[Angband 4.2.2 Character Dump] Name Lito Age 16 Self RB CB EB Best Race Kobold Height 2'11" Str: 18/15 -1 +1 +0 18/15 18/05 Class Paladin Weight 4st 8lb INT: 11 -1 -3 +0 7 Title Knight Turns used: WIS: 10 +0 +1 +0 11 HP -21/254 Game 345131 DEX: 16 +2 -1 +0 17 SP 12/21 Standard 33427 CON: 12 +2 +2 +0 16 Resting 0 Level 26 Armor [36,+42] Saving Throw 54% Cur Exp 29204 Stealth Fair Max Exp 29204 Melee 3d4,+8 Disarm - phys. 67% Adv Exp 30000 To-hit 54,+11 Disarm - magic 52% Blows 3.0/turn Magic Devices 47 Gold 21403 Searching 51% Burden 165.1 lb Shoot to-dam +6 Infravision 70 ft Overweight 45.2 lb To-hit 46,+10 Speed -3 (0.7x) Max Depth 1100' (L22) Shots 1.0/turn You come from a litter of 7 pups. Your father was a warrior, and your mother was a cook. You have brown eyes, an olive green hide, and large, flat teeth. Resistances Abilities Acid:..+.+.+.+.... pFear:............. Elec:....+........ pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:....+.......+ HLife:............. Light:............. Regen:............. Dark:....+........ ESP:............. Sound:............. S.Inv:....+........ Shard:............. FrAct:...........+. Nexus:............. Feath:....+........ Nethr:............. S.Dig:............. Chaos:....+........ TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:.........+..+ Aggrv:............. Tunn.:...+......... NoTel:............. Speed:............. DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....... D.Red:............. Moves:............. [Last Messages] > You retain your presence of mind. > The uruk hits you (7). > *** LOW HITPOINT WARNING! *** > The uruk misses you. > There is a wall in the way! > You have 14 Scrolls of Phase Door {@r1} (f). > Target Selected. > Your Arrow (1d4) (+0,+0) {@f1} hits the uruk (30). > The uruk dies. > You have 7 Arrows (1d4) (+0,+0) {@f1} (1). > The uruk fires an arrow. > *** LOW HITPOINT WARNING! *** > Nár, the Dwarf gazes at you with psionic energy. > You die. > You are confused! Killed by Nár, the Dwarf. [Character Equipment] a) a Bastard Sword of Extra Attacks (3d4) (+9,+6) <+2> {@w0} Dropped by a guardian naga at 950 feet (level 19) +2 extra blows. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.1 blows With +0 STR and +3 DEX you would get 3.1 blows Average damage/round: 53.6. b) a Long Bow (x3) (+8,+6) Bought from a store c) a Ring of Acid [+8] (charging) Dropped by a paladin at 1000 feet (level 20) Provides resistance to Acid. d) a Ring of Digging <+5> +5 tunneling. e) the Elfstone of Anaxe Dropped by Bullroarer the Hobbit at 950 feet (level 19) Provides resistance to Acid, Lightning, Poison, Dark, Chaos. Feather Falling. Grants the ability to see invisible things. f) a Lantern of Brightness (13442 turns) <+1> Found lying on the floor at 450 feet (level 9) +1 light. Cannot be harmed by Fire. Intensity 4 light. g) Leather Scale Mail of Resist Acid (-1) [20,+7] Found lying on the floor at 900 feet (level 18) Provides resistance to Acid. Cannot be harmed by Acid. h) a Cloak [1,+2] Found lying on the floor at 950 feet (level 19) i) a Leather Shield of Resist Acid [8,+5] Found under some rubble at 400 feet (level 8) Provides resistance to Acid. Cannot be harmed by Acid. j) a Hard Leather Cap of Infravision [2,+4] <+2> Dropped by a green glutton ghost at 950 feet (level 19) +2 infravision. k) a Set of Leather Gloves [1,+5] Dropped by an unknown monster at 1150 feet (level 23) l) a Pair of Iron Shod Boots of Free Action [4,+10] Found lying on the floor of a special room at 950 feet (level 19) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) 3 Holy Books of Prayers [Novice's Handbook] You can read this book. b) 2 Mushrooms of Fast Recovery c) 16 Potions of Cure Critical Wounds {@q1} d) 3 Potions of Speed {@q3} e) 2 Potions of Berserk Strength f) 14 Scrolls of Phase Door {@r1} g) 3 Scrolls of Teleportation {@r9} h) 2 Scrolls of Magic Mapping i) 10 Scrolls of Word of Recall {@r4} j) a Scroll of Deep Descent k) a Rod of Treasure Location l) 2 Wands of Stun Monster (9 charges) m) 2 Wands of Scare Monster (14 charges) n) a Wand of Dragon's Breath (1 charge) Cannot be harmed by Lightning. o) a Staff of Slow Monsters (7 charges) p) 2 Staves of Teleportation (14 charges) {@u9} q) a Ring of Lightning [+7] Found lying on the floor at 1150 feet (level 23) Provides resistance to Lightning. Cannot be harmed by Lightning. r) a Ring of the Dog <-2> -2 stealth. Provides protection from fear. s) the Main Gauche 'Belon' (1d5) (+10,+12) Dropped by Grishnákh, the Hill Orc at 950 feet (level 19) Slays undead, trolls, evil creatures. Provides resistance to Cold, Nether. Cannot be harmed by Acid. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +3 DEX you would get 2.0 blows Average damage/round: 41.8 vs undead and trolls, 36.3 vs evil creatures, and 30.8 vs. others. t) a Long Sword of Slay Evil (2d5) (+3,+4) Dropped by Wormtongue, Agent of Saruman at 950 feet (level 19) Slays evil creatures. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 21.3 vs evil creatures and 14.1 vs. others. u) a Beaked Axe of *Slay Animal* (2d6) (+2,+11) <+2> Taken from a chest found at 1050 feet (level 21) +2 intelligence. Slays animals. Provides resistance to Acid. Cannot be harmed by Acid. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 32.5 vs animals and 24.1 vs. others. v) a Quarterstaff of Slay Undead (1d9) (+5,+3) Found lying on the floor at 950 feet (level 19) Slays undead. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 23.9 vs undead and 11.9 vs. others. [Character Quiver] 1) 7 Arrows (1d4) (+0,+0) {@f1} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 25.7. 35% chance of breaking upon contact. 2) an Arrow (1d4) (+1,+2) {@f2} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 31.8. 35% chance of breaking upon contact. 8) a Spear of Slay Undead (1d6) (+6,+5) {@v8} Dropped by a warrior at 1050 feet (level 21) Slays undead. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 25.5 vs undead and 15.2 vs. others. Average thrown damage: 156 vs undead and 52 vs. others. 9) a Spear of Slay Animal (1d6) (+4,+3) {@v9} Found lying on the floor at 600 feet (level 12) Slays animals. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 17.4 vs animals and 12.3 vs. others. Average thrown damage: 79.5 vs animals and 39.7 vs. others. [Home Inventory] a) 4 Holy Books of Prayers [Novice's Handbook] You can read this book. b) a Potion of Restore Life Levels c) a Scroll of Teleportation {@r9} d) 5 Scrolls of Magic Mapping e) 2 Scrolls of Remove Curse f) a Ring of Free Action Prevents paralysis. g) a Mace of Slay Dragon (2d4) (+2,+6) Taken from a chest found at 900 feet (level 18) Slays dragons. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 26.9 vs dragons and 15.2 vs. others. h) a Maul of *Slay Orc* (4d4) (+1,+5) <+1> Found lying on the floor at 400 feet (level 8) +1 dexterity. Slays orcs. Provides protection from stunning. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 45 vs orcs and 20.6 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 396 100' Reached level 2 550 150' Killed Grip, Farmer Maggot's Dog 550 150' Reached level 3 572 150' Reached level 4 905 200' Reached level 5 1194 200' Reached level 6 1876 200' Reached level 7 2625 250' Reached level 8 4459 400' Reached level 9 4919 400' Reached level 10 5938 450' Reached level 11 7194 450' Reached level 12 8144 500' Reached level 13 9224 550' Reached level 14 9640 600' Killed Fang, Farmer Maggot's Dog 10063 600' Reached level 15 10786 600' Reached level 16 12600 600' Reached level 17 13792 650' Reached level 18 14315 650' Reached level 19 14571 650' Reached level 20 14837 900' Reached level 21 15862 900' Killed Ulfast, Son of Ulfang 17262 900' Reached level 22 19061 950' Reached level 23 20898 1100' Reached level 24 22579 1150' Reached level 25 23517 0' Reached level 25 24656 1150' Reached level 25 26588 1100' Killed Orfax, Son of Boldor 26868 0' Killed Farmer Maggot 28613 1050' Reached level 26 28991 1050' Killed Sméagol 30214 950' Killed Brodda, the Easterling 30788 950' Killed Wormtongue, Agent of Saruman 31095 950' Killed Shagrat, the Orc Captain 31919 950' Killed Bullroarer the Hobbit 31921 950' Found the Elfstone of Anaxe 31937 950' Killed Golfimbul, the Hill Orc Chief 31952 950' Killed Grishnákh, the Hill Orc 31955 950' Found the Main Gauche 'Belon' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : no (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)