[Angband 4.2.0 Character Dump] Name Baelor Age 20 Self RB CB EB Best Race Human Height 5'8" STR: 17 +0 -2 +0 15 Class Druid Weight 12st 8lb INT: 10 +0 +0 +0 10 Title Forester Turns used: WIS: 16 +0 +3 +0 18/10 HP -15/160 Game 179178 DEX: 10 +0 -2 +0 8 SP 25/34 Standard 17703 CON: 16 +0 +0 +0 16 Resting 2465 Level 21 Armor [27,+37] Saving Throw 54% Cur Exp 5658 Stealth Good Max Exp 6251 Melee 2d6,+6 Disarm - phys. 47% Adv Exp 6800 To-hit 29,+8 Disarm - magic 47% Blows 1.0/turn Magic Devices 46 Gold 8487 Searching 37% Burden 102.0 lb Shoot to-dam +8 Infravision 20 ft Overweight 0.1 lb To-hit 34,+5 Speed -1 (0.9x) Max Depth 1250' (L25) Shots 1.0/turn You are one of several children of a Guildsman. You are a credit to the family. You have blue-gray eyes, straight auburn hair, and an average complexion. Resistances Abilities Acid:............. pFear:............. Elec:...+......... pBlnd:............. Fire:............. pConf:............. Cold:............. pStun:............. Pois:............. HLife:............. Light:............. Regen:............. Dark:............. ESP:............. Sound:............. S.Inv:............. Shard:............. FrAct:..........+.. Nexus:...........+. Feath:...........+. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:..+.......... Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:....+........ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:............. D.Red:............. Moves:............. [Last Messages] > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The doombat bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The doombat bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The doombat bites you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The doombat bites you. > You are enveloped in flames! > You die. > You have a Lucerne Hammer of Slay Giant (2d5) (+5,+4) (r). Killed by a doombat. [Character Equipment] a) a Flail of Slay Undead (2d6) (+9,+6) Found lying on the floor at 850 feet (level 17) Slays undead. Combat info: 1.0 blow/round. With +11 STR and +0 DEX you would attack a bit faster With +16 STR and +0 DEX you would get 1.1 blows With +6 STR and +2 DEX you would attack a bit faster With +11 STR and +2 DEX you would get 1.1 blows With +0 STR and +9 DEX you would attack a bit faster With +6 STR and +9 DEX you would get 1.1 blows With +0 STR and +12 DEX you would get 1.1 blows Average damage/round: 28.4 vs. undead, and 13.7 vs. others. b) a Sling of Extra Might (x3) (+6,+8) <+1> Found lying on the floor at 200 feet (level 4) +1 shooting power. c) a Ring of Open Wounds Found lying on the floor at 900 feet (level 18) Impairs hitpoint recovery. d) a Ring of Lightning [+12] Found lying on the floor at 1150 feet (level 23) Provides resistance to lightning. Cannot be harmed by lightning. e) an Amulet of Infravision <+2> Dropped by a snaga at 800 feet (level 16) +2 infravision. f) a Lantern (9275 turns) Cannot be harmed by fire. Intensity 3 light. g) Hard Leather Armour (-1) [16,+3] Bought from a store h) a Fur Cloak of Stealth [3,+6] <+2> Found lying on the floor of a cavern at 800 feet (level 16) +2 stealth. i) a Wicker Shield [2,+0] j) a Hard Leather Cap [2,+3] Found lying on the floor in a vault at 100 feet (level 2) k) a Set of Gauntlets of Free Action [3,+7] Dropped by Grishnákh, the Hill Orc at 750 feet (level 15) Prevents paralysis. l) a Pair of Leather Sandals of Stability [1,+6] Dropped by Brodda, the Easterling at 750 feet (level 15) Provides resistance to nexus. Feather Falling. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 2 Books of Nature Magics [Gifts of Nature] You can read this book. c) 5 Potions of Cure Serious Wounds d) 10 Potions of Cure Critical Wounds e) 2 Potions of Speed f) 3 Potions of Berserk Strength g) 3 Potions of True Seeing h) 6 Scrolls of Phase Door i) 2 Scrolls of Word of Recall j) 2 Rods of Treasure Location k) a Rod of Curing l) 3 Rods of Light m) a Wand of Acid Balls (6 charges) n) 2 Wands of Slow Monster (12 charges) o) a Wand of Teleport Other (10 charges) p) a Ring of Reckless Attacks (+3,+3) [-15] Dropped by a priest at 800 feet (level 16) q) an Amulet of Resist Acid Dropped by an illusionist at 750 feet (level 15) Provides resistance to acid. r) a Lucerne Hammer of Slay Giant (2d5) (+5,+4) Dropped by an uruk at 1000 feet (level 20) Slays giants. Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +5 STR and +2 DEX you would attack a bit faster With +9 STR and +2 DEX you would get 1.1 blows With +0 STR and +9 DEX you would attack a bit faster With +5 STR and +9 DEX you would get 1.1 blows With +0 STR and +12 DEX you would get 1.1 blows Average damage/round: 22.9 vs. giants, and 10.4 vs. others. s) a Long Bow of Power (x3) (+9,+15) Dropped by Lagduf, the Snaga at 800 feet (level 16) [Character Quiver] 0) 3 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 28.5. 25% chance of breaking upon contact. 1) 16 Rounded Pebbles of Frost (1d2) (+2,+2) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 69.6 vs. creatures not resistant to cold, and 34.8 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Scroll of Deep Descent b) a Whip (1d3) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +4 STR and +2 DEX you would get 1.1 blows With +0 STR and +9 DEX you would get 1.1 blows Average damage/round: 2. c) a Short Bow (x2) (+3,+5) Found lying on the floor at 150 feet (level 3) d) 21 Arrows (1d4) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 557 0' Killed Farmer Maggot 966 50' Reached level 2 1186 50' Reached level 3 1599 100' Reached level 4 2356 100' Reached level 5 2358 100' Reached level 6 2921 100' Reached level 7 2929 100' Killed Grip, Farmer Maggot's Dog 3637 200' Killed Fang, Farmer Maggot's Dog 3637 200' Reached level 8 4551 250' Killed Bullroarer the Hobbit 4551 250' Reached level 9 5436 300' Reached level 10 6101 300' Reached level 11 7468 450' Reached level 12 10476 500' Reached level 13 11219 750' Reached level 14 11396 750' Killed Brodda, the Easterling 11865 750' Killed Grishnákh, the Hill Orc 11865 750' Reached level 15 12380 750' Reached level 16 13032 750' Reached level 17 13433 800' Killed Lagduf, the Snaga 13509 800' Reached level 18 14489 850' Reached level 19 15193 900' Reached level 20 16335 1000' Reached level 21 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)