[FuryBand 5.0.3 Character Sheet] Name : Agraegord Age 156 STR: 32 Sex : Male Height 212 INT: 31 Race : Ethereal Dragon Weight 20 WIS: 39 Class : Master Social Class 27 DEX: 24 Body : Player CON: 33 God : Nobody CHR: 19 + To Melee Hit 43 Level 31 Hit Points 356/ 356 + To Melee Damage 22 Experience 287159 Spell Points 414/ 414 + To Ranged Hit 43 Max Exp 287159 Sanity 563/ 563 + To Ranged Damage 0 Exp to Adv. 420000 AC 15+90 Gold 168404 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Fair Blows/Round: 3 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Bad Disarming : Poor Mel.dmg/Rnd: 84-642 Stealth : Fair Magic Device: Bad Infra-Vision: 110 feet Tactic: normal Explor: normal (Character Background) You were born in the Void, awakened by an evil Sorcerer. Since then you have destroyed about twenty enemies of the Dark. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 27 (1350') Barrow-Downs: Level 10 (500') Your body is a Player. You are currently in the town of Bree. You have defeated 1241 enemies. You saved 26 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 53rd Yavie of the 2890th year of the third age. You have been adventuring for 10 days. efghijkmnosxz|@ Sust Str : ............... Sust Int : ........+...... Sust Wis : ..........+...+ Sust Dex : ......+........ Sust Con : ............... Sust Chr : ........+...... Free Act : .........+..... Hold Life : .....+........+ Blessed : .....+......... Reflect : ............... No Stun : .......+....... Protection: ............... Res Acid : ........++..... Res Elec : ........+...... Res Fire : ..........+.... Res Cold : ............... Res Pois : ............... Res Fear : .........+..... Res Light : ............... Res Dark : ............... Res Blind : ............... Res Conf : ......+.+...... Res Sound : ............... Res Shard : .....+......... Res Neth : ............... Res Nexus : ............... Res Chaos : ............... Res Disen : ........+...... Levitate : .+............. Fly : ..............+ Light : .......+....... Digestion : +.............. See Invis : .....+...+..... Invisible : ...+........... WraithForm: ..............+ Add Wis : .....2....3...? Add Con : ..........3.... Add Stlth.: ......5....1... Add Search: .......4...1... Add Infra : ..........3.... Add Blows : ..1............ Add Luck : .......4...1... Tunneling : .............1. Acidproof : ++++++++++.+... Elecproof : ++++++++++.+... Fireproof : ++++++++++.+... Coldproof : ++++++++++.+... Activate : ..+...++....... Cursed : +..+........... Troll ESP: ..........+.... Dragon ESP: ..........+.... Skills (points left: 0) . Dragon-combat 36.000 [1.000] - Sneakiness 01.000 [0.700] . Stealth -09.600 [0.500] . Disarming 01.000 [0.000] - Powers 36.152 [1.200] . Devices 01.500 [1.000] . Power 23.400 [0.600] . Mastery 36.700 [0.700] . Energy 00.900 [0.900] . Fire 01.000 [1.000] . Water 01.000 [1.000] . Air 01.000 [1.000] . Earth 01.000 [1.000] . Meta 01.000 [2.000] . Movement 01.000 [1.000] . Knowledge 01.000 [1.000] . Temporal 01.000 [1.000] . Mind 01.000 [1.000] . Nature 01.000 [1.000] . Runecraft 00.000 [0.900] . Innate 36.900 [0.900] - Spirituality 00.000 [0.550] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] . Monster-lore 00.000 [0.500] Abilities * Perfect casting One of your companion(s) has been killed. [Character Equipment] e) a Ring of Slow Digestion {cursed} It slows your metabolism. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lizard man in a shallow water area. f) a Ring of Levitation It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. g) a Ring of Extra Attacks (+1 attack) {90% off} It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your attack speed by 1. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. h) a Ring of Invisibility {cursed} It makes you invisible. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. i) a Ring of Protection [+20] It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. j) a Blessed Ring of Shard Resistance [+9] (+2) It increases your wisdom by 2. It provides resistance to life draining and shards. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Androg the Outlaw on level 12 of Mirkwood. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Soft Studded Leather of Naegon [5,+5] It sustains your intelligence and charisma. It provides resistance to acid, electricity, confusion and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 4 of Barrow-Downs. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) a Dwarven Steel Helm of Wisdom [6,+3] (+3 to infravision) It increases your wisdom, constitution and infravision by 3. It sustains your wisdom. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. x) a Rogue's Pair of Hard Leather Boots [3,+6] (+1 to stealth) It grants you the power of panic hit if it is being worn. It increases your stealth, searching and luck by 1. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) |) a Shovel (+1) [Character Inventory] a) 5 Rations of Cram b) a Potion of Cure Light Insanity c) (nothing) d) (nothing) e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Box of Wizardry It can be activated for cure fear every 100 turns. You found it in the remains of a Lesser Barrow wight on level 10 of Barrow-Downs. b) a Parchment titled ``How to Win the Game'' It can be activated for cuts. You found it in the remains of a Brown naga in a shallow water area. c) a Parchment ``There And Back Again'' It can be activated for cure serious wounds every 75 turns. You found it in the remains of an Emperor wight in the town of Bree . d) The True Totem of an Ostrich It can be activated for cure fear every 100 turns. You found it lying on the ground on level 1 of Barrow-Downs. e) a Potion of Cure Light Insanity f) The Necklace of Girion [10,+0] (+5) g) The Filthy Rag of the Wight [1,-1] (+6 to searching) {cursed} It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you vulnerable to fire. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. h) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) a Gnomish Helm of Seeing [5,+10] (+7) It increases your searching and infravision by 7. It provides resistance to blindness. It allows you to see invisible monsters. It was given to you as a reward. k) The Long Bow of Legolas (x6) (+17,+19) (+3) It increases your dexterity, stealth and infravision by 3. It provides immunity to paralysis. It allows you to sense the presence of orcs. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) a Parchment - Adventurer's Guide to Middle-earth m) The Parchment - Map of Thror