[Angband 4.2.1 Character Dump] Name King of Pain Age 23 Self RB CB EB Best Race Kobold Height 2'9" STR: 18/88 -1 -3 +6 18/108 Class Necromancer Weight 3st 13lb Int: 18/47 -1 +3 +5 18/117 18/97 Title Summoner Turns used: WIS: 11 +0 +0 +2 13 HP 172/172 Game 603984 DEX: 8 +2 +0 +13 18/50 SP 104/104 Standard 60349 CON: 14 +2 -2 +0 14 Resting 16876 Level 30 Armor [39,+98] Saving Throw 58% Cur Exp 103387 Stealth Legendary Max Exp 103387 Melee 2d6,+17 Disarm - phys. 75% Adv Exp 120000 To-hit 35,+19 Disarm - magic 90% Blows 2.0/turn Magic Devices 86 Gold 19572 Searching 56% Burden 152.3 lb Shoot to-dam +19 Infravision 50 ft Overweight -27.6 lb To-hit 25,+24 Speed Normal Max Depth 1750' (L35) Shots 1.0/turn You come from a litter of 3 pups. Your father was a shaman, and your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. Resistances Abilities Acid:+.....+++.... pFear:........?.... Elec:+.....+...... pBlnd:...........+. Fire:+.....+.+.... pConf:........?.... Cold:+.....+...... pStun:............. Pois:............+ HLife:....+..+..... Light:.....+..+.... Regen:+............ Dark:........+...+ ESP:....?...?.... Sound:....?...?.... S.Inv:+.......++... Shard:....+........ FrAct:+...+....+.+. Nexus:............. Feath:+............ Nethr:....?...?...+ S.Dig:...........+. Chaos:....?...?.... TrpIm:....?...?.... Disen:.........+... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+.+..+.+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:....?...?.... Speed:............. DrExp:............. Blows:............. Stick:....?...?.... Shots:............. Fragl:....?...?.... Might:.+........... Light:.......+...+. D.Red:............. Moves:............. [Character Equipment] a) a Morning Star (Defender) (2d6) (+10,+8) [+5] <+3> Found lying on the floor at 1700 feet (level 34) +3 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Sustains dexterity. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 51.6. b) a Light Crossbow of Extra Might (x4) (+15,+19) <+1> Found lying on the floor of a labyrinth at 1650 feet (level 33) +1 shooting power. c) a Ring of the Mouse (+0,-8) <+4> Dropped by a small kobold at 1200 feet (level 24) +4 dexterity. +4 stealth. d) a Ring of Strength <+2> Found lying on the floor at 1650 feet (level 33) +2 strength. Sustains strength. e) the Jewel of Careglion {tried, ??} Found lying on the floor in a vault at 1650 feet (level 33) You do not know the full extent of this item's powers. Provides resistance to Shards. Prevents paralysis. Sustains your life force. f) a Lantern of Shadows (0 turns) <+1> Dropped by a mage at 1650 feet (level 33) +1 stealth. Provides resistance to Light. Cannot be harmed by Fire. Intensity 3 light. g) Studded Leather Armour of Resistance (-1) [12,+16] Dropped by Angamaitë of Umbar at 1650 feet (level 33) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) the Cloak of Orotelvar [1,+10] <+2, +3, +5, +1> Dropped by Ufthak of Cirith Ungol at 1200 feet (level 24) +2 intelligence. +3 dexterity. +5 stealth. +1 light. Provides resistance to Acid. Cannot be harmed by Acid, Fire. Sustains your life force. i) the Leather Shield of Fauronur [8,+35] <+3> {??} Found lying on the floor at 1700 feet (level 34) You do not know the full extent of this item's powers. +3 dexterity. Provides resistance to Acid, Fire, Light, Dark. Cannot be harmed by Acid. Grants the ability to see invisible things. j) the Steel Helm of Gwenen (+1,+8) [9,+8] <+3, +2> Dropped by a mage at 1650 feet (level 33) +3 intelligence. +2 wisdom. +3 dexterity. Provides resistance to Disenchantment. Cannot be harmed by Acid. Grants the ability to see invisible things. Prevents paralysis. When activated, it creates a large lightning ball with damage 250. Takes 114 to 140 turns to recharge. Your chance of success is 95.3% k) a Set of Caestus (+0,+3) [5,+7] Found lying on the floor of a labyrinth at 1650 feet (level 33) l) the Pair of Iron Shod Boots of Celen [4,+14] <+4, +1> Found lying on the floor in a vault at 1750 feet (level 35) +4 strength. +1 light. Provides protection from blindness. Cannot be harmed by Acid, Fire. Slows your metabolism. Prevents paralysis. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) 2 Necromantic Tomes [Dark Rituals] You can read this book. c) 3 Necromantic Tomes [Fear and Torment] You can read this book. d) a Necromantic Tome [Deadly Powers] Cannot be harmed by Fire. You can read this book. e) 4 Potions of Cure Serious Wounds f) 20 Potions of Cure Critical Wounds g) 4 Potions of Speed h) 3 Potions of Berserk Strength i) 15 Scrolls of Phase Door j) 4 Scrolls of Teleportation k) a Scroll of Teleport Level l) 13 Scrolls of Magic Mapping m) 6 Scrolls of Word of Recall n) 3 Rods of Treasure Location o) 2 Rods of Frost Bolts p) a Rod of Slow Monster q) 2 Wands of Stone to Mud (6 charges) r) 3 Staves of Teleportation (25 charges) s) a Ring of Damage (+0,+8) Dropped by an unknown monster at 1650 feet (level 33) t) a Ring of Digging <+4> Dropped by a priest at 1650 feet (level 33) +4 tunneling. [Character Quiver] 0) 19 Bolts (1d5) (+0,+0) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 88.8. 25% chance of breaking upon contact. 1) 17 Bolts (1d5) (+6,+2) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 97.9. 25% chance of breaking upon contact. [Home Inventory] a) a Sip of Miruvor b) 6 Potions of Cure Serious Wounds c) 25 Potions of Cure Critical Wounds d) 3 Potions of Healing e) 6 Potions of Restore Life Levels f) 5 Potions of Speed g) a Scroll of Banishment h) 2 Scrolls of Word of Recall i) 14 Scrolls of Recharging j) a Scroll of Deep Descent k) 2 Staves of Mapping (4 charges) l) the Fur Cloak 'Tharim' [3,+9] <+2, +3, +1> Found lying on the floor at 1650 feet (level 33) +2 dexterity. +3 stealth. +1 light. Provides resistance to Light, Shards. Cannot be harmed by Acid, Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 49 to 54 turns to recharge. Your chance of success is 94.3% m) a Hard Leather Cap of Seeing [2,+5] <+5> Found lying on the floor in a vault at 1650 feet (level 33) +5 searching skill. Provides protection from blindness. Grants the ability to see invisible things. n) a Set of Leather Gloves of Free Action [1,+2] Bought from a store Prevents paralysis. o) a Pair of Iron Shod Boots of Stability [4,+5] Dropped by an illusionist at 1050 feet (level 21) Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. p) a Main Gauche of Venom (1d5) (+5,+6) Found lying on the floor at 900 feet (level 18) Branded with poison. Combat info: 4.0 blows/round. Average damage/round: 100.4 vs creatures not resistant to poison and 74.8 vs. others. q) the Rapier of Ithil (2d6) (+10,+17) <+4> Dropped by Uglúk, the Uruk at 1600 feet (level 32) +4 intelligence. Provides resistance to Dark. Cannot be harmed by Acid. Slows your metabolism. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 139.2. r) the Long Sword of Ollebrost (2d5) (+8,+13) <+5, +1> {??} Dropped by Ibun, Son of Mîm at 1750 feet (level 35) You do not know the full extent of this item's powers. +5 speed. +1 light. Cannot be harmed by Acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 60.2. s) the Katana of Uthred (3d5) (+11,+9) <+1> {??} Dropped by Sangahyando of Umbar at 1650 feet (level 33) You do not know the full extent of this item's powers. +1 intelligence. +1 light. Slays undead, demons. Branded with weak cold, poison. Provides resistance to Light. Cannot be harmed by Acid. Slows your metabolism. Combat info: 2.3 blows/round. With +4 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 116.1 vs undead, demons, and creatures not resistant to poison, 92.5 vs creatures not resistant to cold, and 69 vs. others. t) the Executioner's Sword of Vinyarwe (4d5) (+6,+10) Dropped by Draebor, the Imp at 1650 feet (level 33) Slays demons (powerfully), dragons, animals. Provides resistance to Acid, Lightning, Cold, Light. Provides protection from blindness. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it polymorphs a monster into another kind of creature. Takes 57 to 63 turns to recharge. Your chance of success is 89.3% Combat info: 1.6 blows/round. With +4 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 147.7 vs demons, 102.4 vs dragons, 79.6 vs animals, and 56.9 vs. others. u) a Great Axe of Flame (4d4) (+6,+10) Dropped by a mature red dragon at 1650 feet (level 33) Branded with fire. Provides resistance to Fire. Cannot be harmed by Fire. Combat info: 1.6 blows/round. With +4 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 90.9 vs creatures not resistant to fire and 53.1 vs. others. v) a Maul of *Slay Demon* (4d4) (+11,+4) <+2> Dropped by Farmer Maggot in town +2 intelligence. Slays demons (powerfully). Provides protection from stunning. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 116.5 vs demons and 41.5 vs. others. w) 25 Arrows (1d4) (+2,+2) x) 23 Iron Shots (1d4) (+1,+3) Combat info: Average thrown damage: 16.8. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 564 50' Reached level 2 1496 50' Reached level 3 2711 50' Reached level 4 2794 50' Reached level 5 3776 0' Killed Farmer Maggot 4298 100' Reached level 6 4731 100' Killed Fang, Farmer Maggot's Dog 5524 150' Reached level 7 5592 150' Killed Grip, Farmer Maggot's Dog 6519 300' Reached level 8 7523 350' Reached level 9 8511 450' Reached level 10 9068 450' Reached level 11 9513 500' Killed Bullroarer the Hobbit 9779 500' Reached level 12 10275 500' Reached level 13 10907 600' Reached level 14 11833 600' Killed SmĂ©agol 12620 600' Reached level 15 14742 700' Reached level 16 15250 750' Reached level 17 15308 750' Killed Lagduf, the Snaga 16626 850' Reached level 18 16801 900' Reached level 19 19212 900' Reached level 20 21376 1000' Reached level 21 24814 1200' Reached level 22 26550 1200' Reached level 23 26874 1200' Killed Orfax, Son of Boldor 28186 1200' Killed Ufthak of Cirith Ungol 28191 1200' Found the Cloak of Orotelvar 29937 1200' Reached level 24 31262 1200' Killed Gorbag, the Orc Captain 31624 1200' Found the Hard Leather Cap 'Avatant' (LOST) 31992 1250' Reached level 25 34943 1500' Reached level 26 37305 1550' Reached level 27 37893 1550' Killed Nár, the Dwarf 38920 1600' Killed Brodda, the Easterling 38921 1600' Found the Necklace 'Valie' (LOST) 39202 1600' Killed Lugdush, the Uruk 39999 1600' Killed UglĂşk, the Uruk 40001 1600' Found the Rapier of Ithil 40748 1600' Killed Ulfast, Son of Ulfang 42569 1650' Found the Steel Helm of Gwenen 42583 1650' Reached level 28 43175 1650' Found the Lantern of Nirithon (LOST) 45463 1650' Found the Fur Cloak 'Tharim' 48351 1650' Killed Uldor the Accursed 48798 1650' Reached level 29 49339 1650' Found the Jewel of Careglion 51760 1650' Killed Draebor, the Imp 51764 1650' Found the Executioner's Sword of Vinyarwe 54735 1650' Killed Sangahyando of Umbar 54742 1650' Found the Katana of Uthred 54913 1650' Killed AngamaitĂ« of Umbar 56513 1700' Found the Leather Shield of Fauronur 57594 1700' Reached level 30 59098 1750' Killed Ibun, Son of MĂ®m 59099 1750' Found the Long Sword of Ollebrost 59999 1750' Found the Pair of Iron Shod Boots of Celen [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)