[Tangaria 1.4.0 Character Dump] Name Tangar Age 33 Self RB CB EB Best Sex Male Height 3'1" STR: 17 -2 -1 +0 14 Race Halfling Weight 3st 12lb INT: 10 +0 -2 +0 8 Class Archer Turns used: WIS: 10 +1 -1 +0 10 Title Shooter Game 1174 DEX: 17 +3 +3 +0 18/50 HP -1/57 Player 3569 CON: 14 +2 +1 +0 17 SP 0/0 Active 2861 Level 8 Armor [6,+10] Saving Throw 51% Cur Exp 341 Stealth Excellent Max Exp 341 Melee 1d8,+4 Disarm - phys. 58% Adv Exp 350 To-hit 12,+8 Disarm - magic 41% Blows 1.3/turn Magic Devices 46 Gold 240 Searching 25% Burden 86.9 lb Shoot to-dam +2 Infravision 40 ft Overweight -9.0 lb To-hit 48,+9 Speed Normal MaxDepth 250' (L5) Shots 1.3/turn You are one of several children of a Hobbit Archer. You are the black sheep of the family. You have blue-gray eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............! Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something spits on you. > Something bites you. > You are poisoned! > You have 30 Arrows (1d4) (+0,+0) {@f1} (0). > Something spits on you. > Something bites you. > You are more poisoned! > The Arrow (1d4) (+0,+0) {@f1} finds a mark. > You have 29 Arrows (1d4) (+0,+0) {@f1} (0). > The Arrow breaks. > Something spits on you. > You have 28 Arrows (1d4) (+0,+0) {@f1} (0). > Something bites you. > You are more poisoned! > You die. Killed by poison. [Character Equipment] a) an Awl-Pike (1d8) (+4,+4) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Combat info: 1.3 blows/round. With +6 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +1 DEX you would get 1.6 blows/round. Average damage/round: 17.9 vs creatures not resistant to poison and 11.7 vs. others. b) a Short Bow (x2) (+5,+2) Found lying on the floor of a special room at 200 feet (level 4). f) a Rusty Lantern (3224 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. g) a Robe [2,+5] Found lying on the floor of a special room at 100 feet (level 2). h) a Cloak [1,+2] {@A9} Found lying on the floor of a special room at 50 feet (level 1). i) a Wicker Shield [2,+0] Found lying on the floor of a special room at 100 feet (level 2). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 28 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 23.5 vs creatures not resistant to poison and 11.7 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 23.5 vs creatures not resistant to poison and 11.7 vs. others. 35% chance of breaking upon contact. c) 37 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 23.5 vs creatures not resistant to poison and 11.7 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 3 Rations of Food b) a Potion of True Seeing {@q2} c) 4 Potions of Poison {@v9} Branded with poison. It can be thrown at creatures with damaging effect. d) 14 Scrolls of Phase Door {@r9} e) 4 Scrolls of Treasure Detection f) 4 Scrolls of Detect Invisible {@r2} g) a Scroll of Blessing {@r1} h) a Scroll of Remove Hunger (tattered) {@r5} i) 2 Scrolls of Word of Recall (rugged) {@r8} j) a Scroll of Curse Weapon k) a Scroll of Deep Descent l) a Wooden Torch (5000 turns) Dropped by a large kobold at 200 feet (level 4). Intensity 2 light. m) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. n) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 100ft 2 Killed Wolf, Farmer Maggot's Dog 00:00:04 100ft 5 Reached level 5 00:00:05 100ft 5 Killed Lobelia Sackville-Baggins 00:00:07 100ft 5 Killed Freesia 00:00:12 100ft 6 Killed Smeagol 00:00:19 250ft 8 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ~. ^~^~~~ .:...^^^ ^.....^^ +......^^ ^..{....^ ^^^'^^^:^ ^. .....^ ^.†....^^ ^.....^^ ^...^^^ ^:#^^ 250' (L5) Light 3 Blind Poisoned Fed 64 % SInvis