[Angband 4.2.2 Character Dump] Name Gransleed Age 49 Self RB CB EB Best Race Dwarf Height 3'11" STR: 17 +2 -2 +0 17 Class Druid Weight 9st 9lb INT: 11 -3 +0 +0 8 Title Creator Turns used: WIS: 14 +2 +3 +3 18/40 HP 213/213 Game 791074 DEX: 15 -2 -2 +0 11 SP 56/56 Standard 72226 CON: 13 +2 +0 +0 15 Resting 292 Level 29 Armor [29,+55] Saving Throw 71% Cur Exp 65328 Stealth Very Good Max Exp 65328 Melee 1d7,+24 Disarm - phys. 57% Adv Exp 90000 To-hit 39,+12 Disarm - magic 57% Blows 3.0/turn Magic Devices 63 Gold 42402 Searching 48% Burden 148.3 lb Shoot to-dam +16 Infravision 50 ft Overweight 34.4 lb To-hit 42,+9 Speed -2 (0.8x) Max Depth 1400' (L28) Shots 1.0/turn You are the only child of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:......+.+.... pFear:............. Elec:......+...... pBlnd:.........+..+ Fire:......+...... pConf:............. Cold:..+...+...... pStun:............. Pois:............. HLife:............. Light:.........+... Regen:+............ Dark:.........+... ESP:............. Sound:............. S.Inv:.........+... Shard:............. FrAct:..........+.. Nexus:......+...... Feath:............. Nethr:............. S.Dig:+............ Chaos:............. TrpIm:............. Disen:.......+..... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:......++..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............+ NoTel:............. Speed:............. DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+...+... D.Red:............. Moves:............. [Character Equipment] a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Found lying on the floor at 1250 feet (level 25) +2 extra blows. Slays animals. Branded with poison. Cannot be harmed by Acid. Slows your metabolism. Speeds regeneration. Combat info: 3.0 blows/round. With +2 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 3.1 blows With +0 STR and +6 DEX you would attack a bit faster With +2 STR and +6 DEX you would get 3.1 blows With +0 STR and +9 DEX you would get 3.1 blows Average damage/round: 114.6 vs creatures not resistant to poison, 101.4 vs animals, and 88.5 vs. others. b) a Long Bow of Extra Might (x4) (+10,+16) <+1> Dropped by an ironfist priest at 1050 feet (level 21) +1 shooting power. c) a Ring of Ice [+11] Dropped by a blackguard at 1100 feet (level 22) Provides resistance to Cold. d) a Ring of Damage (+0,+11) Found lying on the floor at 1350 feet (level 27) e) an Amulet of Wisdom <+3> Found lying on the floor at 1250 feet (level 25) +3 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> Dropped by Brodda, the Easterling at 900 feet (level 18) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 8 to 16 turns to recharge at your current speed. Your chance of success is 94.5% g) Leather Scale Mail of Elvenkind (-1) [20,+12] <+1> Dropped by a paladin at 900 feet (level 18) +1 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Nexus. Cannot be harmed by Acid, Fire. h) a Fur Cloak of Aman [3,+6] <+3> Dropped by a quasit at 900 feet (level 18) +3 stealth. Provides resistance to Disenchantment. Cannot be harmed by Acid, Fire. i) a Wicker Shield of Resist Acid [2,+8] Bought from a store Provides resistance to Acid. Cannot be harmed by Acid. j) a Golden Crown of Night and Day [0,+10] <+1> Dropped by Uglúk, the Uruk at 1250 feet (level 25) +1 light. Provides resistance to Light, Dark. Provides protection from blindness. Cannot be harmed by Acid. Grants the ability to see invisible things. k) a Set of Gauntlets of Free Action [3,+2] Bought from a store Prevents paralysis. l) a Pair of Leather Sandals [1,+6] Dropped by a black knight at 1400 feet (level 28) [Character Inventory] a) 4 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Books of Nature Magics [Gifts of Nature] You can read this book. c) a Book of Nature Magics [Creature Dominion] Cannot be harmed by Fire. You can read this book. d) 24 Potions of Cure Critical Wounds {@q1} e) a Potion of Restore Mana f) 2 Potions of Speed {@q3} g) 14 Scrolls of Phase Door {@r1} h) 2 Scrolls of Teleportation {@r9} i) 5 Scrolls of Word of Recall {@r4} j) a Rod of Detection Cannot be harmed by Lightning. k) 2 Rods of Lightning Bolts l) 3 Rods of Light m) a Wand of Slow Monster (8 charges) n) a Wand of Stun Monster (5 charges) o) a Wand of Teleport Other (9 charges) p) a Staff of Mapping (7 charges) q) 2 Staves of Teleportation (16 charges) {@u9} r) a Ring of Lightning [+10] Dropped by a paladin at 1400 feet (level 28) Provides resistance to Lightning. Cannot be harmed by Lightning. s) a Set of Caestus of Free Action (+0,+3) [5,+5] {cursed, ??} Found lying on the floor of a special room at 1400 feet (level 28) You do not know the full extent of this item's powers. It poisons you from time to time. Prevents paralysis. t) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2> Found lying on the floor of a special room at 1400 feet (level 28) +4 dexterity. +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +3 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 30. [Character Quiver] 0) 31 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 74.7. 35% chance of breaking upon contact. 1) 31 Arrows (1d4) (+0,+1) {@f1} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 78.7. 35% chance of breaking upon contact. 2) 7 Arrows (1d4) (+4,+5) {@f2} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 94.9. 35% chance of breaking upon contact. 3) 15 Arrows of Slay Animal (1d4) (+7,+4) {@f3} Slays animals. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 136.3 vs animals and 90.9 vs. others. 35% chance of breaking upon contact. 4) an Arrow (1d4) (+0,+2) {@f1} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 82.8. 35% chance of breaking upon contact. 5) 2 Arrows (1d4) (+4,+3) {@f2} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 86.8. 35% chance of breaking upon contact. 8) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10] {@v8} Found lying on the floor at 50 feet (level 1) Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid. When activated, it creates a frost bolt with damage 6d8. Takes 6 to 12 turns to recharge at your current speed. Your chance of success is 94.9% Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 35.3 vs creatures not resistant to cold and 29.8 vs. others. Average thrown damage: 133.1 vs creatures not resistant to cold and 44.3 vs. others. 9) a Spear of *Slay Orc* (1d6) (+5,+9) <+2> {@v9} Found lying on the floor of a special room at 950 feet (level 19) +2 dexterity. Slays orcs. Provides resistance to Lightning. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 35.7 vs orcs and 27.8 vs. others. Average thrown damage: 229.5 vs orcs and 76.5 vs. others. [Home Inventory] a) a Book of Nature Magics [Gifts of Nature] You can read this book. b) 5 Potions of Cure Serious Wounds c) 5 Potions of Cure Critical Wounds {@q1} d) 8 Potions of Speed {@q3} e) 3 Potions of True Seeing f) 9 Scrolls of Teleportation {@r9} g) a Scroll of Identify Rune h) 2 Scrolls of Remove Curse i) 4 Rods of Light j) a Wand of Stun Monster (4 charges) k) a Staff of Detect Invisible (21 charges) l) 2 Staves of Teleportation (15 charges) {@u9} m) a Ring of Constitution <+2> Found lying on the floor at 1300 feet (level 26) +2 constitution. Sustains constitution. n) a Ring of Resist Fire and Cold Found lying on the floor at 600 feet (level 12) Provides resistance to Fire, Cold. o) a Ring of the Dog <-2> -2 stealth. Provides protection from fear. p) a Ring of Free Action Prevents paralysis. q) Red Dragon Scale Mail (-2) [24,+14] (charging) Dropped by Nár, the Dwarf at 850 feet (level 17) Provides resistance to Fire. r) an Iron Helm of Regeneration [7,+11] Bought from a store Speeds regeneration. s) a Steel Helm of Wisdom [9,+8] <+2> Dropped by Khîm, Son of Mîm at 1300 feet (level 26) +2 wisdom. Sustains wisdom. t) 7 Arrows (1d4) (+4,+5) {@f2} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 94.9. 35% chance of breaking upon contact. u) 9 Arrows of Slay Animal (1d4) (+7,+4) {@f3} Slays animals. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 136.3 vs animals and 90.9 vs. others. 35% chance of breaking upon contact. v) 24 Iron Shots of Frost (1d4) (+6,+2) Branded with cold. Combat info: Average thrown damage: 27.2 vs creatures not resistant to cold and 9 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 347 0' Killed Farmer Maggot 772 50' Reached level 2 811 50' Reached level 3 1114 50' Reached level 4 2364 100' Killed Fang, Farmer Maggot's Dog 2395 100' Reached level 5 2583 100' Reached level 6 2692 150' Killed Grip, Farmer Maggot's Dog 2756 150' Reached level 7 5147 50' Found the Dagger 'Nimthanc' 5662 400' Reached level 8 6248 400' Reached level 9 7092 400' Reached level 10 9087 350' Reached level 11 9941 400' Killed Mughash the Kobold Lord 10358 400' Reached level 12 11538 500' Reached level 13 12630 500' Reached level 14 13416 500' Reached level 15 14482 500' Reached level 16 16796 650' Reached level 17 17085 650' Killed Orfax, Son of Boldor 17687 650' Reached level 18 19015 700' Reached level 19 21575 700' Killed Bullroarer the Hobbit 21601 700' Reached level 20 25567 700' Reached level 21 27949 800' Killed Grishnákh, the Hill Orc 27959 800' Killed Golfimbul, the Hill Orc Chief 28742 800' Killed Ulfast, Son of Ulfang 28742 800' Reached level 22 31933 900' Reached level 23 33932 950' Reached level 24 34886 950' Reached level 24 38023 900' Killed Brodda, the Easterling 38025 900' Found the Phial of Galadriel 38155 900' Reached level 25 38943 900' Reached level 25 40598 900' Killed Boldor, King of the Yeeks 48082 850' Reached level 26 48994 850' Killed Nár, the Dwarf 56460 1150' Reached level 27 58217 1200' Killed Ibun, Son of Mîm 59993 1250' Found the Short Sword 'Dagmor' 60426 1250' Killed Uglúk, the Uruk 62221 1300' Reached level 28 63514 1300' Killed Bolg, Son of Azog 64488 1300' Killed Lagduf, the Snaga 64707 1300' Killed Khîm, Son of Mîm 64803 1300' Killed Azog, Enemy of the Dwarves 67722 1350' Killed Sangahyando of Umbar 67738 1350' Killed Angamaitë of Umbar 70012 1400' Reached level 29 70391 1400' Killed Uldor the Accursed 71204 1400' Found the Cutlass 'Gondricam' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)