[Angband 4.2.1-137-g4beba9dd Character Dump] Name Hirdor Age 15 Self RB CB EB Best Race Half-Orc Height 5'9" STR: 17 +2 +2 +0 18/30 Class Blackguard Weight 9st 7lb INT: 8 -1 +0 +0 7 Title Brigand Turns used: WIS: 11 +0 -3 +0 8 HP 212/212 Game 211141 DEX: 18/24 +0 +0 +3 18/54 SP 3/10 Standard 21157 CON: 10 +1 +2 +0 13 Resting 1038 Level 24 Armor [27,+39] Saving Throw 40% Cur Exp 12670 Stealth Bad Max Exp 12670 Melee 2d5,+13 Disarm - phys. 54% Adv Exp 15000 To-hit 57,+9 Disarm - magic 37% Blows 2.0/turn Magic Devices 45 Gold 8299 Searching 29% Burden 111.8 lb Shoot to-dam +12 Infravision 30 ft Overweight -44.1 lb To-hit 22,+18 Speed Normal Max Depth 1050' (L21) Shots 1.0/turn Your mother was an Orc, but it is unacknowledged. You are the adopted child of a Titled Noble. You are a credit to the family. You have dark brown eyes, curly red hair, and an average complexion. Resistances Abilities Acid:....+........ pFear:............. Elec:......+...... pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............+ ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:...........+. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............+ Stea.:............. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:+............ NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) a Shovel of Digging (2d5) (+6,+10) <+4> Found lying on the floor of a special room at 600 feet (level 12) +4 tunneling. Branded with acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 68.4 vs creatures not resistant to acid and 41.8 vs. others. b) a Sling of Accuracy (x2) (+15,+12) Found lying on the floor at 50 feet (level 1) c) a Ring of Dexterity <+3> Bought from a store +3 dexterity. Sustains dexterity. d) a Ring of Protection [+11] Found lying on the floor at 800 feet (level 16) e) an Amulet of Resist Acid {!k} Found lying on the floor of a special room at 600 feet (level 12) Provides resistance to Acid. f) a Lantern (14525 turns) Found lying on the floor at 300 feet (level 6) Cannot be harmed by Fire. Intensity 3 light. g) Blue Dragon Scale Mail (-2) [12,+15] Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12) Provides resistance to Lightning. i) a Leather Shield [8,+0] An inheritance from your family j) a Hard Leather Cap [2,+3] Found lying on the floor at 350 feet (level 7) k) a Set of Leather Gloves [1,+3] Found under some rubble at 1000 feet (level 20) l) a Pair of Iron Shod Boots of Free Action [4,+4] Found lying on the floor at 800 feet (level 16) Cannot be harmed by Fire. Prevents paralysis. [Character Inventory] a) a Necromantic Tome [Into the Shadows] {@m1@b1@G1!k} You can read this book. b) 6 Potions of Cure Light Wounds c) 18 Potions of Cure Serious Wounds d) 10 Potions of Cure Critical Wounds e) a Potion of Speed {@q5} f) a Potion of Heroism g) 26 Scrolls of Phase Door h) a Scroll of Teleport Level {!*} i) a Scroll of Magic Mapping {@r3} j) 2 Scrolls of Detect Invisible k) a Scroll of Identify Rune {@r1} l) 2 Scrolls of Word of Recall {@r0!*} m) a Rod of Treasure Location {@z3} n) 2 Rods of Curing {@z6} o) 2 Rods of Light p) a Rod of Illumination (charging) {@z4} q) 2 Wands of Confuse Monster (5 charges) r) a Staff of Dispel Evil (5 charges) s) a Staff of Teleportation (8 charges) {!*} t) a Ring of Digging <+5> {@8} Found lying on the floor of a special room at 600 feet (level 12) +5 tunneling. [Character Quiver] 0) 38 Iron Shots (1d4) (+0,+0) {=g} Combat info: When fired, hits targets up to 100 feet away. Average damage/round: 29.2. Average thrown damage: 5. 25% chance of breaking upon contact. [Home Inventory] a) a Necromantic Tome [Fear and Torment] {@m2@b2@G2!k} You can read this book. b) a Sip of Miruvor c) 12 Potions of Cure Critical Wounds d) 6 Scrolls of Word of Recall {@r0!*} e) 4 Scrolls of Deep Descent {!*} [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 276 50' Reached level 2 1437 100' Reached level 3 2116 100' Killed Grip, Farmer Maggot's Dog 2116 100' Reached level 4 2402 150' Reached level 5 2917 250' Reached level 6 3152 300' Reached level 7 3880 300' Reached level 8 4510 300' Reached level 9 5109 350' Reached level 10 6286 100' Killed Fang, Farmer Maggot's Dog 6682 200' Reached level 11 7634 300' -- Note: unid deep descent 7675 600' Reached level 12 7738 600' Killed Golfimbul, the Hill Orc Chief 7738 600' Reached level 13 7766 600' Killed Grishnákh, the Hill Orc 7841 600' Reached level 14 8123 600' Reached level 15 8277 600' Killed Bullroarer the Hobbit 11928 400' Killed Wormtongue, Agent of Saruman 12137 600' Reached level 16 12573 600' Killed Lagduf, the Snaga 13262 600' Killed Orfax, Son of Boldor 13262 600' Reached level 17 14615 700' Reached level 18 14915 750' Reached level 19 15271 750' Killed Brodda, the Easterling 16119 850' Reached level 20 17735 900' Reached level 21 19468 950' Reached level 22 19758 1000' Reached level 23 20764 0' Killed Farmer Maggot 20833 1000' -- Note: omens of death 20931 1000' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)