[Angband 3.0.3 Character Dump] Name Hraefn Self RB CB EB Best Sex Male Age 120 STR: 14 +1 -5 +0 10 Race High-Elf Height 98 INT: 18 +3 +3 +2 18/80 Class Mage Weight 219 WIS: 10 -1 +0 +1 10 Title Evoker Status 84 DEX: 10 +3 +1 +0 14 HP 149/149 Maximize Y CON: 15 +1 -2 +0 14 SP 79/79 Preserve Y CHR: 14 +5 +1 +0 18/20 Level 26 Armor [18,+17] Saving Throw Superb Cur Exp 49600 Fight (+3,+3) Stealth Very Good Max Exp 49600 Melee (+9,+7) Fighting Superb Adv Exp 57500 Shoot (+3,+0) Shooting Excellent Blows 1/turn Disarming Excellent Gold 107616 Shots 0/turn Magic Device Heroic Perception Excellent Burden 68.1 lbs Infra 40 ft Searching Good You are the only child of a Telerin Mage. You have light grey eyes, straight black hair, and a fair complexion. [Character Equipment] a) a Mace of *Slay Animal* (2d4) (+6,+4) (+2) It increases your intelligence by 2. It slays animals. It slows your metabolism. b) (nothing) c) a Jet Ring of Slaying (+4,+3) d) a Jade Ring of Free Action It grants you immunity to paralysis. e) a Silver Amulet of Searching (+3) It increases your searching by 3. f) a Brass Lantern (with 4350 turns of light) {75% off} It cannot be harmed by fire. g) Hard Leather Armour (-1) [6,+3] h) a Cloak [1,+3] i) a Small Leather Shield of Resistance [2,+6] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Metal Cap of Wisdom [3,+4] (+1) It increases your wisdom by 1. It sustains your wisdom. k) (nothing) l) a Pair of Metal Shod Boots [6,+1] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4} e) 2 Flasks of oil f) 6 Metallic Red Potions of Cure Critical Wounds g) a Scroll titled "haankh er" of Word of Recall {!*} h) a Bronze Rod of Cold Balls i) a Lead Wand of Magic Missile (7 charges) j) a Sycamore Staff of Teleportation (7 charges) [Home Inventory] a) a Scroll titled "iv xjo ipbu" of *Identify* b) The Dagger 'Narthanc' (1d4) (+4,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. c) The Dagger 'Nimthanc' (1d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. d) a Tulwar of *Slay Demon* (2d4) (+5,+3) (+2) It increases your intelligence by 2. It is especially deadly against demons. It provides resistance to fire. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)