[Angband 4.2.1 Character Dump] Name Ickburn Age 101 Self RB CB EB Best Race High-Elf Height 6'10" STR: 17 +1 -3 +3 18 Class Necromancer Weight 14st 8lb INT: 17 +3 +3 +2 18/70 Title Summoner Turns used: WIS: 10 -1 +0 +1 10 HP -3/183 Game 313400 DEX: 10 +3 +0 +3 16 SP 66/66 Standard 28795 CON: 16 +1 -2 +0 15 Resting 0 Level 26 Armor [26,+35] Saving Throw 74% Cur Exp 26016 Stealth Superb Max Exp 26016 Melee 2d8,+24 Disarm - phys. 58% Adv Exp 36250 To-hit 36,+16 Disarm - magic 73% Blows 2.0/turn Magic Devices 94 Gold 11180 Searching 66% Burden 113.1 lb Shoot to-dam +19 Infravision 90 ft Overweight -6.8 lb To-hit 28,+9 Speed Normal Max Depth 1200' (L24) Shots 1.0/turn You are one of several children of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:............. pConf:............. Cold:......+.+..+. pStun:............. Pois:............. HLife:............. Light:............+ Regen:............. Dark:............+ ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:..........++. Nexus:............. Feath:...........+. Nethr:............+ S.Dig:............. Chaos:............. TrpIm:............. Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+...+. ImpSP:............. Sear.:....+........ Fear:............. Infra:...........++ Aggrv:............. Tunn.:...+......... NoTel:............. Speed:............. DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Last Messages] > You smite Bolg, Son of Azog. > Bolg, Son of Azog hits you. > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you. > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you. > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you. > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog misses you. > Bolg, Son of Azog hits you. > *** LOW HITPOINT WARNING! *** > Bolg, Son of Azog hits you. > You die. > You have Soft Leather Armour of Resist Acid [8,+5] (q). Killed by Bolg, Son of Azog. [Character Equipment] a) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1> {@w0} Dropped by Lagduf, the Snaga at 450 feet (level 9) +3 strength. +3 dexterity. +1 attack speed. Slays trolls, orcs. Provides resistance to Disenchantment. Cannot be harmed by Acid, Fire. When activated, it heals 40 hitpoints, cut damage, and cures blindness and confusion. Takes 4 to 6 turns to recharge. Your chance of success is 95.1% Combat info: 2.0 blows/round. With +4 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 2.1 blows With +0 STR and +1 DEX you would attack a bit faster With +4 STR and +1 DEX you would get 2.1 blows With +0 STR and +4 DEX you would get 2.1 blows Average damage/round: 112 vs trolls and orcs, and 71.6 vs. others. b) a Sling of Power (x2) (+7,+19) Dropped by a scout at 350 feet (level 7) c) a Ring of Damage (+0,+9) Found lying on the floor of a special room at 950 feet (level 19) d) a Ring of Digging <+5> Found lying on the floor of a special room at 1150 feet (level 23) +5 tunneling. e) an Amulet of Searching <+3> Dropped by an illusionist at 650 feet (level 13) +3 searching skill. g) White Dragon Scale Mail of Craftsmanship [14,+20] Dropped by Boldor, King of the Yeeks at 650 feet (level 13) Provides resistance to Cold. h) a Cloak of Stealth [1,-1] <+2> Found lying on the floor at 100 feet (level 2) +2 stealth. i) a Small Metal Shield of Resist Cold [5,-1] Found lying on the floor at 900 feet (level 18) Provides resistance to Cold. j) a Metal Cap of Intelligence [3,+2] <+2> Found lying on the floor at 1200 feet (level 24) +2 intelligence. Sustains intelligence. k) a Set of Leather Gloves of Free Action [1,+2] Found lying on the floor at 450 feet (level 9) Prevents paralysis. l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> Taken from a chest found at 900 feet (level 18) +1 wisdom. +3 stealth. +5 infravision. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Feather Falling. Prevents paralysis. [Character Inventory] a) 3 Necromantic Tomes [Dark Rituals] You can read this book. b) a Necromantic Tome [Fear and Torment] You can read this book. c) 2 Potions of Cure Serious Wounds d) 7 Potions of Cure Critical Wounds {@q1} e) a Potion of Restore Mana f) 2 Potions of Speed {@q3} g) 3 Potions of Heroism h) a Potion of Berserk Strength i) 7 Scrolls of Phase Door {@r1} j) 4 Scrolls of Word of Recall {@r4} k) a Rod of Treasure Location l) a Rod of Light m) a Wand of Magic Missile (8 charges) n) a Wand of Slow Monster (3 charges) o) a Wand of Wonder (10 charges) Cannot be harmed by Lightning. p) a Staff of Teleportation (8 charges) {@u9} q) Soft Leather Armour of Resist Acid [8,+5] Found lying on the floor of a labyrinth at 1200 feet (level 24) Provides resistance to Acid. Cannot be harmed by Acid. r) a Sling (x2) (+5,+4) Found lying on the floor of a labyrinth at 1200 feet (level 24) [Character Quiver] 0) 26 Rounded Pebbles (1d2) (+0,+0) Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 41.4. Average thrown damage: 4.5. 25% chance of breaking upon contact. 1) 19 Iron Shots (1d4) (+0,+0) {@f1} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 43.4. Average thrown damage: 7.5. 25% chance of breaking upon contact. 3) 19 Rounded Pebbles of Wounding (1d2) (+12,+11) {@f3} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 64.2. Average thrown damage: 38.2. 25% chance of breaking upon contact. 4) an Iron Shot of Slay Animal (1d5) (+9,+2) {@f4} Slays animals. Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 97.9 vs animals and 48.9 vs. others. Average thrown damage: 30.6 vs animals and 15.3 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Necromantic Tome [Deadly Powers] Cannot be harmed by Fire. You can read this book. b) 2 Mushrooms of Clear Mind c) 2 Rations of Food d) a Potion of Restore Mana e) 2 Potions of Speed {@q3} f) 4 Potions of Heroism g) 2 Potions of Berserk Strength h) a Scroll of Deep Descent i) a Wand of Magic Missile (14 charges) j) 3 Wands of Slow Monster (16 charges) k) 2 Wands of Hold Monster (11 charges) l) 2 Wands of Wonder (31 charges) Cannot be harmed by Lightning. m) a Staff of Teleportation (7 charges) {@u9} n) a Ring of Resist Fire and Cold Found lying on the floor at 1200 feet (level 24) Provides resistance to Fire, Cold. o) Chain Mail of Resistance (-2) [32,+14] Found lying on the floor of a special room at 1150 feet (level 23) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. p) Studded Leather Armour of Resist Acid (-1) [12,+3] Found lying on the floor at 1150 feet (level 23) Provides resistance to Acid. Cannot be harmed by Acid. q) a Set of Gauntlets of Free Action [3,+2] Dropped by Farmer Maggot in town Prevents paralysis. r) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Found lying on the floor at 800 feet (level 16) +2 attack speed. Slays animals. Branded with poison. Cannot be harmed by Acid. Slows your metabolism. Speeds regeneration. Combat info: 3.0 blows/round. With +4 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 3.1 blows With +0 STR and +4 DEX you would attack a bit faster With +4 STR and +4 DEX you would get 3.1 blows With +0 STR and +7 DEX you would get 3.1 blows Average damage/round: 102 vs creatures not resistant to poison, 88.8 vs animals, and 75.9 vs. others. s) 14 Bolts (1d5) (+5,+4) t) 19 Bolts of Slay Demon (1d5) (+5,+10) Slays demons. u) 31 Arrows of Slay Undead (1d4) (+4,+1) Slays undead. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 288 50' Reached level 2 734 100' Reached level 3 1610 150' Reached level 4 2191 200' Reached level 5 2877 200' Reached level 6 3269 200' Killed Fang, Farmer Maggot's Dog 3269 200' Reached level 7 4016 250' Reached level 8 4883 350' Killed Grip, Farmer Maggot's Dog 5491 0' Killed Farmer Maggot 6201 350' Reached level 9 7660 350' Reached level 10 9475 450' Reached level 11 9550 450' Killed Bullroarer the Hobbit 9555 450' Found the Phial of Galadriel (LOST) 9933 450' Killed Lagduf, the Snaga 9933 450' Reached level 12 9935 450' Found the Battle Axe 'Lotharang' 11031 450' Reached level 13 11465 450' Killed Brodda, the Easterling 12002 650' Reached level 14 12503 650' Reached level 15 12934 650' Killed Orfax, Son of Boldor 13236 650' Reached level 16 14832 650' Reached level 17 15123 650' Killed Boldor, King of the Yeeks 15676 650' Reached level 18 17248 750' Reached level 19 18466 800' Found the Short Sword 'Dagmor' 19085 800' Reached level 20 20944 800' Reached level 21 21728 900' Found the Pair of Leather Boots of Radagast 22569 900' Reached level 22 24133 950' Reached level 23 25064 1200' Reached level 24 25535 1200' Reached level 25 28131 1150' Killed Lugdush, the Uruk 28731 1200' Reached level 26 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)