[Tangaria 1.5.0 Character Dump] Name AntonSi52 Age 61 Self RB CB EB Best Sex Male Height 6'3" STR: 18 +0 +0 +0 18 Race Dunedain Weight 15st 0lb Int: 13 +0 +0 +0 13 12 Class Ranger Turns used: Wis: 10 +0 +2 +0 12 10 Title Strider Game 2273 DEX: 13 +0 +1 +0 14 HP -1/72 Player 5911 CON: 12 +0 -1 +0 11 SP 4/4 Active 4154 Level 7 Armor [2,+0] Saving Throw 26% Cur Exp 201 Stealth Fair Max Exp 201 Melee 1d5,+2 Disarm - phys. 49% Adv Exp 250 To-hit 34,+1 Disarm - magic 54% Blows 1.1/turn Magic Devices 28 Gold 185 Searching 28% Burden 48.7 lb Shoot to-dam +0 Infravision 0 ft Overweight -71.2 lb To-hit 37,+1 Speed Normal MaxDepth 250' (L5) Shots 1.2/turn You are one of several children of a Yeoman. You are a well liked child. You have brown eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Your eyes no longer feel so sensitive. > You feel very stupid. > *Hic... Hic...* > You feel bold! > You are confused! > You feel drugged! > You have no more Flasks of Whisky {Freesia} (c). > That tastes great! A fine vintage. > You feel even bolder! > You are more confused! > You feel yourself moving slower! > You have no more Pints of Fine Wine (c). > You feel yourself speed up. > You feel yourself yanked upwards! > You die. Killed by poison. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 5.8. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (1362 turns) An inheritance from your family. Intensity 2 light. g) a Filthy Rag [1,+0] Found lying on the floor at 200 feet (level 4). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 22 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) 3 Rations of Food c) 2 Potions of Blindness It can be thrown at creatures with damaging effect. d) 13 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) a Scroll of Word of Recall (rugged) g) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 50ft 2 Killed Mad woodsman 00:00:09 100ft 2 Killed Grip, Farmer Maggot's Dog 00:00:14 100ft 5 Reached level 5 00:00:18 150ft 5 Killed Freesia 00:00:24 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:37 Town 7 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^^...^^^^^^^^^^?^^^t^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^...^?^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^..#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^P^^^^^^^^ ^^^^^^^^^^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^h^^^^^^^^^?^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^.^^^^^^^^^^^E^^^^^^^^^^^?^^^^^^^^^^^^^^^^^^^^^^,^^^^^^^^^^^^^^^^^ ^^#^^...^^^^^:^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^....^.^^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^..^^^^..^^...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|^^^^^^^^^^^^? ...†^^^^....:e^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^M^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~ ^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^?^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^?^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^f^p^^^^^^^ ^^^^^^^^^^^^^^[^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^A^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^)^^^^^^^^^^^?^^^^^^^^^^^^^] ^^^^^^^[^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*^^^?^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^?^^^^^^^^^^^^^^~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1_0 Light 1 Study (1) Blind Confused Hallu Poisoned Fed 47 % Bold Entr