[Angband 3.0.3 Character Dump] Name Ingvar Orc-hammer Self RB CB EB Best Sex Male Age 42 STR: 17 +2 +5 +3 18/90 Race Dwarf Height 48 INT: 11 -3 -2 +0 6 Class Warrior Weight 156 WIS: 14 +2 -2 +0 14 Title Myrmidon Status 42 DEX: 18/30 -2 +2 +0 18/30 HP 390/390 Maximize Y CON: 17 +2 +2 +0 18/30 SP 0/0 Preserve N CHR: 17 -3 -1 +0 13 Level 30 Armor [44,+52] Saving Throw Superb Cur Exp 112978 Fight (+9,+14) Stealth Very Good Max Exp 112978 Melee (+18,+25) Fighting Legendary Adv Exp 120000 Shoot (+23,+16) Shooting Legendary Blows 3/turn Disarming Excellent Gold 17361 Shots 1/turn Magic Device Excellent Perception Excellent Burden 128.2 lbs Infra 50 ft Searching Superb You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. [Character Equipment] a) a Short Sword (Defender) (1d7) (+9,+11) [+2] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. b) a Short Bow of Power (x2) (+14,+16) c) a Carnelian Ring of Damage (+9) d) a Beryl Ring of Strength (+3) It increases your strength by 3. It sustains your strength. e) a Coral Amulet of Searching (+8) It increases your searching by 8. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) Pseudo-Dragon Scale Mail (-2) [30,+10] {800'} It provides resistance to light and dark. It activates for breathe light/darkness (200) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) a Large Leather Shield of Resist Fire [4,+9] It provides resistance to fire. It cannot be harmed by fire. j) an Iron Helm [5,+6] k) a Set of Gauntlets of Slaying (+4,+0) [2,+7] l) a Pair of Soft Leather Boots of Stealth [2,+6] (+3) It increases your stealth by 3. [Character Inventory] a) 3 Slimy Mushrooms of Cure Confusion b) 10 Rations of Food c) 4 Green Potions of Cure Serious Wounds d) 11 Dark Green Potions of Cure Critical Wounds e) 4 Clotted Red Potions of Healing f) 3 Scrolls titled "sanerk rooxy" of Teleportation g) a Gold Rod of Recall h) an Ivory Wand of Teleport Other (10 charges) i) a Gold Wand of Stinking Cloud j) a Gold Wand of Stinking Cloud k) an Eucalyptus Staff of Perception l) an Eucalyptus Staff of Perception m) a Broad Sword of Westernesse (2d5) (+9,+9) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. n) a Gnomish Shovel (1d2) (+3,+2) (+2) It increases your tunneling by 2. o) 88 Arrows (1d4) (+0,+0) {=g} [Home Inventory] a) a Red Potion of *Healing* b) a Grey Potion of Restore Intelligence c) 3 Orange Potions of Restore Constitution d) 2 Blue Speckled Potions of Restore Charisma {10% off} e) 7 Scrolls titled "eep unhe mar" of Identify {10% off} f) a Gold Wand of Stinking Cloud g) an Eucalyptus Staff of Perception h) a Small Metal Shield of Resist Lightning [3,+10] It provides resistance to lightning. It cannot be harmed by electricity. i) a Large Leather Shield of Resist Cold [4,+2] It provides resistance to cold. It cannot be harmed by cold. j) a Large Leather Shield of Resist Lightning [4,+6] {25% off} It provides resistance to lightning. It cannot be harmed by electricity. k) The Dagger 'Narthanc' (1d4) (+4,+6) {950' Fire} It cannot be harmed by the elements. It might have hidden powers. l) The Dagger 'Nimthanc' (1d4) (+4,+6) {900' Frost} It cannot be harmed by the elements. It might have hidden powers. m) a Lance of Acid (2d8) (+8,+5) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. n) a Pick of Digging (1d3) (+7,+9) (+2) It increases your tunneling by 2. It is branded with acid. o) 20 Bolts (1d5) (+2,+5) p) 18 Arrows (1d4) (+6,+4) {=g} q) 20 Arrows (1d4) (+4,+6) r) 36 Arrows (1d4) (+4,+4) {=g} s) 32 Rounded Pebbles (1d2) (+3,+5) t) 10 Iron Shots of Slay Demon (1d4) (+5,+9) It slays demons. u) 25 Iron Shots (1d4) (+3,+2) v) 16 Iron Shots (1d4) (+1,+3) [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)