[Angband 4.2.1-141-gd025b1a4 Character Dump] Name SauronJeremy Age 13 Self RB CB EB Best Race Half-Orc Height 5'4" STR: 18 +2 -3 +0 17 Class Necromancer Weight 10st 11lb INT: 17 -1 +3 +7 18/80 Title Summoner Turns used: WIS: 14 +0 +0 +3 17 HP 195/195 Game 249829 Dex: 13 +0 +0 +2 15 14 SP 78/78 Standard 25043 CON: 13 +1 -2 +0 12 Resting 264 Level 30 Armor [60,+79] Saving Throw 56% Cur Exp 111712 Stealth Superb Max Exp 111712 Melee 2d5,+10 Disarm - phys. 49% Adv Exp 120000 To-hit 40,+25 Disarm - magic 67% Blows 1.0/turn Magic Devices 78 Gold 8600 Searching 43% Burden 127.7 lb Shoot to-dam +6 Infravision 30 ft Overweight 13.8 lb To-hit 20,+33 Speed -1 (0.9x) Max Depth 2300' (L46) Shots 1.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Yeoman. You are the black sheep of the family. You have dark brown eyes, straight black hair, and a dark complexion. Resistances Abilities Acid:+.......+.... pFear:............. Elec:+.......+.... pBlnd:............. Fire:+.......+.... pConf:............. Cold:+.......+.... pStun:............. Pois:............. HLife:............. Light:............. Regen:+............ Dark:............+ ESP:.........+... Sound:............. S.Inv:+......+..... Shard:............. FrAct:+.........+.. Nexus:...........+. Feath:+..........+. Nethr:............+ S.Dig:............. Chaos:......+...... TrpIm:............. Disen:......+...... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:+.+....+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Lucerne Hammer (Defender) (2d5) (+15,+13) [+6] <+4> Found lying on the floor in a vault at 1800 feet (level 36) +4 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. Sustains strength. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +3 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 18.5. b) a Long Bow of Accuracy (x3) (+23,+6) Found lying on the floor in a vault at 2150 feet (level 43) c) a Ring of the Mouse (+0,-5) <+2, +4> Bought from a store +2 dexterity. +4 stealth. d) a Ring of Intelligence <+5> Found lying on the floor in a vault at 1800 feet (level 36) +5 intelligence. Sustains intelligence. e) an Amulet of Wisdom <+3> Found lying on the floor in a vault at 1750 feet (level 35) +3 wisdom. Sustains wisdom. g) Chaos Dragon Scale Mail of Craftsmanship [40,+21] Found lying on the floor in a vault at 2200 feet (level 44) Provides resistance to Chaos, Disenchantment. h) a Cloak of the Magi [1,+3] <+2, +3> Found lying on the floor at 50 feet (level 1) +2 intelligence. +3 stealth. Cannot be harmed by Acid. Sustains intelligence. Grants the ability to see invisible things. i) a Leather Shield of Resistance [8,+21] Found lying on the floor in a vault at 2200 feet (level 44) Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. j) an Iron Helm of Telepathy [7,+9] Found lying on the floor in a vault at 2150 feet (level 43) Grants telepathy. k) a Set of Gauntlets of Free Action [3,+6] Bought from a store Prevents paralysis. l) a Pair of Leather Sandals of Stability [1,+8] Dropped by a young white dragon at 2100 feet (level 42) Provides resistance to Nexus. Feather Falling. [Character Inventory] a) 2 Necromantic Tomes [Into the Shadows] You can read this book. b) 2 Necromantic Tomes [Dark Rituals] You can read this book. c) a Necromantic Tome [Fear and Torment] You can read this book. d) 13 Potions of Cure Critical Wounds e) 3 Potions of Restore Mana f) 4 Potions of Speed g) 20 Scrolls of Phase Door h) 3 Scrolls of Word of Recall i) 2 Scrolls of Recharging j) a Rod of Magic Mapping k) 2 Rods of Fire Bolts l) 2 Rods of Acid Bolts m) a Rod of Slow Monster n) 2 Rods of Curing o) a Rod of Drain Life p) 2 Rods of Light q) 2 Wands of Stone to Mud (13 charges) r) 3 Wands of Teleport Other (14 charges) s) a Wand of Disable Traps (6 charges) t) a Staff of Teleportation (2 charges) [Character Quiver] 0) 25 Arrows (1d4) (+7,+6) Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 44.3. 35% chance of breaking upon contact. [Home Inventory] a) a Necromantic Tome [Deadly Powers] Cannot be harmed by Fire. You can read this book. b) 4 Mushrooms of Vigor c) 17 Potions of Cure Critical Wounds d) a Potion of Healing e) 2 Potions of Restore Mana f) a Potion of Restore Life Levels g) 3 Potions of Speed h) 4 Scrolls of Identify Rune i) 2 Scrolls of Deep Descent j) 2 Wands of Cold Balls (0 charges) k) 2 Wands of Stone to Mud (19 charges) l) a Staff of Mapping (6 charges) m) 3 Staves of Teleportation (16 charges) n) a Staff of Speed (1 charge) o) a Ring of Strength <+2> Found lying on the floor in a vault at 1750 feet (level 35) +2 strength. Sustains strength. p) a Ring of Damage (+0,+10) Found lying on the floor at 1650 feet (level 33) q) a Ring of the Mouse (+0,-10) <+3, +4> Found lying on the floor at 600 feet (level 12) +3 dexterity. +4 stealth. r) a War Hammer of *Slay Orc* (3d3) (+7,+9) <+2> Taken from a chest found at 600 feet (level 12) +2 dexterity. Slays orcs. Provides resistance to Fire. Cannot be harmed by Fire. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +3 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 27.1 vs orcs and 13.8 vs. others. s) 15 Bolts (1d5) (+5,+4) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 469 50' Reached level 2 1045 100' Reached level 3 1540 150' Reached level 4 1849 150' Reached level 5 2141 150' Killed Grip, Farmer Maggot's Dog 2141 150' Reached level 6 2589 400' Killed Fang, Farmer Maggot's Dog 2589 400' Reached level 7 3048 400' Reached level 8 3228 400' Reached level 9 3434 400' Killed Lagduf, the Snaga 3787 450' Reached level 10 4478 550' Reached level 11 5440 600' Reached level 12 6002 650' Reached level 13 6170 650' Reached level 14 6665 700' Reached level 15 7266 700' Reached level 16 8022 800' Reached level 17 8900 900' Reached level 18 9209 950' Reached level 19 9298 950' Killed Ulfast, Son of Ulfang 9778 950' Killed Grishnákh, the Hill Orc 9927 950' Reached level 20 10358 1000' Reached level 21 10993 1050' Reached level 22 11232 1050' Reached level 23 11417 1050' Reached level 24 12062 1050' Reached level 25 14277 1250' Killed Bolg, Son of Azog 14277 1250' Reached level 26 15482 1350' Killed Ufthak of Cirith Ungol 16519 1650' Killed Wormtongue, Agent of Saruman 16690 1700' Reached level 27 16813 1700' -- Note: VITTU 17053 1700' -- Note: SAATANAA TAAS.. 17153 1700' Killed Gorbag, the Orc Captain 17607 0' Killed Farmer Maggot 18054 1750' Killed Shagrat, the Orc Captain 18468 1750' Reached level 28 20382 1850' Reached level 29 22527 2100' Killed Uldor the Accursed 23288 2100' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)