[Angband 4.2.1 Character Dump] Name Zaechus I Age 118 Self RB CB EB Best Race High-Elf Height 7'3" STR: 17 +1 +0 +0 18 Class Ranger Weight 13st 6lb INT: 11 +3 +0 +3 17 Title Courser Turns used: WIS: 9 -1 +2 +0 10 HP 157/157 Game 313489 DEX: 18 +3 +1 +0 18/40 SP 13/13 Standard 27752 CON: 10 +1 -1 +0 10 Resting 3605 Level 20 Armor [39,+43] Saving Throw 73% Cur Exp 6857 Stealth Good Max Exp 6857 Melee 1d4,+14 Disarm - phys. 75% Adv Exp 7830 To-hit 50,+11 Disarm - magic 53% Blows 2.0/turn Magic Devices 70 Gold 5487 Searching 55% Burden 137.5 lb Shoot to-dam +10 Infravision 40 ft Overweight 17.6 lb To-hit 62,+12 Speed -1 (0.9x) Max Depth 900' (L18) Shots 1.9/turn Me shoot arrows Resistances Abilities Acid:........+.... pFear:............. Elec:....+........ pBlnd:............. Fire:+..+......... pConf:............. Cold:...+..+...... pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:..........+.. Nexus:............. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:.+..........+ Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] Found lying on the floor at 150 feet (level 3) Branded with fire. Provides resistance to Fire. Cannot be harmed by Acid. When activated, it creates a fire bolt with damage 9d8. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 46.8 vs creatures not resistant to fire and 35.8 vs. others. Average thrown damage: 87.8 vs creatures not resistant to fire and 29.2 vs. others. b) a Short Bow of Extra Shots (x2) (+10,+10) <+3> Bought from a store +3 shooting speed. c) a Ring of Intelligence <+3> Dropped by a snaga at 550 feet (level 11) +3 intelligence. Sustains intelligence. d) a Ring of Resist Fire and Cold Bought from a store Provides resistance to Fire, Cold. e) an Amulet of Resist Lightning Found lying on the floor at 700 feet (level 14) Provides resistance to Lightning. f) a Lantern (2722 turns) Found lying on the floor of a special room at 550 feet (level 11) Cannot be harmed by Fire. Intensity 3 light. g) Chain Mail of Resist Cold (-2) [32,+11] Dropped by Bullroarer the Hobbit at 750 feet (level 15) Provides resistance to Cold. h) a Cloak [1,+4] Found lying on the floor at 100 feet (level 2) i) a Wicker Shield of Resist Acid [2,+7] Dropped by Brodda, the Easterling at 550 feet (level 11) Provides resistance to Acid. Cannot be harmed by Acid. j) a Hard Leather Cap [2,+0] Found lying on the floor at 200 feet (level 4) k) a Set of Leather Gloves of Free Action [1,+8] Dropped by Sméagol at 250 feet (level 5) Prevents paralysis. l) a Pair of Leather Sandals of Slow Descent [1,+1] Found lying on the floor at 100 feet (level 2) Feather Falling. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 3 Flasks of oil c) 12 Potions of Cure Serious Wounds d) 6 Scrolls of Phase Door e) 2 Scrolls of Word of Recall f) a Rod of Treasure Location g) a Rod of Cold Balls h) a Rod of Light i) a Staff of Cure Light Wounds (8 charges) j) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] {??} Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15) You do not know the full extent of this item's powers. Provides resistance to Cold. Cannot be harmed by Acid. When activated, it creates a frost bolt with damage 6d8. Takes 7 to 13 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 35.8. Average thrown damage: 29.2. k) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> {??} Dropped by Bullroarer the Hobbit at 750 feet (level 15) You do not know the full extent of this item's powers. +2 dexterity. Slays orcs. Cannot be harmed by Acid. Feather Falling. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 59.9 vs orcs and 37.5 vs. others. l) a Long Bow (x3) (+3,+6) Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15) [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 47.8. 35% chance of breaking upon contact. 1) 40 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 47.8. 35% chance of breaking upon contact. 2) 40 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 47.8. 35% chance of breaking upon contact. 3) 40 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 47.8. 35% chance of breaking upon contact. 4) 40 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 47.8. 35% chance of breaking upon contact. 5) 7 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 47.8. 35% chance of breaking upon contact. 6) 36 Arrows (1d4) (+2,+2) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 55.4. 35% chance of breaking upon contact. [Home Inventory] a) 5 Books of Nature Magics [Lesser Charms] You can read this book. b) 3 Mushrooms of Fast Recovery c) 3 Slime Molds d) 2 Sips of Miruvor e) 3 Flasks of oil f) 10 Potions of Cure Light Wounds g) a Potion of Cure Serious Wounds h) 6 Potions of Speed i) 4 Potions of Slime Mold Juice j) 10 Scrolls of Phase Door k) 2 Scrolls of Treasure Detection l) 3 Scrolls of Blessing m) a Rod of Light n) a Wand of Slow Monster (3 charges) o) a Ring of Acid [+10] Dropped by a snaga at 550 feet (level 11) Provides resistance to Acid. p) a Ring of Protection [+8] Dropped by an orc shaman at 550 feet (level 11) q) an Amulet of Resist Lightning Found lying on the floor of a special room at 700 feet (level 14) Provides resistance to Lightning. r) a Pair of Leather Sandals [1,+2] Found lying on the floor at 50 feet (level 1) s) a Short Bow (x2) (+0,+0) An inheritance from your family [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 633 50' Reached level 2 1550 50' Reached level 3 1608 50' Reached level 4 2697 100' Reached level 5 3220 100' Killed Grip, Farmer Maggot's Dog 3220 100' Reached level 6 4735 150' Found the Dagger 'Narthanc' 4826 150' Reached level 7 6444 200' Reached level 8 9080 250' Reached level 9 9259 250' Killed Sméagol 13228 250' Reached level 10 14940 550' Killed Brodda, the Easterling 14940 550' Reached level 11 15763 550' Reached level 12 16349 550' Reached level 13 16492 550' Killed Grishnákh, the Hill Orc 16662 550' Reached level 14 17730 550' Reached level 15 18704 550' Reached level 16 20710 600' Reached level 17 22926 700' Reached level 18 24286 700' Reached level 19 25635 750' Killed Golfimbul, the Hill Orc Chief 25638 750' Killed Bullroarer the Hobbit 25660 750' Found the Long Sword 'Elvagil' 25768 750' Found the Dagger 'Nimthanc' 25896 750' Reached level 20 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)