[Angband 3.0.3 Character Dump] Name Valaniur Self RB CB EB Best Sex Male Age 15 Str: 14 +0 +5 +0 18/10 18 Race Human Height 69 INT: 10 +0 -2 +0 8 Class Warrior Weight 155 WIS: 12 +0 -2 +0 10 Title Swordsman Status 37 DEX: 16 +0 +2 +0 18 HP 169/169 Maximize Y CON: 17 +0 +2 +0 18/10 SP 0/0 Preserve Y CHR: 11 +0 -1 +0 10 Level 12 Armor [23,+2] Saving Throw Good Cur Exp 684 Fight (+2,+2) Stealth Poor Max Exp 684 Melee (+6,+7) Fighting Superb Adv Exp 850 Shoot (+2,+0) Shooting Superb Blows 1/turn Disarming Good Gold 1903 Shots 0/turn Magic Device Fair Perception Poor Burden 62.5 lbs Infra 0 ft Searching Poor You are the illegitimate but acknowledged child of a Townsman. You are a well liked child. You have blue-gray eyes, wavy blond hair, and a dark complexion. [Character Equipment] a) a Sabre (1d7) (+4,+5) b) (nothing) c) a Silver Ring d) a Silver Ring {FEATHER FALLING} e) a Copper Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Brass Lantern (with 6119 turns of light) It cannot be harmed by fire. g) Chain Mail (-2) [14,+0] h) (nothing) i) (nothing) j) an Iron Helm [5,+0] k) a Set of Leather Gloves [1,+0] l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) 6 Rations of Food b) 9 Flasks of oil c) 2 Gloopy Green Potions of Berserk Strength d) a Cast Iron Wand of Slow Monster (15 charges) e) a Lead-Plated Wand {MAGIC MISSLE (15)} [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)