[Angband 4.1.3 Character Dump] Name Ormend Age 24 Self RB CB EB Best Race Hobbit Height 3'1" STR: 17 -2 +0 +3 18 Class Rogue Weight 4st 7lb INT: 12 +2 +1 +4 18/10 Title Filcher Turns used: WIS: 9 +1 -3 +1 8 HP 234/234 Game 1169088 DEX: 18 +3 +3 +0 18/60 SP 39/39 Standard 94434 CON: 11 +2 -1 +0 12 Resting 6398 Level 28 Armor [34,+57] Saving Throw 75% Cur Exp 50838 Stealth Superb Max Exp 50838 Melee 1d2,+19 Disarm - phys. 100% Adv Exp 67500 To-hit 54,+32 Disarm - magic 100% Blows 2.0/turn Magic Devices 81 Gold 46795 Searching 70% Burden 178.9 lb Shoot to-dam +19 Infravision 40 ft Overweight 59.0 lb To-hit 56,+30 Speed Normal Max Depth 1400' (L28) Shots 1/turn You are one of several children of a Hobbit Shirriff. You are a credit to the family. You have blue-gray eyes, straight red hair, and an average complexion. rAcid:........+.... Nexus:....+........ rElec:..+...+.+.... Nethr:............. rFire:....+...+.... Chaos:............. rCold:........+.... Disen:............. rPois:............. pFear:............. rLite:....+........ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:..........+.. Tunn.:+............ Feath:...........+. Speed:....+........ S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:....+........ [Character Equipment] a) a Shovel of Earthquakes (1d2) (+10,+14) <+3, +5> Found lying on the floor at 450 feet (level 9) +3 strength. +5 tunneling. Branded with acid. Sometimes creates earthquakes on impact. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 49.4 vs. creatures not resistant to acid, and 43 vs. others. b) a Light Crossbow of Power (x3) (+8,+19) Taken from a chest found at 950 feet (level 19) c) a Ring of Lightning [+10] Bought from a store Provides resistance to lightning. Cannot be harmed by lightning. d) a Ring of Accuracy (+17,+0) Found lying on the floor at 1000 feet (level 20) e) the Jewel of Brend <+4, +3, +1> Found lying on the floor in a vault at 1300 feet (level 26) +4 intelligence. +3 speed. +1 light. Provides resistance to fire, light, nexus. f) a Lantern (Everburning) Found lying on the floor at 750 feet (level 15) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Blue Dragon Scale Mail of Craftsmanship [12,+19] Dropped by a young gold dragon at 1300 feet (level 26) Provides resistance to lightning. h) a Cloak [1,+1] Dropped by a red naga at 1250 feet (level 25) i) a Leather Shield of Resistance [8,+9] Bought from a store Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) an Iron Helm of Wisdom [7,+3] <+1> Dropped by Nár, the Dwarf at 900 feet (level 18) +1 wisdom. Sustains wisdom. k) a Set of Caestus of Free Action (+0,+3) [5,+7] Found lying on the floor at 1000 feet (level 20) Prevents paralysis. l) a Pair of Leather Sandals of Slow Descent [1,+5] Dropped by an acolyte at 750 feet (level 15) Feather Falling. [Character Inventory] a) 3 Books of Magic Spells [Incantations and Illusions] b) 13 Potions of Cure Serious Wounds c) 5 Potions of Cure Critical Wounds d) 6 Potions of Speed e) 11 Potions of True Seeing f) 20 Scrolls of Phase Door g) 3 Scrolls of Teleportation h) 6 Scrolls of Satisfy Hunger i) 11 Scrolls of Word of Recall j) 2 Rods of Treasure Location k) a Rod of Frost Bolts l) 3 Rods of Lightning Bolts m) 2 Rods of Curing n) a Rod of Light o) a Ring of Ice [+6] Found lying on the floor at 750 feet (level 15) Provides resistance to cold. p) a Ring of Damage (+0,+9) Dropped by a werebear at 1400 feet (level 28) q) the Long Sword 'Estar' (2d5) (+24,+19) [+9] <+4, +2, +1> Dropped by Angamaitë of Umbar at 1300 feet (level 26) +4 dexterity. +2 constitution. +1 light. Slays undead, dragons, demons, animals. Branded with weak acid. Provides resistance to acid. Cannot be harmed by acid. Slows your metabolism. Prevents paralysis. Sustains your life force. When activated, it lights up part of the dungeon in a straight line. Takes 49 to 54 turns to recharge. Your chance of success is 92.5% Combat info: 2.3 blows/round. With +4 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 87.8 vs. creatures not resistant to acid, 103.5 vs. undead, 103.5 vs. dragons, 103.5 vs. demons, 87.8 vs. animals, and 72.3 vs. others. r) a Trident of Gondolin (1d10) (+12,+10) <+1> Found lying on the floor at 1100 feet (level 22) +1 light. Slays dragons, demons, trolls, orcs. Provides resistance to dark. Cannot be harmed by acid, fire. Feather Falling. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 51.7 vs. dragons, 51.7 vs. demons, 51.7 vs. trolls, 51.7 vs. orcs, and 32.3 vs. others. s) a Morning Star of *Slay Evil* (2d6) (+3,+6) <+1> Found lying on the floor at 1300 feet (level 26) +1 wisdom. Slays evil creatures. Provides protection from stunning. Blessed by the gods. Combat info: 1.6 blows/round. With +5 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 41 vs. evil creatures, and 28.5 vs. others. t) the Great Hammer of Redhriant (8d1) (+13,+13) <+8> Found lying on the floor of a labyrinth at 1400 feet (level 28) +8 speed. Slays demons. Cannot be harmed by acid, fire. Combat info: 1.6 blows/round. With +6 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 72.8 vs. demons, and 43.6 vs. others. [Character Quiver] 0) 18 Bolts (1d5) (+0,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 76.5. 25% chance of breaking upon contact. 1) 14 Bolts (1d5) (+3,+5) Combat info: Hits targets up to 120 feet away. Average damage/round: 83.4. 25% chance of breaking upon contact. 2) 20 Bolts (1d5) (+6,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 77.2. 25% chance of breaking upon contact. 3) 5 Bolts (1d5) (+2,+7) Combat info: Hits targets up to 120 feet away. Average damage/round: 89.6. 25% chance of breaking upon contact. [Home Inventory] a) 5 Books of Magic Spells [Conjurings and Tricks] b) a Book of Magic Spells [Incantations and Illusions] c) a Book of Magic Spells [Sorcery and Evocations] d) a Mushroom of Second Sight e) 3 Mushrooms of Fast Recovery f) a Mushroom of Clear Mind g) 24 Potions of Cure Light Wounds h) 8 Potions of Restore Mana i) 11 Potions of Restore Life Levels j) 4 Potions of Speed k) 3 Potions of Berserk Strength l) 37 Scrolls of Phase Door m) 7 Scrolls of Detect Invisible n) 24 Scrolls of Satisfy Hunger o) 2 Scrolls of Deep Descent p) a Ring of Flames [+10] (charging) Found lying on the floor at 1000 feet (level 20) Provides resistance to fire. q) a Ring of Damage (+0,+8) Found lying on the floor at 1100 feet (level 22) r) Chain Mail (-2) [32,+0] {!k} s) a Zweihander of Slay Evil (3d6) (+4,+4) Dropped by Ulfast, Son of Ulfang at 1100 feet (level 22) Slays evil creatures. Combat info: 1.6 blows/round. With +6 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 50.9 vs. evil creatures, and 31.7 vs. others. t) a Mace (Holy Avenger) (2d4) (+8,+6) [+1] <+1> Found lying on the floor at 850 feet (level 17) +1 wisdom. Slays undead, demons, evil creatures. Provides protection from fear. Sustains constitution. Grants the ability to see invisible things. Blessed by the gods. Combat info: 1.6 blows/round. With +4 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 42.4 vs. undead, 42.4 vs. demons, 33.5 vs. evil creatures, and 24.7 vs. others. u) a Maul of Slay Demon (4d4) (+8,+8) Dropped by Brodda, the Easterling at 450 feet (level 9) Slays demons. Combat info: 1.6 blows/round. With +6 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 74.7 vs. demons, and 38.1 vs. others. v) a Short Bow (x2) (+7,+6) Found lying on the floor of a special room at 400 feet (level 8) w) 20 Bolts (1d5) (+5,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 80.3. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 642 50' Reached level 2 1178 50' Reached level 3 2633 50' Reached level 4 5051 100' Reached level 5 6376 150' Reached level 6 7443 150' Reached level 7 11606 100' Killed Grip, Farmer Maggot's Dog 11606 100' Reached level 8 16460 100' Killed Fang, Farmer Maggot's Dog 18055 200' Reached level 9 21635 250' Reached level 10 22560 300' Killed Sméagol 23296 300' Reached level 11 27302 300' Reached level 12 29078 300' Killed Wormtongue, Agent of Saruman 29078 300' Reached level 13 33529 400' Reached level 14 34372 450' Killed Brodda, the Easterling 35138 450' Killed Mughash the Kobold Lord 35971 450' Reached level 15 39809 500' Killed Bullroarer the Hobbit 41427 550' Reached level 16 44845 600' Reached level 17 46029 650' Killed Lagduf, the Snaga 47182 650' Reached level 18 47346 650' Killed Golfimbul, the Hill Orc Chief 47349 650' Killed Grishnákh, the Hill Orc 50001 650' Reached level 19 50187 0' Killed Farmer Maggot 52084 650' Reached level 20 53686 750' Killed Boldor, King of the Yeeks 53715 750' Killed Orfax, Son of Boldor 54144 750' Killed Ufthak of Cirith Ungol 54235 750' Reached level 21 58177 850' Reached level 22 62037 900' Killed Nár, the Dwarf 62037 900' Reached level 23 65655 900' Reached level 24 68912 1000' Reached level 25 73447 1100' Killed Ulfast, Son of Ulfang 76442 1100' Killed Lugdush, the Uruk 76442 1100' Reached level 26 86516 1250' Reached level 27 87556 1300' Killed Sangahyando of Umbar 87653 1300' Killed Angamaitë of Umbar 87655 1300' Found the Long Sword 'Estar' 87901 1300' Found the Jewel of Brend 93215 1400' Killed Beorn, the Shape-Changer 93230 1400' Found the Great Hammer of Redhriant 93289 1400' Reached level 28 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist)