[Angband 4.2.1 Character Dump] Name Barry2 Age 15 Self RB CB EB Best Race Human Height 5'7" STR: 16 +0 +2 +0 18 Class Blackguard Weight 13st 7lb INT: 12 +0 +0 +0 12 Title Ruffian Turns used: WIS: 10 +0 -3 +0 7 HP 206/206 Game 213163 DEX: 18 +0 +0 +0 18 SP 9/16 Standard 18236 CON: 10 +0 +2 +0 12 Resting 399 Level 17 Armor [17,+17] Saving Throw 35% Cur Exp 2368 Stealth Bad Max Exp 2368 Melee 2d4,+12 Disarm - phys. 48% Adv Exp 2900 To-hit 44,+8 Disarm - magic 38% Blows 1.0/turn Magic Devices 42 Gold 63 Searching 25% Burden 127.8 lb Shoot to-dam +6 Infravision 0 ft Overweight 7.9 lb To-hit 20,+6 Speed -6 (0.6x) Max Depth 350' (L7) Shots 1.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have dark brown eyes, straight red hair, and a very dark complexion. Resistances Abilities Acid:............. pFear:............. Elec:............. pBlnd:............. Fire:........+.... pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:............. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Mace of Slay Animal (2d4) (+4,+10) Found lying on the floor at 300 feet (level 6) Slays animals. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 25.6 vs animals and 19.7 vs. others. b) a Long Bow (x3) (+2,+6) Dropped by Bullroarer the Hobbit at 300 feet (level 6) f) a Lantern (11947 turns) Found lying on the floor at 300 feet (level 6) Cannot be harmed by Fire. Intensity 3 light. g) Soft Leather Armour [8,-1] Bought from a store h) a Cloak [1,+4] Found lying on the floor at 50 feet (level 1) i) a Small Metal Shield of Resist Fire [5,+7] Bought from a store Provides resistance to Fire. k) a Set of Leather Gloves [1,+1] Found lying on the floor at 50 feet (level 1) l) a Pair of Leather Boots [2,+4] Dropped by a large kobold at 300 feet (level 6) [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) a Necromantic Tome [Fear and Torment] You can read this book. c) 4 Rations of Food d) 13 Azure Potions of Cure Light Wounds e) 6 Black Potions of Neutralize Poison f) a Blue Potion of Heroism g) 6 Light Yellow Potions of Boldness h) 10 Scrolls titled "co revo cior" of Teleportation i) 4 Scrolls titled "hui cares" of Identify Rune j) 8 Scrolls titled "des uto pas" of Remove Hunger k) a Scroll titled "diabus lammer" of Word of Recall l) 9 Scrolls titled "ter mus co" of Blessing m) 2 Mithril-Plated Wands of Magic Missile (7 charges) n) a Nickel Wand of Stinking Cloud (13 charges) o) 2 Chromium Wands of Confuse Monster (8 charges) p) a Pine Staff of Detect Invisible (12 charges) q) a Locust Staff of Cure Light Wounds (8 charges) r) 2 Pairs of Leather Sandals [1,+0] s) a Main Gauche of *Slay Undead* (1d5) (+3,+1) <+2> Bought from a store +2 wisdom. Slays undead (powerfully). Provides resistance to Lightning. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 22.6 vs undead and 7.4 vs. others. t) a Trident of Slay Orc (1d10) (+2,+2) Found lying on the floor at 300 feet (level 6) Slays orcs. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 26 vs orcs and 12 vs. others. u) a Pick (1d3) (+0,+0) Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 4.7. [Character Quiver] 0) 18 Arrows (1d4) (+0,+0) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 25.7. 35% chance of breaking upon contact. 1) 3 Arrows of Slay Demon (1d4) (+3,+4) Slays demons. Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 75.7 vs demons and 37.8 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) Soft Leather Armour [8,-1] b) a Leather Shield [8,+0] Bought from a store c) a Set of Gauntlets [3,+0] Bought from a store d) a Pair of Leather Sandals [1,+2] Bought from a store e) a Dagger (1d4) (+4,+4) Dropped by Farmer Maggot in town Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 10.5. Average thrown damage: 13.1. f) a Tulwar (2d4) (+0,+0) An inheritance from your family Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 8.8. g) a Maul (4d4) (+5,+1) Found lying on the floor at 300 feet (level 6) Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 15.5. h) 3 Picks (1d3) (+0,+0) Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 4.7. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 469 50' Reached level 2 469 50' Reached level 3 469 50' Reached level 4 1021 50' Reached level 5 1856 300' Reached level 6 2048 300' Reached level 7 2142 300' Killed Grip, Farmer Maggot's Dog 2167 300' Reached level 8 2620 300' Reached level 9 3248 300' Reached level 10 4409 300' Reached level 11 5825 300' Killed Fang, Farmer Maggot's Dog 7500 300' Reached level 12 7788 300' Killed Bullroarer the Hobbit 8900 350' Reached level 13 10855 350' Reached level 14 11473 0' Killed Farmer Maggot 11752 350' Reached level 15 11826 350' Reached level 16 17544 350' Reached level 17 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : yes (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)