[Angband 4.2.2 Character Dump] Name Ternadi Age 124 Self RB CB EB Best Race High-Elf Height 6'10" STR: 18/08 +1 +0 +0 18/18 Class Rogue Weight 15st 2lb INT: 14 +3 +1 +0 18 Title Filcher Turns used: WIS: 10 -1 -3 +0 6 HP -3/211 Game 311078 DEX: 16 +3 +3 +0 18/40 SP 29/34 Standard 29134 CON: 12 +1 -1 +0 12 Resting 0 Level 26 Armor [35,+34] Saving Throw 74% Cur Exp 30603 Stealth Excellent Max Exp 30603 Melee 2d4,+28 Disarm - phys. 100% Adv Exp 36250 To-hit 54,+16 Disarm - magic 100% Blows 3.3/turn Magic Devices 81 Gold 21026 Searching 100% Burden 144.9 lb Shoot to-dam +15 Infravision 40 ft Overweight 13.0 lb To-hit 56,+7 Speed -1 (0.9x) Max Depth 1100' (L22) Shots 1.0/turn You are one of several children of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:+............ HLife:............. Light:............+ Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:............. ImpSP:............. Sear.:....+........ Fear:............. Infra:............+ Aggrv:............. Tunn.:...+......... NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you (10). > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you (15). > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you (12). > *** LOW HITPOINT WARNING! *** > The warg misses you. > Bolg, Son of Azog hits you (11). > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you (13). > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog misses you. > Bolg, Son of Azog hits you (7). > You die. Killed by Bolg, Son of Azog. [Character Equipment] a) the Dagger of Rilia (2d4) (+14,+13) {@w0} Dropped by Brodda, the Easterling at 1000 feet (level 20) Slays trolls, orcs. Branded with poison. Provides resistance to Poison, Disenchantment. Cannot be harmed by Acid. When activated, it fires a stinking cloud with damage 12. Takes 4 to 7 turns to recharge at your current speed. Your chance of success is 96.2% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 3.7 blows Average damage/round: 152.8 vs trolls, orcs, and creatures not resistant to poison, and 116.2 vs. others. Average thrown damage: 165.2 vs trolls, orcs, and creatures not resistant to poison, and 55 vs. others. b) a Light Crossbow of Extra Might (x4) (+5,+15) <+1> Bought from a store +1 shooting power. c) a Ring of Damage (+0,+10) Dropped by a spirit naga at 1050 feet (level 21) d) a Ring of Digging <+5> +5 tunneling. e) an Amulet of Searching <+6> Dropped by a spirit naga at 1050 feet (level 21) +6 searching skill. f) the Phial of Galadriel <+3> Dropped by Boldor, King of the Yeeks at 1050 feet (level 21) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 96.2% g) Black Dragon Scale Mail (-2) [16,+10] (charging) Dropped by a forest troll at 1050 feet (level 21) Provides resistance to Acid. h) a Cloak [1,+8] Found lying on the floor in a vault at 1100 feet (level 22) i) a Leather Shield [8,+4] Dropped by a priest at 900 feet (level 18) j) a Metal Cap [3,+3] Dropped by a spirit naga at 1050 feet (level 21) k) a Set of Caestus (+0,+3) [5,+3] Found lying on the floor of a special room at 1050 feet (level 21) l) a Pair of Leather Boots of Free Action [2,+4] Taken from a chest found at 850 feet (level 17) Prevents paralysis. [Character Inventory] a) 4 Books of Magic Spells [First Spells] You can read this book. b) a Mushroom of Vigor c) 19 Potions of Cure Serious Wounds d) 9 Potions of Cure Critical Wounds {@q1} e) a Potion of Berserk Strength f) 39 Scrolls of Phase Door {@r1} g) 2 Scrolls of Teleportation {@r9} h) 5 Scrolls of Word of Recall {@r4} i) a Rod of Treasure Location j) a Rod of Frost Bolts k) a Rod of Lightning Bolts l) 2 Rods of Curing m) 3 Rods of Light n) a Wand of Teleport Other (9 charges) o) a Wand of Wonder (10 charges) Cannot be harmed by Lightning. p) a Staff of Dispel Evil (3 charges) q) a Ring of Flames [+9] Found lying on the floor at 1050 feet (level 21) Provides resistance to Fire. r) a Ring of Acid [+11] Found lying on the floor of a cavern at 1050 feet (level 21) Provides resistance to Acid. s) an Amulet of Wisdom <+3> Found lying on the floor at 1100 feet (level 22) +3 wisdom. Sustains wisdom. t) a Spear of Slay Dragon (1d6) (+11,+3) Dropped by a warrior at 1050 feet (level 21) Slays dragons. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 60 vs dragons and 44.6 vs. others. Average thrown damage: 120.5 vs dragons and 40.1 vs. others. u) a Flail (2d6) (+1,+3) {cursed} Found lying on the floor of a cavern at 1050 feet (level 21) It paralyses you every now and then. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 35.2. v) a Long Bow (x3) (+6,+3) Found lying on the floor in a vault at 1100 feet (level 22) [Character Quiver] 0) 4 Bolts (1d5) (+9,+4) {@f2} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 88.8. 25% chance of breaking upon contact. 1) 8 Bolts (1d5) (+0,+0) {@f1} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 72.7. 25% chance of breaking upon contact. 2) 9 Bolts (1d5) (+8,+3) {@f2} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 84.8. 25% chance of breaking upon contact. 3) 10 Bolts of Slay Evil (1d5) (+5,+7) {@f3} Slays evil creatures. Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 151.5 vs evil creatures and 101 vs. others. 25% chance of breaking upon contact. 8) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {@v8} Found lying on the floor at 350 feet (level 7) Branded with lightning. Provides resistance to Lightning. Cannot be harmed by Acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 6 to 10 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 3.7 blows Average damage/round: 121.2 vs creatures not resistant to lightning and 102.8 vs. others. Average thrown damage: 133.1 vs creatures not resistant to lightning and 44.3 vs. others. [Home Inventory] a) a Mushroom of Second Sight b) 3 Mushrooms of Emergency c) a Potion of Resist Poison d) 4 Scrolls of Teleportation {@r9} e) a Staff of Slow Monsters (8 charges) f) a Ring of Resist Fire and Cold Found lying on the floor at 800 feet (level 16) Provides resistance to Fire, Cold. g) an Amulet of Resist Lightning Provides resistance to Lightning. h) a Pair of Leather Sandals of Stealth [1,+10] <+2> Found lying on the floor at 850 feet (level 17) +2 stealth. i) a Main Gauche (1d5) (+3,+3) {cursed} Dropped by a dark dwarven lord at 1000 feet (level 20) It makes your skin harder to damage, but conduct electricity. It occasionally summons an undead. It occasionally summons a demon. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 60.1. j) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> Dropped by Bullroarer the Hobbit at 800 feet (level 16) +1 light. Slays animals. Branded with cold. Provides resistance to Cold, Light. Cannot be harmed by Acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 136.8 vs creatures not resistant to cold, 119.9 vs animals, and 102.8 vs. others. k) a Lance of Extra Attacks (2d8) (+6,+3) <+1> Dropped by a mummified orc at 1050 feet (level 21) +1 extra blows. Combat info: 2.3 blows/round. With +5 STR and +0 DEX you would get 2.6 blows With +0 STR and +2 DEX you would get 2.6 blows Average damage/round: 69.6. l) 4 Bolts (1d5) (+0,+0) {@f1} Combat info: When fired, hits targets up to 140 feet away. Average damage/round: 72.7. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 268 50' Reached level 2 1110 300' Reached level 3 1254 300' Reached level 4 1371 300' Reached level 5 1824 300' Reached level 6 2234 350' Found the Dagger 'Dethanc' 2439 350' Reached level 7 2786 350' Reached level 8 2864 350' Killed Fang, Farmer Maggot's Dog 3311 350' Reached level 9 3737 600' Reached level 10 4225 600' Reached level 11 5053 600' Reached level 12 5930 800' Reached level 13 6368 800' Reached level 14 6855 850' Reached level 15 7084 850' Reached level 16 7777 850' Reached level 17 8143 800' Killed Grishnákh, the Hill Orc 8282 800' Reached level 18 8985 800' Killed Bullroarer the Hobbit 8990 800' Found the Rapier 'Forasgil' 9298 800' Reached level 19 9836 850' Found the Long Sword 'Elvagil' (LOST) 10048 850' Reached level 20 10127 850' Killed Golfimbul, the Hill Orc Chief 10339 850' Killed Nár, the Dwarf 10881 850' Reached level 21 13491 900' Reached level 22 15291 950' Killed Ulfast, Son of Ulfang 15474 950' Reached level 23 15583 950' Killed Gorbag, the Orc Captain 15949 950' Killed Orfax, Son of Boldor 16709 1000' Reached level 24 16995 1000' Killed Brodda, the Easterling 16996 1000' Found the Dagger of Rilia 18129 1050' Reached level 24 20924 1000' Reached level 25 23245 1050' Killed Shagrat, the Orc Captain 25306 1050' Killed Boldor, King of the Yeeks 25308 1050' Found the Phial of Galadriel 26190 1050' Reached level 26 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)