=g} Branded with acid. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 617.2 vs creatures not resistant to acid and 352.6 vs. others. Average thrown damage: 65.5 vs creatures not resistant to acid and 21.8 vs. others. 0% chance of breaking upon contact. ) 27 Mithril Shots of Flame (2d4) (+9,+10) {=g} Branded with fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 728.9 vs creatures not resistant to fire and 416.6 vs. others. Average thrown damage: 94.5 vs creatures not resistant to fire and 31.5 vs. others. 0% chance of breaking upon contact. ) 23 Mithril Shots of Flame (2d4) (+10,+11) {=g} Branded with fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 752.6 vs creatures not resistant to fire and 430 vs. others. Average thrown damage: 100.8 vs creatures not resistant to fire and 33.6 vs. others. 0% chance of breaking upon contact. ) 19 Mithril Shots of Flame (2d4) (+11,+12) {=g} Branded with fire. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 776 vs creatures not resistant to fire and 443.5 vs. others. Average thrown damage: 107.1 vs creatures not resistant to fire and 35.7 vs. others. 0% chance of breaking upon contact. ) 10 Mithril Shots of Venom (2d4) (+14,+10) {=g} Branded with poison. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 728.9 vs creatures not resistant to poison and 416.6 vs. others. Average thrown damage: 94.5 vs creatures not resistant to poison and 31.5 vs. others. 0% chance of breaking upon contact. ) 22 Mithril Shots of Frost (2d4) (+19,+12) {=g} Branded with cold. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 776 vs creatures not resistant to cold and 443.5 vs. others. Average thrown damage: 107.1 vs creatures not resistant to cold and 35.7 vs. others. 0% chance of breaking upon contact. ) 19 Mithril Shots of Slay Undead (2d4) (+14,+22) {=g} Slays undead. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 1011.2 vs undead and 577.9 vs. others. Average thrown damage: 170.1 vs undead and 56.7 vs. others. 0% chance of breaking upon contact. ) 10 Bolts of Venom (1d5) (+9,+7) {=g} Branded with poison. ) 23 Bolts of Flame (1d5) (+8,+8) {=g} Branded with fire. ) 20 Bolts of Acid (1d5) (+15,+15) {=g} Branded with acid. Cannot be harmed by Acid. ) 25 Seeker Bolts of Frost (4d5) (+9,+9) {=g} Branded with cold. ) 15 Seeker Bolts of Slay Demon (4d6) (+17,+15) {=g} Slays demons. ) 21 Mithril Bolts of Flame (3d5) (+10,+9) {=g} Branded with fire. Cannot be harmed by Acid. ) 18 Mithril Bolts of Frost (3d5) (+10,+14) {=g} Branded with cold. Cannot be harmed by Acid. ) 13 Arrows of Acid (1d4) (+8,+10) {=g@f1} Branded with acid. Cannot be harmed by Acid. ) 10 Seeker Arrows of Slay Demon (4d4) (+7,+12) {=g} Slays demons. ) 27 Mithril Arrows of Flame (3d4) (+4,+4) {=g} Branded with fire. Cannot be harmed by Acid, Fire. ) a Mithril Arrow of Frost (3d4) (+6,+7) {=g} Branded with cold. Cannot be harmed by Acid, Fire. ) 18 Mithril Arrows of Flame (3d4) (+7,+8) {=g} Branded with fire. Cannot be harmed by Acid, Fire. ) 18 Mithril Arrows of Venom (3d4) (+9,+7) {=g} Branded with poison. Cannot be harmed by Acid, Fire. ) 17 Mithril Arrows of Venom (3d4) (+7,+10) {=g} Branded with poison. Cannot be harmed by Acid, Fire. ) 13 Mithril Arrows of Flame (3d4) (+8,+10) {=g} Branded with fire. Cannot be harmed by Acid, Fire. ) 4 Mithril Arrows of Flame (3d4) (+9,+9) {=g} Branded with fire. Cannot be harmed by Acid, Fire. ) 11 Mithril Arrows of Venom (3d4) (+8,+10) {=g} Branded with poison. Cannot be harmed by Acid, Fire. ) 31 Mithril Arrows of Frost (3d4) (+8,+10) {=g} Branded with cold. Cannot be harmed by Acid, Fire. ) 28 Mithril Arrows of Venom (3d4) (+10,+9) {=g} Branded with poison. Cannot be harmed by Acid, Fire. ) 13 Mithril Arrows of Lightning (3d4) (+10,+9) {=g} Branded with lightning. Cannot be harmed by Acid, Fire. ) 25 Mithril Arrows of Frost (3d4) (+9,+11) {=g} Branded with cold. Cannot be harmed by Acid, Fire. ) 9 Mithril Arrows of Flame (3d4) (+6,+16) {=g} Branded with fire. Cannot be harmed by Acid, Fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 424 50' Killed Fang, Farmer Maggot's Dog 424 50' Reached level 2 424 50' Reached level 3 424 50' Reached level 4 1869 50' Reached level 5 2392 350' Reached level 6 2588 350' Reached level 7 3457 100' Killed Grip, Farmer Maggot's Dog 4089 150' Reached level 8 5801 200' Reached level 9 6781 300' Reached level 10 7721 300' Reached level 11 8126 0' Killed Farmer Maggot 8994 400' Killed Lagduf, the Snaga 8994 400' Reached level 12 9378 400' Killed Bullroarer the Hobbit 9770 450' Reached level 13 11639 500' Reached level 14 12046 600' Reached level 15 12648 600' Reached level 16 13570 700' Reached level 17 14028 750' Killed Mughash the Kobold Lord 14520 750' Reached level 18 15103 750' Killed Orfax, Son of Boldor 15326 750' Reached level 19 16381 800' Reached level 20 17653 800' Reached level 21 17898 800' Killed Wormtongue, Agent of Saruman 19095 800' Killed Ulfast, Son of Ulfang 19607 850' Killed Grishnákh, the Hill Orc 19618 850' Killed Golfimbul, the Hill Orc Chief 19912 900' Reached level 22 22433 1000' Killed Ufthak of Cirith Ungol 22444 1000' Reached level 23 22601 1000' Killed Nár, the Dwarf 25629 1000' Killed Khîm, Son of Mîm 25629 1000' Reached level 24 26327 1000' Killed Gorbag, the Orc Captain 27494 1000' Reached level 25 28900 1000' Killed Angamaitë of Umbar 29004 1000' Killed Sangahyando of Umbar 29159 1000' Reached level 26 30884 1050' Killed Boldor, King of the Yeeks 32428 1100' Reached level 27 32428 1100' Reached level 28 32428 1100' Reached level 29 32428 1100' Reached level 30 32428 1100' Reached level 31 33212 1100' Killed Uglúk, the Uruk 33218 1100' Killed Lugdush, the Uruk 35019 1100' Killed Old Man Willow 35023 1100' Found the Beaked Axe of Orothonir 38212 1300' Killed Bolg, Son of Azog 39685 1300' Killed Ibun, Son of Mîm 40281 1350' Killed Mîm, Betrayer of Turin 40289 1350' Found the Amulet 'Helenwe' 40921 1400' Found the Iron Crown of Onentir 42110 1500' Killed Ulwarth, Son of Ulfang 42711 1500' Killed Draebor, the Imp 43305 1500' Found the Cutlass 'Hundor' 43327 1500' Reached level 32 43640 1500' Killed Beorn, the Shape-Changer 44157 1500' Killed Shagrat, the Orc Captain 45223 1550' Found the Amulet of Duine 45426 1550' Found the Necklace of Tungwe 45556 1550' Found the Set of Gauntlets of Anduin 47722 1500' Killed Uldor the Accursed 49640 1500' Killed Tom the Stone Troll 49648 1500' Killed Bert the Stone Troll 49648 1500' Reached level 33 49657 1500' Killed Bill the Stone Troll 50773 1500' Found the Jewel 'Borfalca' (LOST) 53420 1500' Found the Iron Helm of Nenaxe 54918 1500' Killed Azog, Enemy of the Dwarves 59240 1500' Killed Lokkak, the Ogre Chieftain 60568 1500' Reached level 34 62115 1550' Found the Metal Cap of Wentir 62735 1550' Killed Lorgan, Chief of the Easterlings 63023 1550' Found the Amulet of Aeredeb 64414 1550' Killed Fundin Bluecloak 64669 1550' Found the Scythe 'Nimbarmar' (LOST) 66672 1550' Reached level 35 67973 1550' Found the Pair of Steel Shod Boots of Ardariant (LOST) 69436 1500' Found the Elfstone of Morth (LOST) 77395 1550' Reached level 36 78892 1550' Found the Katana 'Silladarn' 79679 1550' Reached level 37 81117 1500' Found the Wicker Shield of Sheru 82082 1500' Killed Gorlim, Betrayer of Barahir 85067 1600' Found the Wooden Torch 'Enyaraudh' 88349 1800' Found the Short Bow of Luthan 89214 1800' Reached level 38 91824 1850' Killed Waldern, King of Water 94453 1950' Reached level 39 98504 2050' Found the Pike 'Nilmor' (LOST) 98576 2050' Found the Lantern of Rimon 99361 2000' Killed The Queen Ant 99375 2000' Killed Castamir the Usurper 99389 2000' Reached level 40 100510 2050' Killed Kavlax the Many-Headed 101066 2050' Found the Spear 'Niond' 103326 2050' Killed Brodda, the Easterling 105835 2100' Killed Harowen the Black Hand 105841 2100' Found the Heavy Crossbow 'Elegrinog' 107677 4600' Reached level 41 109231 4600' Killed Scatha the Worm 109798 4600' Reached level 42 112665 4650' Killed Makar, the Warrior 113344 4650' Killed The Balrog of Moria 114058 4650' Killed Pazuzu, Lord of Air 114058 4650' Reached level 43 118384 4750' Killed Qlzqqlzuup, the Emperor Quylthulg 118993 4750' Killed The Phoenix 119533 4750' Found the Set of Gauntlets of Guind 120043 4750' Killed Vargo, Tyrant of Fire 120212 4800' Reached level 44 120246 4800' Killed Saruman of Many Colours 120292 4800' Found the Ring of Duron 121105 4850' Killed Gothmog, the High Captain of Balrogs 121640 4850' Reached level 45 122263 4850' Killed Dwar, Dog Lord of Waw 122460 4850' Killed Ar-Pharazôn the Golden 122512 4850' Killed Glaurung, Father of the Dragons 122516 4850' Found the Ring of Aminwen 123598 4850' Reached level 46 123703 4850' Killed Tselakus, the Dreadlord 124252 4850' Killed Lungorthin, the Balrog of White Fire 124785 4850' Killed Adunaphel the Quiet 124791 4850' Found the Studded Leather Armour of Teloth 125215 4850' Killed Nan, the Giant 125504 4850' Killed Huan, Wolfhound of the Valar 125504 4850' Reached level 47 126133 4850' Found the Metal Lamellar Armour of Tellior (LOST) 126426 4850' Killed Baphomet the Minotaur Lord 127218 4850' Killed The Mouth of Sauron 127517 4850' Killed The Witch-King of Angmar 127519 4850' Found the Large Metal Shield of Mangorim 127521 4850' Found the Ball-and-Chain 'Carancar' 128481 4850' Killed Maeglin, the Traitor of Gondolin 128486 4850' Found the Lucerne Hammer of Rhuandil (LOST) 129085 4850' Killed Carcharoth, the Jaws of Thirst 129085 4850' Reached level 48 129244 4850' Found the Scythe of Slicing of Seang (LOST) 129464 4850' Killed Ji Indur Dawndeath 130316 4850' Killed Uvatha the Horseman 130467 4850' Killed Vecna, the Emperor Lich 130472 4850' Found the Bastard Sword 'Hadol' (LOST) 130668 4850' Killed Khamûl, the Black Easterling 130820 4850' Killed Akhorahil the Blind 130820 4850' Reached level 49 131680 4850' Killed Smaug the Golden 132229 4850' Killed Feagwath, the Undead Sorcerer 133221 4850' Reached level 50 135264 4850' Killed Ren the Unclean 135475 4850' Killed Omarax, the Eye Tyrant 139283 4900' Killed Meássë, the Bloody 140257 4900' Killed Itangast the Fire Drake 140770 4900' Killed Ungoliant, the Unlight 141054 4900' Killed Thuringwethil, the Vampire Messenger 142139 4900' Found the Flail 'Mennielor' (LOST) 142982 4900' Killed Wiruin, the Maelstrom 144083 4900' Killed Ancalagon the Black 144083 4900' Found the Partial Plate Armour 'Dosseruin' 144409 4900' Killed Gilim, the Giant of Eruman 147127 4900' Killed Cantoras, the Skeletal Lord 147668 4850' Killed Rogrog the Black Troll 147706 4850' Killed Ariel, Queen of Air 149365 4850' Killed Quaker, Master of Earth 149523 4850' Killed The Tarrasque 149688 4850' Killed Draugluin, Sire of All Werewolves 156216 4800' Killed Tevildo, Prince of Cats 157448 4850' Killed Shelob, Spider of Darkness 157448 4850' Found the Pair of Ethereal Slippers of Brolmin (LOST) 161723 4900' Killed Hoarmurath of Dir 162860 4900' Killed Eöl, the Dark Elf 165282 4950' Killed Sauron, the Sorcerer 165433 4950' Killed Ossë, Herald of Ulmo 173467 5000' Killed Sméagol 173478 5000' Killed Ulfang the Black 173635 5000' Found the Long Sword of Earod (LOST) 174481 5000' Killed Morgoth, Lord of Darkness 174484 5000' Found the Mighty Hammer 'Grond' 174486 5000' Found the Massive Iron Crown of Morgoth [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : yes (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)